Discussion: Izzy and smiting (2nd try)

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Izzy hates smiting. We all have things we love and hate. Is he biased towards smite though? If so, do you think it's fair that one powerful person can supress a line like smiting?

EDIT:
1) Smiting is ok in PvP as it is.

2) Smiting has a lot of unfocused dmg, reversal is one example. Bane signet is direct dmg but you can't kill a fly with it in HM. The knock down is nice but really isn't needed, a lot of dmg is needed though in PvE.

It gets boring playing heal/prot time and time again. Smiting brings a nice change especially if your main is a monk. You know, open up the class a bit, have some more fun. That's what PvE is about.

It would be nice if Izzy would think about that and change his view on the line a bit.

Why have a line like smiting if monks are not meant to do damage? It represents the power of Balthazar.

The skill balancer hating smite isn't that promising for smiters in PvE, yet a sin has a godly protect skill like shadow form. Why don't sins make a monk then if they want protection? See the contradiction? Eles have good protection too with wards and spells like mist form etc. In PvE you can make an ele protector with infinite energy (ether renewal) who's better than a protector monk. O.o

Ben-A-BoO

Ben-A-BoO

Wilds Pathfinder

Join Date: Aug 2006

Europe

Smiting is fine as it is.
Top GvG Guilds running smite support thanks to smite condition and buffed smite hex. Smiter's Boon gave the line some play.

Although I am with Izzy ... smiting must be a tame damage line, as channeling on rits should be. Otherwise you get 8 monks running around.

And finally LOL @ "...do you think it's fair that one powerful person can surpress a line like smiting? " spilled my coffee.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by timebandit
And finally LOL @ "...do you think it's fair that one powerful person can surpress a line like smiting? " spilled my coffee.
Yeah I had to make it a discussion.

At least my smiting topic does some laughable dmg in real life too it seems.

Alexandra-Sweet

Alexandra-Sweet

Wilds Pathfinder

Join Date: Dec 2006

That one place with the trees, mountains and snow

Ember Power Mercenaries [EMP]

Me/

If you ask Izzy (and his silly team) what the use of Smiting is I wonder what the answer would be.

Amnel Ithtirsol

Amnel Ithtirsol

Lion's Arch Merchant

Join Date: Feb 2008

AU

League Of The Fallen

Mo/

Remove energy loss from [Holy Wrath]

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by timebandit
And finally LOL @ "...do you think it's fair that one powerful person can surpress a line like smiting? " spilled my coffee.
LOL indeed. I spilled my tea.

Smiting MUST be weak or else you get 8x Mo immortal spike (or pressure) teams.

Each class has redheadedstepchild line, smiting is monk one, not big deal.

Quote:
Originally Posted by Alexandra-Sweet
If you ask Izzy (and his silly team) what the use of Smiting is I wonder what the answer would be.
Different sort of protection: punishes attackers.

Anyone who saw Bane signet, Reversal of Damage ... should have gotten general idea

RotteN

RotteN

Forge Runner

Join Date: Jun 2005

W/

smiting is fine. It is a great support line. Monks are not ment to do crazy damage, you are obviously playing the wrong class.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

If you want damage, play another class. Monks are not meant to do big damage. Smiting is fine as it is.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

We've been running a smiter pretty constantly in TA for a long time now. The divine boon + smiter's boon variant is extremely powerful as a second monk - it's nearly immune to interrupts, it prevents enemy warriors from frenzying, it has damn near infinite energy, and I can run it after my 4th beer. Smiting isn't and shouldn't be a DPS line, but it's a damn fine support line.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Smiting is used in top PvP teams as I said before. It's fine.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Gun Pierson
It gets boring playing heal/prot time and time again. Smiting brings a nice change especially if your main is a monk.
In PvE, Smite is worthy gimmick if you go to areas with undead.

There is enough of those areas to vent your "must ... smite ... something" urges.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

can't buff that anymore, think of all the sin that uses bane signet and signet of judgement ...

and i would not say i hate Izzy as I have no idea what kind of GW player he is, i might own him 1vs1 thou, who know, and lucky or I hope, Izzy's not have the omg you attack me personally attitude huh.

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Quote:
Originally Posted by Arkantos
If you want damage, play another class. Monks are not meant to do big damage. Smiting is fine as it is.
QFT. In PvE (Where you said you wanted big damage) Monks are pretty much pure healers. You put a smiting monk in almost any group and ping your skills you pretty much just got yourself kicked. Smiting is fine.

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

Quote:
Originally Posted by Gun Pierson
Why don't sins make a monk then if they want protection? See the contradiction?
No I don't see the contradiction. I see a terrible comparison. You have no idea what you're talkin about.
Monks are perfectly fine.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
can't buff that anymore, think of all the sin that uses bane signet and signet of judgement ...
You are aware there are separate skill balances for PvE and PvP, right?

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

Quote:
Originally Posted by Arkantos
You are aware there are separate skill balances for PvE and PvP, right?
While I'm not a big fan of PvE/PvP split, Arkantos has a point there.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

you apparently have not met them in RA or my skills has gone blunt.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by Washi
No I don't see the contradiction. I see a terrible comparison. You have no idea what you're talkin about.
Monks are perfectly fine.
Did you vanquish the game using smite oh leet one? And after that did you vanquish it again on your monk using a bow and ranger skills and notice you do double/tripple the dmg? I did and it's silly to have a smiting line if you can do way more damage using a secondary on your primary.

In a way this is a good thing as I don't have to make another character. But why have the smiting line then?

RotteN

RotteN

Forge Runner

Join Date: Jun 2005

W/

Quote:
Originally Posted by Gun Pierson
But why have the smiting line then?
people already explained it :

Smiting is a great support line. Not a raw damage line.

I am not complaining my warrior can heal better with secondary profession skills than with primary skills, now am I ? why ? easy, warriors aren't supposed to be healing. Monks are not a damage class, get over it.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by pumpkin pie
you apparently have not met them in RA or my skills has gone blunt.
...What? Your reason to not buff smiting was because of A/Mo's in PvP. That reason is completely ignorant, seeing as there is a PvE/PvP skill balance split.

Quote:
But whyhave the smiting line then?
As RotteN said, it's a great support line.

The ignorant posts are just piling up this morning, it's amazing.

GourangaPizza

GourangaPizza

Krytan Explorer

Join Date: Oct 2006

R/W

Apart from Shards of Orr, I rarely optimised my heroes for smiting. I mean look at the dungeon I mentioned earlier, they tried to create a place where holy damage shines, and look at how 'gimmicky' one must go and customise the team build to complete it.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by Arkantos
As RotteN said, it's a great support line.
You mean the great support that nobody allows in his group? And because it's a support line, this means it can't have some more dmg in PvE? Few use skills like word of censure etc. The line sux at support in PvE, others overclass it.

But yeah, I can live with it, I even like smiting. There's nothing to get over in my case. That doesn't mean I can't voice my opinion to make it more viable.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Gun Pierson
The line sux at support.
wut

You're kidding me right??

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
You mean the great support that nobody allows in his group? You mean the great support that nobody allows in his group? And because it's a support line, this means it can't have some more dmg in PvE? Few use skills like word of censure etc. The line sux at support.
People don't allow it in PvE groups (apart from undead heavy areas) because in PvE, it's not as useful as going healing/protection hybrid. Doesn't mean its damage should be buffed. And, uhh, yeah. You're asking for a support line to be able to do big damage. Does that make any sense to you?

Also, you saying it sucks as a support line proves you know very little about it. You claim to like smiting, yet you call it a bad support line, which is exactly what it is. That made me lol, good one.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Ok can I come as a smiter with you guys? Do some PvE stuf for fun.

Btw I didn't say it's bad on itself. But it's bad if you see it as support, cause nobody will take you as a smiter support.

You guys claim it's great and all, but it doesn't see play in pugs etc (neither before ursan) (guilds don't count).

But I get it, monks should be heal/prot mostly. I simply don't agree with that.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Gun Pierson
Ok can I come as a smiter with you guys? Do some PvE stuf for fun.

Btw I didn't say it's bad on itself. But it's bad if you see it as support, cause nobody will take you as a smiter support.

You guys claim it's great and all, but it doesn't see play in pugs etc. That's what really makes me lol.
PUGs also think Mesmer's are terribaed in PvE, use consets, use Ursan and think it's the best, and think Nuking is actually good.

'nuff said.

Productivity

Productivity

Lion's Arch Merchant

Join Date: Apr 2007

Mo/

Smiting is fine. It provides a set of monk style abilities (hex/condition removal, protection etc.) which provide a damage or otherwise offensive side hit, with some minor direct damage spells and is legitimately playable in both PVP and PVE.

As far as I can tell, your only complaint about smiting is that you can't make big numbers with it. If you want a line which will allow you to run around and direct damage people for 130 a go, you're in the wrong skill line. You're looking for air magic.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Gun Pierson
Ok can I come as a smiter with you guys? Do some PvE stuf for fun.

Btw I didn't say it's bad on itself. But it's bad if you see it as support, cause nobody will take you as a smiter support.

You guys claim it's great and all, but it doesn't see play in pugs etc (neither before ursan) (guilds don't count).

But I get it, monks should be heal/prot mostly. I simply don't agree with that.
If I PvE'd, and if you aren't terrible at the game, I would.

As I said before, it's not that great in PvE, it is in PvP. Also, don't attempt to say something is bad because pugs don't allow it - pugs are horribly teribad.

In PvP, this isn't the case. In PvE with good players, this isn't the case. In pugs, it is. Regardless, you don't have to agree with it, it's not going to change a thing.

Quote:
PUGs also think Mesmer's are terribaed in PvE, use consets, use Ursan and think it's the best, and think Nuking is actually good.

'nuff said.
You forgot to add pugs think warriors deal little damage, fire eles deal the most damage in the game, and think tanks are amazing.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by Arkantos
it's not that great in PvE
That's exactly what I wanted to hear. With the pvp/pve split, what's there to loose?

But you're right, pugs are not a good reference and the smiting line prolly won't change especially since Izzy doesn't like it. But one can always try.

To the poster beneath me: I'm not QQ ing, I'm trying to make smite more viable. If it stays the way it is, fine. If it gets a buff, very nice.

I prolly focused too much on the damage factor. I'm not talking about godly smite skills that do 500 dmg in PvE.

Tamuril elansar

Tamuril elansar

Wilds Pathfinder

Join Date: Jul 2007

N/

stop QQ ing, smiting is a great support line.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
That's exactly what I wanted to hear. With the pvp/pve split, what's there to loose?
Nothing, but as I said, it doesn't mean smiting should get a damage buff. In the end, it's a support line. If anything, it needs some support buffs, not damage.

lord of all tyria

Lion's Arch Merchant

Join Date: Mar 2007

Everything must be able to do 500dps in pve. Any class should be able to do what another does.


Ursan blessing sound familiar?

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

Smiting needs to be buffed , but not so much in damage. Reduce the recharge of the smiting hex and condition removal skills , reversal of damage and make some smiting elites useful. Give [Smiter's Boon] the effect that it gives 0...2..2 energy for every smiting skill you use on your allies besides the double divine favor.

Wildi

Krytan Explorer

Join Date: Mar 2006

PvE is the Metagame

smiting sucks, it has already been discussed 500 times on izzys page, but he doesn't care
Quote:
"improving smiting prayers is not something on our list of issues to address right now. - izzy"

Toxage

Krytan Explorer

Join Date: Nov 2005

Your conspiracy theory is fail.

wynoski

wynoski

Frost Gate Guardian

Join Date: Nov 2006

In a hot spot

United Vanguard [UV]

N/

Quote:
Originally Posted by timebandit
Smiting is fine as it is.
Top GvG Guilds running smite support thanks to smite condition and buffed smite hex. Smiter's Boon gave the line some play.

Although I am with Izzy ... smiting must be a tame damage line, as channeling on rits should be. Otherwise you get 8 monks running around.

And finally LOL @ "...do you think it's fair that one powerful person can surpress a line like smiting? " spilled my coffee.
I love my channeling rit...at least someone should be able to nuke besides Eles

Sun Fired Blank

Jungle Guide

Join Date: Apr 2007

Smite is presently best as efficient offensive utility / prot. You remove a hex / condition and your enemies take some damage. You take a hit and your enemies take damage instead. The problem is that Smite Prayers are actually overly efficient now. The sad thing is that most people aren't seeing it that way. For example, a lot of players underestimate the pressure value of Weapon of Remedy in the Sabway build, and yet Reversal of Damage is very close in function to it. Smite Hex and Smite Condition hit nearly as hard (if not harder) than A. Rage because of armor-ignoring damage, they clean a condition / hex (things that are really quite common), and they provide a large clean-up heal on top of this. Skills like Castigation Signet, Divine Spirit and Defender's Zeal can provide you nearly unlimited amounts of energy. Enchantments like Smiter's Boon, Zealot's Fire and Divine Boon can provide pretty high benefits to your smite stuff. Heaven's Delight and Divine Healing are both very solid party heals that look pretty good with high amounts of Divine Favor, and Smite mostly leaves your secondary open, since you can easily pull one or two points from Smiting Prayers or Divine Favor for a pretty large variety of things like Enfeebling Blood.

If you don't get why Smite is overly good in GvG, why it's a ridiculous template in TA, why it's being used in HB, and why you should be using it in PvE, then you're clearly oblivious.

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

Personally I prefer using my monk to do damage rather than heal or remove it. I don't think I'm very good at healing my party, and then if I was with a group and they died the first person to get blamed would be me. I find myself able to smite through things much easier. But if some prefer to be a healing or protection monk, that's fine. I have found no problems with smiting thus far. Works wonders on the undead, that's for sure.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Gun Pierson
Few use skills like word of censure etc. The line sux at support in PvE, others overclass it.
Did you just judge a class's support value by citing a pure dps spam skill?

Anyways, support in PvE in general is bad because you don't need mitigation with the real imbalanced skills. You might as well complain about, well, everything that isn't mass dps being unimportant.

Though sure, there are some absolutely awful skills in the line.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by Avarre
Did you just judge a class's support value by citing a pure dps spam skill?
No, they are two seperate things. Skills like WoC are unworkable, could have had a workable elite support skill instead. If dps is not good (and working as intended) and at the same time smite overall isn't that good as support in pve, I think the class can use some adjustments in PvE.