These two skills are obviously overpowered and would need only small changed each.
Cry of Pain:
n.1 remove aoe effect, so skill only damages one foe at time.
Full: Interrupt target foe's skill. If that foe was suffering from a Mesmer hex, that foe takes 65...93 damage. |
Full: Interrupt target foe's skill. If that foe was suffering from a Mesmer hex, that foe and additional 0..3..5 foes in the area take 65...93 damage. |
Anyway, seeing how a single skill kills mobs of 40+ foes with an ease, this surely needs a nerf. Above are 2 suggestion i came up with, feel free to suggest yours.
Ray of Judgment:
This one is quite simple - add scatter effect to this skill.
P.S.: if simmilar thread is already open somewhere, feel free to lock this one, but i couldnt find one if it exists.