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Originally Posted by poasiods
What commonly occurring elements of fantasy/mmorpg/asia/africa/evil god were you expecting to see in Guild Wars which didn't end up being in the game?
I realized sometime ago that Guild Wars didn't have a wizard with beard and pointy hat. I suppose Master Togo comes closest looking that way, but he is certainly lacking the hat element. Certainly different from other fantasies such as Lord of the Rings, where you have many bearded wizards with different colored robes running around everywhere.
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And? what? Why we need all this child molesters wizards with beard and pointy hat running around?
Quote:
Originally Posted by poasiods
Elephants in Africa. I mean, it's Africaaaa!
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Cracked Mesa eat all Elephants...
Quote:
Originally Posted by poasiods
Elves. Dwarves > Elves? Surely, giving human characters pointy ear would be easier than creating a badly proportioned bearded men.
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Elves = bad game.
ewoks = bad movie.
ewoks + elves = asura
go to hell with elves and ewoks
Quote:
Originally Posted by poasiods
Ground-targetting AoE spells. In most games, per say, if you were casting Meteor Shower, you could just selected a patch of ground and cast over there even if no one was around. I was a bit surprised that Anet required AoE spells to require a target. (AoE, not PBAoE)
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No place for Ground-targetting AoE spells.
Quote:
Originally Posted by poasiods
Potions. I prefer not having them available though.
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Agree with you.
Nothing personal poasiods, i only disagree with some of your points, make funny in another and agree with other..
What i want and dont see in GW? a pet running around and grabing my drops from ground (for sure... only asigned drops from noobs drops...).
Great RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing huge impressive bosses you need 1 hour to kill.
Monthly invasions from charrs, scales, tengu, summits in some places of world with unique bosses. I think its easy to implement and better double greens weekends.
Special monthly missions...
Sorry my weak english.