Cry of Pain/Ray of Judgment

tyrant rex

Lion's Arch Merchant

Join Date: Jul 2007

Quote:
Originally Posted by N1ghtstalker View Post

edit: just made some calculations
at 16 smite [ray of judgment] is good for around 338 damage
at 16 fire magic [savannah heat] packs 315 fire damage
compare recharge and energy cost and you'll pretty much know where this is going to
RoJ = SH for monks with a shiney animation
wasnt aware that sh was armor ignoring dmng like roj , stupid calculations are stupid

roj needs to get scatter added the fact that its armor ignoring aoe that dosent cause scatter is insane

cry of pain needs to get nerfed along with sy tntf sf and con sets. while none of these skills are as big an i win button as ursan there still ridiculous just because you need to have a few other skills to make the combo work dosent make the combo any less imbalanced . perma invincibilty is a stupid idea especially with the piss poor ai in this game that will ball around an sf tank and swing away till they all die from massive aoe armor ignoring cry spike

and people wonder why there are secret balance forums, because none of you seem to understand basic guild wars

riktw

Wilds Pathfinder

Join Date: Jul 2008

netherlands

Mo/E

roj is a bit overpowered, but still not perfect, ursan used to be far more powerfull.
maybe make damage a bit less of RoJ, and for CoP, keep it that way.
finally mesmers can do pve and kill thinks, and monk killing thinks is fun, but strange, still fun

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by riktw View Post
roj is a bit overpowered, but still not perfect, ursan used to be far more powerfull.
maybe make damage a bit less of RoJ, and for CoP, keep it that way.
finally mesmers can do pve and kill thinks, and monk killing thinks is fun, but strange, still fun
Mesmers could always PvE.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by tyrant rex View Post
wasnt aware that sh was armor ignoring dmng like roj , stupid calculations are stupid

roj needs to get scatter added the fact that its armor ignoring aoe that dosent cause scatter is insane

cry of pain needs to get nerfed along with sy tntf sf and con sets. while none of these skills are as big an i win button as ursan there still ridiculous just because you need to have a few other skills to make the combo work dosent make the combo any less imbalanced . perma invincibilty is a stupid idea especially with the piss poor ai in this game that will ball around an sf tank and swing away till they all die from massive aoe armor ignoring cry spike

and people wonder why there are secret balance forums, because none of you seem to understand basic guild wars
so what
monks finally have someting good for offence and they're still not the best in nuking
now they can just compare to other powerful nukers like an SH ele with a full bar of AoE

tyrant rex

Lion's Arch Merchant

Join Date: Jul 2007

Quote:
Originally Posted by N1ghtstalker View Post
so what
monks finally have someting good for offence and they're still not the best in nuking
now they can just compare to other powerful nukers like an SH ele with a full bar of AoE
monks were designed as a support character the fact that they can now compete with a class designed to do big aoe dmng should tell you something is wrong , but your an idiot

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by tyrant rex View Post
monks were designed as a support character the fact that they can now compete with a class designed to do big aoe dmng should tell you something is wrong , but your an idiot
so cuz monks are used for healing the most says they can't be used in an offensive way?
that's like saying women are only there for cooking and cleaning cuz they do that the most

tyrant rex

Lion's Arch Merchant

Join Date: Jul 2007

Quote:
Originally Posted by N1ghtstalker View Post
so cuz monks are used for healing the most says they can't be used in an offensive way?
that's like saying women are only there for cooking and cleaning cuz they do that the most
what a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing stupid comparison

atm arcane echo+ roj is better then a nuker bar because roj dmng is armor ignoring and fire nukers arent , in hm wheres monsters have massive armor/health buffs armor ignoring dmng is they way to go (also why crys dmng is insane) also a smiters bar compression is a lot better then the standard nukers its fine if a class can do multiple things , its imbalanced when a class that wasn't designed for aoe dmng can out do a class that was while still having access to alot of utility

taiwf

Ascalonian Squire

Join Date: May 2005

what is the point of nerfing skill that bring player to play a dead (eg. DoA or any pve elite area)? PVE is dead. Nerfing pve skill only waste developer time and ensure abosolute 0 player participate elite area.

I see it as lose lose situation. No point to waste everyone's time.
NO SIGN for either skill.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

/Not signed for both .I only use RoJ when I H/H and it is the only elite I use.I never use CoP even on my Mesmer.I would suggest if you want scatter then all AoE skill cause sactter which means fire.I remember the FS scatter very well and it was not very effective to damage mobs.

I don't think Izzy really cares about this game as much as he use to and look what he did with smiters boon.I don't want this skill ending up like that one.

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

Quote:
Originally Posted by tyrant rex View Post
wasnt aware that sh was armor ignoring dmng like roj , stupid calculations are stupid
Quote:
Originally Posted by tyrant rex View Post
monks were designed as a support character the fact that they can now compete with a class designed to do big aoe dmng should tell you something is wrong , but your an idiot
Quote:
Originally Posted by tyrant rex View Post
what a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing stupid comparison

atm arcane echo+ roj is better then a nuker bar because roj dmng is armor ignoring and fire nukers arent , in hm wheres monsters have massive armor/health buffs armor ignoring dmng is they way to go (also why crys dmng is insane) also a smiters bar compression is a lot better then the standard nukers its fine if a class can do multiple things , its imbalanced when a class that wasn't designed for aoe dmng can out do a class that was while still having access to alot of utility
if you're going to call some stupid and classify all of their arguments, valid or otherwise, as stupid, learn to spell and punctuate properly. otherwise it makes you look stupid.

there's no "n" in "damage".

Quote:
Originally Posted by IcyFiftyFive View Post
Also note that SH allows you to take Teinai's Heat, Searing Heat, etc... while RoJ allows you no extra AoE damage on your bar.
[smite hex][smite condition][balthazar's aura][kirin's wrath][symbol of wrath][zealot's fire]

looks like some AoE damage to me, especially if you have a 600 or permasin... granted for the wraths to work, you have to be in the middle of everything but the others still qualify as AoE. ohai icy

jaximus

jaximus

Krytan Explorer

Join Date: Aug 2008

wisc

as for CoP, make it like there is nothing to fear, it should scale in fast casting. then mesmers will be the people running it instead of all the junk running it now. they wanted mesmers to be better at pve, so make it more mesmery. right now its mostly ele/me cryers for the higher energy pool.

simple solution for roj. keep it as is, cuz then the pugs can not fail all the time, but give it exhaustion. then in fa/jq there wont be so many horribad monks roj->die->roj->die..., theyd have to wait for some energy back. no aoe scatter.. meh, deep freeze and it doesnt matter anyway.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

another QQ thread. there is always gonna be stuff that is overpowered unless anet feels like changing it. everyone is gonna use it until it's nerfed. some advice: use the shit out of it until it is nerfed. if u don't want to use it based on some twisted self-righteous gameplay morals, then too bad for u. don't bother everyone else with ur stupid ramblings. go be leet with balanced builds and stfu. no one cares.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by tyrant rex View Post
wasnt aware that sh was armor ignoring dmng like roj , stupid calculations are stupid

roj needs to get scatter added the fact that its armor ignoring aoe that dosent cause scatter is insane
But why should RoJ cause scatter if Savannah Heat, say, doesn't? I'd say the Heat spells encourage scattering more because their strongest effect happens on the last pulse. RoJ, on the other hand, the victim is still burning for 3 seconds after they get out!

And then there's Maelstrom, which pretty much completely shuts down a spellcaster for its duration until they get out - shouldn't they scatter out of it too?

Sounds to me like it's a general issue - RoJ may be one of the more visible cases where lack of scatter is a problem due to its power, but I don't think this means it should be singled out to cause scatter when the others don't - instead, there should be a general AI script for deciding when an NPC scatters.

If RoJ really is not causing scatter where other DotAoEs are, than that's a bug that needs to be fixed. If other DotAoEs are not causing scatter, than that's a general problem that would probably better improve the game by fixing for all such skills than RoJ specifically.

(For the record, by my understanding, enemies are supposed to scatter in Hard but not in Normal. Alliance Battles and the like I haven't participated in, but unless there's a good reason for them to remain in place regardless, if they don't scatter now they should.)

Silverhand

Lion's Arch Merchant

Join Date: Nov 2007

Virtual Benchwarmers [VB]

The idea of tying cop to fast casting reminds me alot of the way ursan groups wanted wars only for the armor
Now elite areas will require mesmers
Whereas now app classes can go /me
And yes even warriors can
I just doa with a war cryer so don't tell me it doesn't work
/notsigned for cop to be tied with fast casting
Elite areas don't need more class discrimination

Joshgt2

Joshgt2

Academy Page

Join Date: Apr 2006

Pennsylvania, USA

W/

I love how people nowadays are able to use their monks again to farm dungeons and certain areas in TEAMS using Ray of Judgment and they want to complain about it. This skill allows for many of the high end items to be farmed if you know what your doing and a great way to know how to work in a team. I don't see how these skills are overpowered really. Make RoJ scatter foes, then my team will simply bring Earthen Shakles and watch them not be able to move, are you going to complain about earth hexes then?

jaximus

jaximus

Krytan Explorer

Join Date: Aug 2008

wisc

Quote:
Originally Posted by Silverhand View Post
The idea of tying cop to fast casting reminds me alot of the way ursan groups wanted wars only for the armor
Now elite areas will require mesmers
Whereas now app classes can go /me
And yes even warriors can
I just doa with a war cryer so don't tell me it doesn't work
/notsigned for cop to be tied with fast casting
Elite areas don't need more class discrimination
the whole point of cry of pain was to promote mesmer pve, dont see how you dont get it. also, elite areas are sposed to be elite. not pug faceroll the keyboard. and yes, there should be more class descrimination. bad players dont have mesmers, they have warriors -> your point about warrior cryers....

thor hammerbane

thor hammerbane

Forge Runner

Join Date: Jun 2005

Dark Side of the Moon

Fat Kids Are Hard To Kid[nap]

PVE is SRS BSNS

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Quote:
Originally Posted by tyrant rex View Post
wasnt aware that sh was armor ignoring dmng like roj , stupid calculations are stupid

roj needs to get scatter added the fact that its armor ignoring aoe that dosent cause scatter is insane

Notice the energy cost between the two. Monks have less energy (half on average) to start with and it costs 3x more. Recharge and cast time are also higher. That balances out the "armor ignoring" portion of it.

xDusT II

Wilds Pathfinder

Join Date: Aug 2006

Melbourne

Quote:
Originally Posted by A11Eur0 View Post
Notice the energy cost between the two. Monks have less energy (half on average) to start with and it costs 3x more. Recharge and cast time are also higher. That balances out the "armor ignoring" portion of it.
RoJ is 10e not 15e.

Silverhand

Lion's Arch Merchant

Join Date: Nov 2007

Virtual Benchwarmers [VB]

Quote:
Originally Posted by jaximus View Post
the whole point of cry of pain was to promote mesmer pve, dont see how you dont get it. also, elite areas are sposed to be elite. not pug faceroll the keyboard. and yes, there should be more class descrimination. bad players dont have mesmers, they have warriors -> your point about warrior cryers....
I was just saying that right now all classes can cry
And I'm not a bad player.
No reason to imply that with ur arguement
All I was saying is that having to create a Mesmer and grind sunspear again in order to get into groups in elite areas seems alot like the old ursan days where everyone had to make a warrior for the armor

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

Quote:
Originally Posted by jaximus View Post
the whole point of cry of pain was to promote mesmer pve, dont see how you dont get it. also, elite areas are sposed to be elite. not pug faceroll the keyboard. and yes, there should be more class descrimination. bad players dont have mesmers, they have warriors -> your point about warrior cryers....
Have you ever experienced class discrimination? You'd be against it if you did experience it. And bad players play many classes , not just warriors.


Also , the problem with CoP is that eles and necros make better use of it because of better energy management , I propose a simple addition:
Cry of Pain:Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 65...100 damage and you gain 1 energy for every 3 ranks in Fast Casting.
The energy gain won't be great , but at least it would offset the huge energy cost to echo it and it's nowhere near effective as [Ether Renewal] or Soul Reaping.

Horus

Horus

Desert Nomad

Join Date: Aug 2007

www.godtguild.com

Blades Of Burning Shadows [GoDT]-leader

Mo/

Quote:
Originally Posted by kostolomac View Post
Have you ever experienced class discrimination? You'd be against it if you did experience it. And bad players play many classes , not just warriors.


Also , the problem with CoP is that eles and necros make better use of it because of better energy management , I propose a simple addition:
Cry of Pain:Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 65...100 damage and you gain 1 energy for every 3 ranks in Fast Casting.
The energy gain won't be great , but at least it would offset the huge energy cost to echo it and it's nowhere near effective as [Ether Renewal] or Soul Reaping.
buffing CoP? you're insane >_>

seriously, ppl here are talking about nerfing it and then you propose a buff?

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

Quote:
Originally Posted by guardian of dragon temple View Post
buffing CoP? you're insane >_>

seriously, ppl here are talking about nerfing it and then you propose a buff?
When mesmers are worse at using their own skill than necros something is wrong. Tying the spell completely to fast casting would just increase class discrimination.

Horus

Horus

Desert Nomad

Join Date: Aug 2007

www.godtguild.com

Blades Of Burning Shadows [GoDT]-leader

Mo/

Quote:
Originally Posted by kostolomac View Post
When mesmers are worse at using their own skill than necros something is wrong. Tying the spell completely to fast casting would just increase class discrimination.
that's one of reasons why a nerf is needed. make it an average skill, no matter what's it tied to, skill is too OP(!!!!!!!!!!!!!!!!)

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by kostolomac View Post
When mesmers are worse at using their own skill than necros something is wrong. Tying the spell completely to fast casting would just increase class discrimination.
Nerf it to a level where it's balanced and doesn't create the stupidest spike in the game, then scale it with FC and give it more utility as opposed to damage, but maybe make it a bit useful for X/Me professions like most other Sunspear skills.

Saying that, the same can be said about FC Snare. Boo FC Snare!!

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

Make all skills used in Cryway builds cause 100 damage per usage. Gg? Or better yet, 25/90 it. Smiter's Boon their whole bar that way they can't do sh*t and will be further influenced to pick up a different MMO. /endsarcasm

btw, I never ran Ursan or Cryways.. I'm simply annoyed at the fact that players are constantly interested in nerfing everything simply because of the success rate of it all and/or how easy it is to execute. If ya'll haven't noticed, GW consists of 8 skills. Whether you 1-2-3-4-5-6-7-8 it, 1-8-2-7-3-6-4-5 it, 1-1-2-1-1-3-1-1 it, etc.. it doesn't change the fact that it's all about 8 skills and clicking on them. So when you suggest nerfing skills, you're telling Anet to make it stupidly harder to slow down your progression and income.. and for what..? Some of you probably don't even farm and make these kinds of suggestions to nerf shit. Some of you cannot find groups because you fail to perform when invited to farm and get labeled as 'BAD', causing you to become less desired in groups. Some of you hate on others because you see them walk out with big incomes from farming and so you wish hatefully that their builds get nerfed so that they rake in less in longer periods of time. All in all, ya'll are destroying the game by asking Anet to hamper player's rapid progression through otherwise lengthy areas. Again, remember, 1-2-3-4-5-6-7-8, 1-1-2-1-1-4-1-1-5, 2-2-2-2-2-2-2-2-2-2-2-2-2-2, etc.. it's all the same. Not much room for skill in it. Just enjoy the game and stop wishing destruction to the game.

lewis91

lewis91

Wilds Pathfinder

Join Date: Jul 2008

Wales

Order of the Azurelight[OA]

E/

RoJ : First + Last pulse inflicts burning.

CoP : Dont add that with higher rank more foes affected crap, everyones rank 10 in sunspear who runs this build anyway, make it only inflict damage if you actually interrupt a skill...that adds a little bit of awarness to running the build. I have occasionally run this build in DoA or VSF and i like this team build, but im partial to abit of fairness being added to it.

jaximus

jaximus

Krytan Explorer

Join Date: Aug 2008

wisc

Quote:
Originally Posted by kostolomac View Post
Have you ever experienced class discrimination? You'd be against it if you did experience it.
ive seen my share of class descrimination. but youre wrong about being against it. i have one of every class for pve so it doesnt effect me at all. im able to go anywhere and do anything i want because im a diverse balanced player. by playing many classes (see threads about how to make yourself a more dynamic and successful gw player) im above average in all of them.

and for people who say that necros and eles are better cryers, i disagree. yes you can potentially spam more, but if you have a competent team you really shouldnt have to cry more than twice, maybe 3 times. also, get a better bip. classes like ritualists make versatile cryers because they can spec into resto for protective was kaolai. skills like these reduce monk strain in areas like urgoz/deep where exhaust/health degen exist. this lets the bip (if not very efficient) focus less on monks and more on the cryers. a good bip should have the whole party bipped at any given time. an exception being the perma who is out of range.

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

Quote:
Originally Posted by jaximus View Post
ive seen my share of class descrimination. but youre wrong about being against it. i have one of every class for pve so it doesnt effect me at all. im able to go anywhere and do anything i want because im a diverse balanced player. by playing many classes (see threads about how to make yourself a more dynamic and successful gw player) im above average in all of them.
Well , I only enjoy pve-ing with my mesmer , so I had a bit more trouble getting into groups.

I guess putting a limit of 10 enemies CoP can affect would be a good change.

psykoikonov

Ascalonian Squire

Join Date: Jul 2006

Well my 2 cents.

CoP = all good, no problem.

RoJ has some stuff that is a problem.

1st It is NOT AOE (adjacent is not area of effect), in PVE there really is no problem (which is why it doesn't cause scatter) BUT

2nd in CM (AB, FA, JQ) and AB it is a problem, a hyrid monk with pro heals that can clear any shrine is not right nor is wiping 3 pegged heros (but then again Savannah Heat can do the same)

So imo RoJ needs to be fixed somehow but CoP is np (still takes skill and organization)

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by lewis91 View Post
make it only inflict damage if you actually interrupt a skill...that adds a little bit of awarness to running the build
To be honest, HM will be dumb when running such skills.

PeeFive

Pre-Searing Cadet

Join Date: Jan 2008

Devils Decendents

D/A

People just don't stop complaining how the game is "set up".

There is always going to be a skill that some one doesn't like. First bashing Ursan now with RoJ and Cry of Pain. Why don't you go Cry Your Pain away because I personally don't see it as a big deal. A-Net does things for a reason. The buffed RoJ and now people complain about it because its "true" potential. Kinda makes me want to /facepalm.

A-net can't favor to everyone now can they? Well, no thats for sure. Maybe there can be a "Yourway" so you can put things how you want them and not complain on the little things that get under your skin. I see this game becoming more and more of a grindfest. So A-Net has to make up for it some how.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by PeeFive View Post
A-Net does things for a reason.
To dumb their game down to such a level that you don't even have to have a monitor to win? I've heard no reasons or even anything saying why they won't touch certain skills.

Quote:
The buffed RoJ and now people complain about it because its "true" potential.
RoJ was complained about from release.

Quote:
A-net can't favor to everyone now can they? Well, no thats for sure. Maybe there can be a "Yourway" so you can put things how you want them and not complain on the little things that get under your skin. I see this game becoming more and more of a grindfest. So A-Net has to make up for it some how.
Favouring everyone is completely out of the question, and so is perfect balance. Balance team builds so that they have a comparable skill level and power levels based on that skill level, and builds that are weaker, but better for inexperienced players. So that there isn't one playstyle that rules all others, but many on the same tier.

TalanRoarer

TalanRoarer

Krytan Explorer

Join Date: Apr 2007

Manchester, England

Gil Worz Is Srs [Bsns]

N/A

Jesus people.
Dont like it then dont use it.
Simple, eh?

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by BenC777 View Post
Jesus people.
Dont like it then dont use it.
Simple, eh?
How many times has DLDU been uttered? Don't like this thread? Don't post.

Silverhand

Lion's Arch Merchant

Join Date: Nov 2007

Virtual Benchwarmers [VB]

Quote:
Originally Posted by kostolomac View Post
When mesmers are worse at using their own skill than necros something is wrong. Tying the spell completely to fast casting would just increase class discrimination.
same thing could be said about critical strikes making scythes more effective on a sin then a dervish
certain skills can work better on different classes
its why we have two professions
another example n/rt healers in SWAY that dominated HA for awhile

TalanRoarer

TalanRoarer

Krytan Explorer

Join Date: Apr 2007

Manchester, England

Gil Worz Is Srs [Bsns]

N/A

Quote:
Originally Posted by Tyla View Post
How many times has DLDU been uttered? Don't like this thread? Don't post.
Lol. Go and play some gws and quit QQing.

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

Lol all the nerfs people are asking for are essentially trying to make CoP worse than non PvE skills. Like the interrupt required part...if I'm gonna grind for hours on end to make CoP effective, I sure as hell don't want a slighty more powerful cry of frustration. In fact most of the PvE skills don't even justify the amount of grind required, such as crap like triple shot and don't trip. CoP is fine as one of the few not underpowered pve skills.

Dmitri3

Dmitri3

Wilds Pathfinder

Join Date: Jul 2005

Canada, almost got to see a polar bear... :P

Crying in Pain in my Ray of Judgment.

Scatter effect for RoJ would be fine. But don't nerf CoP (even though I don't like the skill), it needs a complete rework so that it's more beneficial for mesmers primary.

Thus, CoP - /half-signed
RoJ - /signed, why not?

jaximus

jaximus

Krytan Explorer

Join Date: Aug 2008

wisc

Quote:
Originally Posted by Tyla View Post
To dumb their game down to such a level that you don't even have to have a monitor to win?
this. by making pve only skills the player base has fallen in skill quite a bit. skills like cry are immensely powerful tools can even be used wrong. too many times have i seen people use cry without the little purple triangle or the purple health bar!

skills like this make players worse. yes it allows them to fill their hall of monuments with minimal effort, but really, stop and think here. do you truly want these people, skill-less deteriorated players, being the foundation for gw2? really ask yourself that. this isnt an argument if cry is a good or bad skill, we all know its op'd. topics like this, the current way people are filling their halls, are going to decide when gw2 floats or sinks.

a net has to know that this is crippling players and will drive the good players away from their game. no player will want to play a game where the player base is inflated ego people thinking they are great cuz they can abuse overpowered skills.

really think. then decide whether you are for or against skills like this.