Next Update Will Be Next Week
Fuzzie
"Change is Good Donkeyyy! says Shrek O.o
URSAN R.I.P *dreams ^^
URSAN R.I.P *dreams ^^
Kook~NBK~
I got the scoop on what all the update will include!!!
1. Many, Many regular & elite skill updates. More skills will have PvP and PvE versions. (yeah, yeah, everyone knows that.)
2. HoM update making it account wide & those other weapons that they talked about.
3. Treasure hunter & Wisdom Titles will be made account wide.
4. Ursan will get nerfed, BUT there will be new skills introduced to the skill bar, making it just as powerful when used by a skilled player. (For the first few days, after that, everyone will have it figured out )
5. New Elite Area!!!! "Melandru's Forest!" It will be located in the wild lands West of Umbral Grotto and will be accessible through ToA, Chantry, and that factions place through the Avatar of Melandru. It comes complete with quests, new enemies and new, very rare weapons!
6. New Mini-pet quest! Don't know the details, but it will be an epic quest like the mini black moa thingie. Not sure what the mini will be, possibly a new creature introduced in "Meladru's Forest."
OKAY, OKAY. - I'm just having a bit of fun here. It's 4:30 AM and I've got a frickin' toothache! (ahh, but wouldn't #3, #5, & #6 be nice!)
1. Many, Many regular & elite skill updates. More skills will have PvP and PvE versions. (yeah, yeah, everyone knows that.)
2. HoM update making it account wide & those other weapons that they talked about.
3. Treasure hunter & Wisdom Titles will be made account wide.
4. Ursan will get nerfed, BUT there will be new skills introduced to the skill bar, making it just as powerful when used by a skilled player. (For the first few days, after that, everyone will have it figured out )
5. New Elite Area!!!! "Melandru's Forest!" It will be located in the wild lands West of Umbral Grotto and will be accessible through ToA, Chantry, and that factions place through the Avatar of Melandru. It comes complete with quests, new enemies and new, very rare weapons!
6. New Mini-pet quest! Don't know the details, but it will be an epic quest like the mini black moa thingie. Not sure what the mini will be, possibly a new creature introduced in "Meladru's Forest."
OKAY, OKAY. - I'm just having a bit of fun here. It's 4:30 AM and I've got a frickin' toothache! (ahh, but wouldn't #3, #5, & #6 be nice!)
Dark Paladin X
Quote:
Originally Posted by Kook~NBK~
I got the scoop on what all the update will include!!!
1. Many, Many regular & elite skill updates. More skills will have PvP and PvE versions. (yeah, yeah, everyone knows that.) 2. HoM update making it account wide & those other weapons that they talked about. 3. Treasure hunter & Wisdom Titles will be made account wide. 4. Ursan will get nerfed, BUT there will be new skills introduced to the skill bar, making it just as powerful when used by a skilled player. (For the first few days, after that, everyone will have it figured out ) 5. New Elite Area!!!! "Melandru's Forest!" It will be located in the wild lands West of Umbral Grotto and will be accessible through ToA, Chantry, and that factions place through the Avatar of Melandru. It comes complete with quests, new enemies and new, very rare weapons! 6. New Mini-pet quest! Don't know the details, but it will be an epic quest like the mini black moa thingie. Not sure what the mini will be, possibly a new creature introduced in "Meladru's Forest." |
Kook~NBK~
Quote:
Originally Posted by Dark Paladin X
The problem with number 3 is that ArenaNet will have to recalculate on both titles for every single character in every account, thus making it time consuming.
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Leonhart
Just expecting the HoM update, Tormented weapons and account based HoM for PvE I assume.
Hara Makoto
stuff i'd like to see included..
1. Ursan nerf , limit it to norn areas! then again not sure if i mean that , i use it all the time for FoW and such :P
2. HoM update , perhaps put zodiac weapons in as well , perhaps the end weapons at slavers as well .
3. Shake up of the guild system , put ranks in that the guild can choose.. Guild fool , Enforcer , Commander. stuff like that!
4. A new sort of elite dungeon , part of the promise with EOTN was new content in the game , well until now there hasn't been at all much , lets see some!
want i want to see happen
1. Ursan nerf , limit it to norn areas! then again not sure if i mean that , i use it all the time for FoW and such :P
2. HoM update , perhaps put zodiac weapons in as well , perhaps the end weapons at slavers as well .
3. Shake up of the guild system , put ranks in that the guild can choose.. Guild fool , Enforcer , Commander. stuff like that!
4. A new sort of elite dungeon , part of the promise with EOTN was new content in the game , well until now there hasn't been at all much , lets see some!
want i want to see happen
romeus petrus
Prepare to be underwhelmed..
upier
Quote:
Originally Posted by Rahja the Thief
Ursan gets nerfed, people will FREAK OUT.
Ursan stays the same, less QQ. There are hundreds of thousands of people who love ursan, and use it daily. There are hundreds that dislike it. |
Since in every Ursan-Is-The-Devil-thread I keep hearing how pretty much EVERYONE is against Ursan.
(The reality is that there is going to be a MASSIVE QQ. Ursan won't get nerfed the way people want it - but it will still get nerfed a bit.
A.Net does it again - they piss off BOTH teams at the same time. )
Antheus
Quote:
Originally Posted by Dark Paladin X
The problem with number 3 is that ArenaNet will have to recalculate on both titles for every single character in every account, thus making it time consuming.
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But alas, poor Anet employees will be locked into offices with nothing but piles of paper, while they do their long division, balancing stats on tens of millions of characters.
JeniM
Quote:
Originally Posted by Antheus
If only someone invented a contraption, a device, a machine perhaps, that would be really good at doing lots of calculations.
But alas, poor Anet employees will be locked into offices with nothing but piles of paper, while they do their long division, balancing stats on tens of millions of characters. |
around
Quote:
Originally Posted by Antheus
If only someone invented a contraption, a device, a machine perhaps, that would be really good at doing lots of calculations.
But alas, poor Anet employees will be locked into offices with nothing but piles of paper, while they do their long division, balancing stats on tens of millions of characters. |
FengShuiDove
Quote:
Originally Posted by JeniM
All they need to do is set up an equation that adds the current treasure hunter/wisdom figures of every character thats currently on the account and we'd be happy. I'm not going to turn round and say "Hey wait a second I had a character 6 months ago that had 17 wisdom points and now I've deleted them I want those points" I think people would just be happy with their current titles tallied up.
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Issac
By monster size does she mean imp or worm size lol. Anyway hope it doesn't let us down.
draxynnic
Quote:
Originally Posted by SirSausage
QFT
Her post made me think: "Wow, she'd be ten times better than Regina." I'm glad Anet is still working on GW1. We'll wait and see what the update is going to be. |
Besides, the two of them seem to be working well together. It's Regina's job to filter out what needs to be done out of all the chaff in the various fora, and Linsey's job to implement it.
Quote:
Originally Posted by upier
(The reality is that there is going to be a MASSIVE QQ. Ursan won't get nerfed the way people want it - but it will still get nerfed a bit.
A.Net does it again - they piss off BOTH teams at the same time. ) |
Certainly, while I'd like to see it pared back, I don't think it needs to disappear entirely. If it takes a couple of undershots to ge the balance right, that's fine by me.
AJD
Quote:
Originally Posted by Hara Makoto
stuff i'd like to see included..
1. Ursan nerf , limit it to norn areas! then again not sure if i mean that , i use it all the time for FoW and such :P want i want to see happen |
Javeron
Why am I only expecting a skills update again.
upier
Quote:
Originally Posted by draxynnic
I believe someone said once that this was basically the sign of a good compromise.
Certainly, while I'd like to see it pared back, I don't think it needs to disappear entirely. If it takes a couple of undershots to ge the balance right, that's fine by me. |
Crowd 1:
Paragons suck!11!
Crowd 2:
Bloody hell, they are still as overpowered as ever.
Compromises don't work in such cases.
The crowd that understands balance needs to be pleased and the crowd that doesn't needs to cry bitter tears.
There is just no other way.
Well ... there SHOULD be no other way.
But in GW - there is always the A.Net way ...
You Look Grim
Freeeeezie Tonic :d
BenjZee
elite armors would make my day - theyve introduced a few new peices on occasions and they introduced new weapons for end game areas of other games. but then again ive done calculations and if the armors are awesome i best start saving...
Bryant Again
Quote:
Originally Posted by upier
Compromises don't work in such cases.
The crowd that understands balance needs to be pleased and the crowd that doesn't needs to cry bitter tears. There is just no other way. Well ... there SHOULD be no other way. |
Quote:
Originally Posted by upier
But in GW - there is always the A.Net way ...
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Yichi
Quote:
Originally Posted by Guillaume De Sonoma
Its gonna be over 40 elite skills that will see change. There may be some crazy brokenness but Izzy has received a lot of feedback from many pvp'ers about skill changes.
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upier
Quote:
Originally Posted by Bryant Again
Consider this: which group would you rather have supporting your game, a group of players who want everything handed to them or a group advocating for the care of their game? Since both are the same size (and since a quality game always brings you more bucks in the long run) it's nearly always good to go with the latter, but that wasn't what ANet had done.
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Also (regarding the bolded part):
Quote:
Originally Posted by Rahja the Thief
There are hundreds of thousands of people who love ursan, and use it daily. There are hundreds that dislike it.
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Quote:
Originally Posted by Bryant Again
You say this like no other developer has had to make such a compromise.
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EPO Bot
I just want Ursan left the way it is, and all other pve skills buffed. Especially the ones no one exept me uses. Scrubs ftw!
Bryant Again
Quote:
Originally Posted by upier
Do other devs balance GW?
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Granted, there are going to be plenty of people of people who are upset with Ursan being nerfed (how big the group is compared to the other really can't be brought in for debate), but what will that mean? Would it really be a loss? Is it "tragic" for a game to lose players who only liked it for it's cheat codes and exploits (hypothetical)? Is it a "bad game decision" to take out an option that allowed the game to complete boss battles for you?
It will suck to lose a few players to this, but it's always best to look at the big picture: if you lose players simply because of UB, are you really losing much? Is it really a loss to lose a player who didn't care about what makes your game unique? You can't make a game for everyone (and as a little side note, we have no idea what the "Ursan lovers" plan to do if it becomes nerfed. There may be those who continue to stay, and there may be those who leave (and whom I wouldn't be too upset with leaving)). The tradeoff can, at times, be tough - but one thing is for sure. Games don't go down in history because they had a lot of players. They remain definite and solitary because they're good. Appeasing to low IQs isn't the only way to make cash. It is also possible, although it may not sound like it, to actually be successful from a game because it's quality. Strange, right?
But more than anything, though, is that without a doubt that group the brings in the most cash - the casual, silent, blissfully ignorant majority - isn't going to care. And because of that, Guild Wars will continue to do good financially no matter what the next update brings.
Dark Paladin X
I am expecting:
- The first major Ursan nerf.
- more nerfs on Shadow Form to make solo UW farming and boss farming impossible
- HoM related updates
- possibly see some elite skills improved
- maybe more mobs (im guessin they might change some skil bars on most popular farming areas like the UW or raptors)
- well basically, anything that might involve nerfing farming a lot, like nerfing Obby Tank build, then it would definitely be impossible to solo farm anywhere with it.
Acehigh
I look forward to the update.
Esan
Quote:
Originally Posted by Dark Paladin X
I am expecting: [solo farming nerfs]
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Apok Omen
The fact that an ANet employee wrote about their ideas and processes (which is what we apparently wanted from the beginning) and all the 90% of the community can do is moan and bitch about late notices really shows the contradictory we all withhold.
Really, I feel lucky we have people on the inside that tell us their plans every now and then instead of throwing shit at us like monkeys. At least they admitted what was going around the workplace instead of making some lame excuse like weddings...
For the people who are looking forward to this update, that shows dedication. But for the rest of you, whining about past mistakes doesn't do shit besides make you feel better or accepted by the majority of the bitchfest.
I, myself, have faith.
Really, I feel lucky we have people on the inside that tell us their plans every now and then instead of throwing shit at us like monkeys. At least they admitted what was going around the workplace instead of making some lame excuse like weddings...
For the people who are looking forward to this update, that shows dedication. But for the rest of you, whining about past mistakes doesn't do shit besides make you feel better or accepted by the majority of the bitchfest.
I, myself, have faith.
upier
Quote:
Originally Posted by Bryant Again
Way to miss. Many other devs are always facing an angry mob of players who say "such and such is too hard" or "such and such isn't easy enough" - generally people who don't want to think too hard or devote a whole lot of effort to certain tasks. You see people like these 24/7 in places like the WoW and TF2 forums, but do the devs give into their wishes? They do not. Are they bad and unsuccessful games for doing so? Hardly.
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We're dealing with GW.
And A.Net.
Quote:
Originally Posted by Bryant Again
Is it really a loss to lose a player who didn't care about what makes your game unique?
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And what if the answer they come up with is "no"?
Can the people here deal with THAT?
I don't see how people can still come here after 3 years and still go on and on about how A.Net SHOULD act like if what we were shown is that they didn't act like that for the last 3 years.
How about if we just accepted that their actions aren't "mistakes" but rather a normal way of functioning?
AKB48
Well let's just wait and see what Anet is gonna nerf/buff/wreck this time around.
WhiteWasabi
So, we should expect a whole new expansion with the next update?
kvndoom
Quote:
Originally Posted by WhiteWasabi
So, we should expect a whole new expansion with the next update?
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I'm looking forward to this update and hope it makes me enjoy the game a lot more than I am right now.
Big_Daddy
You gotta love these speculating threads :P
JeniM
Quote:
Originally Posted by upier
How about if we just accepted that their actions aren't "mistakes" but rather a normal way of functioning?
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MithranArkanere
Some weapon system rework would be welcomed too...
Like better customization so more weapons are customized and more room is made for new drops in the market...
Making the inscription system worldwide...
Hm... uniformity... *Homer-style droll*
Like better customization so more weapons are customized and more room is made for new drops in the market...
Making the inscription system worldwide...
Hm... uniformity... *Homer-style droll*
Stuart444
Quote:
Originally Posted by Big_Daddy
You gotta love these speculating threads :P
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Crimso
I think no matter the changes there should be no reverts. Theres nothing worse then them spending a month on updates and then changing most of them back at the end of the week.
Vazze
I am expecting:
-another minor ursan nerf. Nothing significant, no way anet would risk the mass hysteria. Goal: the QQers can finally stfu.
-changes in the HoM by making it easier to fill with titles and weapons. Goal: after grinding their ass off, the ursans can now see the fruit of their mindless button-mashing.
-major skill tweaks, slow as usual but at least it is coming.
-another minor ursan nerf. Nothing significant, no way anet would risk the mass hysteria. Goal: the QQers can finally stfu.
-changes in the HoM by making it easier to fill with titles and weapons. Goal: after grinding their ass off, the ursans can now see the fruit of their mindless button-mashing.
-major skill tweaks, slow as usual but at least it is coming.
Tender Wolf
Woot! *cheers* *prays that it's a HOM update since I just spent a bundle on a Tormented bow to add it*
I think Ursan is fine the way it is, see no reason to nerf it. It should be used in hard mode so that it's easier to do all the vanquishing and get guardian titles.
But anyway, hope the update is the HOM one that's been discussed for quite some time. *keeps fingers crossed*
I think Ursan is fine the way it is, see no reason to nerf it. It should be used in hard mode so that it's easier to do all the vanquishing and get guardian titles.
But anyway, hope the update is the HOM one that's been discussed for quite some time. *keeps fingers crossed*
Tyla
Quote:
Originally Posted by Tender Wolf
I think Ursan is fine the way it is, see no reason to nerf it. It should be used in hard mode so that it's easier to do all the vanquishing and get guardian titles.
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