Considering that it's totally at random, I'd say effectiveness diminishes over the course of an encounter. If you have any AoE at all or cause any damage on the side, there's always the chance that your mega-death arrow hits a target with 50 health and has to mathematically "cycle" through again. Every now and again it will be "lols brutal" but it's not going to replace good ole' fashion DPS.
Now, in boss only situations, yeah, you're going to see it abused. But really, SV does 100+ damage every time a major boss attacks and as a rough estimate if he attacks 10 times in 10 seconds he'll take 1,000 damage, about the same as one death arrow in 10 statistical shots from EVSS.
Not bad, but a fun idea in my opinion. Adds a little flavor without being overpowered.
Why Sniper Support isn't THAT great
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It doesn't matter if you think the skill is bad or not. It doesn't matter if it compares unfavorably to other damage skills. It doesn't matter if it's DPS doesn't beat Lightning Orb.
Know why?
Because this skill is Fun. You know, like Guild Wars used to be. It's a fun skill to use, it's fun to get a critical, it's fun to drop a monster in one shot. Do you remember fun?
Know why?
Because this skill is Fun. You know, like Guild Wars used to be. It's a fun skill to use, it's fun to get a critical, it's fun to drop a monster in one shot. Do you remember fun?
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Originally Posted by garethporlest18
I bring it regardless and use it along with my massive DPS. For kicks and giggles really, I don't rely on the skill though. I used it in FoW with the disease skill cause I didn't need 2 of the skill slots and well no reason to be useful in PvE.
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Originally Posted by zwei2stein
I love it for one reason: it looks powerfull without actually being powerfull. "Weak Imba"
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Also, I'm pretty sure according to the wording this can proc twice on Charr, meaning you could do like 1800+ damage to them.
lol.
l

