Solving the Problem of Synching in Random Arena

draugr

Academy Page

Join Date: Nov 2005

Go ahead and ignore the fact I've stated a couple times that RA is one of the most populated areas of GW. The "who cares" attitude should be restated, "I don't care." I could go through and troll every thread on this forum with "who cares..." and would still be nothing but a spamming troll.

To the guy who says that it's only because of the special weekend, yes, that's why I posted when I did, um so what? it has been bothering me for well over 2 years, so nice try at discrediting the topic as "noobish." It's a legitimate issue. I have a hunch that some of the defenders of the status quo in this thread are in guilds that do some synching and are looking for any out to justify the cheating.

It's ironic that people playing literally the "Walmart" of online games could posture as much as some of the GW elitists (oxymoronic) on these forums... guess that's the internet for ya.

X89

X89

Frost Gate Guardian

Join Date: Apr 2006

Vancouver, WA

[iBoT]

Mo/A

Quote:
Originally Posted by draugr
To the guy who says that it's only because of the special weekend, yes, that's why I posted when I did, um so what? it has been bothering me for well over 2 years, so nice try at discrediting the topic as "noobish." It's a legitimate issue.
Wow it's bothered you for two years and you now post a thread about it, or if this is your second or third thread please direct me to them. I spent around three hours in random arenas today. I probably played against 10-15 teams that had synced players. The funny part about it, it didn't bother me at all. Sure I won a few of those matches and lost a few, but still that feeling of wanting to post a thread about it didn't come close to entering my mind.

It's been stated about three times in this thread, it's random arenas who cares. Guess what that statement is still valid, as well as the fact that it's a double weekend. On average random arenas has about four American districts most of them half full, International districts have two districts that are about half full. This weekend alone there are 7 American districts and two full International districts. You can do the math if you want, but considering the number of districts and people per district has doubled, a greater chance of seeing people synced is also doubled. In the end get over it, if you really want to change anything send an open letter to Anet to address the issue, or go to one of the higher ups talk pages on wiki and post a complaint. Coming here isn't going to solve anything, especially when it's about random arenas, as we all know, nobody cares about random arenas.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by holymasamune
Who really cares?
My care level is actually pretty low, considering I'm not a serious PvPer, but I did see a team of three guildies in RA on Friday, so it's certainly an issue that's exploited, and this seems like an easy fix.

We won, anyways. <3 [Wail of [email protected]] (Turns out they didn't change WoD to have the right description.)

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

If it's supposed to be random and it's not completely random, then they should change the name (Synchronizing Arenas!) or change the teaming system.

Easy as a pie.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

how to approach this:

1) Random Arena should be shutdown temporary to prevent further exploit.
2) Reopen when Arena Net can come up with a better way to prevent players from synching/cheating.

I've collected many Syncher's screenshot, but unfortunately, can only find one at this time, I'll posting them when I find them.

Since Arena Net does't listen (becasue you've not express any concern, in recent update nor did you express any concern anywhere I have to assume you don't listen) to your players or you are lazy to think of how to make it better, or you simply just don't care that the players who really want to Play in Random Arena WITH RANDOM TEAMMATES are being exploited by cheaters I suggest this for you.

I remember saying it somewhere, I am now making it an official suggestion thread.

Everytime a player click the enter battle button in Random Arena, this player and all players across all server who have click the enter battle Button will be put into a pool, they will then be selected to form a party of 4 from this jumble up pool of players, taking into consideration not teaming up players who have the same guild, same alliance tag.

This will lower the chances of a successful sync, if the synching success rate is extremely low, it will deter cheaters from doing it as it takes up too much time.

What are the odds to get 4 players from the same guild in Random Arena if not for cheating/synching?

I removed the picture as it is not nice to use just one group as example when thousand of people do it.

Edit:
in light of new evidence from a willing participant
Quote:
Originally Posted by Zidane Ortef
snipped
The Seq. for syncing is

Count down on Vent. 3,2,1 Enter battle button, Timer starts Cancel on 0:03 and Enter Battle again, and hope that you got in the list as a four and not split its all still random.

snipped
beside putting players into a pool before selection, start banning all players who cancel battle at 0:03 after clicking Enter Battle in Random Arena.

second edit:
Arena Net: read and know the amount of players who admitted to synching, and know you have a problem. Please do something about it.

ALF71BE

ALF71BE

Jungle Guide

Join Date: Jan 2008

In your fridge, stealing your pickles. for mah subway

R/

Wait, what? How you synch? DO WANT.

Meh I like RA for the lulz. Wether or not other cheat on it makes it even more funnier.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

i would not know that ALF71BE, as I do not sync, but I am thinking you go 3, 2, 1, and you click the button or whatever until you end up with your cheater friends.

I do love Random Arena, its SUPPOSE to be funny, fun to play and relax, its a game you know, a fun game, but everytime a sync group kills your group, it lower the lol and fun in the game. that happen for a row of 5 games and I don't even want to play anymore ... and you think thats funny? how please explain?

its not like you cannot team up with your guildies to play, you can its called team arena. TEAM ARENA. TEAM ARENA ???

so you think making other players play experience not fun for them is funny?

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

About sync entering: the algorithm is most likely a FIFO pipe so that once you hit enter you are put into a queue and every time a match starts people are grouped into teams of four starting from the current head of the queue and going through the queue in order as far as necessary. It is also quite probable that every server has its own queue that it uses preferentially (or possibly even one queue for every language preference - synchers try to exploit this by switching their language setting to bork or something else that is unlikely to be used by other players in the queue), and only if there are several queues short of the required 4 players then these 'scraps' are put together. Your chances at getting in the same team as your mate depend on how close you are in the queue and thus sync entering.

Randomizing the queues before each grouping would solve synch entering at the expense of increased server-to-server traffic. Also in a randomized queue your waiting time might be much longer than in an ordered one, since there's a possibility of having bad luck and ending up at the tail of the queue several times in a row.

Rakim B

Frost Gate Guardian

Join Date: Jun 2008

Mo/

If you're chinese and you and 4 guildies play in chinese districts and there happens to be know one else there would it count as syncing or pure chance?

RedStar

RedStar

Wilds Pathfinder

Join Date: Jul 2007

_____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")

[Bomb]

E/

If that's the way to sync, then it fails...a lot of time (unless they changed it) because, like 2 years ago + we tried to see if it was possible to sync and we never ended in the same team (except 2 or 3 times...).

Anyway, RA stopped being funny when most of the people there had the exact same build and yelled at you for not having the build that every other monk or mesmer had...

Also, when you are in a big alliance your are going to end up on the same team as someone from your alliance some day (ie : when I was in the XoO, I ran across a lot of them in RA).

Don't forget : people always find a way. If they cannot sync while being in the same alliance, they'll just temporarily leave it when they'd want to sync.

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

Quote:
Originally Posted by Rakim B
If you're chinese and you and 4 guildies play in chinese districts and there happens to be know one else there would it count as syncing or pure chance?
Based on how the algorithm probably works, if you and your mates are the only ones trying to get into RA from the server you are on, you don't have to have any malicious intent and still end up in the same team just because there are no other choices for first tier grouping.

uzumaki

uzumaki

Desert Nomad

Join Date: Aug 2005

GW

Me/

RA IS SRS BSNS! I seriouly couldn't care if people synced but i'll admit it's pretty annoying to lose to a sync group after consecutive wins nevertheless i do think they should make it harder for people to sync because it's not staying true to the name RANDOM arena. It's a cheap exploit so bad players can farm glad points and a fix would be nice.

MOAR syncing and 24/7 glad point farming in RA PLZ ur g7+ ra farmed title is worthless

RedStar

RedStar

Wilds Pathfinder

Join Date: Jul 2007

_____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")

[Bomb]

E/

Well with the glad points system I think that they farm balth faction instead unless they continue in TA and win (which I highly doubt).

What I like a lot in RA is when you beat a team who synched xD.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Reminder: This thread is to discuss: "Solving the Problem of Synching in Random Arena"

Please keep all talk of private messages, and what people may or may not have done out of here, as well as discussing other Guilds' tendencies.

MetalMan

Krytan Explorer

Join Date: Apr 2007

Some Guild.

W/Mo

This is RA... yeah, alright, syncing kind of exploits thing but theres only a 50/50 chance it'll actually work.
People know how to do it but its not as easy as it is in theory.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Sorry Celestial Beaver, I don't use PM that often, so wasn't thinking at all. Won't do it again.

Quote:
Originally Posted by MetalMan
This is RA... yeah, alright, syncing kind of exploits thing but theres only a 50/50 chance it'll actually work.
People know how to do it but its not as easy as it is in theory.
That is hardly the point, the point is Arena Net Made A Mistake and it has to be look into and taken care of.

Quote:
Originally Posted by uzumaki
RA IS SRS BSNS!
care to explain that? thanks.

Thank you very much uzumaki. I should learn more short hand!

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

After meeting one sync team I do not do RA anymore. I will not play with cheaters. I think your solution is good. If those guys want to play in a team they should try Team Arenas. Those were designed for that.

uzumaki

uzumaki

Desert Nomad

Join Date: Aug 2005

GW

Me/

Quote:
Originally Posted by pumpkin pie
care to explain that? thanks.
Sure. Random Arena is serious business.

~ oh and it seems that the grouping system for RA is server/district specific so syncers will go to empty districts. Making the grouping "pool" universal would help but im pretty sure this would involve some lag issues too. Either way it doesn't make a difference to me if it's fixed or not because ra isnt srs bsns =/

phan

phan

Wilds Pathfinder

Join Date: Nov 2006

phantasmagoria

Lol and you thought my thread was ridiculous xD


Btw ; whats wrong with syncing .. ok easy glad title .. but a title is a title lol doesn't mean anything xD Ta is to unactive etc ; if you wanna do something with 3 guildies .. You sync ra ? Why ta meta sucks :/ and its quicker & easier .

jimme

jimme

Lion's Arch Merchant

Join Date: Jan 2007

Netherlands

Mo/

I hate it when you go to RA and your opponents are all in the same guild, but when only 2 ppl are from the same guild, I can live with it.

But yes, they should find something against syncing.
I wouldn't know how.. unless they want to make guilds unable to party with each other, but yes.. ppl will just leave the guild temp. to do that I guess.

deya

Frost Gate Guardian

Join Date: Apr 2006

Lamers ultimate Majority

Mo/

Who gives a shit tbh? People who can't compete in Team Arenas (read VERY bad people) "cheat" in a place which really doesn't matter at all. 99% RA teams are bunch of bad players with bad skillsetups together. If you NEED to win things @ RA just run some cookiecutter antimelee hex setup and you should be sorted, it's not that hard really..

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Meh.
Just don't touch Aspy.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

People, this is not about winning in RA, come on. seriously.

Theres a flaw in the game, a loop hole, and exploit, while it doesn't matter, it has lately been a pain in the nether region. why you ask if its not about winning.

try this:
1) click enter
2) suddenly one of your team mate rush into the foe gets kill
3) you res
4) they stand there
5) silent
6) you fight
7) said team mate rush into the foe and gets kill again.
8) another team mate res them
9) insults starts coming out from this person.

Scenario 2) alliance conversation
player A) I love Sync RA, I like killing noob!

Scenario 3)
player a) whats everyone doing?
player b) sync RA

Scenario 4)
player a to player b on RA island: hey player B wanna sync?
Player b to player a on RA island: yeah, sure.

Scenario 5)
3 other players at start of RA battle: hey xx (me) /resign please.
me: why?
other players: just resign you noob
me: yeah, sure, so you can sync? (sarcasm)

want me to go on?

Zidane Ortef

Zidane Ortef

Site Contributor

Join Date: Dec 2006

Martinsburg, WV

Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]

W/

Syncing is relatively easy but it should not be considered cheating because there is always that chance that it doesn't work I would say roughly 4/10 sync team actually sync.

The Seq. for syncing is

Count down on Vent. 3,2,1 Enter battle button, Timer starts Cancel on 0:03 and Enter Battle again, and hope that you got in the list as a four and not split its all still random.

Really this thread is about solving sync problems but more a QQ because hes lost to a few sync groups.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Quote:
Originally Posted by Zidane Ortef
Syncing is relatively easy but it should not be considered cheating because there is always that chance that it doesn't work I would say roughly 4/10 sync team actually sync.

The Seq. for syncing is

Count down on Vent. 3,2,1 Enter battle button, Timer starts Cancel on 0:03 and Enter Battle again, and hope that you got in the list as a four and not split its all still random.

Really this thread is about solving sync problems but more a QQ because hes lost to a few sync groups.
I don't go to RA anymore, can't you tell?

See what you just prove?
1) you prove players do Cheat by using vent and countdown to sync
2) when player cannot get into the sync group they wanted, they cause trouble for the rest of the players who DO NOT CHEAT.

Zidane Ortef

Zidane Ortef

Site Contributor

Join Date: Dec 2006

Martinsburg, WV

Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]

W/

Quote:
Originally Posted by pumpkin pie
I don't go to RA anymore, can't you tell?

See what you just prove? when player cannot get into the sync group they wanted, they cause trouble for the rest of the players who DO NOT CHEAT.
Ok you don't RA anymore that is your choice.
So after you win 10 RA battles in a row you move to TA well your a random team vs a well organized team. That my friend should be the part removed as for syncing again. ITS NOT A SURE THING YOU WILL SYNC. IE. RANDOM-Statistics. of or characterizing a process of selection in which each item of a set has an equal probability of being chosen.

4players=set
all 4 players have the same probability to be chosen.



RA seems pretty random to me.

As for causing trouble. Me and all my guildmates have ethics and still try and get the most out of the team. You can't change people only make them better players.

Vent is cheating lol. Dude seriously get a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing life and just /uninstall GW just because your guild sucks balls and can't afford a vent server or you just cant afford a mic to talk with.


OH and BTW typing in 3,2,1 in chat is the same thing as talking on vent chose what you prefer.

Again as I said in my OP Epic QQ thread cuz he cant win.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

1) Sync is a cheat for your information, the report system was implemented when Random Arena's synchers got out of hand at one point. If Arena net has bother to prevent that the first time, that means Synching is not an okay thing in Arena Net's view, hence Cheating.

I usually could get to 10 wins when the report system were still new and all 4 team mates would have an agreement at around 9 wins, informing each other they are out next. now you want to get to 2 wins before some syncher spoil your fun lol, guess what, its not gonna happen unless Arena Net do something about synching.

I don't care what your calculation or argument is regarding how you sync or how hard it is for you to get your synching friends, I want it to be harder, best still, impossible to sync.

Synchers took out a part of my Guild Wars game. you think that's fair?

note: reason why its hard to get to the next game after winning the first one, because one of the team mate wants to sync, they left after completing the first match, on rage one more left, then second one, leaving me, so you wait and then who do you get as opponent? syncher team?

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

How about programming the selector not to accept more than 2 people with the same guild tags? (Not that it would not stop aligned guilds from syncing but may slow down others) RA only groups

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Judging by the description you're assigned to teams based on when you clicked enter. That's obviously a bad idea and open to synch abuse. Anet could add a short delay after the timer in which all players were randomized and THEN assigned to team. The only way to get all four players on the same team then would be sheer stupid luck.

Doesn't seem difficult to fix, but then again I didn't think that sorting the list of beetle-racing winners would be difficult either.

deya

Frost Gate Guardian

Join Date: Apr 2006

Lamers ultimate Majority

Mo/

If you can't fight them, join them.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

If syncing had an 80% chance or so of actually getting everyone on a team that you'd want, I'd consider it an issue. The fact of the matter is that even if you do the "3, 2, 1, sync, cancel + enter on 0:03" method, you're still not guaranteed to get a totally synced team.

Also, I'm sure that the ratio of people that don't sync to those that do is so huge that this isn't really a problem.

If ANet fixed it, that'd be great, but it's not something I'd deem necessary.

jimme

jimme

Lion's Arch Merchant

Join Date: Jan 2007

Netherlands

Mo/

Òr Anet could just put an announcement on the login-screen that you can get banned for it ? Worked on the trade channel thingy

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

Removing Glad points from RA, or atleast returning Ra to the 10 wins for 1 Glad point way SHOULD make TA a more Viable option.

Of course this won't ever happen. The whole reason the Glad title was changed in the first place was for the Devs that were trying to get their Glad 3 for the HoM and found it took too long via RA so the change was made.

The title DID NOT mak TA more appealing like they said it would (but since this was not the reason for the change who cares right?) To solve RA the Devs need to Fix TA first, balance skills that are OP there and give people a FAR great reason to TA over RA.

shoogi

Krytan Explorer

Join Date: Jun 2007

Ray

a. no, syncing is NOT cheating since it doesn't violate any part of the EULA. How is pressing Enter together considered cheating? You can say it's unfair but it's definitely legitimate.

b. the success rate of syncing is pretty small so it's not a problem.

c. syncing already got fixed with the dishonor system. The problem with syncing isn't that people get lucky in 20% times and get teamed together, it was when people kept leaving teams until they got a successful sync.

Honestly, there is nothing wrong with syncing. There is nothing wrong with the gladiator title. Actually RA is the only form of PvP that is completely fine as it is. Dishonor system saved it, before it was implemented it was indeed unplayable but now it's good. The only fix I can think of is making leaving possible after half of the match or so. The situation where everyone is dead except two wammos that can't kill each other with 5 minutes left in the match is irritating.

Zidane Ortef

Zidane Ortef

Site Contributor

Join Date: Dec 2006

Martinsburg, WV

Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]

W/

Quote:
Originally Posted by Painbringer
How about programming the selector not to accept more than 2 people with the same guild tags? (Not that it would not stop aligned guilds from syncing but may slow down others) RA only groups
Do you even read what you type. Adding a selector to not select two of the same Guild Tags. The Key here is R A N D O M. By adding variables it is no longer Random Arenas.

Quote:
Originally Posted by pumpkin pie
beside putting players into a pool before selection, start banning all players who cancel battle at 0:03 after clicking Enter Battle in Random Arena.
Think before you add.

Banning people for canceling at 0:03.

1. Say its raining hard and my internet gets wiped on 0:03 tech. canceling me from RA. I deserve a Ban for someone or something wiping out a line.
2. Something happens in the house so I cancel at 0:03 so that I'm not declared a leecher as I complete what I canceled the timer for.
3.So I will get bad if I cancel at 0:03, "Ok, everyone today we cancel at 0:02."
4. /epicphail
5. ???
6. Get Paid.


It also amazes me Pumpkin that you have yet to mention AB is have 3 synced guild/ally teams in AB cheating to you as well the odds are even less in AB than in RA but it happens out of luck.

So your case is Cheating=Luck

That guy sucked in that Underworld run but look he got a Q9 Eternal Blade he must be cheating.
Wow, that was a synced RA group how lucky, PP Stupid Cheaters. Lol.

I'm sry PP but your case fails.

The honor system was put in place to stop leechers, leavers, and trash talkers.

You can't Stop Dumbass. RA is full of stupid people with stupid builds that fail to have some stupid fun. You don't like RA don't play it.

Continue the complain about the game you might aswell just up and quit and find something else to entertain yourself with.

After all this is just the INTERNET.

Raul the Rampant

Raul the Rampant

Academy Page

Join Date: Aug 2008

Wisconsin

[LaiD]

R/

I personally find sync teams somewhat annoying, but not enough that I would advocate taking action against them. People will find a way regardless... if you don't let guild tags match up on the same team people will just use their friends list to find people... sorting it out so people can't be on teams together if they are on each others friends list just won't happen. Taking action against people who cancel the timer at a given point (or even a particular range) would just end up punishing more random people for doing things other than syncing, causing way more problems that it solves. Banning vent? Oh, man, the QQ threads on here from the HAers and GVGers would totally be worth it, but even so it's not realistic.

The argument seems to imply that it's not possible to win (get glad point streaks) as a team of all randoms with all the sync teams out there; instead it makes RA a glad point farm for the synced teams. But synced teams face other synced teams, too, meaning they also end each others' streaks. Maybe 1 out of every 5 sync teams actually gets to 5 wins without having to beat one or more rival sync teams. In the end they're not much better off than the random ones.

Do I think syncing violates the spirit of RA? Absolutely. Do I think it's a cheat or exploit? No, as there is nothing in the EULA or anything that prohibits it. Deal with it or move on to something else.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by Zidane Ortef
Do you even read what you type. Adding a selector to not select two of the same Guild Tags. The Key here is R A N D O M. By adding variables it is no longer Random Arenas.

So then why if I go to the Shrivepeaks kill a trolls over and over I do not get a random drop of an ecto? Random on a video game is based off a preassigned criteria pool made by the programmers it will never truly be variables free.

I understand what you mean its not true random, but this is happening and measures should be taken to stop it. Not saying my idea is the answer it was just an idea.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

anet doesn't care about what the players want
that's why good suggestions aren't put in the game
they just give us a stupid derv hero nobody's gonna use

MetalMan

Krytan Explorer

Join Date: Apr 2007

Some Guild.

W/Mo

I know my post was hardly the point but as people have said:

This is hardly illegitamate. If you don't like it, don't do it.

Wow, so it makes winning RA a bit easier. But... how many times does it actually work?

Stop going /QQ because people got lucky and got into the same team and it makes beating Johnny Mending and Doctor Dolyaksignet in RA harder.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by uzumaki
RA IS SRS BSNS!
I would fire back with a resounding "NARUTO IS SRS BSNS!", but I feel that would be below me, and far above your most likely 12 year old self.

On topic: Yes, it's a problem that needs to be solved, because it takes the "Random" out of "Random Arenas". Maybe a simple change like "If 3 or 4 people on an RA team are assigned to the same team and are in the same guild/alliance, then teleport to Team Arenas."

Quote:
Originally Posted by MetalMan
Wow, so it makes winning RA a bit easier. But... how many times does it actually work?
I'll be the first to admit, I've abused RA with guildies and friends and such, and it really only fails if we try to put 4 people in the same team, where 3 will get on the same team and 1 person will be against us, but, if we try 3 or 2 people to sync, I've never seen it not work.

Also, if I ever do RA by myself, about 75% of the time I press Tab during a match, I'll see 3 or 4 people on the other team with the same guild tag, so it's a pretty prominent problem.