Hi - This is a good dervish build, stop asking if yours is.
Snow Bunny
Yes, I know Celestial Beaver wrote a Dervish guide, and while it is indeed quite a good guide, I don't think many newer players are paying it much heed, mainly due to the fact that it's a guide and most 12-year olds think they are too good for guides.
So here's the build. You don't need self-heals or nancy-boy defense measures. You're a frontline melee, kill shit.
[avatar of melandru][asuran scan][aura of holy might][Eternal Aura][attacker's insight][draw conditions][wearying strike][mystic sweep]
Don't take a rez, use a midliner for that. Draw conditions because the avatar's effects should be abused. Go blow stuff up. Feel free to criticize.
So here's the build. You don't need self-heals or nancy-boy defense measures. You're a frontline melee, kill shit.
[avatar of melandru][asuran scan][aura of holy might][Eternal Aura][attacker's insight][draw conditions][wearying strike][mystic sweep]
Don't take a rez, use a midliner for that. Draw conditions because the avatar's effects should be abused. Go blow stuff up. Feel free to criticize.
Nessie Mareschall
>_>
should post the code for that build
i wanna abuse it once i get the second skill xD
should post the code for that build
i wanna abuse it once i get the second skill xD
Marverick
Ehm... no... just no....
You are not going to have the energy to use Asuran Scan and Draw Conditions...
And you're a Dervish; leave the conditioning to Paragons and Monks.
[Aura of Holy Might][Heart of Fury][Eremite's Attack][Mystic Sweep][Protector's Strike]["Save Yourselves!"][Eternal Aura][Avatar of Lyssa]
[Zealous Vow][Asuran Scan][Radiant Scythe][Mystic Sweep][Eremite's Attack][Whirling Charge][Dwarven Stability][Aura of Holy Might]
and to the above poster... AoHM makes you deal holy damage... so no conjure flame or orders...
You are not going to have the energy to use Asuran Scan and Draw Conditions...
And you're a Dervish; leave the conditioning to Paragons and Monks.
[Aura of Holy Might][Heart of Fury][Eremite's Attack][Mystic Sweep][Protector's Strike]["Save Yourselves!"][Eternal Aura][Avatar of Lyssa]
[Zealous Vow][Asuran Scan][Radiant Scythe][Mystic Sweep][Eremite's Attack][Whirling Charge][Dwarven Stability][Aura of Holy Might]
and to the above poster... AoHM makes you deal holy damage... so no conjure flame or orders...
Codin The Great
ive always needed a good build for my dervish, and u guys got good ones. But anyone got 1 with avatar of balth?
Crim The Elder
Quote:
Originally Posted by Snow Bunny
Yes, I know Celestial Beaver wrote a Dervish guide, and while it is indeed quite a good guide, I don't think many newer players are paying it much heed, mainly due to the fact that it's a guide and most 12-year olds think they are too good for guides.
So here's the build. You don't need self-heals or nancy-boy defense measures. You're a frontline melee, kill shit.
I do agree with you that most 12 year olds are stubborn and think they can do things by themselves but thats an age thing. I agree that the dervish should be a frontline fighter and not a nancy boy. I also read Celestial Beaver dervish guide and I did like them but none of them felt like the way I like to play my dervish. You must also remember that those are only some of the ways you can play as a Dervish and you must notice that some of those tested skill lists were not created by Celestial Beaver but other players. Those other players could just be a bunch of stubborn arrogant 12 year olds who want to think their list is better than anyone elses.
So here's the build. You don't need self-heals or nancy-boy defense measures. You're a frontline melee, kill shit.
I do agree with you that most 12 year olds are stubborn and think they can do things by themselves but thats an age thing. I agree that the dervish should be a frontline fighter and not a nancy boy. I also read Celestial Beaver dervish guide and I did like them but none of them felt like the way I like to play my dervish. You must also remember that those are only some of the ways you can play as a Dervish and you must notice that some of those tested skill lists were not created by Celestial Beaver but other players. Those other players could just be a bunch of stubborn arrogant 12 year olds who want to think their list is better than anyone elses.
Konig Des Todes
I am lol'ing at this thread. "This is a good build" "No, this is" "You're both wrong, this is a good build!" "No, no, no you're doing it wrong, this is a good build."
xD
xD
Crim The Elder
Daisuko
I Jonas I
Quote:
Originally Posted by Snow Bunny
Yes, I know Celestial Beaver wrote a Dervish guide, and while it is indeed quite a good guide, I don't think many newer players are paying it much heed, mainly due to the fact that it's a guide and most 12-year olds think they are too good for guides.
So here's the build. You don't need self-heals or nancy-boy defense measures. You're a frontline melee, kill shit.
[avatar of melandru][asuran scan][aura of holy might][Eternal Aura][attacker's insight][draw conditions][wearying strike][mystic sweep]
Don't take a rez, use a midliner for that. Draw conditions because the avatar's effects should be abused. Go blow stuff up. Feel free to criticize.
That's the best build posted so far in the thread. I would take [Lyssa's Assault] over [Attacker's insight]. No point in specing into wind prayers so you save 5 energy, so you might as well get a free +damage attack and +1 energy.
So here's the build. You don't need self-heals or nancy-boy defense measures. You're a frontline melee, kill shit.
[avatar of melandru][asuran scan][aura of holy might][Eternal Aura][attacker's insight][draw conditions][wearying strike][mystic sweep]
Don't take a rez, use a midliner for that. Draw conditions because the avatar's effects should be abused. Go blow stuff up. Feel free to criticize.
That's the best build posted so far in the thread. I would take [Lyssa's Assault] over [Attacker's insight]. No point in specing into wind prayers so you save 5 energy, so you might as well get a free +damage attack and +1 energy.
ac1inferno
better to just link a couple of PvXwiki build pages.
1. http://www.pvxwiki.com/wiki/Build/E_AoG_PvE
2. http://www.pvxwiki.com/wiki/Build:D/...Conditions_AoM
3. http://www.pvxwiki.com/wiki/Build:D/...Orders_Dervish
4. http://www.pvxwiki.com/wiki/Build:D/...Attack_Spammer
5. http://www.pvxwiki.com/wiki/Build:D/...Attack_Spammer
6. http://www.pvxwiki.com/wiki/Build:D/...atar_of_Dwayna
7. http://www.pvxwiki.com/wiki/Build:D/...ru_PvE_Dervish
8. http://www.pvxwiki.com/wiki/Build:D/...ounding_Strike
9. http://www.pvxwiki.com/wiki/Build:D/...%27s_Sweep_PvE
1. http://www.pvxwiki.com/wiki/Build/E_AoG_PvE
2. http://www.pvxwiki.com/wiki/Build:D/...Conditions_AoM
3. http://www.pvxwiki.com/wiki/Build:D/...Orders_Dervish
4. http://www.pvxwiki.com/wiki/Build:D/...Attack_Spammer
5. http://www.pvxwiki.com/wiki/Build:D/...Attack_Spammer
6. http://www.pvxwiki.com/wiki/Build:D/...atar_of_Dwayna
7. http://www.pvxwiki.com/wiki/Build:D/...ru_PvE_Dervish
8. http://www.pvxwiki.com/wiki/Build:D/...ounding_Strike
9. http://www.pvxwiki.com/wiki/Build:D/...%27s_Sweep_PvE
Marverick
Quote:
Originally Posted by Codin The Great
ive always needed a good build for my dervish, and u guys got good ones. But anyone got 1 with avatar of balth?
Balth is horrible, no such build exists.
Cebe
Quote:
Originally Posted by Crim The Elder
Quote:
Originally Posted by Jonas The Keen
No point in specing into wind prayers so you save 5 energy
Attacker's Insight is often used to power expensive skills such as [[Chilling Victory], not just cheap 5-energy attacks, and while that in itself may not seem like much of an improvement, please remember AI can be cast well before battle, and you can have your energy back up to maximum allowing you to properly unleash the fury with less concern of running low on energy. AI is also useful in Avatar of Melandru builds because of the massive Avatar cost to begin with. I would also note that AI only needs to be used at 6 Wind Prayers to hit the 2-attack clause.
Improvavel
No. You only need 3+1 wind prayers for [[Attacker's insight @4]. That will reduce the cost of the next 2 attacks. If they cost 10 energy, they will cost 1. If they cost 5 they will cost 0.
Also, [[Attacker's Insight @4] is an enchantment. When it ends, at 12 mysticism will return 4 energy. More, it will combo with eternal aura for double duty. [[Attacker's insight @4] + a zealous scythe is all the energy management you will ever need. Always keep a staff with your Melandru's in case dead happen as you will only have 25 energy. Darkside
Quote:
Originally Posted by Snow Bunny
Yes, I know Celestial Beaver wrote a Dervish guide, and while it is indeed quite a good guide, I don't think many newer players are paying it much heed, mainly due to the fact that it's a guide and most 12-year olds think they are too good for guides.
So here's the build. You don't need self-heals or nancy-boy defense measures. You're a frontline melee, kill shit. [avatar of melandru][asuran scan][aura of holy might][Eternal Aura][attacker's insight][draw conditions][wearying strike][mystic sweep] Don't take a rez, use a midliner for that. Draw conditions because the avatar's effects should be abused. Go blow stuff up. Feel free to criticize. Not much to criticize it's a solid build. My only concern would be whether or not you have the energy to be using [asuran scan] and [draw conditions] all that often. Here are my three favorite builds that I've used and found effective. [Avatar of Melandru][attacker's insight][wearying strike][aura of holy might][eternal aura][heart of fury][optional][optional] [avatar of Lyssa][mystic sweep][eremite's attack][aura of holy might][eternal aura][heart of fury][optional][optional] [asuran scan][attacker's insight][wounding strike][mystic sweep][aura of holy might][drunken master][optional][optional] I find these three to be very solid and still have two open slots for whatever you may need for a particular area. Most versatile secondary is probably /w for [wild blow][flail][protector's strike]and [save yourselves!] DarkNecrid
Yeah sorry about that build, I was tired as hell when I posted that and was so wrong hahahahaha. However even if you remove the Conjure & OOP from it, it still does a lot of damage. Although I really really would go with Snow's build in the OP since it is way more versatile.
Snow Bunny
Why do you all keep suggesting [Protector's strike]?
You do realize that it's linked to strength, giving it +10 damage if you hit them while moving. That's really pretty bad for a PvE dervish. Also, stop putting [Avatar of balthazar] in your builds - it's bad. It's just IMS and armor. [wearying strike] spam is much better than [pious assault], and AoM+Wearying is a much stronger overall frontliner than say, a dervish with [wounding strike]. As for my build, swap out [draw conditions] for [heart of fury] and my build beats yours. [attacker's insight] is quite good - it's a perfect energy engine in the build. -Lotus-
Quote:
Originally Posted by Snow Bunny
AoM+Wearying is a much stronger overall frontliner than say, a dervish with [wounding strike].
lol wut
123456789 Improvavel
Quote:
Originally Posted by -Lotus-
lol wut
123456789 AoM dervishes don't melt as fast as WS ones. Yggdrasil
Quote:
Originally Posted by Snow Bunny
Why do you all keep suggesting [Protector's strike]?
It's being suggested in relation to Lyssa builds, where the activation time is the deciding factor not the skills' + damage, being able to get a quick attack in during skill activation will net a much larger bonus from your avatar in that case.
iVendetta
Quote:
Originally Posted by Snow Bunny
[Avatar of Melandru]+[Wearying Strike] is a much stronger overall frontliner than say, a dervish with [wounding strike].
[Wounding Strike][Malicious Strike]
I just inflicted bleeding and deep wound, hit a deadly critical with an extra 10 points of damage, and saved 20 energy. Also saves a slot for a skill that would've been [Eternal Aura]. In all seriousness, I see the ideology behind AoM and Wearying Strike, but taking into consideration the fact that you will have monks (PvE), there isn't really much to worry about conditions. Snow Bunny
An AoM dervish does comparable damage, and is more resilient, than the WS derv.
Darkside
Quote:
Originally Posted by Snow Bunny
An AoM dervish does comparable damage, and is more resilient, than the WS derv.
A good bar with Avatar of Melandru on it is probably the most versatile bar you can have as a dervish. Being immune to conditions takes away a lot of melee hate, but I'm not sure the damage is comparable.
WS builds don't have the energy restrictions that someone with Avatar of Melandru on their bar does. WS with a little e-management can spam deep wound and spike attacks almost indefinitely. A Melandru build on the other hand has to watch energy lvls very carefully because if the avatar goes down...your wonderful wearying strike becomes not only useless but a liability. Sure you can use it to dw someone but after that you're weakened and your next swing won't be packing much of a punch. Not to mention if a battle runs long and you have to put the avatar up again mid battle. Once it's back up you have zero energy for attack skills or enchantments and you could be left c spacing without an IAS which really lowers your damage potential. Both have their advantages and disadvantages but from my experience my WS build has higher dps then my Melandru build. Of course if you're blind your dps is close to nil and that's where the versatility of Melandru comes in. Pick your build depending on the foes you will encounter. Don't limit yourself to one build its a sure way to fail. MegaVolti
Above average build but not quite perfect.
1. [[asuran scan] on a Dervish is questionable. You want to hit 3 foes if possible and [[asuran scan] works only on one. On top of that you need about all your mana to spam attack skills, which is (if you position yourself right) more effective then casting [[asuran scan] 2. You should mention heroes. Always bring [[order of pain], [[dark fury] and [[patient spirit]. It doesn't matter if you don't need adrenalin or the bonus damage doesn't trigger on you. It gives you unlimited mana, more even then Necromancers get from Soul Reaping. Always bring them (and somebody in your party will have a use for it besides energy gain). 3. With those skills your need for [[attacker's insight] is gone. And you now have enough mana to spam attack skills. Bring [[eremite's attack] and either [[victorious sweep] or [[heart of fury] instead of [[attacker's insight] and [[asuran scan]. In short: [avatar of melandru][heart of fury][aura of holy might][Eternal Aura][draw conditions][wearying strike][eremite's attack][mystic sweep] [avatar of melandru][aura of holy might][Eternal Aura][draw conditions][wearying strike][eremite's attack][mystic sweep][victorious sweep] Heroes: [order of pain][dark fury][patient spirit] Improvavel
Quote:
Originally Posted by Darkside
A Melandru build on the other hand has to watch energy lvls very carefully because if the avatar goes down...your wonderful wearying strike becomes not only useless but a liability.
Swap for a Staff, Cast avatar, [[Attacker's Insight @4] and some other random enchantment, get your scythe and resume killing.
Snow Bunny
Quote:
Originally Posted by MegaVolti
1. [[asuran scan] on a Dervish is questionable. You want to hit 3 foes if possible and [[asuran scan] works only on one. On top of that you need about all your mana to spam attack skills, which is (if you position yourself right) more effective then casting [[asuran scan] 2. You should mention heroes. Always bring [[order of pain], [[dark fury] and [[patient spirit]. It doesn't matter if you don't need adrenalin or the bonus damage doesn't trigger on you. It gives you unlimited mana, more even then Necromancers get from Soul Reaping. Always bring them (and somebody in your party will have a use for it besides energy gain). 3. With those skills your need for [[attacker's insight] is gone. And you now have enough mana to spam attack skills. Bring [[eremite's attack] and either [[victorious sweep] or [[heart of fury] instead of [[attacker's insight] and [[asuran scan]. In short: [avatar of melandru][heart of fury][aura of holy might][Eternal Aura][draw conditions][wearying strike][eremite's attack][mystic sweep] [avatar of melandru][aura of holy might][Eternal Aura][draw conditions][wearying strike][eremite's attack][mystic sweep][victorious sweep] |
I have derv'd much more than you and I can tell you that Orders does not compensate for Attacker's Insight.
Quote:
Swap for a Staff, Cast avatar, Attacker's Insight and some other random enchantment, get your scythe and resume killing.
Yah and start c spacing because you will have a negative energy pool. Quote:
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