Update - Thursday October 9

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

http://www.guildwars.com/support/gameupdates/

Updated Zaishen Rewards

* Updated the Zaishen Chest drops to replace the Macabre Tonic with a new tonic for the month of October. More information on Zaishen Rewards can be found here.

Automated Tournaments

* Updated Automated Tournament map rotations.

Guild Battle Changes

* The number and placement of NPCs have been changed in all Guild Halls.
* Removed Cyclone Axe from the Guild Lord.

Skill Updates

For more information on these changes, please see the Developer Updates page.
PvE and PvP

Assassin

* Hidden Caltrops: reduced hex duration to 1..10 seconds; reduced Crippled duration to 1..15 seconds.

Elementalist

* Immolate: increased damage to 20..75.
* Meteor: reduced casting time to 2 seconds.

Mesmer

* Lyssa's Aura: increased Energy regeneration to 0..5.

Ranger

* Burning Arrow: increased Burning duration to 1..7 seconds.
* Incendiary Arrows: increased recharge to 5 seconds.
* Melandru's Shot: reduced recharge to 8 seconds.

Warrior

* Backbreaker: functionality changed to: "Deals +1..20 damage. Causes knock-down (2..4 seconds)."

PvP Changes

Warrior

* "For Great Justice!": reduced duration to 8 seconds.

Open Travel: Territory and District UI Changes

* This is the final update to language districts.
* In this update, restrictions to Japanese language districts will be removed and players of all language districts will be able to travel back and forth without restrictions.

Bug Fixes

* Fixed a sound issue which may be affecting some specific on-board audio chipsets.
* Fixed a bug that caused some high-end weapons to be created without an inscription slot if they had the Deathbane property.
* Fixed a bug in the Nightfall quest "Last of the Breed" that could cause Mirza Veldrunner to take more Giant Tusks from the player than the quest required.
* Fixed a bug that could cause Unyielding Aura to fail to resurrect a dead ally in range if other dead allies were out of range.
* Fixed a bug that caused Muddy Terrain to occasionally not affect Dark Escape.
* Fixed a bug that allowed a group to register for a Guild-versus-Guild Automated Tournament without an officer from the group leader's guild.
* Fixed a bug that could occasionally cause the Spear of Archemorous to duplicate itself.
* Fixed a bug that caused Stout-Hearted to not display the damage it deals.
* Fixed a bug that could cause players to have two elite skills while riding a Junundu Wurm.
* Fixed a bug that caused the /zaishen and /rank emotes to not play if the user was running, but still set their cooldown timer.
* Fixed a bug in the Underworld quest "The Four Horsemen" that sometimes caused horsemen's deaths to not be counted for quest completion.
* Fixed a bug that caused Heroes to occasionally start casting and canceling skills repeatedly when their target was moving away from their position.
* Fixed a bug that sometimes caused Leah Stone to disappear before reaching her final resting place.

Miscellaneous

* Xunlai Tournament Agents now offer prizes for the August tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
* When any of these skills complete, the target will now resurrect quicker: Rebirth, Sunspear Rebirth Signet, and dismissal of Unyielding Aura.
* Tormented Weapons can now be placed in the Hall of Monuments.
* Removed Iron Mist from Gadd.
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth

placebo overdose

Wilds Pathfinder

Join Date: Jan 2007

N/

Quote:
Originally Posted by underverse_ninja View Post
* Removed Iron Mist from Gadd.
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
thank the almighty anet gods for they have blessed us today

germanturkey

Krytan Explorer

Join Date: Sep 2005

[PoW]

E/

phew, no hfff nerf.

and i thought for a second "for great justice" was a pve update. good thing it wasn't.

Airstu

Airstu

Academy Page

Join Date: Jun 2007

BC, eh

Liars Cheats and thieves [liar]

and backbreaker sins go the way of the dodo

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by underverse_ninja View Post
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
Wow talk about a long time before fixing this problem. Here I thought it was doomed to be bugged forever.

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

2 second cast on Meteor. Finally, Guild Wars achieves total game balance.

Izzy, I underestimated you all this time.

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

LEAH STONE Faster! Epic Lol

About 3 years to late, and haha at BB sin,

wanmoke

Frost Gate Guardian

Join Date: May 2007

In the land of Do Not Disturb

Wind Riders

R/

Quote:
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
And here a few days ago my guildie was complaining about how slow she was moving. All I can say is I LOLed.

SilentWhistle

SilentWhistle

Frost Gate Guardian

Join Date: Feb 2008

UK

[NoW]

Mo/W

Yea...so the tourny guy was like, 1 mintue till you get your points, I was like, aw my gawd woot!, then he was like, If you haven't signed up yet, you can go to the site, then I was like wow, didn't this happen last month to?
Then he was like, haha I RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing own you!

FAIL FAIL FAIL FAIL FAIL

Mourne

Mourne

Wilds Pathfinder

Join Date: Aug 2006

North Carolina, US

The Arctic Marauders [TAM]

W/

Quote:
Originally Posted by Airstu View Post
and backbreaker sins go the way of the dodo
Couldn't have come sooner imo. Broken build is broken.

naughteblonde

naughteblonde

Frost Gate Guardian

Join Date: Aug 2007

The Rabid Hamsters [NUBY]

E/

Quote:
Originally Posted by underverse_ninja View Post

* Fixed a bug that caused some high-end weapons to be created without an inscription slot if they had the Deathbane property.
* Removed Iron Mist from Gadd.
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
Yes yes yes!

Sephiroth Istari

Sephiroth Istari

Lion's Arch Merchant

Join Date: Sep 2006

Thanks a ton for fixing Leah Stone.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

* Fixed a bug that caused some high-end weapons to be created without an inscription slot if they had the Deathbane property.

* Fixed a bug in the Underworld quest "The Four Horsemen" that sometimes caused horsemen's deaths to not be counted for quest completion.

^^ Veryyyy gud news. Me likes this update

Airstu

Airstu

Academy Page

Join Date: Jun 2007

BC, eh

Liars Cheats and thieves [liar]

Will have to test the new rebirth in the Deep to see if you can still overpopulate the rooms.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Seems like it'll only be a matter of time before Assassins become absolutely useless in relation to what they were meant to be. Whether or not that's a good thing is up for debate, but I just think it's stupid that Assassin's continue to be nerfed. This is more directed at the BB nerf than Hidden Caltrops.

Lots of good bug fixes there, and it's about time Japanese districts were added to the mix.

Now we just have to wait for the super-hyped title update next month.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

I might actually do the hard mode version of Abaddon's Mouth, now. Main reason I didn't do it was because I didn't feel like wasting an hour on just that section.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
* Mesmer
* Lyssa's Aura: increased Energy regeneration to 0..5.
Lyssa's Aura required a hefty 14-point Inspiration Magic investment to get 4 Energy regeneration, which is unrealistic on most builds. We increased the Energy regeneration by 1, which in turn lowers the attribute requirement to make this skill useful.
Hi, my name is Assassin's Promise.
You lose.

KartMan

KartMan

Wilds Pathfinder

Join Date: Dec 2006

Grand Line

Plz Use R Instead of Q for [req]

bb nerfed but bb sin still works

ALF71BE

ALF71BE

Jungle Guide

Join Date: Jan 2008

In your fridge, stealing your pickles. for mah subway

R/

Good job ANet.

Now you owe me two months of predictions.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Shuuda View Post
Hi, my name is "Assassin's Promise sucks hardcore in PvP".
So you are saying that LA is godly in PvP?

januscht

januscht

Krytan Explorer

Join Date: Mar 2008

Order Of The Abominations [OoTA]

N/

Quote:
* Fixed a bug that caused Heroes to occasionally start casting and canceling skills repeatedly when their target was moving away from their position.
I have my doubts about this, they have messed it so much so many times >_>

gota do some test!

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

Poor update was pood. It fixed SOME things, like bb sins had to go, however much much more overpowered shit still remains. This update will do nothing to fix the borked meta.

-The unnecessary buffs to necro enchantment removal skills still remain despite overwhelming evidence that there was nothing wrong with them.

-VoR ? FF ? Lame ? PS ? WS ? WoH ? ED ?

And yet another update barely scratches the surface.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

I can only say that I received my Tournament Points from Kun Shao with a 5 minute countdown. No problems at all.

I have to go redo Abbadon's, just to watch Leah walk faster.

PuppyEater

PuppyEater

Frost Gate Guardian

Join Date: Nov 2005

I'm on the left...

Guilds? Where we're going we don't need guilds...

R/Rt

Quote:
Originally Posted by Master Ketsu View Post
-VoR ? FF ? Lame ? PS ? WS ? WoH ? ED ?

And yet another update barely scratches the surface.

Glad Im not the only one who is rather miffed that they decide to nerf things like IA while the one skill monk insanity continues

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

I like this... people used to complain BA was broken, anet didnt touch it. IA comes out and they buff BA... lol


Dunno if the 5 recharge is going to kill IA, but I think it will...

@ Leah... Ironically I did that mission on wednesday....

Krill

Krill

Desert Nomad

Join Date: May 2005

America

Quote:
Originally Posted by Airstu View Post
and backbreaker sins go the way of the dodo
Initially I thought this, but I just tested it out and it's still viable with 6 in hammer (3s) if you're very quick and 12 in hammer (4s) with 11+1 dagger and 8+1 critical. The nerf to FGJ is pretty big, but 8s is still plenty of time to charge up your first combo and if the combo goes off, it mostly charges up the next BB without FGJ going. I don't think this is the end of BB sin, it's still a lol powerful spike.

Tearmaker

Academy Page

Join Date: Apr 2005

Seattle, WA

Sovereign Knights [SK]

R/

Quote:
Originally Posted by underverse_ninja View Post
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
Figures they fix this; considering I just did Abaddon's Mouth HM last weekend

eljer

eljer

Academy Page

Join Date: Aug 2007

There Is A New Build Avail [able]

Quote:
* Fixed a bug that caused some high-end weapons to be created without an inscription slot if they had the Deathbane property.
* Fixed a bug that caused Heroes to occasionally start casting and canceling skills repeatedly when their target was moving away from their position.
* Fixed a bug that sometimes caused Leah Stone to disappear before reaching her final resting place.
* When any of these skills complete, the target will now resurrect quicker: Rebirth, Sunspear Rebirth Signet, and dismissal of Unyielding Aura.
* Tormented Weapons can now be placed in the Hall of Monuments.
* Removed Iron Mist from Gadd.
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
Thank you thank you thank you!

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

fail they didnt nerf this build [Death's Charge] [Signet of Agony] [Vampiric Spirit] [Angorodon's Gaze] [Vampiric Gaze] [Heart of Shadow]

The Red Messenger

The Red Messenger

Krytan Explorer

Join Date: Mar 2008

America

good update

leah stone, gadd, melandrus shot, meteor, deathbane...im happy

vandevere

Frost Gate Guardian

Join Date: Aug 2007

The Great State of Denial

W/Mo

My Fire Ele might have to give Meteor a try now, see how it goes...

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Good update, although I mourn the little nerf to IA, i guess it was needed.

They really want people to start using fire eles in pvp again I guess, I am kinda bored of water eles.

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

Quote:
Originally Posted by underverse_ninja View Post
* Removed Iron Mist from Gadd.
* Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth
/epic win x2. I might actually bother to grind Bloodstone again.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by underverse_ninja View Post
* removed iron mist from gadd.
* streamlined leah stone's path and increased her speed for the bonus in abaddon's mouth
about damn time.

kazi_saki

kazi_saki

Lion's Arch Merchant

Join Date: Feb 2008

Somewhere between GW and GW2

Shaved Wookies [HoT]

N/

dammit though. Why didn't they nerf IA PvP version? What happened to all those PvP/PvE balance splits? I never even got to use it and thats why I made a ranger

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

Burning Arrow.......buffed?

wind fire and ice

wind fire and ice

Jungle Guide

Join Date: Oct 2008

There

[ToA]

Quote:
Originally Posted by Cathode_Reborn View Post
Burning Arrow.......buffed?
What i was thinking..

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by HawkofStorms View Post
And finally....
LOL at all the dumb speculators here on Guru who were insisting that "OMG they are going to merge all the titles, remove grind, blah blah blah blah." I told you that's how rumors get started and you shouldn't get your hopes up for no good reason.
Hawk, sorry, but you got your months mixed up. Title changes are NEXT MONTH, in November! :P

Quote:
Originally Posted by germanturkey View Post
phew, no hfff nerf.

and i thought for a second "for great justice" was a pve update. good thing it wasn't.
1. HFFF will be next week. 2. FGJ should have been PvE, more so then PvP. Much more so.

Quote:
Originally Posted by Cathode_Reborn View Post
Burning Arrow.......buffed?
Quote:
Originally Posted by wind fire and ice View Post
What i was thinking..
Yeah, it got buffed because Incendiary overpowered Burning. It was basically the same burning time, and Incendiary was spammable, and spread to up to 3 enemies. Burning did decent damage and the same burning rate, with longer recharge.

Now IA and BA are balanced to each other (similar recharge rates, BA is longer burning and decent damage, IA is decent length and spreads with a preparation *unlike Barrage*).

Off-topic: I LOL'd at the 10 Update threads that popped up within 20 minutes of each other.

On-topic: FINALLY GADD GOT NERFED! HAH! Less annoyance for Finding the Bloodstone and G.O.L.E.M.'s right side waves.

Leah finally got her speed boost too ^^

Lycan Nibbler

Forge Runner

Join Date: Sep 2006

AZ

People need to check their RP points carefully - I have noted several discrepancies on the ones I was expecting (I have my own spreadsheet - I know nerdy).

What finally decided it was though was an account that didnt get last months. I was due 130 from last month and 155 from this month and I got "4".. not only is this not what I expected, but it is an impossible reward to get from Xunlai.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by HawkofStorms View Post
Also, many of them are speculating about how it will change TITLES, and not just the HoM monuments to account wide (something we have had no official word on).

Edit: I'm mostly refering to the people who posted on this thread http://www.guildwarsguru.com/forum/s...php?t=10328450
Linsey's last two posts in her journal, 10/1 and 9/25, have both mentioned possible changes to titles, and their associated grind. No specifics on which titles were given, but she said it would likely go live in November. It's likely that her use of the phrase: "big title rebalance," and this: "Because I am trying to hit so many different areas of the game, this is going to be a pretty big update." are responsible for some inflated expectations.

I actually have seen no mention of a specific time for any HoM update beyond the Tormented weapons we got today, but Linsey has said twice now that some form of title update is in the works, with a projected release sometime in November.

Can someone, preferably the OP, post the relevant portions of the developer update to the first post?