Next Update Will Be Next Week

around

around

Wilds Pathfinder

Join Date: May 2006

Aussie Trolling Crew - Diplomatic Embassy

I Have Three Pennies [Pnny] - forever in my heart <3

R/

The problem with 'don't like don't use' (and this has been discussed countless times before if you would care to look) is that it excuses everything wrong in GUILD WAREZZZZZZZZ by virtue of ignoring them.

Let's say there was a skill that instantly vanquishes an entire explorable for you when you use it. Is it good for the game? No. Do you have to use it? No. But is it still an example of bad skill design? Yes.

Turning a blind eye doesn't make the problem magically disappear, and Ursan is a problem (part of the thrill of GUILD WAREZZZZ is building for yourself a decent skill bar) (yes I am aware that PvXwiki exists).

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

I've said it before and I'll say it again: The great tragedy of Ursan is that it takes a game with over a thousand different skills you could choose from and reduces it to four.

Admittedly, Guild Wars has largely reverted to something of a 'cookie cutter' state - most professions in PvE seem to have reduced to about three or four basic templates. But there is still some variation within those templates, and even if there wasn't, that still leaves around thirty builds to choose from. When Ursan is so good that it is seen by so many as the only option, that collapses pretty much everything but the support builds into one.

If Ursan was something you used with the rest of a bar or something you used to deal with a specific problem, that would be one thing. But that's not what it's used for - instead, it's the one-size-fits-all solution to all your PvE woes! It's the thing that means your character's actual professions are just something you use when you feel like fooling around while Ursan does all the heavy lifting. That is why it's a problem.

(Idly, it also completely fails in making the game accessible to a casual player. How many casuals are really going to want to go through all that Norn-grind?)

milan

Desert Nomad

Join Date: Nov 2005

BONE

N/

Looking forward to a massive update, followed by 3 updates over the following 3 days to fix the 'crash bugs'.

Hoping for some new PvP maps, a massive number of skill tweaks, a lot of AI tweaks for monsters and heroes- possibly changing the way certain mobs react and changes to their pathing.

Hoping for a LOT of bug fixes on this one too, especially pathing and chest 'hanging' bugs.

Winstar

Winstar

Jungle Guide

Join Date: Feb 2006

London

Quote:
Originally Posted by Tender Wolf

So to sum it up, if you don't like Ursan then don't use it. Don't punish the ones that prefer to use it and just get something done instead of using "skill" and it taking forever.
I guess the problem is that the PvE part of the game has been reduced to a title grind at this point. There is no actual enjoyment or interest in it for anything beyond that which makes Ursan ideal since you just want to get it over with as quickly as possible with minimal thought. But such skills ruin the game and should not be introduced. There is a difference between optimization of a team to perform particular goals and a skill that eliminates the difference between classes, and is as completely mindless as one could imagine. No one can deny that its a "lol I r gud" skill. Why not introduce a skill where people repeated hit one key until it updates your titles when you hit certain number of presses. If the only thing that mattered was title speed then that would be ideal right? At this point in GW history perhaps no one cares, but Ursan makes for a horrible RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing game in which everyone is expected to follow along and I hope to God nothing remotely similar is in GW2.

Proud Elitist

Proud Elitist

Academy Page

Join Date: Jan 2008

Unemployed

R/Mo

Quote:
Originally Posted by Tender Wolf
...however you look at it, Ursan is fine the way it is. Leave it the way it is and everyone will be happy. Like I said, if you don't like it then don't use it. That's no reason to punish those of us who prefer to use it.
It's not about others. It's not about you. It's about balance.


(I honestly laugh my head off when talking about PvE skills)

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Tender Wolf
...however you look at it, Ursan is fine the way it is. Leave it the way it is and everyone will be happy. Like I said, if you don't like it then don't use it. That's no reason to punish those of us who prefer to use it.
When they nerf it, if you don't like, don't use it. You're dumb cause that argument is dumb. Let's ignore everything bad that'll totally make the game good...yea....no.

Amnel Ithtirsol

Amnel Ithtirsol

Lion's Arch Merchant

Join Date: Feb 2008

AU

League Of The Fallen

Mo/

Hi, ok, from what I've read here and on wiki so far it looks like:
Ursan will get nerfed, but very little.
SF will get buffed. (reverted to before last update)
Chaos Plains update - mainly to slow down perma-sins.
HoM update - Tormented weapons added.
Titles - more titles willl be account wide.
More random skill updates. (No specific info available)

Lots of rumors floating around about additional content/skins/armor. Doubtfull though.

amirite?

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Quote:
Originally Posted by Amnel Ithtirsol
Hi, ok, from what I've read here and on wiki so far it looks like:
Ursan will get nerfed, but very little.
SF will get buffed. (reverted to before last update)
Chaos Plains update - mainly to slow down perma-sins.
HoM update - Tormented weapons added.
Titles - more titles willl be account wide.
More random skill updates. (No specific info available)

Lots of rumors floating around about additional content/skins/armor. Doubtfull though.

amirite?
What you posted with the possible exception of the account wide titles is what I'm expecting. Anything else is hype as far as I'm concerned.

LiviDevil

Ascalonian Squire

Join Date: Jan 2008

Adelaide, Australia

Vanguard of the Forsaken

W/

HoM update.
Chaos Plains Changes.
SF damage reduction removed or reduced.
Ursan taken down a notch, will still be 'pve meta'.
Pvp meta builds changed, just to shake things up.
And to all the people suggesting a new realm of the gods, we can only dream friends, we can only dream.

Amnel Ithtirsol

Amnel Ithtirsol

Lion's Arch Merchant

Join Date: Feb 2008

AU

League Of The Fallen

Mo/

Quote:
Originally Posted by FengShuiDove
What you posted with the possible exception of the account wide titles is what I'm expecting. Anything else is hype as far as I'm concerned.


Lets hope the titles thing is added.
I for one can do with Wisdom & Treasure Hunter being account wide...

Popcorn ready...

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Not sure what Id feel about treasure hunter/wisdom account wide. On one level I kinda want it cus it would remove a lot of the hassle and make all the random golds I absentmindedly IDed on anything other than my main actually have a purpose. Similarly, I also feel like Id kinda like the individual character achievement to show.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by Amnel Ithtirsol

I for one can do with Wisdom & Treasure Hunter being account wide...
Also hope the rep titles from GWEN become account wide, maybe even the ss/lb too.

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

Quote:
Originally Posted by draxynnic
I've said it before and I'll say it again: The great tragedy of Ursan is that it takes a game with over a thousand different skills you could choose from and reduces it to four.
...
The funniest thing is that of my 10 characters, I really did the most with the Ritualist. She has all the elite skills across all the professions but rarely ever uses an elite skill. The skill sets in GW are by and large crap and if one emerges to be cool it then gets nerfed to insignificance in the name of PvP. Thankfully albeit a little late, Anet has taken cognizance of this fact. Hopefully GW2 will benefit from this lesson.

Akaraxle

Akaraxle

Wilds Pathfinder

Join Date: Jan 2006

Italy

E/

Quote:
Originally Posted by RotteN
*prays for VoD change*
Lol.



Lol.

Courage!

Courage!

Lion's Arch Merchant

Join Date: Apr 2008

Australia

Mo/

Ursans gone WOOOOOOT (i hope) now for the game to be the usual way when it was good

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by Koning
Also hope the rep titles from GWEN become account wide, maybe even the ss/lb too.
no! badman. I dont really see any reason to do this.

The reputation titles represent your characters individual influence with the appropriate factions, not your accounts. I know its a bit of a weak "lore" arguement, but it does seem a bit strange that you should start a new character in NF, be recruited to the Sunspears and immediately become a "Legendary Spearmarshall" in the eyes of your superiors.

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

^^^

A game that's too realistic in some areas can make it unfun and frustrating. I don't know a single person that enjoys farming rep points. It's part of what discouraged players from playing all their characters equally and made them have a "main" char.

Fortunately, Anet mentioned something about changing rep title grind....it seems they're realizing that the majority hates it.

Amnel Ithtirsol

Amnel Ithtirsol

Lion's Arch Merchant

Join Date: Feb 2008

AU

League Of The Fallen

Mo/

Agreed here, the rep titles should never be account wide.
Edit: Same goes for Prot, Guardian, Vanq titles

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by distilledwill
no! badman. I dont really see any reason to do this.

The reputation titles represent your characters individual influence with the appropriate factions, not your accounts. I know its a bit of a weak "lore" arguement, but it does seem a bit strange that you should start a new character in NF, be recruited to the Sunspears and immediately become a "Legendary Spearmarshall" in the eyes of your superiors.
No, in order to get to R10 SS we should grind our asses of with every character we have.

Again with this "lore" bullshit. What's wrong? Does the fact that Friend of Luxons/Kurzicks is account wide hurt you that much?

keli

Krytan Explorer

Join Date: Sep 2006

Budapest

E/

Quote:
Originally Posted by BlackSephir
No, in order to get to R10 SS we should grind our asses of with every character we have.

Again with this "lore" bullshit. What's wrong? Does the fact that Friend of Luxons/Kurzicks is account wide hurt you that much?
Then don't get SS. Easy.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by keli
Then don't get SS. Easy.
And settle with my other chars being inferior to the one with r10. Oh ok, that makes sense.

Then again, some people enjoy grindan gaemz. Cancer killing MMOs

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

same as always some henchmen have a clipping hair issue which is top priority and then they buff random pve shit and nerf pvp to the ground QQ what i want to see is more viable builds rather then just the odd few.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by CMEPTb
A monster of an update for two developers to do alone?
It's one developer. One programmer. And about 100+ people who are also working on Guild Wars 2 and Guild Wars 1.

Esan

Esan

Jungle Guide

Join Date: Jul 2007

Wars

It's one designer, one programmer, etc. A des is a dev, but a dev not necessarily a des. Think of it as if devs were a profession, then Linsey would have a boss aura.

DFrost

DFrost

Krytan Explorer

Join Date: Jul 2005

Ultima Thule

Legacy of Echovald [Echo]

P/

Hmm, has there actually been official news about titles becoming account-wide, or is this another case of the community hyping things and getting disappointed afterwards?

I have only read about the HoM becoming account-wide, i.e. if you have a set of FoW armor on one character, also other characters of yours have this statue "unlocked", and the same goes for titles. However, as I understand it, this has nothing to do with the titles themselves becoming account-wide. Your monk won't suddenly become a Not too shabby legendary vanquisher just because your elementalist has achieved those titles. Only the HoM can be set to be account-wide, not titles themselves.

Correct me if I'm wrong, I'm just trying to avoid unwarranted hype and consequently a huge letdown.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Quote:
Originally Posted by Koning
Also hope the rep titles from GWEN become account wide, maybe even the ss/lb too.
What I hope is that those titles would not be linked to massively overpowered skills that get slightly better the more u grind..

Rewarding grinding is just plain wrong..

keli

Krytan Explorer

Join Date: Sep 2006

Budapest

E/

Quote:
Originally Posted by BlackSephir
And settle with my other chars being inferior to the one with r10. Oh ok, that makes sense.

Then again, some people enjoy grindan gaemz. Cancer killing MMOs
Inferior? Because you do less dmg ONLY in Realm of Torment ? Wow.

keli

Krytan Explorer

Join Date: Sep 2006

Budapest

E/

Quote:
Originally Posted by romeus petrus
What I hope is that those titles would not be linked to massively overpowered skills that get slightly better the more u grind..

Rewarding grinding is just plain wrong..
You seem very clever to me...

People grind because they want to get the rewards for the grind...

Knight O Cydonia

Knight O Cydonia

Frost Gate Guardian

Join Date: Apr 2007

No Goats No Glory [BAAA]

Me/



Ursan for all!

BOOOO!

Ok, Ursan for none!

BOOOO!

Err, Ursan for some, and not for others!

YAAAAY!

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by DFrost
Hmm, has there actually been official news about titles becoming account-wide, or is this another case of the community hyping things and getting disappointed afterwards?
There has been no official word about what will be included in the update. It's ALL speculation & wishful thinking.

Kemal X

Academy Page

Join Date: Feb 2007

Me/

I think I'm looking most forward to making "bad" elites better. I wonder what they do to Wastrel's Collapse... Also hope they would let Simple Thievery steal monster skills again, that was alot fun ;D

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Quote:
Originally Posted by Knight O Cydonia

Ursan for all!

BOOOO!

Ok, Ursan for none!

BOOOO!

Err, Ursan for some, and not for others!

YAAAAY!

Simpson Quote FTW!!

ty Citizen Kane

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by romeus petrus

Rewarding grinding is just plain wrong..
But than you might aswell remove grinding

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Koning
But than you might aswell remove grinding
It depends mostly on what you're "rewarded" for. If you're rewarded in terms of vanity then that's a plus, since it's just as useless as spending weeks upping a title. But if you're rewarded an easier time in the game, then that's a whole different problem altogether.

trankle

trankle

Lion's Arch Merchant

Join Date: Oct 2005

BloodBath & Beyond

Rt/

Quote:
Originally Posted by distilledwill
no! badman. I dont really see any reason to do this.

The reputation titles represent your characters individual influence with the appropriate factions, not your accounts. I know its a bit of a weak "lore" arguement, but it does seem a bit strange that you should start a new character in NF, be recruited to the Sunspears and immediately become a "Legendary Spearmarshall" in the eyes of your superiors.
And here I thought it was strange that the title didn't automatically fill upon completion of the given chapter.

Sunspear: "Hey, wow! You killed a God and saved the world! You rule!"

Player: "Cool, so I'm max rank now, right?"

Sunspear: "Well, I mean, that's impressive and all, but there are these Margonites in a hut in the Desolation. If you could kill those guys about 200 times, we'd be really impressed!"

Substitute "Sunspear" for "Norn, Asura, etc", "God" for "Great Destroyer", and "Margonite" for "random EotN foe", and you see why "lore" explanations for rank mechanics fail.

Damian979

Krytan Explorer

Join Date: May 2008

Wow, one paragraph about what she likes to do when she plays. Two paragraphs asking people not to pm her in game incessantly. And two sentences effectively not "saying" anything but there is an update coming so stop complaining about not having updates.

Let us discuss for 18 pages.

/end sarcasm

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Koning
But than you might aswell remove grinding
Yes! Now we just have to convince ArenaNet of that as well

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by keli
Inferior? Because you do less dmg ONLY in Realm of Torment ? Wow.
SS skills now only work in Realm of Torment? WOW!! Play the damned game, maybe then we will have something to talk about.

Quote:
But than you might aswell remove grinding
What's wrong with that?

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

Quote:
Originally Posted by Cathode_Reborn
^^^

A game that's too realistic in some areas can make it unfun and frustrating. I don't know a single person that enjoys farming rep points. It's part of what discouraged players from playing all their characters equally and made them have a "main" char.

Fortunately, Anet mentioned something about changing rep title grind....it seems they're realizing that the majority hates it.
Agreed. As was mentioned, I don't think anyone likes grinding. But even if they do make it account-wide, it'll still take forever to get to the max rank on all those things. So it should be account-wide. You do it once, you shouldn't do it again.

And the Luxon/Kurzick titles are account-based, but they also require grinding in AB and a lot more points. So how are they different than the rep points in GWEN or SS/LB? I see no difference.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Nothing (I said I would like to see it get removed earlier ).