Originally Posted by Loot Junkie
I heard that [aegis] and [protective spirit] was gud
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Temple of the Elitist
Squishy ftw
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Phineas
Quote:
Originally Posted by glacialphoenix
^
I suspect Aegis and PS will be making a huge comeback after Ursan nerf. I personally <3 both of them, but I think monking got dragged along with Ursan. Just like how many PUGs demanded only a certain rank of Ursan, most of them also demanded a particular monk bar (HB, with the two seeds) which favoured outhealing damage rather than preventing or negating it. So you're pretty much getting the monk version of all the Ursan complaints. If they're smart, they'll adapt. If they can't adapt and are hellbent on sticking to the same old bar, they probably won't be playing monk for much longer. |
I was recently in a PuG where the second monk pinged a build with Unyielding Aura and the party 'leader' responded with 'No, go HB please'. I pointed out that UA allows for even more powerful heals than HB and comes with Insta-Res and the leader had a change of heart, but by then it was too late, the second monk had left due to the initial short-sightedness.
PuG players would benefit so much from giving each profession a go for themselves but with there being 10 of them, and with so many skills to trawl through I can understand that it's not for everyone. With a little understanding, from all PuG'ers, we'll get there in the end and not castigate someone for not running the only bar you ever heard of for a given profession.
glacialphoenix
Quote:
Originally Posted by Phineas
PuG players would benefit so much from giving each profession a go for themselves but with there being 10 of them, and with so many skills to trawl through I can understand that it's not for everyone. With a little understanding, from all PuG'ers, we'll get there in the end and not castigate someone for not running the only bar you ever heard of for a given profession.
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Everyone has to adapt - I was referring to monks largely because the previous poster was talking about them. And yes, I don't PUG largely because I dislike being stuck in a build rut, which is what PUGs tend to do to you.
On the other hand, in a PUG where you don't know how good the other player is, people tend to prefer the safest builds they can find. This may not always be the best option, but if it's generally considered foolproof, that's what people unfamiliar with the class will go with. The old HB build is a prime example of that. Unfortunately, this mentality extends not just to builds, but to entire classes. (I really wish I saw more mezzes and paras, by the way.)
I agree with you that PUGs would benefit if they were more open to professions and options, but I honestly don't believe it's going to happen anytime soon, if ever.
Quote:
Originally Posted by Phineas
I was recently in a PuG where the second monk pinged a build with Unyielding Aura and the party 'leader' responded with 'No, go HB please'. I pointed out that UA allows for even more powerful heals than HB and comes with Insta-Res and the leader had a change of heart, but by then it was too late, the second monk had left due to the initial short-sightedness.
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Da Rk Bl Ad E
Yeah I hate it when a pug invites me and asks for my build, I was running zb prot or rc prot, can't remember..but anyhow the leader says (with caps ofc) "HB PLZ IT HAS BIGGR HEALS ", that's usually when I leave...also It's funny when some guy argues how his Dunkoro running Hb with healing breeze "pwns" any N/Rit Healer.
Loot Junkie
Yeah the pug mentality on monk builds(or "build", rather, pugs only accept one lol)really grinds my gears. 3 years ago when I monked FoW my bar looked something like this: [orison of healing][dwayna's kiss][word of healing][healing touch][healing seed][remove hex][divine spirit][rebirth] and people would go "eww why are you bringing divine spirit and not heal other and healing breeze? The value of my build was proven when the other(usually inadequate)monk would die. I would cast DS and start throwing heals around on my 40/40 weapon set at a cost of 1e each and save the day with my "worthless" build lol.
Nowadays I like a hybrid bar such as this [cure hex][dwayna's kiss][word of healing][dismiss condition][glyph of lesser energy][aegis][protective spirit][rebirth] or [resurrection chant] on both monks, but pugs look at a bar like that and wonder how it can possibly compare to the amazingly awesome HB/all heals bar lol. If your team puts up a steady chain of [aegis], then you don't need to cast a ton of [heal party], but I guess that [glyph of lesser energy][healer's boon][heal party] is the lazy button for pve monks.
Nowadays I like a hybrid bar such as this [cure hex][dwayna's kiss][word of healing][dismiss condition][glyph of lesser energy][aegis][protective spirit][rebirth] or [resurrection chant] on both monks, but pugs look at a bar like that and wonder how it can possibly compare to the amazingly awesome HB/all heals bar lol. If your team puts up a steady chain of [aegis], then you don't need to cast a ton of [heal party], but I guess that [glyph of lesser energy][healer's boon][heal party] is the lazy button for pve monks.
Phineas
Quote:
Originally Posted by Loot Junkie
Yeah the pug mentality on monk builds(or "build", rather, pugs only accept one lol)really grinds my gears.
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Whilst I agree that it may be wise for a PuG to all adopt builds that wiki rates as good and provide a greater chance of success, there are so many ways to accomplish goals in the game that blindly opposing all other builds because you didn't hear of them is narrow-minded. As posted previously, if you see a flaw in a build, then sure, go ahead and offer advice (if they'll take it) but if you have no experience of playing that profession or are unfamiliar with the skills being pinged, take the chance to educate yourself and see why it's not the build you were expecting.
But how to educate the masses? That's a tough one to crack.
Zahr Dalsk
Here's what I get when I play in a PUG on each profession, and why I hate people who tell me I should play with PUGs and not H/H...
On my Ritualist [Main Character] - I can't get groups on my Ritualist.
On my assassin - Very difficult to get groups thanks to the idiot Naruto fans.
On my warrior - I'm told to tank. I refuse and get kicked.
On my paragon - I can't get groups on my Paragon.
On my Monk - Warrior runs in and dies, I get the blame. People with low armour or Radiant runes die easily, I get the blame. Overaggroing, I get the blame. I leave.
On my elementalist - I don't play my Elementalist anymore, but I do know that PUGs wrongly place Elementalists in the role of damage.
On my ranger - I don't play my Ranger anymore, so I really have no idea how Rangers are doing in PUGs.
I have no character slots for other professions. The last slot is PvP.
On my Ritualist [Main Character] - I can't get groups on my Ritualist.
On my assassin - Very difficult to get groups thanks to the idiot Naruto fans.
On my warrior - I'm told to tank. I refuse and get kicked.
On my paragon - I can't get groups on my Paragon.
On my Monk - Warrior runs in and dies, I get the blame. People with low armour or Radiant runes die easily, I get the blame. Overaggroing, I get the blame. I leave.
On my elementalist - I don't play my Elementalist anymore, but I do know that PUGs wrongly place Elementalists in the role of damage.
On my ranger - I don't play my Ranger anymore, so I really have no idea how Rangers are doing in PUGs.
I have no character slots for other professions. The last slot is PvP.
Loot Junkie
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Any profession gets the same treatment though, really, if they're wanted in the PuG in the first place. I get the impression that some PuG players heard that a certain build was good for profession X and therefore insist that it is used, whether they are leading the party or not. |
Tombs groups were more of the same damn crap. I can remember not long after NF came out, anet buffed the recharge on barbs, and then buffed the damage up to +16 with curses maxed. I was eager to be a curses necro on a tombs team with a bar like this: [spiteful spirit][reckless haste][barbs][mark of pain][weaken armor][enfeebling blood][blood ritual][resurrection signet]. Keep in mind that weaken armor was a hex that gave an armor penalty of -20 armor vs physical damage, not the condition spell that it is today. It was awesome to cast [barbs] and [weaken armor] on a worm and watch it drop like a house of cards. As it turned out, I had to beg and plead with tombs groups to take 4 barragers and me instead of the usual 5 rangers. The runs were usually 15 minutes less than normal, but nobody seemed to get that it was having the necro along that made it possible. They would all just slap each other on the back with a "good run guys, this team rawks, good monking". Little did the monk know that it was the proper use of reckless haste and enfeebling blood that made his/her job so much easier lol.
Zahr Dalsk
Quote:
Originally Posted by Loot Junkie
good monking
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Shadowspawn X
Quote:
Originally Posted by Loot Junkie
Very true Phineas, 3 years ago pugs insisted on triple-echo nukers and rejected mesmers, necros and rangers.
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Burst Cancel
Quote:
Originally Posted by Phineas
I pointed out that UA allows for even more powerful heals than HB and comes with Insta-Res and the leader had a change of heart, but by then it was too late, the second monk had left due to the initial short-sightedness.
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mr_stealth
Quote:
Originally Posted by Burst Cancel
UA is categorically worse than HB as a healing skill; what makes it compelling is the res.
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Phineas
Quote:
Originally Posted by Burst Cancel
UA is categorically worse than HB as a healing skill; what makes it compelling is the res.
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The point I was making was that the leader in the team did not see past HB as a build for the monk in question, so I pointed out what UA was capable of and he was not so quick to dismiss it afterwards.
Loot Junkie
Quote:
Only the idiots did that. You know we pugged and never cared and never failed an area either |
Wow Shadow, good memory! Yeah I remember running with you guys and clearing FoW twice in one saturday afternoon(quite the accomplishment back then), good times . I also remember you ran a R/E with "meteor sprinkle" lol.
Amnel Ithtirsol
Quote:
Originally Posted by Zahr Dalsk
Here's what I get when I play in a PUG on each profession, and why I hate people who tell me I should play with PUGs and not H/H...
On my Ritualist [Main Character] - I can't get groups on my Ritualist. On my assassin - Very difficult to get groups thanks to the idiot Naruto fans. On my warrior - I'm told to tank. I refuse and get kicked. On my paragon - I can't get groups on my Paragon. On my Monk - Warrior runs in and dies, I get the blame. People with low armour or Radiant runes die easily, I get the blame. Overaggroing, I get the blame. I leave. On my elementalist - I don't play my Elementalist anymore, but I do know that PUGs wrongly place Elementalists in the role of damage. On my ranger - I don't play my Ranger anymore, so I really have no idea how Rangers are doing in PUGs. I have no character slots for other professions. The last slot is PvP. |
Pity you dont have a Derv to compare though. You will not believe how difficult it is to find a PuG. And if you do, it's Orders or Tank and that's that. AoE scythe domaaaaaaage... ?
Pffffft.
draxynnic
Ah, but you just don't understand. A obstank with two heal monks can withstand all the damage, so to complete the run with high efficiency you want ALL of the other characters to be dealing max damage - you don't want any silly Paragons that don't do damage. And the only way to do that is with five Elementalists because, you know, necromancers, rits, mesmers and rangers don't do damage. Dervishes, Assassins and non-tanking Warriors will just steal aggro and die too fast, and they don't do damage.
And of course the monks need to do power healing. Reducing the damage being taken is the obstank's job, after all.[/sarcasm](in case it wasn't obvious)
And of course the monks need to do power healing. Reducing the damage being taken is the obstank's job, after all.[/sarcasm](in case it wasn't obvious)
Tyla
Quote:
Originally Posted by Amnel Ithtirsol
Yea I see pretty much the same trend. Eles, Wars and Monks are it. It's really amazing that ppl still cant see the benefit of having an Imbagon in the group.
Pity you dont have a Derv to compare though. You will not believe how difficult it is to find a PuG. And if you do, it's Orders or Tank and that's that. AoE scythe domaaaaaaage... ? Pffffft. |
Amnel Ithtirsol
Quote:
Originally Posted by draxynnic
Ah, but you just don't understand. A obstank with two heal monks can withstand all the damage, so to complete the run with high efficiency you want ALL of the other characters to be dealing max damage - you don't want any silly Paragons that don't do damage. And the only way to do that is with five Elementalists because, you know, necromancers, rits, mesmers and rangers don't do damage. Dervishes, Assassins and non-tanking Warriors will just steal aggro and die too fast, and they don't do damage.
And of course the monks need to do power healing. Reducing the damage being taken is the obstank's job, after all.[/sarcasm](in case it wasn't obvious) |
Brilliant!
@ Tyla: Yea, it is. You need to group your targets carefully to have the full effect but, boy, add in some [splinter weapon] and see them monstas fall... I can imagine a coordinated Derv team could clear DoA almost as fast as old Ursanway with the correct tactics. (There is a template on pvx but I never could get enough dervs together to try it...)
cataphract
Quote:
Originally Posted by Abedeus
I think none of the Ursaners are elitists. It's a paradox, like I saying "All Europeans are liars!". Ursan = "casual" (hehehe), Elitist = not casual. Although people using that term use it just like "You Jew!" or "You idiot!", that is without sense or randomly.
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Quote:
Originally Posted by persuadu
If you want this evironment to be relatively empty and just play with your friends list and Guild Roster, then celebrate, because this is a step in that direction. Oh, and wait to see what happens to the market when people stop playing, even the average and low end folks.
GG! QQ! |
As for the economy - why do people still bother with that? Is there anything one could possibly need after 38 months of play? I have every item I ever wanted, done everything I set out to do, bought every armor I have ever liked (monk obsi excluded, it's ugly as hell). What is the point of a mindless key-bashing of Ursan? Getting ecto and buying another obsi armor? What the hell for - they're all ugly (except female mes). Buying a q9 Voltaic Spear to replace the q10 you already have? What the hell for - the thing is hideous and wouldn't be caught dead wielding it.
Economy of GW does not concern me. There is nothing in this game you could offer me and nothing that I want or need to have. After so many months of play, I have everything I ever wanted.
glacialphoenix
Quote:
Originally Posted by Zahr Dalsk
This is what I hear when I play a Paragon in the rare PUG groups that are desperate enough to take a Paragon, even when my 85% damage reduction is what's keeping them alive. And it very much pisses me off, especially when I see the monk cast Orison of Healing or Healing Breeze.
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That's the thing about monks, though - either you get all the blame or all the credit. Doesn't change the fact that paragons are severely unappreciated. I've played with imbagons before, and I know it was much, much easier to monk with them around. I don't think anyone else realises it, though, because you can't actually see damage negated, whereas you do notice damage healed.
Quote:
Originally Posted by draxynnic
Ah, but you just don't understand. A obstank with two heal monks can withstand all the damage, so to complete the run with high efficiency you want ALL of the other characters to be dealing max damage - you don't want any silly Paragons that don't do damage. And the only way to do that is with five Elementalists because, you know, necromancers, rits, mesmers and rangers don't do damage. Dervishes, Assassins and non-tanking Warriors will just steal aggro and die too fast, and they don't do damage.
And of course the monks need to do power healing. Reducing the damage being taken is the obstank's job, after all.[/sarcasm](in case it wasn't obvious) |
Quote:
Originally Posted by Phineas
get the impression that some PuG players heard that a certain build was good for profession X and therefore insist that it is used, whether they are leading the party or not.
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DarklingKiller
Quote:
Originally Posted by Phineas
I think, since the nerf, that GW has lost a little of its soul.
I stand in ToA now and it just astounds me how rude people are if someone uses the 'U' word and it looks increasingly hard for people to just PuG as they wish. Permas and Terras are all the rage and even if you want to try and play one of those not that many people seem eager to pass on a build they probably swiped from here or wiki in the first place. In my view, it's not a happy place. Same for DoA now. It's void of people and banter. Yet for all of this, there will be several people thinking 'Good, gtfo, noob' for those that want to try to play post-Ursan but have yet to experience playing in such a fashion. PuGs are not a friendly way to learn as failure is not acceptable anymore. Man, I gotta find me a guild... |
JoeKnowMo
Quote:
Originally Posted by Zahr Dalsk
This is what I hear when I play a Paragon in the rare PUG groups that are desperate enough to take a Paragon, even when my 85% damage reduction is what's keeping them alive. And it very much pisses me off, especially when I see the monk cast Orison of Healing or Healing Breeze.
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You should pug with me. It's like being hopped up on prozac.
the_jos
I would to add something I experienced yesterday.
Me and a guildie just started a vanquish and got word that some other player and his friend wanted to do that same vanquish. So we went back to get them.
The moment my guildie pinged his Mo/X bar with Ursan on it one of the two started 'I don't want to play with an ursan'. And I was told to change my hybrid monk bar which was set for that specific area to a ZB bar.
Sure, I'll change my build even if it's less effective. And the rest of the team was not set yet so no way to see what kind of skills would be missing due to the change.
In the end my guildie and me went in with the two of us and some heroes since my guildie didn't want to change his ursan build (which in my opinion is a choice when players don't ask for a specific profession or role when starting the team).
I don't mind changing my builds but what I don't like is people dictating builds.
At least not in a team consisting of 'random' professions, either PUG or teaming with guildies/allies.
If you ask for anyone to join on a vanquish and the first to show is a monk but wants to run ursan you can always try to agree on him changing when several others have joined. It's easy, you asked for someone to team up with, not for a specific profession or role. Else that ursan playing guy/girl would not have joined. For whatever you know (s)he only wants to play smiter which is a valid monk role and you have the same kind of problem.
The same with me and my hybrid monk build.
If there is a full team I or someone with team-build knowledge can determine if my current build needs to be changed according to the skills other players have brought.
If I am the first monk on a 'random' team there is no way to tell if my build is good or bad except when there are clear signs like wrong skill synergy or bad energy management.
There are some exceptions.
I might want to run a very specific team. In that case I will dictate a team build. Bring profession X with build Y, else you don't have to join.
That's the kind of 'elitism' I do understand. At least, in organised teams.
But the kind of elitism I encounter more on the PvE side seems to be a sign of ignorance more then a sign of wanting to run the best team possible.
Me and a guildie just started a vanquish and got word that some other player and his friend wanted to do that same vanquish. So we went back to get them.
The moment my guildie pinged his Mo/X bar with Ursan on it one of the two started 'I don't want to play with an ursan'. And I was told to change my hybrid monk bar which was set for that specific area to a ZB bar.
Sure, I'll change my build even if it's less effective. And the rest of the team was not set yet so no way to see what kind of skills would be missing due to the change.
In the end my guildie and me went in with the two of us and some heroes since my guildie didn't want to change his ursan build (which in my opinion is a choice when players don't ask for a specific profession or role when starting the team).
I don't mind changing my builds but what I don't like is people dictating builds.
At least not in a team consisting of 'random' professions, either PUG or teaming with guildies/allies.
If you ask for anyone to join on a vanquish and the first to show is a monk but wants to run ursan you can always try to agree on him changing when several others have joined. It's easy, you asked for someone to team up with, not for a specific profession or role. Else that ursan playing guy/girl would not have joined. For whatever you know (s)he only wants to play smiter which is a valid monk role and you have the same kind of problem.
The same with me and my hybrid monk build.
If there is a full team I or someone with team-build knowledge can determine if my current build needs to be changed according to the skills other players have brought.
If I am the first monk on a 'random' team there is no way to tell if my build is good or bad except when there are clear signs like wrong skill synergy or bad energy management.
There are some exceptions.
I might want to run a very specific team. In that case I will dictate a team build. Bring profession X with build Y, else you don't have to join.
That's the kind of 'elitism' I do understand. At least, in organised teams.
But the kind of elitism I encounter more on the PvE side seems to be a sign of ignorance more then a sign of wanting to run the best team possible.
cataphract
IMHO, you two brought it upon yourselves. I mean, two monks letting two pugs dictate what build to run and whine about your builds, WTF?
glacialphoenix
Quote:
Originally Posted by cataphract
IMHO, you two brought it upon yourselves. I mean, two monks letting two pugs dictate what build to run and whine about your builds, WTF?
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Some PUGs are going to whine about your build no matter what you do, so the best option is to kick 'em and do it yourself.
Kusandaa
Quote:
Originally Posted by glacialphoenix
He didn't, did he? He said that the two of them did it with heroes. To which I say, good on you.
Some PUGs are going to whine about your build no matter what you do, so the best option is to kick 'em and do it yourself. |
And I agree to that. If people are gonna go nuts over my build and tell me to run something else, give me a decent reason else I'm not switching. Our guild kicked more than one PUG because they wanted another guy kicked for running an uncommon but completely valid build.
It's annoying that mob mentality is present on a game made to avoid it...
Shursh
Quote:
Originally Posted by Zahr Dalsk
This is what I hear when I play a Paragon in the rare PUG groups that are desperate enough to take a Paragon, even when my 85% damage reduction is what's keeping them alive. And it very much pisses me off, especially when I see the monk cast Orison of Healing or Healing Breeze.
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"NOOB MONKZ!" hahahahaha
the_jos
We took heroes indeed and finished easily with a Ursan protection monk and my hybrid.
The thing I find most disappointing is that people forgot how Guild Wars is a game, ment to have some fun and spend some time.
Let's take worst case scenario about me and my guildie vs the two randoms.
They can't really determine the value of my hybrid build (tells me something about you) and the value of the build my guildie uses (it's an odd build indeed but it works).
Since they do trust their builds they could just ask if they could load the heroes to complete the team. Giving them 6 builds and professions which they control. That should be more than enough to finish most vanquishes if the builds of me and my guildie are on par with those of some hench.
Then they asked me to change my build to a 'trusted' build, which I also don't mind doing. That's seven builds they could control.
Meaning they have one build they don't control and they know the build. It's either Ursan when in form or full protection outside form.
I'm always very willing to adapt to what others think is best even if I disagree. I can and will have fun playing ZB as much as my own builds.
Even if it makes things less efficient, I already decided to be less efficient by agreeing to team up with randoms. Some more inefficiency doesn't really matter then...
But someone being stubborn about someone else playing ursan just because it's ursan is just beyond stupid.
The thing I find most disappointing is that people forgot how Guild Wars is a game, ment to have some fun and spend some time.
Let's take worst case scenario about me and my guildie vs the two randoms.
They can't really determine the value of my hybrid build (tells me something about you) and the value of the build my guildie uses (it's an odd build indeed but it works).
Since they do trust their builds they could just ask if they could load the heroes to complete the team. Giving them 6 builds and professions which they control. That should be more than enough to finish most vanquishes if the builds of me and my guildie are on par with those of some hench.
Then they asked me to change my build to a 'trusted' build, which I also don't mind doing. That's seven builds they could control.
Meaning they have one build they don't control and they know the build. It's either Ursan when in form or full protection outside form.
I'm always very willing to adapt to what others think is best even if I disagree. I can and will have fun playing ZB as much as my own builds.
Even if it makes things less efficient, I already decided to be less efficient by agreeing to team up with randoms. Some more inefficiency doesn't really matter then...
But someone being stubborn about someone else playing ursan just because it's ursan is just beyond stupid.
Snow Bunny
I for one find pug mentalities humorous. The FoW build we use (shamelessly stolen from SMS <3<3<3<3) is structured on a Paragon, Assassin, Dervs, and Ritualist.
OH SORRY GUYS FORGOT THEY'RE USELESS.
OH SORRY GUYS FORGOT THEY'RE USELESS.
R.Shayne
I am so glad I have a second account for places like UW and FoW. I still try to PuG in some low level areas just hoping to make friends to replace friends that no longer play but I am sticking with Henchmen / Hero in hard areas, they never try to tell me what build I should be running.
I got a question, am I the only one that has builds / skills that just work for me? HB monk works for me, Word of Healing Monk Works for me, Glimmer Monk does not work for me. I have the same thing with all professions in that some skills work for me and some just feel like I am fighting the skill too much to achieve my goal. I have seen this with other people too, I had one friend that never could get A/Me shadow form echo down but could echo nuke like no one I have ever seen.
What I am wondering is how could someone tell me what to run since they don't know how I play the game. If it is not a farming pug with certain requirements (and even them I may change it) I am taking what I want, that is the one thing I disliked about ursan, I want my build not ANet's build.
I got a question, am I the only one that has builds / skills that just work for me? HB monk works for me, Word of Healing Monk Works for me, Glimmer Monk does not work for me. I have the same thing with all professions in that some skills work for me and some just feel like I am fighting the skill too much to achieve my goal. I have seen this with other people too, I had one friend that never could get A/Me shadow form echo down but could echo nuke like no one I have ever seen.
What I am wondering is how could someone tell me what to run since they don't know how I play the game. If it is not a farming pug with certain requirements (and even them I may change it) I am taking what I want, that is the one thing I disliked about ursan, I want my build not ANet's build.
glacialphoenix
Quote:
Originally Posted by R.Shayne
I got a question, am I the only one that has builds / skills that just work for me? HB monk works for me, Word of Healing Monk Works for me, Glimmer Monk does not work for me.
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the_jos
Quote:
Originally Posted by Snow Bunny
The FoW build we use (shamelessly stolen from SMS <3<3<3<3) is structured on a Paragon, Assassin, Dervs, and Ritualist.
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I've seen some very impressive builds and strategies in the past but those were hardly ever usable outside very organised teams.
Quote:
Originally Posted by R.Shayne
I got a question, am I the only one that has builds / skills that just work for me? HB monk works for me, Word of Healing Monk Works for me, Glimmer Monk does not work for me. I have the same thing with all professions in that some skills work for me and some just feel like I am fighting the skill too much to achieve my goal. I have seen this with other people too, I had one friend that never could get A/Me shadow form echo down but could echo nuke like no one I have ever seen.
What I am wondering is how could someone tell me what to run since they don't know how I play the game. If it is not a farming pug with certain requirements (and even them I may change it) I am taking what I want, that is the one thing I disliked about ursan, I want my build not ANet's build. |
First, are there builds/skills that work just for you?
I doubt that.
Part of it is related to the skills. Some are just better than others in 'generic' builds. Second is how often you play certain builds and skills.
For example, I run two or three monk builds with slight variations most of the time. Recently I added a new build and it took me a while to get used to.
I still don't feel 100% comfortable with it.
Another example, I've played mesmer for ages.
There are (were, have not looked at the recent updates yet) only a few very efficient pure mesmer builds around for PvE.
Then there are a lot of fair builds but not enough reason to wait for a mesmer and not ask some other profession in the team.
I can play a lot of different builds but due to game mechanics those just don't do the job so well as my main builds. Or depend on a specific team build.
The second, how could I tell you what to run?
Well, that depends. If I organize the team I try to keep track of the kind of skills that are added to the team. If there are a few vital ones that are missing and your profession has one of those I might ask you to change build.
Second, it might be that I know the profession better than you do.
Won't happen that often, but it can. Again I might ask to change a skill or even the complete build.
However, in both situations you will get the reason for the change and I'm even willing to argue about it.
That's the situation a guildie of mine encountered a while ago.
She teamed up with someone who asked her to run a warder. And she mainly played fire nuker, so she didn't feel comfortable with it.
However, the guy convinced her and she played the warder build he gave her. And now she knows the value of such a build in specific situations, something she might have never learned when she had only played her favorite role, nuker.
Snow Bunny
Quote:
Originally Posted by the_jos
But would that be a team build a PUG could run?
I've seen some very impressive builds and strategies in the past but those were hardly ever usable outside very organised teams. |
It's a specialized build, but a pug should be able to run it without much difficulty.
Abedeus
Quote:
It's a specialized build, but a pug should be able to run it without much difficulty. |
But you are forgetting that 99,99995% of PuG monks are tards that are too dumb to use viable hero builds so they need other Playing under (effects of) Grass so their craptastic build doesn't seem that bad compared to theirs. And that all pugs are stupider than 5 month old monkey on acid, with many mental defects, throwing around his own excrements. Rly.
glacialphoenix
Quote:
Second, it might be that I know the profession better than you do. Won't happen that often, but it can. Again I might ask to change a skill or even the complete build. However, in both situations you will get the reason for the change and I'm even willing to argue about it. |
DarkGanni
Gentlemen Let the show begin.....
If you think you have seen it all^
There's still more:
And above^we have the typical "know it all" player you meet in ToA everyday.
Many other horrible things I saw in that group but will avoid them.
I suggested the necro to take enfeebling blood and use it on melees and rangers but the arrogant necro replied with: Insidious parasite works better.
Seeing the eles with meteor shower, advised them to not use it on melees as they easily flee (like talking to a wall).
The warrior as usual goes Obby flesh, not much to say as these are useless.
Monks are still brainwashed with Life bond and life barrier in fow and some of them cast it only when a player is taking damage.
If you think you have seen it all^
There's still more:
And above^we have the typical "know it all" player you meet in ToA everyday.
Many other horrible things I saw in that group but will avoid them.
I suggested the necro to take enfeebling blood and use it on melees and rangers but the arrogant necro replied with: Insidious parasite works better.
Seeing the eles with meteor shower, advised them to not use it on melees as they easily flee (like talking to a wall).
The warrior as usual goes Obby flesh, not much to say as these are useless.
Monks are still brainwashed with Life bond and life barrier in fow and some of them cast it only when a player is taking damage.
JONO51
Quote:
Originally Posted by DarkGanni
snip :P
|
(And btw I did a clear with that Rotunda guy and they ran off to random places, went afk without warning, never fought, just hung back waiting for someone to die and triggered the Overlords in burning forest while we were still clearing the hydra's almost causing a wipe. Amazingly, he said that he saved us a lot of time.)
Abedeus
Nice screenshot Ganni. Good to see I'm faster with 6 heroes (no tank'n'spank or minion master - I know, stupid) than PuG in 8 players.
BTW: You forgot to delete Ranger's name from skillbar screenshot.
BTW: You forgot to delete Ranger's name from skillbar screenshot.
Snow Bunny
Ganni, you and I can heroway it tonight. <2 hrs I promiseeee
Trub
Quote:
Originally Posted by Snow Bunny
Ganni, you and I can heroway it tonight. <2 hrs I promiseeee
|
Take a Bow Rit for good luck!!(and comic relief)...
oh, yeah...elitist...temples...worshiping..blah,blah.
keep it up folks.