WotA has been nerfed QQ

SilentWhistle

SilentWhistle

Frost Gate Guardian

Join Date: Feb 2008

UK

[NoW]

Mo/W

Aw man. Speed reduced to 18% at 13 crit. (Was31%)
Only works while using daggers now. No more A/R A/P A/W,E Now.
But still, I <3'd the 31% IAS.
Damn you ANet.

[Yes, QQ thread, IDGAF!]

Faure

Faure

Krytan Explorer

Join Date: Feb 2006

Mystic Spiral [MYST]

R/

Like we didn't see that one coming =).

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

I'd say keep the IAS, and keep the dagger only.

Change the speed increase to 25%.

Robbert Monga

Frost Gate Guardian

Join Date: Mar 2008

thank god... when i read the original update i though it was aprils fools joke or something...

SilentWhistle

SilentWhistle

Frost Gate Guardian

Join Date: Feb 2008

UK

[NoW]

Mo/W

I'd say keep the IAS, and keep the dagger only.

Change the speed increase to 25%.

Yeah man, I agree.
I meen, I <3 Sins & one thing they lack, is an IAS, there's only 1, which is PvE only.
ANet /fail. Buff something, gets abused by /Ranger /Para scrubs. And it gets the nerf.
GJ Izzy!

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

It's fair to me to have the only IAS be an elite. Dagger only was good. Decreasing the IAS, not so great. That just makes the skill useless again.

artay

artay

Wilds Pathfinder

Join Date: Feb 2006

Australia

The Agony Scene

E/

And here I was looking forward to abusing it all weekend...

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

good job izzy

SilentWhistle

SilentWhistle

Frost Gate Guardian

Join Date: Feb 2008

UK

[NoW]

Mo/W

It's a skill with a gold box around it. The ONLY IAS [none PvE] available to sins. But yet, it still f*cking blows.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

On a plus side, they fixed Incendiary arrows for me.

Smilin' Assassin

Smilin' Assassin

Krytan Explorer

Join Date: Apr 2007

Cantha

Pixies O Wickid Nawtyness [pixy]

A/Me

imo the IAS oughta be removed altogether .. keep [skill]Way of the Assassin[/skill] working for any wep (tho rly, you'd only ever swap [skill]Wounding Strike[/skill] for it if expecting your enchants to be stripped ..), and keep the no-enchant requirement, but also with a buff to crits ~


[skill]Locust's Fury[/skill] is the Elite that the IAS oughta go on ..

Tyla

Emo Goth Italics

Join Date: Sep 2006

anet nerfed mi bild dam pvperz

On a more serious note, cry more. Seriously, it was nerfed because it was incredibly imbalanced. Scythesin pre-nerf of WotA anyone?

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

Quote:
Originally Posted by Tyla
anet nerfed mi bild dam pvperz

On a more serious note, cry more. Seriously, it was nerfed because it was incredibly imbalanced. Scythesin pre-nerf of WotA anyone?
people just love to cry, dont they?

cgruber

Krytan Explorer

Join Date: Apr 2007

Tryst of Vengenance [ToV]

Mo/Me



^ with a scythe

Kha

Kha

Sins FTW!

Join Date: Mar 2005

USA

Angel Sharks [AS]

Quote:
Originally Posted by Lady Raenef
It's fair to me to have the only IAS be an elite. Dagger only was good. Decreasing the IAS, not so great. That just makes the skill useless again.
Exactly. Oh well, it saw the light of day for a brief moment. At least there are other fixed toys to play with though.

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

Like we didn't see this coming............the speed reduction isn't bad

Nittle Grasper

Lion's Arch Merchant

Join Date: Apr 2007

E/

can't rly see the prob behind it, only time WoTa would become a prob is if it was coupled with Str&Honor.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

If WotA is being nerfed, buff OoU.

TheodenKing

TheodenKing

Jungle Guide

Join Date: Jun 2008

DoA

Dark Order of Retarded Knights (doRk)

N/Me

Assassins have double strike capability with daggers... This is their 24-hr-per day IAS. Stop whining, you are already attacking plenty fast.

sph0nz

sph0nz

Krytan Explorer

Join Date: May 2005

none.

W/

Man that sucks that it only works with daggers. Oh well, it was absurd and it needed to be toned down.. At least it's still better than it's old version.

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

Quote:
Originally Posted by sph0nz
Man that sucks that it only works with daggers. Oh well, it was absurd and it needed to be toned down.. At least it's still better than it's old version.
I play sin and I say it was Crazy..............but some of the other skills needs Nerf also.

AKB48

AKB48

Jungle Guide

Join Date: Jul 2008

みやき町

Mo/A

Sway ftw? (mainly the r/d though)

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

Even at 18% still takes down a monk quickly, the important part they didn't Nerf the chances for Critical hits.

MsMassacre

Frost Gate Guardian

Join Date: Dec 2005

I knew this was going to happen. Wish they'd just left it alone and not buffed it in the first place. It's not like it needed it. Can't we just have the old version back and call it even?

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by TheodenKing
Assassins have double strike capability with daggers... This is their 24-hr-per day IAS. Stop whining, you are already attacking plenty fast.
This, anyone who used or even saw it on observer mode in GvG can understand how unbalanced this was. Glad it was taken care of quickly and properly (cutting out the abuse of scythes).

Now if only anet would start toning down the other ways sins abuse scythes... Oh well, whatever, good enough for me!

Boogz

Boogz

Lion's Arch Merchant

Join Date: Feb 2008

Variable Speed Farmers[VsF]

Mo/

Quote:
Originally Posted by SilentWhistle
I'd say keep the IAS, and keep the dagger only.

Change the speed increase to 25%.

Yeah man, I agree.
I meen, I <3 Sins & one thing they lack, is an IAS, there's only 1, which is PvE only.
ANet /fail. Buff something, gets abused by /Ranger /Para scrubs. And it gets the nerf.
GJ Izzy!
There's a reason that sins don't deserve IAS, scythesins running around spammiing 120+ dmg crits, turrent sins, and interrupt bots sins with disrupting accuracy are far from being a good thing for the game.But now the scrubfest has ended, yay for ANet.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Well hey dudes! There's always Frenzy!

AKB48

AKB48

Jungle Guide

Join Date: Jul 2008

みやき町

Mo/A

Frenzy don't up critical attack. >_>

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Boogz
But now the scrubfest has ended, yay for ANet.
Maybe it has... maybe it has just begun...

VirtuousChild

VirtuousChild

Pre-Searing Cadet

Join Date: Sep 2005

Hmmm...
*Sigh*
For the love of PvE, A'net~!
Please-Please put back the attack speed up to 35% for PvE~!

I don't care if you tone PvP down to the roots of hell, or left it for daggers only, but for the love of PvE, give back the attack speed~! 20% is TOO SLOW, heck even warriors chop/slash at 33% ridiculous speed with Strength 1-16% penetration damage (instead of critical attack with a cheap 7-17atk dmg). PvE... *sniff* PvE...

You've done it before to other skills, PvP(reduction)|PvE normal, why not for this nice and only beautiful elite skill.
*Falls off the chair like a big baby and pounds the floor*. T_T

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Did they stop Incendiary Arrows spamming burning and poison?

VirtuousChild

VirtuousChild

Pre-Searing Cadet

Join Date: Sep 2005

Nope, you can still do it.

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Meh told Tyla this was coming. 37% is too fast anyways, still 25% I would guess at 16 Crit so that's okay. Should be 33% for PvE though.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

Quote:
Originally Posted by byteme!
I would love to engage her. =O!!
Until you saw under the mask. Take a good look at the faces of female assassins in Guild Wars.

Quote:
Originally Posted by VirtuousChild
Hmmm...
*Sigh*
For the love of PvE, A'net~!
Please-Please put back the attack speed up to 35% for PvE~!
Another PvEr. No one, not even Anet cares about PvE since the game was built to be PvP.

Now, on topic. I suppose 18% wouldn't be bad....if it was when your critical strikes was at 8. Not all assassins run 13 critical strikes. I do, but just saying.

Seef II

Seef II

Desert Nomad

Join Date: Nov 2005

US

R/Mo

It couldn't last forever, you know that.
But maybe reverting the buff to pve only might unglue critical agility from assassin bars.

aka Easy

aka Easy

Ascalonian Squire

Join Date: Mar 2008

Mo/

Saw the nerf a mile away. But it was fun to run a little [Way of the Assassin] and [disrupting accuracy] together. Frustrating the other side's Ele's with continuous interrupt made my day today.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

I was wondering how long it would take to nerf this, it was pretty overpowered.

Issac

Issac

Desert Nomad

Join Date: Oct 2006

Earthrealm

W/A

Low SS rank for critical agility vs Wota, which one would you choose?

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Ahh... I'm QQing, but for the exact opposite reason.

Now it will take twice as long for my IP anti-melee necro to kill these guys in RA.


Yeah, it was overpowered. Way to be on the ball a.net. My faith is slowly building back up.

noblepaladin

Krytan Explorer

Join Date: Jun 2005

I just brought equipment for my 2 hero assassins... damnit, I was gonna test out some fun builds. They should have kept it for PvE so there would be a reason to use hero assassins (they suck as dagger assassins cause they don't use their chains well, but they are good as bow, spear, or scythe sins). It's not broken at all for PvE since PvE has critical agility anyways.