Update - Thursday October 9

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Lest121
Lest121
Wilds Pathfinder
#1
http://www.guildwars.com/support/gameupdates/

Updated Zaishen Rewards

* Updated the Zaishen Chest drops to replace the Macabre Tonic with a new tonic for the month of October. More information on Zaishen Rewards can be found here.

Automated Tournaments

* Updated Automated Tournament map rotations.

Guild Battle Changes

* The number and placement of NPCs have been changed in all Guild Halls.
* Removed Cyclone Axe from the Guild Lord.

Skill Updates

For more information on these changes, please see the Developer Updates page.
PvE and PvP

Assassin

* Hidden Caltrops: reduced hex duration to 1..10 seconds; reduced Crippled duration to 1..15 seconds.

Elementalist

* Immolate: increased damage to 20..75.
* Meteor: reduced casting time to 2 seconds.

Mesmer

* Lyssa's Aura: increased Energy regeneration to 0..5.

Ranger

* Burning Arrow: increased Burning duration to 1..7 seconds.
* Incendiary Arrows: increased recharge to 5 seconds.
* Melandru's Shot: reduced recharge to 8 seconds.

Warrior

* Backbreaker: functionality changed to: "Deals +1..20 damage. Causes knock-down (2..4 seconds)."

PvP Changes

Warrior

* "For Great Justice!": reduced duration to 8 seconds.

Open Travel: Territory and District UI Changes

* This is the final update to language districts.
* In this update, restrictions to Japanese language districts will be removed and players of all language districts will be able to travel back and forth without restrictions.

Bug Fixes

* Fixed a sound issue which may be affecting some specific on-board audio chipsets.
* Fixed a bug that caused some high-end weapons to be created without an inscription slot if they had the Deathbane property.
* Fixed a bug in the Nightfall quest "Last of the Breed" that could cause Mirza Veldrunner to take more Giant Tusks from the player than the quest required.
* Fixed a bug that could cause Unyielding Aura to fail to resurrect a dead ally in range if other dead allies were out of range.
* Fixed a bug that caused Muddy Terrain to occasionally not affect Dark Escape.
* Fixed a bug that allowed a group to register for a Guild-versus-Guild Automated Tournament without an officer from the group leader's guild.
* Fixed a bug that could occasionally cause the Spear of Archemorous to duplicate itself.
* Fixed a bug that caused Stout-Hearted to not display the damage it deals.
* Fixed a bug that could cause players to have two elite skills while riding a Junundu Wurm.
* Fixed a bug that caused the /zaishen and /rank emotes to not play if the user was running, but still set their cooldown timer.
* Fixed a bug in the Underworld quest "The Four Horsemen" that sometimes caused horsemen's deaths to not be counted for quest completion.
* Fixed a bug that caused Heroes to occasionally start casting and canceling skills repeatedly when their target was moving away from their position.
* Fixed a bug that sometimes caused Leah Stone to disappear before reaching her final resting place.

Miscellaneous

* Xunlai Tournament Agents now offer prizes for the August tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
* When any of these skills complete, the target will now resurrect quicker: Rebirth, Sunspear Rebirth Signet, and dismissal of Unyielding Aura.
* Tormented Weapons can now be placed in the Hall of Monuments.
* Removed Iron Mist from Gadd.
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
p
placebo overdose
Wilds Pathfinder
#2
Quote:
Originally Posted by underverse_ninja View Post
* Removed Iron Mist from Gadd.
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
thank the almighty anet gods for they have blessed us today
g
germanturkey
Krytan Explorer
#3
phew, no hfff nerf.

and i thought for a second "for great justice" was a pve update. good thing it wasn't.
Airstu
Airstu
Academy Page
#4
and backbreaker sins go the way of the dodo
sindex
sindex
Wilds Pathfinder
#5
Quote:
Originally Posted by underverse_ninja View Post
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
Wow talk about a long time before fixing this problem. Here I thought it was doomed to be bugged forever.
kvndoom
kvndoom
Forge Runner
#6
2 second cast on Meteor. Finally, Guild Wars achieves total game balance.

Izzy, I underestimated you all this time.
Kerwyn Nasilan
Kerwyn Nasilan
Forge Runner
#7
LEAH STONE Faster! Epic Lol

About 3 years to late, and haha at BB sin,
w
wanmoke
Frost Gate Guardian
#8
Quote:
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
And here a few days ago my guildie was complaining about how slow she was moving. All I can say is I LOLed.
SilentWhistle
SilentWhistle
Frost Gate Guardian
#9
Yea...so the tourny guy was like, 1 mintue till you get your points, I was like, aw my gawd woot!, then he was like, If you haven't signed up yet, you can go to the site, then I was like wow, didn't this happen last month to?
Then he was like, haha I RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing own you!

FAIL FAIL FAIL FAIL FAIL
Mourne
Mourne
Wilds Pathfinder
#10
Quote:
Originally Posted by Airstu View Post
and backbreaker sins go the way of the dodo
Couldn't have come sooner imo. Broken build is broken.
naughteblonde
naughteblonde
Frost Gate Guardian
#11
Quote:
Originally Posted by underverse_ninja View Post

* Fixed a bug that caused some high-end weapons to be created without an inscription slot if they had the Deathbane property.
* Removed Iron Mist from Gadd.
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
Yes yes yes!
Sephiroth Istari
Sephiroth Istari
Lion's Arch Merchant
#12
Thanks a ton for fixing Leah Stone.
DarkGanni
DarkGanni
Forge Runner
#13
* Fixed a bug that caused some high-end weapons to be created without an inscription slot if they had the Deathbane property.

* Fixed a bug in the Underworld quest "The Four Horsemen" that sometimes caused horsemen's deaths to not be counted for quest completion.

^^ Veryyyy gud news. Me likes this update
Airstu
Airstu
Academy Page
#14
Will have to test the new rebirth in the Deep to see if you can still overpopulate the rooms.
Shayne Hawke
Shayne Hawke
Departed from Tyria
#15
Seems like it'll only be a matter of time before Assassins become absolutely useless in relation to what they were meant to be. Whether or not that's a good thing is up for debate, but I just think it's stupid that Assassin's continue to be nerfed. This is more directed at the BB nerf than Hidden Caltrops.

Lots of good bug fixes there, and it's about time Japanese districts were added to the mix.

Now we just have to wait for the super-hyped title update next month.
Darkobra
Darkobra
Forge Runner
#16
I might actually do the hard mode version of Abaddon's Mouth, now. Main reason I didn't do it was because I didn't feel like wasting an hour on just that section.
upier
upier
Grotto Attendant
#17
Quote:
* Mesmer
* Lyssa's Aura: increased Energy regeneration to 0..5.
Lyssa's Aura required a hefty 14-point Inspiration Magic investment to get 4 Energy regeneration, which is unrealistic on most builds. We increased the Energy regeneration by 1, which in turn lowers the attribute requirement to make this skill useful.
Hi, my name is Assassin's Promise.
You lose.
KartMan
KartMan
Wilds Pathfinder
#18
bb nerfed but bb sin still works
ALF71BE
ALF71BE
Jungle Guide
#19
Good job ANet.

Now you owe me two months of predictions.
upier
upier
Grotto Attendant
#20
Quote:
Originally Posted by Shuuda View Post
Hi, my name is "Assassin's Promise sucks hardcore in PvP".
So you are saying that LA is godly in PvP?