Ritualists: One Big Joke?

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L
LemonLame
Ascalonian Squire
#1
I've been reading through the forums in the Ritualist section, and it seems that they're lacking in most areas. I have one that I've been playing, and they do seem to be somewhat crippled. Are Ritualists a legitimate class? Or are they just the wannabes? So my big question here is, can Ritualists be productive with the right build? Or should they be bypassed?
the savage nornbear
the savage nornbear
Wilds Pathfinder
#2
massive healing+party wide healing+leet domages=gud?
go cubs
go cubs
Jungle Guide
#3
im thinkin pve they are worthless...i used one...hated it....pvp i think they are alright though but if ur in a party in pve it could work but by yourself pretty lame...
Bobulation
Bobulation
Lion's Arch Merchant
#4
Because their primary is worthless, theres no point in running a Rt/Any, when you can run a N/Rt with infinite energy, with pretty much the same damage, except for runes.
dilan155
dilan155
Desert Nomad
#5
rits are pretty bad by themselves, instead run necro/rits they can use soul reaping from the necro part to power the uber healing from the rit.
the savage nornbear
the savage nornbear
Wilds Pathfinder
#8
Basically, PvE is a fashion show. And if you can be semi-decent while looking absolutely fabulous you win. Since Rits have some of the best armor, barring female Mesmers of course, Rits win at PvE. Heroes do all the work anyways.
R
Rhamia Darigaz
Desert Nomad
#10
rits are uber leet at running flags
the Puppeteer
the Puppeteer
Jungle Guide
#13
in pvp - you'll be the flag runner/support

in pve - for me it is a very fun class (in leisure play)
Eddie Frenzy Spam
Eddie Frenzy Spam
Krytan Explorer
#14
In PvP rits are very widely used, being used in Heroes Ascent in most parties, used in a lot of GvG Builds for flag running and support and also used in Hero Battles for offense combined with spiltability.

In PvE, not so much.
kostolomac
kostolomac
Jungle Guide
#15
Ritualists suffer from the "necros do it better" syndrome. I like the class a lot , but SP doesn't get to the knees of SR. And the spirit activation times make me go zzzzzzz
Zidane Ortef
Zidane Ortef
Site Contributor
#16
Rits excel in alot of things.

Rits have somewhat of the same concept with infinite energy with the usage of [Offering of Spirit]

By far a Rit/R with [Splinter Weapon],[volley], and [Spirit's Strength] is more fire power than a Ranger with Rit secondary.

If I recall right before Cryway plagued DoA there was a build that had all Rits for spike dmg.

Rits make awesome support roles, [Splinter Weapon][Great Dwarf Weapon][Offering of Spirit][Life][Ancestor's Rage] and then you can add skills from secondary Necro makes a nice one with [Barbs][Mark of Pain]

Also rits have access to one of my favorite rez's [Death Pact Signet]
Shemsu Anpw
Shemsu Anpw
Frost Gate Guardian
#17
Do people actually play the characters before they make those statements? It always seems there are groups of people that live to complain and ridicule any class that is not their 'pet" profession.

Play the character to have fun.
C
C E N T Z
Banned
#18
bad N/Rt's are better than bad Rt's

with soul reaping you don't have to do anything besides spam [Signet of Lost Souls] and you can make any resto necro work.

Rits can make use out of a secondary that N/Rt's can't have. Good players don't run out of energy. OoS has been one of the staples for rits. A build with this kind of e management can make use of [Strength of Honor], [Smite Hex] and [Smite Condition] just to name a few.

If we are talking just healing, your basic [Weapon of Remedy] necro, I would take an Attuned Healer anyday. [Attuned was Songkai] with 12 resto/12 spawning can really heal a party using expensive skills like [Weapon of Warding] and party-wide spirits like [Life], [Recuperation], [Rejuvenation], instead of spamming WoR on recharge

Also, N/Rt's will never have the damage out put of a Rt primary. As for me, I'll take runes over Soul Reaping.

Everyone knows spawning sucks, but I think thats only because Anet made this weird prof. that is so varied that they couldn't make a working primary for the class.
Nightow
Nightow
Forge Runner
#19


^How I felt when I saw the title of this thread.
Yes, the original idea of the rit being able to offer defensive support via spirits was a flawed and now useless part of the profession but now they offer wonderful offensive support in pve via weapon spells and other buffs which all equate to larger yellow numbers. No, you yourself might not see big yellow numbers fly across your screen (unless you play something like Splinter/volley) but your teammates sure will notice a difference in the long run.

Just my 2 cents here but I think the OP (and maybe a few others here) doesn't understand the role of a midliner that's more party-support oriented.