Zaishen Menagerie - is it really just for show?

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

I'm surprised so few people have talked about this aspect of the upcoming update, as it's an actual large new area to explore (albeit with no enemies/quests). I'm beginning to wonder - would the devs really put all this effort in to parade around the pet feature, which only Rangers benefit from fully, and are very much a niche in any part of the game? After all, there are very few builds which use entirely pet skills, and rangers aren't that effective with one.

I reckon the skill update for May was originally going to be some general balance update, until it possibly got delayed primarily to buff pet skills into use - perfect timing to bring pets into the game fully, and allow other professions to run full-pet builds if they want to. Well, I can dream...

I just think it's bizarre adding such a big thing to the game without making the part of the game it's based on more useful. At the moment it's equivalent to having a new area added to show off smiting prayers or blood magic, two niche skill-lines.

Nodakim

Nodakim

Krytan Explorer

Join Date: May 2008

Hrvatska

N/Me

Yea,i think that pets should get a buff in some way.
In other games the whole fuction of a class is the pet(Warhammer,Squig Herder ?)

Scythe O F Glory

Scythe O F Glory

Krytan Explorer

Join Date: May 2008

New Jersey

League of Elite [LoE]

D/

I wouldn't be surprised if a whole new set of X/R builds with pets sprung up as a result of this update. I don't think many people have really thought much about using pets. (I know I will be)

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

Quote:
Originally Posted by Scythe O F Glory View Post
I wouldn't be surprised if a whole new set of X/R builds with pets sprung up as a result of this update. I don't think many people have really thought much about using pets. (I know I will be)
Same. I'm already looking at another prestige armor for my Ranger and trying to work out a pet build to play it with.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by mazza558 View Post
as it's an actual large new area to explore (albeit with no enemies/quests)
I have some doubts whether this is true. It would presumably be simpler to copy/paste some or all of other areas rather than create a new zone from scratch.

A pet zoo where players can have more than one pet on a character has been a recurring request since the game came out. ANet are giving us what we have asked for.

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

Quote:
Originally Posted by MisterB View Post
I have some doubts whether this is true. It would presumably be simpler to copy/paste some or all of other areas rather than create a new zone from scratch.

A pet zoo where players can have more than one pet on a character has been a recurring request since the game came out. ANet are giving us what we have asked for.
http://wiki.guildwars.com/images/2/2...erie1_full.jpg

http://wiki.guildwars.com/images/1/1..._Menagerie.jpg

See for yourself.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by mazza558 View Post
See for yourself.
I'd love to, but the update isn't live yet. Absent any confirmation from the devs, it's not possible(for me) to determine from the posted screen shots or videos whether or not this is an entirely new area that does not use content from a previous zone. It really doesn't matter one way or the other, though. It's still new content.

Images wider than 800 pixels stretch the forum.

IlikeGW

Jungle Guide

Join Date: Aug 2005

Quote:
Originally Posted by mazza558 View Post
See for yourself.
That it's old models and terrain? That's for sure looks just like factions starting areas

MrTickle

MrTickle

Lion's Arch Merchant

Join Date: Aug 2006

delete this account

N/

Please post WIDER pictures I love side scrolling 30 odd foot

TheodenKing

TheodenKing

Jungle Guide

Join Date: Jun 2008

DoA

Dark Order of Retarded Knights (doRk)

N/Me

I'm guessing that the addition of the menagerie may have something to do with gw1's relation to the world in gw2, sort of like how the programmers have hinted at changes to the HoM for it's relation to gw2.

Apoc

Apoc

Lion's Arch Merchant

Join Date: Jun 2005

Montreal, Canada

Quebekers Alliance [QKA]

W/

Quote:
Originally Posted by MrTickle View Post
Please post WIDER pictures I love side scrolling 30 odd foot
Gotta love Opera's fit-to-width function.

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

I'm intesrested in how currently used pets will activate/unlock. When you open the character will they unlock straight away?
If not then can we take our heroes to this place, ofcourse if it lets us capture other petse for them. In place of heroes are we able to bring other players instead though........can these players unlock/ capture pets in your area?..
WTB full menagerie 10k....
I think theyre will be special pets such as rainbow pheonix that can only be unlocked the normal way. Take note that the purchasable pack only gives core pets.

EDIT: who mentioend gw2? Ha good point its a good idea but then again stop making everyone think they're only playing to fill stuff so they have a little extra in gw2 and play for fun.
I love areas like HoM and this because theyre personal to you. I always wanted a house on a side note but this is what were getting. I know it won't happen but i think the heroes should walk around the island it would be funny.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

BRB, death-levelling all the pets in the freaking game for a full Menagerie on day one. WTB shark with freaking laser beam on its head Animal Companion for full Menagerie unlock.

Fay Vert

Desert Nomad

Join Date: Apr 2006

R/

Quote:
Originally Posted by Apoc View Post
Gotta love Opera's fit-to-width function.
Gotta love a nice monitor where you don't even notice there is a problem

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

I can see lots of pet builds, whether they be by primary or secondary, popping up as a result of this update. It's going to be a shame if ANet doesn't do some balancing with pets in addition to this update in order to make them effective, because that'll just mean that more people are gonna run around with junky builds for a small time.

Nanood

Nanood

Wilds Pathfinder

Join Date: Aug 2005

Supermans Crystal Palace

Legion Of The Dark Sun

Quote:
Originally Posted by MrTickle View Post
Please post WIDER pictures I love side scrolling 30 odd foot

No problem on 24" monitors


Looks like factions to me.

Grunntar

Grunntar

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by mazza558 View Post
I'm beginning to wonder - would the devs really put all this effort in to parade around the pet feature, which only Rangers benefit from fully, and are very much a niche in any part of the game?
My guess is that they are focusing on the usefulness of Hall of Monuments (as they ready for the announced update), and they noticed a glaring hole in how it works: You want multiple pets, you jettison the old one, and cap a new one.

With this menagerie, you can cap a handful of pets, and don't need to get rid of anything. And you can then put them all into your HoM, and get to see their 100 year old corpses in GW2...

Dre

Krytan Explorer

Join Date: Nov 2007

Belgium

Dutch Doom Brigade

W/

Quote:
Originally Posted by Nanood View Post
No problem on 24" monitors


Looks like factions to me.
all zaishen things look like factions, tbh

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

The new area definitely has new terrain but borrows heavily from Factions scenery.

CronkTheImpaler

CronkTheImpaler

Jungle Guide

Join Date: Apr 2006

midwest

AE

W/Me

the terrain is not new. i dont THINK. it looks the same right down to the fences in the little farm west of tsumei village. go down to the ox pen look north take a screen shot over lay on the menagerie.


soooooo yea i think its the same right down to the wheat in the front and strange corn on the hill.



Cronk

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by mazza558 View Post
I'm surprised so few people have talked about this aspect of the upcoming update, as it's an actual large new area to explore (albeit with no enemies/quests). I'm beginning to wonder - would the devs really put all this effort in to parade around the pet feature, which only Rangers benefit from fully, and are very much a niche in any part of the game? After all, there are very few builds which use entirely pet skills, and rangers aren't that effective with one.

I reckon the skill update for May was originally going to be some general balance update, until it possibly got delayed primarily to buff pet skills into use - perfect timing to bring pets into the game fully, and allow other professions to run full-pet builds if they want to. Well, I can dream...

I just think it's bizarre adding such a big thing to the game without making the part of the game it's based on more useful. At the moment it's equivalent to having a new area added to show off smiting prayers or blood magic, two niche skill-lines.
Updates in Pre-bloody-searing.

Boneyard Spleeneater

Boneyard Spleeneater

Frost Gate Guardian

Join Date: Aug 2007

Seattle

Immortal Corruptors [GWAR]

Me/N

I think ti would be more interesting if you could store pets there, so you didn't have to get rid of pets you trained.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

wtb new pets in pvp ftw! =D

Apollo Smile

Apollo Smile

Wilds Pathfinder

Join Date: Jan 2008

[LORE]

E/Mo

Looking at the video it is a lovely area they designed. I don't use pets, but I will have fun collecting the animals to fill my "zoo". I know a pet NPC or stable was a highly requested feature. Didn't expect to get a sweet island to let em run around on though.

MrTickle

MrTickle

Lion's Arch Merchant

Join Date: Aug 2006

delete this account

N/

Quote:
Originally Posted by Nanood View Post
No problem on 24" monitors


...

it would be if you had your browser in a window like i do... my monitor is 22"

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Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

WTB x/R builds for all professions

I've already capped a pet on each of my heroes and am currently running around leveling them. Theres just a few pets that I will have to get on another character. Couple heroes short of all the pets.

Xanthe Dashka

Frost Gate Guardian

Join Date: Apr 2009

Quote:
Originally Posted by Vilaptca View Post
WTB x/R builds for all professions

I've already capped a pet on each of my heroes and am currently running around leveling them. Theres just a few pets that I will have to get on another character. Couple heroes short of all the pets.
Soon we see a PvP Mo/R with Ray of Judgement and a Rainbow Phoenix going for JQ.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by CronkTheImpaler View Post
the terrain is not new. i dont THINK. it looks the same right down to the fences in the little farm west of tsumei village. go down to the ox pen look north take a screen shot over lay on the menagerie.


soooooo yea i think its the same right down to the wheat in the front and strange corn on the hill.



Cronk
That ox pen is against the side of a mountain. In the screenshot, it's clearly out in the open. The props are obvious recycles, but it's the Zaishen, it's supposed to be Factions-themed. The terrain, though, is definitely not a simple cut-paste.

Chthon

Grotto Attendant

Join Date: Apr 2007

I agree that it would be a real shame to get a very excellent feature to display pets while pets themselves continue to suck so bad that no one wants to use them. I have already posted my suggestions for making pets viable in this thread. I hope they get some love.

UndeadRoadkill

UndeadRoadkill

Krytan Explorer

Join Date: Feb 2006

Pet buffs would be interesting, I'd like to see that. My necromancer has a build for commanding a trio of discord heroes, and she's got a pet on the bar just for fun (great dwarf weapon is neat here). It'd be nice to see the pet become even more useful.

I've often wanted to try to get a more "prestigious" pet for my ranger, but I don't because he's too attached to that original Melandru Stalker he charmed in pre. It would be cool to grab some other pets without loosing him.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Isn't like... every PvE update about stuff just for show?

Let PvP rangers (who have bitched about being stuck with the wolf forever) have their day.

cataphract

cataphract

Forge Runner

Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

And let us have pets in outposts.

Go go epileptic seizure Kamadan Am1 full of ninja monks with shiny gloves and Rainbow Phoenixes!




And yes, pet armor would be most welcomed too. I mean - heroes get several sets, don't they?

MK_18

Ascalonian Squire

Join Date: Nov 2005

W/Mo

Quote:
Originally Posted by UndeadRoadkill View Post
Pet buffs would be interesting, I'd like to see that. My necromancer has a build for commanding a trio of discord heroes, and she's got a pet on the bar just for fun (great dwarf weapon is neat here). It'd be nice to see the pet become even more useful.

I've often wanted to try to get a more "prestigious" pet for my ranger, but I don't because he's too attached to that original Melandru Stalker he charmed in pre. It would be cool to grab some other pets without loosing him.
QFT

I kept the warthog mine got in pre-searing oh so long ago. Getting other pets without giving up Pork Chop would be nice.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

So the idea is that you charm a pet, get it to level20 then stick it in the menagerie. Then charm another pet yada yada yada.

Each time you do this, it unlocks the pet?

So, I think this must also be for PvP - unlocking something other than an Elder Wolf to use in PvP. Might be nice to get my R/P packhunters something a little more exotic for HB.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by Boneyard Spleeneater View Post
I think ti would be more interesting if you could store pets there, so you didn't have to get rid of pets you trained.
That's the whole idea.
Quote:
Originally Posted by distilledwill View Post
So the idea is that you charm a pet, get it to level20 then stick it in the menagerie. Then charm another pet yada yada yada.

Each time you do this, it unlocks the pet?

So, I think this must also be for PvP - unlocking something other than an Elder Wolf to use in PvP. Might be nice to get my R/P packhunters something a little more exotic for HB.
In essence, yes.

fb2000

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by IlikeGW View Post
That it's old models and terrain? That's for sure looks just like factions starting areas
I really doubt they will model anything new for it. Just take existing models, sandbox some terrain and slap all the stuff onto it.
They made all the dungeons from the same basis for example as well..

StormX

StormX

Krytan Explorer

Join Date: Nov 2005

E/Mo

Wait, where does it say that this is a pet storage? I thought it was just for unlocking pets for pvp.

Longasc

Longasc

Forge Runner

Join Date: May 2005

They took parts of the Canthan area Haiju Lagoon and/or Panijang Peninsula, Factions starter areas.

But it seems they are not copied 1:1, they mixed and matched better than in the too obviously copied dungeon areas in EOTN.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by StormX View Post
Wait, where does it say that this is a pet storage? I thought it was just for unlocking pets for pvp.
It is, but from what I can gather the pets you unlock will be wandering free (well, in paddocks)in this explorable area. I assume this means you will be able to charm them.

M1h4iL

M1h4iL

Jungle Guide

Join Date: Apr 2005

Perth, Australia

This area is probably going to be the training ground for pets. It will probably be similar to hero tutorials where you learn basic commands to control them. I remember Anet talking about making pet controls similar to heroes, so this area could be it.