Originally Posted by BlackSephir
SS skills now only work in Realm of Torment? WOW!! Play the damned game, maybe then we will have something to talk about.
What's wrong with that? |
Next Update Will Be Next Week
keli
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Tyla
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Originally Posted by keli
Oh, i was talking about lb. But anyway ss skills do not "make your life easier" just tntf, the others sux
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Eternal Aura allows a permanent god form. Perma-Melandru could give you a non-elite RC with spammable deep wound and immunity to all conditions.
Whirlwind Attack is the AoE for any melee weapon.
Necrosis is a non-elite but better Discord.
Seed of Life is a strong party healing pressure relief skill.
Long story short: I lol'd.
Abedeus
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Originally Posted by Tender Wolf
And the Luxon/Kurzick titles are account-based, but they also require grinding in AB and a lot more points. So how are they different than the rep points in GWEN or SS/LB? I see no difference.
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keli
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Originally Posted by Tyla
Cry of Pain, in numbers has the most killing power in the game if done right.
Eternal Aura allows a permanent god form. Perma-Melandru could give you a non-elite RC with spammable deep wound and immunity to all conditions. Whirlwind Attack is the AoE for any melee weapon. Necrosis is a non-elite but better Discord. Seed of Life is a strong party healing pressure relief skill. Long story short: I lol'd. |
Permaform is not imbalanced, since in pve you can stop anytime, and wait for it to recharge, whirlwind attack is like cyclone axe just +10dmg, necrosis sux, it is only good for farming, seed of life 5 sec? yeah only in ursan teams. Long story short: These skills are nothing to ursan and other GWEN imba skills, so no need to cry for ss-accountwide.
Tyla
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Originally Posted by keli
Okay, as you guys say mesmers arent used in pve so cry of pain is out. (btw, its worse than liquid flame..)
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Permaform is not imbalanced, since in pve you can stop anytime, and wait for it to recharge, |
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whirlwind attack is like cyclone axe just +10dmg, |
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necrosis sux, it is only good for farming, |
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seed of life 5 sec? yeah only in ursan teams. |
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Long story short: These skills are nothing to ursan and other GWEN imba skills, so no need to cry for ss-accountwide. |
As for "crying about SS going account wide", I'm not bothered whether it does or doesn't. The thing is grind is bad in the first place, and is against this game's original design. It also has benefits. No one gives a shit how little, it still gives benefits.
Molock
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Originally Posted by keli
Okay, as you guys say mesmers arent used in pve so cry of pain is out. (btw, its worse than liquid flame..)
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DarkNecrid
So this thread doesn't get derailed, let's just all agree keli doesn't know what he is talking about (Tyla said mesmers never get used in PvE when??) and move on.
K?
K.
On topic: I'm sorta excited for this update now. It's either gonna hook me til GW2, or end my love for the game. Both things I oddly want. Hm.
Conflicted....
K?
K.
On topic: I'm sorta excited for this update now. It's either gonna hook me til GW2, or end my love for the game. Both things I oddly want. Hm.
Conflicted....
Earth
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Originally Posted by Tender Wolf
And the Luxon/Kurzick titles are account-based, but they also require grinding in AB and a lot more points. So how are they different than the rep points in GWEN or SS/LB? I see no difference.
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IMO, PvE titles shouldn't be account wide, but then again I don't really care about grinding. Gives me something extra to do
Shadowspawn X
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Originally Posted by Tender Wolf
Agreed. As was mentioned, I don't think anyone likes grinding. But even if they do make it account-wide, it'll still take forever to get to the max rank on all those things. So it should be account-wide. You do it once, you shouldn't do it again.
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PvP toons and pre-searing toons that automatically have a KoaBD rank instantly as to make a further joke out of that title as if ursan hasn't already pissed all over it. Also there is a problem with changing titles months and years after they were implemented. Its really not fair to the people who played before the current batch of people who got the titles as they stand. Why Anet would accommodate a fourth or fifth generation player and make the game easier while throwing all those who came before those players under the bus is a disturbing practice. I would rather they take note of the complaints and never use this mechanic in the game again.
Quote:
Originally Posted by Tender Wolf
And the Luxon/Kurzick titles are account-based, but they also require grinding in AB and a lot more points. So how are they different than the rep points in GWEN or SS/LB? I see no difference.
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Jensy
I don't see how they could make Sunspear account-wide, only because of the way earning points works when getting your attributes on NF characters. They'd need to change those two quests around completely, and then... well, that's a lot of work for a title.
Tyla
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Originally Posted by pansy malfoy
I don't see how they could make Sunspear account-wide, only because of the way earning points works when getting your attributes on NF characters. They'd need to change those two quests around completely, and then... well, that's a lot of work for a title.
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Less grind is better, especially when people want the highest rank possible because it enhances you, or anything to do with you.
fleshharvest
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Originally Posted by keli
Okay, as you guys say mesmers arent used in pve so cry of pain is out. (btw, its worse than liquid flame..)
Permaform is not imbalanced, since in pve you can stop anytime, and wait for it to recharge, whirlwind attack is like cyclone axe just +10dmg, necrosis sux, it is only good for farming, seed of life 5 sec? yeah only in ursan teams. Long story short: These skills are nothing to ursan and other GWEN imba skills, so no need to cry for ss-accountwide. |
MithranArkanere
Well, the thing I see coming nearer is the HoM update and some skill changes.
They are the ones on top of the list.
But Linsey's Specialty is area, quest and NPC making... and she was the one left with GW... so...
Actually, those where the aliens: Kodos and her sister Kang:
http://upload.wikimedia.org/wikipedi..._and_Kodos.png
They are the ones on top of the list.
But Linsey's Specialty is area, quest and NPC making... and she was the one left with GW... so...
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Originally Posted by Knight O Cydonia
Ursan for all!
BOOOO! Ok, Ursan for none! BOOOO! Err, Ursan for some, and not for others! YAAAAY! |
http://upload.wikimedia.org/wikipedi..._and_Kodos.png
Dwarf Teh Guru
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Originally Posted by Massive Fire Balls
DOWUT HUNDREDS OF THOUSANDS OF PEOPLE STILL PLAY GW DAILY??????????????? AND THEY ALL USE URSAN
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/Threadwin, who cares about gw1 anymore anyway.
Massive Fire Balls
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Originally Posted by Dwarf Teh Guru
QFT
/Threadwin, who cares about gw1 anymore anyway. |
WOOOO FINALLY QUOTED
SOMEONE ELSE QUOTE ME GOGO
Dwarf Teh Guru
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Originally Posted by Massive Fire Balls
WOOOO FINALLY QUOTED
SOMEONE ELSE QUOTE ME GOGO |
Gtfo.
ps, i still love you.
Massive Fire Balls
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Originally Posted by Dwarf Teh Guru
For if u didnt realise that, that was sarcasm.
Gtfo. ps, i still love you. |
I still love you too some1 quote this1
Abedeus
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Originally Posted by MithranArkanere
Actually, those where the aliens: Kodos and her sister Kang:
http://upload.wikimedia.org/wikipedi..._and_Kodos.png |
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dummed down just for you. |
keli
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Originally Posted by Tyla
Cry of Pain isn't linked to an attribute, and it's armour ignoring damage. Cheap Mesmer hex, lots of people hitting Cry of Pain and voila, everything's dead.
Sorry, but you think immunity to conditions is balanced? The idea of the skill is to build adrenaline. This skill allows Earth Shaker to be chained indefinately, more AoE damage off swords or axes too and synergy with Splinter Weapon also makes it a strong skill. It also fuels adrenaline faster. Hence why Discordway blows most enemies up in PvE within ~6 seconds? Use it on someone taking heavy damage, it heals your party tons while "mitigating" the damage minorly. Cryway is undoubtably among the three strongest PvE builds. Physical overload and Ursan also are in this. As for "crying about SS going account wide", I'm not bothered whether it does or doesn't. The thing is grind is bad in the first place, and is against this game's original design. It also has benefits. No one gives a shit how little, it still gives benefits. |
The idea to build adrenailne? Crude Swing anyone, its the same as whirlwind just you need energy instead of adrenaline(wich is better). Or cyclone axe? Or hundread blades? These are just the same as whirlwind... so whirlwind is not overpowerd but a good skill.
Wow discordwa? Never heard of it.
Seed of life? Only good in elite areas where you have a tank..
If cryway is that good, then why the hell cries the community for a huge mesmer buff, eh? (ignorance is bliss ?! )
I think i leave this thread, there is no point to write here...
keli
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Originally Posted by fleshharvest
Critical Agility. +25 armor and perma ias.
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You can write moebius + death blossom comb, but it far away from a searing heat or splinter.
Lishy
I agree with Keli.
Assassin's aren't that imba and daggers are the most pathetic weapon in the game.
If anything, Assassin's need a buff!
Assassin's aren't that imba and daggers are the most pathetic weapon in the game.
If anything, Assassin's need a buff!
Tyla
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Originally Posted by keli
Immunity to conditions? It is the skill itself, not the ss skill.
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The idea to build adrenailne? Crude Swing anyone, its the same as whirlwind just you need energy instead of adrenaline(wich is better). Or cyclone axe? Or hundread blades? These are just the same as whirlwind... so whirlwind is not overpowerd but a good skill. |
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Seed of life? Only good in elite areas where you have a tank.. |
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If cryway is that good, then why the hell cries the community for a huge mesmer buff, eh? (ignorance is bliss ?! ) |
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I think i leave this thread, there is no point to write here... |
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Why? Assasins arent good in pve |
Lord Xeshm
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Originally Posted by Abedeus
FINALLY someone noticed it. And it wasn't ,,Abortions for some, not for others'' but ,,Abortions for some, American flags for everyone!''. Dunno which episode, though it was Halloween Special. Probably one of 8-15's.
Before something can be dummed down, it must be smart at the beginning. AB or HFFF were never smart. |
Not a rick roll: http://www.youtube.com/watch?v=PYCMxD4pylM
Robbert Monga
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Originally Posted by Kain Fz
I agree with Keli.
Assassin's aren't that imba and daggers are the most pathetic weapon in the game. If anything, Assassin's need a buff! |
Daggers output by far most unconditional, armor ignoring, unblockable damage in game + wide range of degen conditions. Maybe you should stop comparing daggers to Ursan or something...
keli
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Originally Posted by Tyla
The SS skill allows this to be permanent. Coupled with either Foul Feast or Draw Conditions, you have a non-elite Restore Conditions too.
Yeah, becasue you can only take one right? Use it on any target taking large damage and good game. Is putting it on a target under fire really that difficult? Cry of Pain is a nuking skill that can be ran by any profession. Nothing but a band-aid for Mesmers. Oh, and Mesmers don't need buffing for PvE, PvE needs a major overhaul on the enemies. Just because the community ask for buffs doesn't make this skill any less overpowered. So long and good night. Moebius Strike / Death Blossom and Scythesin say otherwise. |
Okay, read the last few posts first and then write an answer kthxbai
And ye good night, it is still funny that people can cry on a video game balance in the middle of the summer... (and im stupid also becuase im answering for this shit)
Grj
Any skills changes they make will all be in vain anyway, as long as consets stay as they are it will upset the balance that anet seem balanced.
Tyla
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Originally Posted by keli
Okay, read the last few posts first and then write an answer kthxbai
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And ye good night, it is still funny that people can cry on a video game balance in the middle of the summer... (and im stupid also becuase im answering for this shit) |
As for game balance, you know not everyone sits outside the entire summer? Or there are laptops, right?
Knight O Cydonia
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Originally Posted by Lord Xeshm
Ursans for some, miniature American flags for others!
Not a rick roll: http://www.youtube.com/watch?v=PYCMxD4pylM |
Oh and Mayor Q was an unrelated article. In the head banner.
keli
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Originally Posted by Tyla
You mean that crap you're littering the forums with because you're bad?
lol @ the bolded. As for game balance, you know not everyone sits outside the entire summer? Or there are laptops, right? |
Hyper Cutter
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Originally Posted by Tyla
Eternal Aura allows a permanent god form. Perma-Melandru could give you a non-elite RC with spammable deep wound and immunity to all conditions.
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isamu kurosawa
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Originally Posted by keli
Okay, as you guys say mesmers arent used in pve so cry of pain is out. (btw, its worse than liquid flame..)
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Originally Posted by keli
The idea to build adrenailne? Crude Swing anyone, its the same as whirlwind just you need energy instead of adrenaline(wich is better).
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Originally Posted by keli
Wow discordwa? Never heard of it.
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Originally Posted by keli
Seed of life? Only good in elite areas where you have a tank..
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Originally Posted by keli
If cryway is that good, then why the hell cries the community for a huge mesmer buff, eh? (ignorance is bliss ?! )
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Mesmers are not the most effective even with cry of pain however because any profession can run a cryway setup, The skill is not linked to a mesmer attribute.
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Originally Posted by keli
I think i leave this thread, there is no point to write here...
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Originally Posted by keli
Yes this is a good skill but not imbalanced. Why? Assasins arent good in pve ( okay perma sf farm ftw )
You can write moebius + death blossom comb, but it far away from a searing heat or splinter. |
moebious DB spam gives much higher damage output than searing heat and is self sustained energy wise.
From your liquid flame comment, necrosis comment and this i guess you are not aware how the AL system works?
Armour ignoring damage > elemental damage.
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Originally Posted by keli
Okay, read the last few posts first and then write an answer kthxbai
And ye good night, it is still funny that people can cry on a video game balance in the middle of the summer... (and im stupid also becuase im answering for this shit) |
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Originally Posted by Hyper Cutter
Which still costs an arm and a leg to use. I've tried using the two together (to negate the Great Destroyer battle keeping you CONSTANTLY ON ****ING FIRE), maintaining it is pretty damn hard...
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keli
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Originally Posted by isamu kurosawa
I use my mesmer as my main in PvE with no trouble at all. Cry of pain is the most powerful AoE skill in the game.
Crude swing cannot be used on all melee weapons. Use both for hammer. Kills foes in HM with a pwoerful spike before they even get to hit you. I easily vanq'ed most of cantha with it. Used other setups on my meser for the rest. There are many ways of making it work effectively, even without ursan or a crappy tank. Because the community are idiots. Mesmers are not the most effective even with cry of pain however because any profession can run a cryway setup, The skill is not linked to a mesmer attribute. Because you don't know how to play the game? you're kidding? moebious DB spam gives much higher damage output than searing heat and is self sustained energy wise. From your liquid flame comment, necrosis comment and this i guess you are not aware how the AL system works? Armour ignoring damage > elemental damage. We Havn't had a summer here in england. It is stay indoors or get soaked. with a prot/hybrid monk fueling your energy supplies and a 20en staff for emergencies you shoudl have no trouble at all. |
okay this quote is abit long sorry for it,
So i don't say these skills sux, i know if you use it in a good synergy these are strong (assas still sux tho, they have to be in front line and does not do that amount of dmg what eles do)
But with this mentality we can say eviscarate is imba because it is dw+ extra dmg, we can say woh is imba
200+ heal for 5e, we can say aegis is imba 10e partywide block for 10 seconds, we can say sf+sh are imba because the ridiclous damage they can do....
If we use these skills well they are imba, just like the sunspear pve skills.
(btw liquid flame does more dmg to a mob than necrosis..)
Ture you cant use crude swing on every weapon, this is why i wrote other examples...
PS: Im ready to argue with people who have good reasons and know what they are saying, but i wont answer now for those who can not answer for my corker(is this the right word?) and say that im noob.(like tyla)
isamu kurosawa
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Originally Posted by keli
(btw liquid flame does more dmg to a mob than necrosis..)
Ture you cant use crude swing on every weapon, this is why i wrote other examples... PS: Im ready to argue with people who have good reasons and know what they are saying, but i wont answer now for those who can not answer for my corker(is this the right word?) and say that im noob.(like tyla) |
However, If you fought the 3 jade brotherhood warriors outside the marketplace a liquid flame at 14 fire would hit for 41 damage to each of them. That is 123 damage with a 15 second downtime before the next hit.
Necrosis at max ss can be used 5 times for every one liquid flame at 90 damage a hit for a total of 450 damage.
In the time is has taken you to deal a little bit of easily healable damage to 3 foes i have killed one.
keli
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Originally Posted by isamu kurosawa
Necrosis is not and is not meant to be used like an aoE skill so your comparison fails.
However, If you fought the 3 jade brotherhood warriors outside the marketplace a liquid flame at 14 fire would hit for 41 damage to each of them. That is 123 damage with a 15 second downtime before the next hit. Necrosis at max ss can be used 5 times for every one liquid flame at 90 damage a hit for a total of 450 damage. In the time is has taken you to deal a little bit of easily healable damage to 3 foes i have killed one. |
So i think the truth is between the 2 examples , so i say it is not overpowered.
isamu kurosawa
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Originally Posted by keli
I understand what you say, but if you fight against charr groups in dalada upland, and you hit the right foe in the group then liquid flame can hit hard.
So i think the truth is between the 2 examples |
keli
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Originally Posted by isamu kurosawa
The point being necrosis (and cry of pain) works optimally everywhere but liquid flame only works in NM area's against foes weak to fire or of generally low AL.
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isamu kurosawa
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Originally Posted by keli
right, but if i had to choose, i would take liquid flame in dalada uplands, and i used it in hard mode too it works well there as well, plus it has a requirement wich takes time to apply, it may be 2 secs but during 2 secs you can use a savannahs heat for example
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GW is a team game, the condition can easily be caused by a team member or even by another of your skills. In the necro line you have enfeebling blood for example. Once you start to add team structure into the equation necrosis shines at what it is. Extra pressure damage that can be used when you don't need to cast anything else, or to simply finnish off a foe.
Liquid flame however works as a small amount of splash damage, in which case cry of pain deals more with an added interrupt.
If i took an ele i'd rather then run support based builds with better forms of splash damage such as rodgorts or even better, more utility.
JeniM
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Originally Posted by Knight O Cydonia
I guess the moral is Anet can't please everyone unless they give miniature flags out.
Oh and Mayor Q was an unrelated article. In the head banner. |
It's official! Anet said it! ect .. .hype hype..speculation
Kanyatta
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Originally Posted by Kain Fz
I agree with Keli.
Assassin's aren't that imba and daggers are the most pathetic weapon in the game. If anything, Assassin's need a buff! |
English Warrior
I hope Assasins, Rits, Paras, Dervs and PvE skills are removed from the game they make it imbalanced.Thats the problem from factions onwards anet made this imbalanced by bringing new professions that were way more imba then the cores.
Simple.
Simple.