That doesn't mean that in the hands of competent players Cry of Pain would not just be replaced by a different skill instead. I mean good teams were killing Voltaic Spear Farming with Nukers before they moved onto Cry of Pain spiking and still pulling in good times, so nerfing Cry of Pain won't make much difference, people will just move onto another way of finishing a farm. At least using Cry of Pain takes good co-ordination to use effectively compared to Ursan, while allowing more proffessions to participate freely, and in my opinion Ray of Judgment is a far more powerful spell.
On one hand I can see what you are arguing for, and to some degree I can agree with it, but on the other hand it's PvE so there's no point in even trying to bring skill into the equasion when PvE takes very little skill, when compared to PvP, in the first place, only experience of the area you're venturing into and good forward preparation. PvE is meant to be fun, instead of trying to dictate how everyone else should have fun, just try and find your own way to have fun. If you want to play a way that makes you more skillfull at PvE, do so. No one really cares how good you are or are not at PvE, quite simply because it's PvE. |
oh and anyone suggesting that echo+arcane echo+cop is the way to go in cryway, have no real experience in it