These two skills are obviously overpowered and would need only small changed each.
Cry of Pain:
n.1 remove aoe effect, so skill only damages one foe at time.
| Full: Interrupt target foe's skill. If that foe was suffering from a Mesmer hex, that foe takes 65...93 damage. |
| Full: Interrupt target foe's skill. If that foe was suffering from a Mesmer hex, that foe and additional 0..3..5 foes in the area take 65...93 damage. |
Anyway, seeing how a single skill kills mobs of 40+ foes with an ease, this surely needs a nerf. Above are 2 suggestion i came up with, feel free to suggest yours.
Ray of Judgment:
This one is quite simple - add scatter effect to this skill.
P.S.: if simmilar thread is already open somewhere, feel free to lock this one, but i couldnt find one if it exists.


as power spike HAS to interupt to have any effect at all.
It's sunspear skill, thus any profession can use it at same efficiency, makes it quite a core profession skill as it is not depending on anything related to mesmers at all except for a hex that can be put in any build anyway. Been doing Cryway Kathadrax with couple of warrior cryers, they are "worst" casters in game, yet they still were able to spam this one as well as any other mesmer could.
