http://www.guildwars.com/support/gameupdates/
Updated Zaishen Rewards
* Updated the Zaishen Chest drops to replace the Macabre Tonic with a new tonic for the month of October. More information on Zaishen Rewards can be found here.
Automated Tournaments
* Updated Automated Tournament map rotations.
Guild Battle Changes
* The number and placement of NPCs have been changed in all Guild Halls.
* Removed Cyclone Axe from the Guild Lord.
Skill Updates
For more information on these changes, please see the Developer Updates page.
PvE and PvP
Assassin
* Hidden Caltrops: reduced hex duration to 1..10 seconds; reduced Crippled duration to 1..15 seconds.
Elementalist
* Immolate: increased damage to 20..75.
* Meteor: reduced casting time to 2 seconds.
Mesmer
* Lyssa's Aura: increased Energy regeneration to 0..5.
Ranger
* Burning Arrow: increased Burning duration to 1..7 seconds.
* Incendiary Arrows: increased recharge to 5 seconds.
* Melandru's Shot: reduced recharge to 8 seconds.
Warrior
* Backbreaker: functionality changed to: "Deals +1..20 damage. Causes knock-down (2..4 seconds)."
PvP Changes
Warrior
* "For Great Justice!": reduced duration to 8 seconds.
Open Travel: Territory and District UI Changes
* This is the final update to language districts.
* In this update, restrictions to Japanese language districts will be removed and players of all language districts will be able to travel back and forth without restrictions.
Bug Fixes
* Fixed a sound issue which may be affecting some specific on-board audio chipsets.
* Fixed a bug that caused some high-end weapons to be created without an inscription slot if they had the Deathbane property.
* Fixed a bug in the Nightfall quest "Last of the Breed" that could cause Mirza Veldrunner to take more Giant Tusks from the player than the quest required.
* Fixed a bug that could cause Unyielding Aura to fail to resurrect a dead ally in range if other dead allies were out of range.
* Fixed a bug that caused Muddy Terrain to occasionally not affect Dark Escape.
* Fixed a bug that allowed a group to register for a Guild-versus-Guild Automated Tournament without an officer from the group leader's guild.
* Fixed a bug that could occasionally cause the Spear of Archemorous to duplicate itself.
* Fixed a bug that caused Stout-Hearted to not display the damage it deals.
* Fixed a bug that could cause players to have two elite skills while riding a Junundu Wurm.
* Fixed a bug that caused the /zaishen and /rank emotes to not play if the user was running, but still set their cooldown timer.
* Fixed a bug in the Underworld quest "The Four Horsemen" that sometimes caused horsemen's deaths to not be counted for quest completion.
* Fixed a bug that caused Heroes to occasionally start casting and canceling skills repeatedly when their target was moving away from their position.
* Fixed a bug that sometimes caused Leah Stone to disappear before reaching her final resting place.
Miscellaneous
* Xunlai Tournament Agents now offer prizes for the August tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
* When any of these skills complete, the target will now resurrect quicker: Rebirth, Sunspear Rebirth Signet, and dismissal of Unyielding Aura.
* Tormented Weapons can now be placed in the Hall of Monuments.
* Removed Iron Mist from Gadd.
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
Update - Thursday October 9
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Yea...so the tourny guy was like, 1 mintue till you get your points, I was like, aw my gawd woot!, then he was like, If you haven't signed up yet, you can go to the site, then I was like wow, didn't this happen last month to?
Then he was like, haha I RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing own you!
FAIL FAIL FAIL FAIL FAIL
Then he was like, haha I RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing own you!
FAIL FAIL FAIL FAIL FAIL
Quote:
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* Fixed a bug that caused some high-end weapons to be created without an inscription slot if they had the Deathbane property. * Removed Iron Mist from Gadd. * Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth |
* Fixed a bug that caused some high-end weapons to be created without an inscription slot if they had the Deathbane property.
* Fixed a bug in the Underworld quest "The Four Horsemen" that sometimes caused horsemen's deaths to not be counted for quest completion.
^^ Veryyyy gud news. Me likes this update
* Fixed a bug in the Underworld quest "The Four Horsemen" that sometimes caused horsemen's deaths to not be counted for quest completion.
^^ Veryyyy gud news. Me likes this update

Seems like it'll only be a matter of time before Assassins become absolutely useless in relation to what they were meant to be. Whether or not that's a good thing is up for debate, but I just think it's stupid that Assassin's continue to be nerfed. This is more directed at the BB nerf than Hidden Caltrops.
Lots of good bug fixes there, and it's about time Japanese districts were added to the mix.
Now we just have to wait for the super-hyped title update next month.
Lots of good bug fixes there, and it's about time Japanese districts were added to the mix.
Now we just have to wait for the super-hyped title update next month.
Quote:
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* Mesmer * Lyssa's Aura: increased Energy regeneration to 0..5. Lyssa's Aura required a hefty 14-point Inspiration Magic investment to get 4 Energy regeneration, which is unrealistic on most builds. We increased the Energy regeneration by 1, which in turn lowers the attribute requirement to make this skill useful. |
You lose.


