Kurzick dominance in Jade Quarry

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

I've played in Jade Quarry from the very beginning, before you got 3,500 faction for winning, and when you could kill the Ranger NPCs before the game started and corpse travel into the arena before the portals and gates opened. Some called it cheating, others considered it a strategic advantage.

As a Kurzick, I have always enjoyed playing in Jade Quarry because of how often the Kurzick side won. I am talking about about winning streaks in the double digits. Even after the Ranger corpse travel tactic was fixed, Kurzicks continued to dominate in Jade Quarry, and because of that, it died out, with Luxons not wanting to play.

With the recent faction update, Arena Net breathed life back into Jade Quarry with the faction gain near the top of the list for faction gain per hour. Yet, I am finding that I still win 7 out of 10 games (or higher).

What has always confounded me, is WHY Kurzicks win so often. The map is [supposedly] balanced with both sides having an equal chance to win. Purple and Green quarries are equi-distant to Kurzick and Luxon sides, respectively, and the Yellow quarry the same distance from both sides.

While it would be easy to say it is because Kurzick players are better, I can hardly believe that Kurzick player skill is greater than Luxon player skill in Jade Quarry. Or is it?

I am not definitely not complaining, because it is nice to donate 50k faction (before double) every few hours, but perhaps someone else can enlighten me on what has Kuzicks winning much more often than Luxons.

Dragonire

Ascalonian Squire

Join Date: Sep 2006

Canada

Dragons of Irythia [DOI]

Mo/

This is something I've noticed too - I've gone days without losing a single match, which is strange considering Jade Quarry is completely (or should be) balanced on both sides (unlike Fort Aspenwood). Perhaps there are just more people aiming for the Kurzick title? After vanquishing, JQ is one of the faster ways of gaining faction so... *Shrug*

I'd be interested in knowing why as well. :P

edlittle

Academy Page

Join Date: Jun 2006

Argh

R/

I think it's because of the bots that are there (Green Quarry, Purple Quarry, and some other ones.)

Nessar

Nessar

Krytan Explorer

Join Date: Jun 2008

West Siiiiiiiiiiiiiide

Gwen Has A Thing For [Pyre]

I'm not really sure why kurzies win so much. I've went on streaks upon streaks. Maybe a few had bots, but I'm sure most were human players.

I find that once you take yellow and purple and hold them, you've practically won. Unless there is no monk and the juggies are dieing constantly, making it so that the lux win. Other then that...*shrugs* yellow & purp ftw

jackinthe

Krytan Explorer

Join Date: Jan 2007

i've noticed that kurzicks generally have more monks.
luxons have taken longer to catch on and some even still run bombers, not realizing a monk can save the shrine.
also, i commonly see guild sync on the kurzick side, which is not to say luxons don't sync also, but because of HFFF the majority of ff guilds are kurzick.

ajc2123

ajc2123

Desert Nomad

Join Date: Jan 2007

North of the wall

Me/

I dunno why, but its a damn good thing kurzicks win that area, since they cant do shit in AB when I'm online.

Im just glad they revived both competetive missions. Now its fun again!

L|S >+>+G+<+<

L|S >+>+G+<+<

Krytan Explorer

Join Date: Jul 2006

well...speaking from the luxon side of things its utter bs. a lot of luxons seem to not care or listen to the shout of *cap yellow n green*.

also I think there are kurzick people that join the game then leave immediately giving us a disadvantage.
I'm sure it happens the other way round too but perhaps not so much?


Maybe you kurzicks just listen to each other more than not and work as a team *shrug*


bots do not help either :|


merry xmas to all anyway, hope you had a nice one!!!! (except the twat botters!!!)

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

I've never been able to explain this myself, but I sorta feel the same way with a Luxon dominance at Fort Aspenwood. I haven't played FA very many times in the past year, but it never really seemed like the Kurzicks could do much of anything there.

Don't be fooled though. I've met some pretty god awful Kurzicks in JQ, as well as some Luxons that turned out to be worthy opponents. I've never lost though on the Kurzick side though, either because there was such a difference in skill level that the Kurzicks grabbed an early lead and held it, or because I'd rage when people would be dumb, like forgetting to go for Purple.

Klem Da Aussie

Klem Da Aussie

Academy Page

Join Date: Jul 2008

Australia

Team Everfrost [eF]

Mo/

idk but what i see alot on the lux side is bots that just follow the nearest thing (but not enemies) and if that thing dies it switches to another thing.

Balky

Balky

Frost Gate Guardian

Join Date: Nov 2006

UK

ARGH

R/Mo

I was just going to post on this, don`t know about the Kurz side, but literally every game on the Lux, we seem to have at least one bot, or what i`d suspect is a Kurz player who joins then leaves before start leaving us one down. It`s really starting to piss me off !!!!

Some games we`ve dropped and there`s been two bots and a leaver ffs , repeated reports seem to do nothing about it, even mailing anet with screenshots of a monk running round inside base healing defenders does nothing !

On the few it now seems occasions we drop with a full team of Lux players, we win at least 50% , it`s getting to the stag ei just can`t be bothered with it, at least AB has less of the above, but then it gives lower faction, so probably isn`t worth the botters/leavers time.

Dookie Dookz

Dookie Dookz

Academy Page

Join Date: Jun 2006

USA

[any]

Mo/

Quote:
Originally Posted by Esprit View Post
With the recent faction update, Arena Net breathed life back into Jade Quarry with the faction gain near the top of the list for faction gain per hour. Yet, I am finding that I still win 7 out of 10 games (or higher).
Based on my perspective from the luxon side, games I have been entering are won absolutely more than 50% of the time by luxons. And almost every game there is one bot usually a monk.

Balky

Balky

Frost Gate Guardian

Join Date: Nov 2006

UK

ARGH

R/Mo

The Nec and Monk in picture

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

@^: First, no posting names. Second, you show 2 monks in the picture itself and 3 monks in the team bar. With Two Necros in the team bar.

Codin The Great

Codin The Great

Frost Gate Guardian

Join Date: Jul 2008

You will never know!!!!

Guardians of Hades [GoH]

W/E

if kurzick are winning a lot then im fine with watever is wrong hehe :P

Balky

Balky

Frost Gate Guardian

Join Date: Nov 2006

UK

ARGH

R/Mo

Quote:
Originally Posted by Azazel The Assassin;
@^: First, no posting names. Second, you show 2 monks in the picture itself and 3 monks in the team bar. With Two Necros in the team bar.

Don`t take a genius to work out which ones in pic, the team bar isn`t relevant , but its the pgm monk ok

Reflect

Reflect

Krytan Explorer

Join Date: May 2007

Varna,Bulgaria

Glob Of Ectospasm [GoE]

W/

tbh, Kurzicks Pwn both FA znd JQ.....
from what i`ve seen luxies do better on AB tho

BoondockSaint

BoondockSaint

Lion's Arch Merchant

Join Date: Mar 2006

R/Me

Intreasting that such a thread was started because I noticed the same thing. While I expected to not have as much control of the winning and losing as say when our guild gvgs and HA, the win/loss ratio in jade is not preportional.

Now please someone dont come and say LUXON SUK!!!! ect. and turn this into a flame thread. Back on topic, I have really tried a number of builds even monk, which I really dont like, but tolorate in RA for easier wins.

Just to test this all our, about a week ago I switched to kurz. with my pvp character and there was many more wins on that side.

Anyways to finish, I agree, and am unsure why this happens but hope it will begin to balance out before the majority of luxon give up and jade becomes a ghost town.

Breakfast Mc Rit

Breakfast Mc Rit

Krytan Explorer

Join Date: Apr 2008

[Sin]

Me/

Maybe you all are unknowingly synced to other half-decent players, because I've had plenty of losses due to horrible players, bots/leechers, and good Luxon rangers that know how to pick off the offense. I can usually remedy this by waiting for a few seconds to rejoin.

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

it is a pretty horrible map. that and all those suicide bombing n/a's

but why is it symmetrically balanced with no advantage for the Lux? FA certainly is setup to be stronger for the Kurzick

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

My guess- FAoften has a significant wait time on the kurzick side, due to the kurzies outnumbering luxons greatly. Kurzick bots therefore figure they have more efficient places to farm; luxon bots do not.

Forgotton200

Forgotton200

Lion's Arch Merchant

Join Date: Nov 2008

Mo/

We Kurzicks are simply much more superior. We have knowledge and power. It is a pity for the Luxons, going against the Gods. Don't get your hopes up just because the turtle out ran the rabbit once. This is completely irrelevant.

TideSwayer

TideSwayer

Wilds Pathfinder

Join Date: Jul 2005

We Farm Your [?????????s]

Quote:
Originally Posted by Klem Da Aussie View Post
idk but what i see alot on the lux side is bots that just follow the nearest thing (but not enemies) and if that thing dies it switches to another thing.
Target nearest ally/Party hotkey bots are plaguing both FA and JQ. Me thinks it's time for ANet to disable those functions in PvP for anything other than high-end PvP modes. We all know /report isn't going to get anything serious done about them in the short term, and tbh I think the majority of people would love to see bots not able to hit a hotkey to be able to follow somebody around and leech, even if it came at the expense of the follow hotkey functions. There should be a faction gain rate penalty for the frequent leechers (since that is why they leech in the first place). Don't just keep them out. Keep their gain rate down for a time even when they can get back in.

Seriously - this is why we can't have nice things. Do any legit players even use the follow party member hotkeys in things such as FA/JQ/AB? Hell, I even see people running multiple accounts botting their secondaries onto their primary (ie. 2nd and 3rd accounts follow around the account they're actually playing) to farm Balth faction for z-keys. Get these bottable people out of my FA/JQ/AB ANet!

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

I've seen a couple posts mention bots. Either I do not notice them or they are not as common on the Kurzick side. I could be because there are so many more Kurzicks wanting to play that the chance of getting a bot is less than compared to the Luxon side or there are simply less bots on the Kurzick side. Most Kurzicks are pretty good at reporting leechers as well, if that counts for anything.

As for teamwork? Kurzicks really have no teamwork either. You enter by yourself and you play by yourself. Sometimes you will get monks to heal you (that's their job right?) and other times not. I would say the most words that are said in the beginning of the match are "4-0-4" or "keep purple and yellow and we win" or "person with speed boost go yellow". Of course if we start losing, you see more words in teamchat

Half the time I get a team with necro bombers and RoJ smiters and the other half it's a grab bag of builds. People do sync, but it's not too common. Once I saw players named "The Yellow Quarry" and "The Purple Quarry". Those two said "The Green Quarry" didn't make it in.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

I'd imagine that the Kurzick side (as a whole and not as a side in JQ) just has more people that are playing to win.
The people that wanted to get the title as fast as possible gravitated to the Kurzick side and unless one is a Luxon fan, there really was no reason to go the turtle-way.
And now after the nerfs - these people are still playing to win.
Just in different areas.

You probably have better players on the Kurzick side - but the reason why they are on the Kurzick side is because that side is easier.


EDIT:
Quote:
Originally Posted by Reflect View Post
they are completelly the same dificulty level for both factions
I mean that the Kurzick side as whole offers an easier way to advance the title.
You had HFFF and anyone who just wanted the title (and they didn't care which faction they get it from) would have to be insane to go Luxon. A better player will not choose a side that is at a disadvantage if he is trying to win.
And now - even if the SPECIFIC arena map is balanced - the Kurzick side will have better players because the better players went Kurzick since it's (or was) at an advantage in other places.

Reflect

Reflect

Krytan Explorer

Join Date: May 2007

Varna,Bulgaria

Glob Of Ectospasm [GoE]

W/

lmao
they are completelly the same dificulty level for both factions

-Old 3FL-

-Old 3FL-

Forge Runner

Join Date: Apr 2006

Western Australia.

Crystal Mountain [CM]

W/

Simple:
Kurzick's rule.

:P

Voltar

Voltar

Krytan Explorer

Join Date: May 2006

My dog let's me crash at her place.

POB

R/

wow, i take a break for a few months and people are playing jade quarry?

i think i'm going to check this out. having only played fa (both kurzick and luxon in the days when it was <1k faction reward) i'd imagine that it's tactically a mirror of that...

in aspenwood:

1. kurzicks have the tactical advantage if the kurzicks and luxons both know what they're doing. my biggest successes as Luxon have been with single-target DPS (since the goal is really to kill one guy...pretty straight-forward...gives the luxons a bonus since the instinct to zerg is innate in gamers when in unfamiliar circumstances)

2. luxons have the significant advantage when both sides are dumb-zerging. my biggest successes as a kurzick have been on my monk (a healing prot/bond) when the luxons have little idea what they're doing.

interestingly, the 2 arenas seem to be setup as blatantly offensive vs defensive. in the nature of this game, that gives an advantage to the offensive team unless the defenders know what they're doing. the omfg-damage team will still win.

my guess is once a few luxons play kurzick, the kurzicks will not be able to walk all over us as easily as we did over kurzicks in the first couple years of fa.

Voltar

Voltar

Krytan Explorer

Join Date: May 2006

My dog let's me crash at her place.

POB

R/

wtf? second post?

in that case let me state that my favorite cake is cheesecake and therefor i prefer pie.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by Voltar View Post
interestingly, the 2 arenas seem to be setup as blatantly offensive vs defensive.
And this is why there will never be a balance in such an arena. You can try to push power to one side or the other as much as you want, but one side is always going to have a clear advantage over the other from some standpoint.

That's one reason why I'd prefer JQ, regardless of which side had a streak. The arena itself is symmetrical, so both sides should have an even chance of winning, as well as even benefits/constraints.

Rhamia Darigaz

Desert Nomad

Join Date: Apr 2008

Quote:
Originally Posted by Shayne Hawke View Post
And this is why there will never be a balance in such an arena. You can try to push power to one side or the other as much as you want, but one side is always going to have a clear advantage over the other from some standpoint.

That's one reason why I'd prefer JQ, regardless of which side had a streak. The arena itself is symmetrical, so both sides should have an even chance of winning, as well as even benefits/constraints.
which is why FA should randomly assign one team to offense and one team to defense each game. it would be like playing one bomb in halo 3 on high ground, and one bomb in halo 3 on high ground is fun. just think of the turtles as the bombs and that guy you have to kill as some random dude standing on top of the bomb planting spot that you have to kill first because his girth is blocking the bomb planting spot.

Therlun

Therlun

Frost Gate Guardian

Join Date: Aug 2005

Quote:
Originally Posted by Rhamia Darigaz View Post
which is why FA should randomly assign one team to offense and one team to defense each game.
That would be fun.

@OP
I assume that Kurzicks are simply better trained because of Aspenwood. :P
Instead of having NPCs do all the work Kurzicks actually have to fight there... Months and years of fighting Turtles, perfectly synchronised Coward spamming warriors and decent mine NPCs while having only completely useless NPCs themselves simply made them better fighters :P.

Dragonire

Ascalonian Squire

Join Date: Sep 2006

Canada

Dragons of Irythia [DOI]

Mo/

It could also be that the notion that Kurzicks win more often at JQ is fueling itself. Those who have no allegiance to either faction would likely play on the "winning side". :P

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Kurzick dominance
Yes, we do dominate. It's practically a law of physics.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

I've heard somewhere that Luxons enjoy being overpowered.

*tee hee hee*

shadows of hob

Krytan Explorer

Join Date: Mar 2007

Rocky (Dragon)Mountains

Mo/Me

Well, just look at the buildings, the clothes, the langauge, the weapons etc etc of the kurzicks. These are way better than anything a stupid luxon ever came up with.

Face it, it's kurzick time!

Issac

Issac

Desert Nomad

Join Date: Oct 2006

Earthrealm

W/A

We just let you guys win...constantly haha.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Went to Jade Quarry today to see how dominant the Kurzicks really are there. I went 15-1 on Kurzick side, the only loss ended at 9-10.

It's weird that one faction is so dominant on this map - it's fairly balanced and you'd see each team running very similar builds (i.e. dark aura suicide bombers, mo/p with speed boosts for the carriers, etc). As far as leechers, there were only 3 that I ever saw on kurzick side out of those 16 matches. Not sure about Luxon side - usually when there are leechers you see people complaining in all chat, but that didn't seem to be the case. I can't vouch for if they did have a lot or not though, just an assumption that they had around the same as us.

Still I'm not quite sure WHY the Kurzicks dominate so much. Saying it's player skill seems very unlikely - if it were the case then it'd equally reflect in other types of alliance battles. Bots, I'm not sure on. I'd like to think I'd notice the opposing team just running from target to target but who knows, maybe I was blinded by all that sexy faction I was gaining. :s

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

I have about a 90% win ratio as a kurzick (with a very significant amount of games played since update). It's simple why kurzicks win. Because we give suxons a hard beating at night when we sync JQ, and greatly discourage all the semi-intelligent suxons from coming back again. What results is that only the stupid suxons or clueless ones keep coming back for more.

wilson

Krytan Explorer

Join Date: May 2005

aggro bubble

[RD];[FW];[GOTS];[baed];[kiSu]

I've been playing a lot of JQ over the past week and I really can't say that Luxons lose more than Kurzicks. It feels pretty even tbh. Most games just tend to end in a complete disaster for either the Kurzicks or the Luxons. There is terribaeds everywhere.

This is during euro hours.

Omg its Sasha

Academy Page

Join Date: Jun 2008

Chicago, IL

Fish Sphere [pH]

R/Mo

I would assume it has something to do with DIVINE AMBASSADOR. Although i do notice that i have around a 80-90% win ratio also(kurzick side), but that could be because i always sync with people who don't suck at this game.