31 pages in and this thread really isn't going anywhere tbh.
Most people here are either just regurgitating points made earlier in the thread (may not have realised due to not reading the entire thread) or just having a slapping session with someone else in the thread.
One thing I would like to ask/request - remove this from the OP - "They are selling virtual space, so Ill pay with my virtual gold". We are NOT paying for virtual space as many people have now picked up on - we are paying for the actual space AND maintenance of it from ANet's perspective. Yes, even I admit it is overpriced at $10 a slot but still, its payment they need (in their opinion) to move forward. So can this be altered to reflect correctly.
I'll elaborate a bit more. When ANet originally will have "sized" their database, they would have done it based upon the number of accounts expected to sell in a period of time and what would equate to maximum amount of room required for a maxed account (4 character slots each with max bags/pouch and storage). Factor in a percentage on top and voila, original size of the database created. Oversimplified yes (data types and lengths not mentioned) but in principle, there you go.
In time they would have increased this space (Factions/Nightfall either brand new four slots or 2 slots for a linked account). The point being extra revenue that these games generated paid for upgrading the disks and storage space accordingly.
Now they are giving us what we have asked them for and people are complaining because its not free and/or overpriced. People, nothing in this world is really for free - nievety to think this was always going to be free to us. If it had been just one tabe for everyone, yes free could have been warranted. But we are getting that slot free (as I read it) and you have the OPTION to buy more. They have sat down and thought through, at length, what we really could need. And, by the sound of it, they have done a good job too. Of course, this remains to be seen once it has been implemented.
Quote:
Originally Posted by enter_the_zone
If it's actually costing them that much, I could sell them an entirely new hardware solution and a couple of very well trained monkeys that could write code more efficiently than 8MB per slot.
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Quote:
Originally Posted by Yawgmoth
1 pane is most likely around 1 kilobyte of data
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Indeed this sounds a little far fetched to expect that high level of storage but you also have to remember the database they are using is MORE than 4 years old. Still doesn't warrant 8MB yes but, in conjunction with my points above, this maybe a rough ball park figure they have arrived at using existing data and future projections. After all, no one here knows how their data is structured, how many indexes they have on their tables (and the types of indexes too). Plus you have the extra logging the database has to do to keep track of any changes made to each of these new pane. For those of you interested look up "Transaction Logs/Logging" in Google.
All of this adds to this ballpark figure (and will certainly be a lot more than 1kb of data in total per pane).
Slapping in a couple of code monkeys won't work when they would be prohibited to code to the underlying data structure and coding of the database itself. Not trying to flame/insult, merely point out here.
AreaNet have given us a product that, for 4 years, has kept a lot of people happy for this period of time. For an outlay of the 4 games price (e.g. £29.99 when they first came out), for an online game, that is staggeringly good value for 4 years worth of enjoyment (if played from 2005). But, in order for them to survive, they cannot keep dishing stuff out for free. Things change, business plans/priorities do as well. Like it or not, its a sign of the times and a reflection of the world we live in today.
Also, I'd like to say thankyou to those of you who gave me very postivite feeback to some of the points I raised very early on in this thread - shows some can read