Zaishen Menagerie - is it really just for show?
mazza558
I'm surprised so few people have talked about this aspect of the upcoming update, as it's an actual large new area to explore (albeit with no enemies/quests). I'm beginning to wonder - would the devs really put all this effort in to parade around the pet feature, which only Rangers benefit from fully, and are very much a niche in any part of the game? After all, there are very few builds which use entirely pet skills, and rangers aren't that effective with one.
I reckon the skill update for May was originally going to be some general balance update, until it possibly got delayed primarily to buff pet skills into use - perfect timing to bring pets into the game fully, and allow other professions to run full-pet builds if they want to. Well, I can dream...
I just think it's bizarre adding such a big thing to the game without making the part of the game it's based on more useful. At the moment it's equivalent to having a new area added to show off smiting prayers or blood magic, two niche skill-lines.
I reckon the skill update for May was originally going to be some general balance update, until it possibly got delayed primarily to buff pet skills into use - perfect timing to bring pets into the game fully, and allow other professions to run full-pet builds if they want to. Well, I can dream...
I just think it's bizarre adding such a big thing to the game without making the part of the game it's based on more useful. At the moment it's equivalent to having a new area added to show off smiting prayers or blood magic, two niche skill-lines.
Nodakim
Yea,i think that pets should get a buff in some way.
In other games the whole fuction of a class is the pet(Warhammer,Squig Herder ?)
In other games the whole fuction of a class is the pet(Warhammer,Squig Herder ?)
Scythe O F Glory
I wouldn't be surprised if a whole new set of X/R builds with pets sprung up as a result of this update. I don't think many people have really thought much about using pets. (I know I will be)
mazza558
Same. I'm already looking at another prestige armor for my Ranger and trying to work out a pet build to play it with.
MisterB
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as it's an actual large new area to explore (albeit with no enemies/quests)
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A pet zoo where players can have more than one pet on a character has been a recurring request since the game came out. ANet are giving us what we have asked for.
mazza558
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I have some doubts whether this is true. It would presumably be simpler to copy/paste some or all of other areas rather than create a new zone from scratch.
A pet zoo where players can have more than one pet on a character has been a recurring request since the game came out. ANet are giving us what we have asked for. |
http://wiki.guildwars.com/images/1/1..._Menagerie.jpg
See for yourself.
MisterB
I'd love to, but the update isn't live yet. Absent any confirmation from the devs, it's not possible(for me) to determine from the posted screen shots or videos whether or not this is an entirely new area that does not use content from a previous zone. It really doesn't matter one way or the other, though. It's still new content.
Images wider than 800 pixels stretch the forum.
Images wider than 800 pixels stretch the forum.
IlikeGW
MrTickle
Please post WIDER pictures I love side scrolling 30 odd foot
TheodenKing
I'm guessing that the addition of the menagerie may have something to do with gw1's relation to the world in gw2, sort of like how the programmers have hinted at changes to the HoM for it's relation to gw2.
Apoc
BenjZee
I'm intesrested in how currently used pets will activate/unlock. When you open the character will they unlock straight away?
If not then can we take our heroes to this place, ofcourse if it lets us capture other petse for them. In place of heroes are we able to bring other players instead though........can these players unlock/ capture pets in your area?..
WTB full menagerie 10k....
I think theyre will be special pets such as rainbow pheonix that can only be unlocked the normal way. Take note that the purchasable pack only gives core pets.
EDIT: who mentioend gw2? Ha good point its a good idea but then again stop making everyone think they're only playing to fill stuff so they have a little extra in gw2 and play for fun.
I love areas like HoM and this because theyre personal to you. I always wanted a house on a side note but this is what were getting. I know it won't happen but i think the heroes should walk around the island it would be funny.
If not then can we take our heroes to this place, ofcourse if it lets us capture other petse for them. In place of heroes are we able to bring other players instead though........can these players unlock/ capture pets in your area?..
WTB full menagerie 10k....
I think theyre will be special pets such as rainbow pheonix that can only be unlocked the normal way. Take note that the purchasable pack only gives core pets.
EDIT: who mentioend gw2? Ha good point its a good idea but then again stop making everyone think they're only playing to fill stuff so they have a little extra in gw2 and play for fun.
I love areas like HoM and this because theyre personal to you. I always wanted a house on a side note but this is what were getting. I know it won't happen but i think the heroes should walk around the island it would be funny.
MisterB
BRB, death-levelling all the pets in the freaking game for a full Menagerie on day one. WTB shark with freaking laser beam on its head Animal Companion for full Menagerie unlock.
Fay Vert
Shayne Hawke
I can see lots of pet builds, whether they be by primary or secondary, popping up as a result of this update. It's going to be a shame if ANet doesn't do some balancing with pets in addition to this update in order to make them effective, because that'll just mean that more people are gonna run around with junky builds for a small time.
Nanood
Grunntar
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I'm beginning to wonder - would the devs really put all this effort in to parade around the pet feature, which only Rangers benefit from fully, and are very much a niche in any part of the game?
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With this menagerie, you can cap a handful of pets, and don't need to get rid of anything. And you can then put them all into your HoM, and get to see their 100 year old corpses in GW2...
Dre
mazza558
The new area definitely has new terrain but borrows heavily from Factions scenery.
CronkTheImpaler
the terrain is not new. i dont THINK. it looks the same right down to the fences in the little farm west of tsumei village. go down to the ox pen look north take a screen shot over lay on the menagerie.
soooooo yea i think its the same right down to the wheat in the front and strange corn on the hill.
Cronk
soooooo yea i think its the same right down to the wheat in the front and strange corn on the hill.
Cronk
upier
Quote:
I'm surprised so few people have talked about this aspect of the upcoming update, as it's an actual large new area to explore (albeit with no enemies/quests). I'm beginning to wonder - would the devs really put all this effort in to parade around the pet feature, which only Rangers benefit from fully, and are very much a niche in any part of the game? After all, there are very few builds which use entirely pet skills, and rangers aren't that effective with one.
I reckon the skill update for May was originally going to be some general balance update, until it possibly got delayed primarily to buff pet skills into use - perfect timing to bring pets into the game fully, and allow other professions to run full-pet builds if they want to. Well, I can dream... I just think it's bizarre adding such a big thing to the game without making the part of the game it's based on more useful. At the moment it's equivalent to having a new area added to show off smiting prayers or blood magic, two niche skill-lines. |
Boneyard Spleeneater
I think ti would be more interesting if you could store pets there, so you didn't have to get rid of pets you trained.
Eragon Zarroc
wtb new pets in pvp ftw! =D
Apollo Smile
Looking at the video it is a lovely area they designed. I don't use pets, but I will have fun collecting the animals to fill my "zoo". I know a pet NPC or stable was a highly requested feature. Didn't expect to get a sweet island to let em run around on though.
MrTickle
it would be if you had your browser in a window like i do... my monitor is 22"
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Vilaptca
WTB x/R builds for all professions
I've already capped a pet on each of my heroes and am currently running around leveling them. Theres just a few pets that I will have to get on another character. Couple heroes short of all the pets.
I've already capped a pet on each of my heroes and am currently running around leveling them. Theres just a few pets that I will have to get on another character. Couple heroes short of all the pets.
Xanthe Dashka
Soon we see a PvP Mo/R with Ray of Judgement and a Rainbow Phoenix going for JQ.
Skyy High
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the terrain is not new. i dont THINK. it looks the same right down to the fences in the little farm west of tsumei village. go down to the ox pen look north take a screen shot over lay on the menagerie.
soooooo yea i think its the same right down to the wheat in the front and strange corn on the hill. Cronk |
Chthon
I agree that it would be a real shame to get a very excellent feature to display pets while pets themselves continue to suck so bad that no one wants to use them. I have already posted my suggestions for making pets viable in this thread. I hope they get some love.
UndeadRoadkill
Pet buffs would be interesting, I'd like to see that. My necromancer has a build for commanding a trio of discord heroes, and she's got a pet on the bar just for fun (great dwarf weapon is neat here). It'd be nice to see the pet become even more useful.
I've often wanted to try to get a more "prestigious" pet for my ranger, but I don't because he's too attached to that original Melandru Stalker he charmed in pre. It would be cool to grab some other pets without loosing him.
I've often wanted to try to get a more "prestigious" pet for my ranger, but I don't because he's too attached to that original Melandru Stalker he charmed in pre. It would be cool to grab some other pets without loosing him.
HawkofStorms
Isn't like... every PvE update about stuff just for show?
Let PvP rangers (who have bitched about being stuck with the wolf forever) have their day.
Let PvP rangers (who have bitched about being stuck with the wolf forever) have their day.
cataphract
And let us have pets in outposts.
Go go epileptic seizure Kamadan Am1 full of ninja monks with shiny gloves and Rainbow Phoenixes!
And yes, pet armor would be most welcomed too. I mean - heroes get several sets, don't they?
Go go epileptic seizure Kamadan Am1 full of ninja monks with shiny gloves and Rainbow Phoenixes!
And yes, pet armor would be most welcomed too. I mean - heroes get several sets, don't they?
MK_18
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Pet buffs would be interesting, I'd like to see that. My necromancer has a build for commanding a trio of discord heroes, and she's got a pet on the bar just for fun (great dwarf weapon is neat here). It'd be nice to see the pet become even more useful.
I've often wanted to try to get a more "prestigious" pet for my ranger, but I don't because he's too attached to that original Melandru Stalker he charmed in pre. It would be cool to grab some other pets without loosing him. |
I kept the warthog mine got in pre-searing oh so long ago. Getting other pets without giving up Pork Chop would be nice.
distilledwill
So the idea is that you charm a pet, get it to level20 then stick it in the menagerie. Then charm another pet yada yada yada.
Each time you do this, it unlocks the pet?
So, I think this must also be for PvP - unlocking something other than an Elder Wolf to use in PvP. Might be nice to get my R/P packhunters something a little more exotic for HB.
Each time you do this, it unlocks the pet?
So, I think this must also be for PvP - unlocking something other than an Elder Wolf to use in PvP. Might be nice to get my R/P packhunters something a little more exotic for HB.
Arduin
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I think ti would be more interesting if you could store pets there, so you didn't have to get rid of pets you trained.
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So the idea is that you charm a pet, get it to level20 then stick it in the menagerie. Then charm another pet yada yada yada.
Each time you do this, it unlocks the pet? So, I think this must also be for PvP - unlocking something other than an Elder Wolf to use in PvP. Might be nice to get my R/P packhunters something a little more exotic for HB. |
fb2000
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That it's old models and terrain? That's for sure looks just like factions starting areas
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They made all the dungeons from the same basis for example as well..
StormX
Wait, where does it say that this is a pet storage? I thought it was just for unlocking pets for pvp.
Longasc
They took parts of the Canthan area Haiju Lagoon and/or Panijang Peninsula, Factions starter areas.
But it seems they are not copied 1:1, they mixed and matched better than in the too obviously copied dungeon areas in EOTN.
But it seems they are not copied 1:1, they mixed and matched better than in the too obviously copied dungeon areas in EOTN.
distilledwill
It is, but from what I can gather the pets you unlock will be wandering free (well, in paddocks)in this explorable area. I assume this means you will be able to charm them.
M1h4iL
This area is probably going to be the training ground for pets. It will probably be similar to hero tutorials where you learn basic commands to control them. I remember Anet talking about making pet controls similar to heroes, so this area could be it.