What are you looking forward to in GW2?

Trub

Trub

Jungle Guide

Join Date: Mar 2006

Sitting in the guildhall, watching the wallows frolic.

Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]

Quote:
Originally Posted by tmakinen
And to Tatile, yes, the Charr are about as furry as it gets (wonder if there are angora charr )
I can't wait to create a fuzzy Splinter/Barrage lady charr!!

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

1. Epic storyline
2. World PvP
3. Better pve content other than grinding for titles
4. Better loot drops
5. Less skill changes such as nerfs/buffs
6. Better ingame community

Hyper.nl

Hyper.nl

Desert Nomad

Join Date: Oct 2006

Defending Fort Aspenwood

E/

Quote:
Originally Posted by MrSlayer
No Ursan
Hehe, make a Norn and you may get the true Bear Form.

KoKoS

KoKoS

Wilds Pathfinder

Join Date: Aug 2007

aBove Empress Amarox xP

KDT

Mo/E

Looking forward to making a new character, maybe a Sylvari and (at last!) find some new cooperatives.. Now, if sylvari have professions, it will propably be ranger coz i dun have a ranger, or a mesmer, coz i like mesmers

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

Less elitism, no skills linked to titles, no grinding titles. Also no weapons available in pvp or pve only I see that as a big unfair feature in GW1 for the simple reason that not everyone likes pvp/pve.

Conclusion: Better balanced and fair game for everyone.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

I am looking forward to being able to start the game as it come out! lol since I do it a few months late the last time, letting GW 1 sits on the shelf for a long time.!

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

Quote:
Originally Posted by netniwk
Yea,because adding a million races until every single idiot is pleased is possible.
/fail
have i said anything about implementing 10 million races, until all are pleased you blind fool ? NOOOO !! So don't lay me words in my text, which I haven't written !!! -.- or what you only interprete out of my text ...

@Bryant:

That "long swear", uhm, isn't acutally one XD, just a little fake that should show better my anger and i holded the * a second too long XD

But it's funny too see, how people direct start to interprete, it could be such an enormous terrible swear, that they want to know, what it is XD, see Meat Axe lol

Quote:
I would really like to know the word that is censored there
lol ^^

There you hold only a sec too long the *, and people assumption, you'd sweard out your soul XD

However, Meat Axe says the right words:

Its the decision of the developers in the end, which races should be playable, and this decision should be made by them totally free and should not be anyhow manipulated by eternal QQ's of stubborn selfish people, which wan't to see certain races juts only not, cause of personal dislikings and try to take influence on ANet through dictating QQ's, what should be playable, and what not, because they threaten otherweise, not to buy GW2 >.> lol

Ok, thats everyone's good right, but who cares, when you don't buy GW2, because it would have also some traditional races, like Elfes (just an example)?
Anet cares about it sure not, when some people will leave the boat, enough new people will surely join GW2. They ever stated, that they don't care, when people will quit playing GW, because they don't like, what GW becomes over time, because they know, that they can't please everyone !!!

Would GW2 now get no Elves or so, I'd find it sad somehow, but I don't make a mess about it, like the whining Cliche Haters faction here in all the forums - but mostly it is guru >.<, the forum of perma bitching QQ'ers.

Would anet wanted to create an 100% unique Game, as it has been mentioned here, then the game would have had from the begin on never races in its lore, like Dwarfs, Centaurs, Tengus or even HUMANS, because we are in the end the most best example for a cliche race -.- Humans are ever the same, does the a freaking idiot moan about that and perma QQ about it, that we are so cliche ? No, so stop it with the other races, only because in your heads is ever the comparison with WoW or Tolkien - Tolkien is not the creator of fantasy. GW2 can have Elves, which could be similar looking to what we understand under Elves, but then again totally different, but people are so superficially, that they look ever only onto the stupid ears and the tall figure -.-

Due to the factm that are now Dwarves ,Centaurs and some other traditionally creatures/races bond to the lore of the game, there it can also be, that somewhere in tyria will live Elves - ISOLATED, like Elves are- isolated from the rest of the world somewhere, where nothign will disturb them.

WE CAN EXPLORE ONLY LIKE 30% OF THE GAMEWORLD YET, THE OTHER 70% ARE JUST UNEXPLORABLE STUPID FILLER. !!!

That you may never forget, and as long we could not explore the full world, we can't know, what for races will all live in it. Elves could live somewhere in the countless huge areas, that we can't explore yet. but wait.. I forgot, you people have all lost your FANTASY over time >.> how sad ...

However, Anet has stated, that they are planning to introduce later also some more playable races, I hope, when this Day should come, that Anet gets the insight and gives us at least Dwarves !!, because Asuras are a big joke and a terrible bad excuse therefore, that we don't got Dwarves - Asuras will never be able to replace Dwarves in their funny personality and cult status.

When it comes to me, 10 playable Races are more than enough: these could look like this:

-Humans
-Sylvari
-Charr
-Norn
-Asura (hopefully reconcepted, this Race name fits not to these small buggers, it fits much better to Moon Elves)
-Old Asuras replaced by Dwarves, make the old asuras the NPC's and just put them into story alot
-Harpyies (to have a race in the Sky)
-Undines (to have a race in the deep seas)
-Margonites (or somethign new as Demon Race)
-Centaurs

10 Races, which would make together a good mix out of traditional races (with maybe other names) and full unique races and that would fill out especially all 4 environmental areas:

Sea, Underground, Land and Sky

Free Runner

Free Runner

Forge Runner

Join Date: Oct 2005

GW2G

Knights Of The Sacred Light [KSL]

Quote:
Originally Posted by Bryant Again
There was a seperate piece of concept art of a male and female with spiky hair and pointy ears. I'm hoping the one you're talking about (I know the one, of that girl in the woods) is the model they choose : (
Those were a very early version from Utopia - they were not even called Sylvari, they were called Sidhe. The concept art with the Sylvari girl holding the flute is the current version of the Sylvari that has evolved from the Sidhe version you mentioned.

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

Not sure how much of the "sky" there is to fill out. There may be a vertical axis component in GW2, but I haven't seen much indication there'll be very much "up there", so to speak. That and flying races in combination with non-flying races usually lead to balance issues.

Quote:
Originally Posted by Jormungandr
Secondly, I'm looking forward to feeling disgusted at how much of a WoW clone GW2 will have become.
Emphasis mine. I would just like to note that you are a very unusual fellow.

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

Spells can be targeted at a foe everywhere, be it on the land, or the Sky...
The rest will do ranged weapons (Bows, Kunais/Shurikens,Boomerangs/Chakrams as Throwing Weapons ect.)
Also flying Races are only in plaes in a little advantage, that are big and wide enough to be able to fly.

about the rest, I'm sure, if anet would give us a race, that can fly, that they can give us enough content for the environment, that is up there, stuff like some floating island chains a la Skyes of Arcadia or so, or some huge sky scraper like things, like huge trees what what you can all imagien with enough fantasy for the sky.

I personally would love to see the Sky Tower, with on top of it having the Temple of Dwayna. Once you're on the top ^^, then you can enjoy the wiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiide view over the whole Tyria, that would be great

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Did you seriously just suggest a race that could fly?

I'd only consider it an interesting idea if flying mounts existed in the game and that said race could only fly at the same point in which another race could earn a flying mount.

Also, humans aren't considered "cliche" because we actually exist.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Quote:
Originally Posted by Sephiroth Istari
*prays for anet to change their mind about level caps and keep a low one
Oh I am totally with you there!

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by pamelf
Oh I am totally with you there!
What if the level cap in GW2 was 1000, but the cap was easier to reach than in GW1?

Magical Samurai

Academy Page

Join Date: Feb 2006

Guards of the Gate

E/

I'm looking forward to seeing what they've done after all we've heard about the game (rumors and such).
Beyond that, I'm looking to a fresh start - where everyone is more or less balanced. I'd like to change some of the mistakes from when I started GW1 (not farming, abusing builds, etc - kind of got into that late).

-Magical Samurai

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Quote:
Originally Posted by Bryant Again
What if the level cap in GW2 was 1000, but the cap was easier to reach than in GW1?
Then what would the point be of having a higher level cap in the first place?

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by pamelf
Then what would the point be of having a higher level cap in the first place?
That would have to depend on what the original point of a high-level cap is supposed to be.

Just because the level cap is going to be high doesn't mean that you're going to be in certain areas for a while. For example: The level cap in Diablo I & II was pretty high, but they didn't expand for all of the content rather for difficulties. I'd bring in Mass Effect and Oblivion as examples, but I don't think ANet is going to be basing encounters off of character level - although, that would be insanely bad ass.

Usually, a higher level cap allows for a certain type of depth, and that's always awesome to tamper with. It doesn't say that non-high level caps are basic (see: DnD), just that different methods are attained through different means.

Jormungandr

Pre-Searing Cadet

Join Date: Mar 2007

Quote:
Originally Posted by Bryant Again
Usually, a higher level cap allows for a certain type of depth, and that's always awesome to tamper with. It doesn't say that non-high level caps are basic (see: DnD), just that different methods are attained through different means.
I'd have to say, that despite the low level cap, GW's character customization(statistics wise) is far better then any other online RPG I've played.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Jormungandr
I'd have to say, that despite the low level cap, GW's character customization(statistics wise) is far better then any other online RPG I've played.
Oh it's a very good system, just for my tastes a bit too straight-forward. For me, I'm hoping for something deeper. But if they were to just simply expand upon what we have now it'd be just as good.

@Free Runner: That's really good to know! That really makes me much more at ease known those aren't Sylvari concepts, phew.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

I'm looking forward to seeing what aNet has to offer.

{IceFire}

{IceFire}

Forge Runner

Join Date: Oct 2005

W/

free wow

filler

munky

Academy Page

Join Date: May 2008

none.

A/

being able to solo most of it and going trough some of it with a friend or two.

GW2 FaQ:

Will Guild Wars 2 be solo-able?

Yes. You will be able to advance your character to the maximum level without ever joining a group if you so desire. Most content will be designed in a solo-friendly way, though often with mechanisms for scaling up in difficulty when more players are involved. This will give players the option to experience the game whichever way they prefer.

At the same time, it is important for an MMO community to join together to overcome challenges. There will also be some areas in the game that require a coordinated group effort.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by pamelf
Then what would the point be of having a higher level cap in the first place?
For the same reason thats been said in many interviews

a MAJORITY of players, like to grind and like a large number over their characters heads...

But as its also been said, there will be VERY LITTLE difference between characters of different levels

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Quote:
Originally Posted by Winterclaw
What I am looking forward to:

Another broken economy.
More useless PvE grinding.
Anet without a vision listening to the majority and making boneheaded mistakes about it.
Anet making a number of bad skill balancing calls.
Anet adding too many useless skills to the game.
People complaining about all of the above.
200 levels of grinding for 3 months so you'd have a chance to compete against the people who maxed out in a week and are complaining about the low level cap.
Listening to people complain about the low level cap.
Going through a lot of posts of people arguing over why a low level cap system (20) is a lot better than a high cap system (200).
Another shallow crafting system.
Dwarves but no elves (there is something seriously wrong with that)
And finally, a game that has everyone leave because they are either board or are tired of title grinding.


Am I close to what GW2 will be like?
Can't disagree, though, there is no reason to try to.

Quote:
Originally Posted by Tender Wolf
[*]Being able to jump off cliffs instead of having to go around them (that's so annoying)
Can't hurt too much if there's some kinda of prot spirit. And if there's an explorer title, I'm defenitly jumping into the sea.

Quote:
Originally Posted by Lonesamurai
For the same reason thats been said in many interviews

a MAJORITY of players, like to grind and like a large number over their characters heads...

But as its also been said, there will be VERY LITTLE difference between characters of different levels
Well even if you would want to join PUGs, you're not gonna able to unless you're max titlegrind/level. And I think some people actually want to.

Quote:
Originally Posted by Munky
At the same time, it is important for an MMO community to join together to overcome challenges. There will also be some areas in the game that require a coordinated group effort.
A.k.a. 6 heroes 2 players. Or at least I hope so.

Moonlit Azure

Moonlit Azure

Krytan Explorer

Join Date: Nov 2007

R/

Quote:
Originally Posted by Tatile
*froths*

Not Elves! No more stinking Elves!

I just find them to be a cliche. It seems that any fantasy game, film or franchise throws them in to justify themselves. I mean DnD 4th now has two playable Elf races in the PHB and the half-elves (Eladrin are the 'new' elves), it makes me sick that so much creativity is lacking.

Freaking Elves. Though I do like the new Dark Elf/Druchii models from Games Workshop. Go Go Cthulu.

Another thing I'm looking forward to: ANet having a new slate to start to try to regain some trust and dignity. Hopefully no RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO-ups similar to Ursan and not having a clue what their doing with or to the game. Also, in depth lore and choices. If I got to write Prophecies, you'd get the choice to fight against the Charr (pushing North) or flee to the West, along the way you'd have more storyline breaks, like in the adventure books. Completing a single line would unlock a mode not too dissimlar from Hard Mode and allow you to try out the other choice lines.

Also more character customisation, I'm a visual person.

Edit: Fixed quote. It also seems a rooster pecked it's way into my post.

I HATE ELVES!

My teifling warlock will splode his brains and snap his bow across his horns.

I'd also love to see necromancers in not such a dark light. The D2 necro is perfect in my opinion.

Character armors and look are a big factor for me and I can't wait to see how it turns out.

CyberNigma

Jungle Guide

Join Date: Jan 2006

San Antonio, TX

W/R

Does being a Norn mean we get Ursan Blessing right off the bat?

:-)

LukeD

LukeD

Frost Gate Guardian

Join Date: May 2007

England

Gettin Money Like We Just Found [OiL]

Mo/E

i dout there will be to many of the same skill but u never know were all just going to have to wait rather than guess half of it. i would like to see some development screenshots or some picture of what it might look like

keep waiting i guess and try not to get to bored of GW

komma

komma

Wilds Pathfinder

Join Date: Aug 2007

None

N/

persistance and the game itself, cant wait

bigtime102

Frost Gate Guardian

Join Date: Dec 2007

[email protected] L00tZoRS

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

1. No more limitations of PvE character development and equipment caused by the need of a perfectly balanced PvP. This opens a whole new world of possibilities!

2. And there's still the balanced competetive PvP which was the main reason I stayed with GW1 for all those years! Yay!

3. Persistent world

4. More freedom of movement/character control. Almost certainly full 3D this time. And a more active combat system.

5. World PvP, real crafting and trading systems, playing as an Asura

... basically all we know right now, can't wait to know more, but even knowing only that I'd preorder it without seeing a single screenshot.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Enjoyment and relaxation, a new game world to explore, new features etc etc

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

I just thought of something else.

I'm looking forward to new armors and items that aren't reskins, same with pets and things (got so many reskins in GWEN).

The ability to be able to choose between using the same or different character name would be great as well. Some people may want a different character name while some may want to keep their old one, so having a choice would be nice. But if only one can be implemented, I'd prefer having to choose a different name, plus it would make more sense since it's 250 years in the future.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

The races.

Human is boring :P

Moonlit Azure

Moonlit Azure

Krytan Explorer

Join Date: Nov 2007

R/

Yes the Charr seem a great remedy against elves...

Hollow Gein

Hollow Gein

Krytan Explorer

Join Date: Aug 2007

Menos Espadas

N/

Just gimme a freaking necromancer (or something reasonable similiar) and a the ability to make a bunch of minions and I'll be happy. If I can't get that in GW2, hello Diablo 3.

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

I'm not, seeing as how we probably won't even get SCREENSHOTS TILL NEXT YEAR. I WAS looking forward to seeing all the classes reintroduced while simutaneously creating races for more combinations, but now I think I'm looking forward to selling my decked out gw1 account when gw2 comes out.

Whirlwind

Whirlwind

Krytan Explorer

Join Date: Aug 2007

Wolven Empire

D/

Open zones.

NOT looking forward to the loss of full groups of hench/heroes

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Everything! lol the fact that I get to play it (hopefully, grrrrr) ! hahahaha

Arena Net Should Really give us something already, so some of us can start making fansite :P~

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Quote:
Originally Posted by Neo Nugget
The races.

Human is boring :P
Hehe, humans can be a tad boring after a while, but I think (just about) every game inludes them to prevent parts of the player base from feeling alienated from the world. Same goes for SciFi and what-not

Also, I'd like to get something set straight here, mostly for Pheonix seeing as he's hung up on it.

Yes I hate Elves. This does not mean that I will tell anyone, anywhere, that they should not include them in their game or play them. Oh no, Anet's decided to write a flimsy back story to include Elves. It's a bit suspect, but what the hell, it's Anet's decision, if I don't like it, there are other games. Hell, no one's forcing anyone to play a particular race in GW2, why should the mere opinion of other's prevent you from having fun? As long as the game designers want a race in, they can have it. If a player wants to play as that race that's great. If the game designers want to listen to a small group of people without doing proper research on majority opinion (go forth democracy!) then they are idiots.

*shakes fist* Freaking Elves. Bring forth the age of the Lizard!

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

Quote:
Originally Posted by Tatile
Oh no, Anet's decided to write a flimsy back story to include Elves.
Although the original inspiration was the Irish sidhe which could be classified as a kind of elf (though far removed from the stereotypic Tolkien elves if you consider that 'banshee' is literally a female sidhe) the subsequent development points to the Sylvari being dryads which in my opinion is a much better option. Since there is just a single piece of very early concept art available we shouldn't jump to conclusions anyway - have you seen some of the early concept art for what became the Asura?

Also, don't forget that ANet is getting rid of one of the most tired fantasy idiosyncrasies - dwarves - once and for all

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Also adding.... Sylvari! I can't wait to see those guys.