/roll, another liberty taken away from the player

Martin Firestorm

Krytan Explorer

Join Date: Dec 2005

Louisiana

E/Me

Quote:
Originally Posted by Risky Ranger View Post
If having fun involves abusing a game mechanism where is the valid point?
The valid point is he wasn't doing that, but now can't use the emote for what he had been doing to have fun with it.

Saldonus Darkholme

Saldonus Darkholme

Academy Page

Join Date: Feb 2009

Helping Hand of Ascalon (HAND)

N/Mo

I'm curious: how many of you that frequent HB have seen the /roll emote while waiting for a match? Not while IN a match, not before the match starts, but while waiting there, after hitting the "Enter Mission" button?

Ebony Shadowheart

Ebony Shadowheart

Krytan Explorer

Join Date: Sep 2006

USA

SSW

E/

Quote:
Originally Posted by Risky Ranger View Post
If having fun involves abusing a game mechanism where is the valid point?
The OP's original point was that the people that don't abuse it are being punished along with those that do abuse it, which is unfair to those that are innocent.

Skye Marin

Skye Marin

Jungle Guide

Join Date: May 2006

The Seraphim Knights [TSK]

E/A

The only real solution is to remove the reason why people /roll and /resign.

Now, I'm not advocating removing the title. I'm saying we need to remove the speed that /roll and /resign gives.

If you quit, disconnect, or /resign in the first 4 minutes of a match, you gain 5 PvP dishonourable points.

Also, improve rewards for those who have to wait longer for a ranked match. If you're over 1000 rank, you gain double commander points. If you're in the top 1000, you gain triple. Top 250 players get 4 points per win.

The best way to gain points should be to pay and win. The system is broken, which is why people /resign, so the real problem needs to be fixed.

scruffy

Lion's Arch Merchant

Join Date: Jul 2006

canada

W/A

this thread is retarded, however anet is even more retarded for believing removing the roll emote would have any effect whatsoever on title farmers

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Quote:
Originally Posted by Risky Ranger View Post
The only real way to eliminate the problem is to either stop HB altogether or eliminate the people who abuse the mechanics of the game.
Wrong. The best way to eliminate the problem is remove the reason people abuse...or better yet not introduce reasons for people to abuse to begin with. Removing /roll solves nothing (is there an echo in here?). Removing roll is naive at best and stupid at worst.

Floski

Krytan Explorer

Join Date: Aug 2007

Rank Three Plus Pug [deer]

W/

Quote:
Originally Posted by Sarevok Thordin View Post
Excuse the devs for not wanting people to destroy a PvP mode more than it already is.

"I want to play it my way. As long as I don't spoil the fun for anyone else"

What if the person you are playing WANTS to actually you know, PLAY the game?

Get the message.
lol. If the other guy wants to play, then he doesn't roll. Either you leave, or you have to play. Duuuuuh. It takes 2 to roll. No one's fun is getting spoiled.

Quote:
So you are telling me you want to /roll GvG....
No one rolls in GvG...
Quote:
You already have the RPS and the color made up rules until they remove them too, hurry up and go max your title unil it's too late! Hurry!
This problem existed for all of 24 hours. It wasn't for the title, it was for the zquest. Duuuuh. It disappeared when everyone turned their reward in.
Quote:
Match manipulation is defined as any action taken to fix or manipulate the outcome of a match or alter or manipulate the rankings or ratings of the ladder.
lol. Someone explain to me how /roll, an inherently random act, fixes the outcome of a match. If anything, it makes it more random. Usually, it's the person who has the better build and tactics that wins, this makes it truly random.

You guys overreact to everything and just feel the inherent need to defend Anet even when they overreact to a non-problem. It's pretty sad.

the fact that "red resigns" rule has appeared just proves one thing. No matter what a company decides to do, people will find a way around their restrictions. HM? DoA? Skill nerfs? People found a way around all of these, and now many areas are solo farmable and all that jazz. People are always more intelligent than a company will give them credit for.

The restriction on rolling is no different. People found a way around it in less than a day. Congrats Anet, you've solved nothing, you've only taken away players' freedom to roll in HA for goodies. I don't know what it'll take to make these idiotic companies understand that more freedom is nearly always preferable to restrictions.

1337 H4X

1337 H4X

Academy Page

Join Date: Apr 2009

SNOW

Oh, so now you actually have to do some work to get a pvp title

Ohnu!

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
If you quit, disconnect, or /resign in the first 4 minutes of a match, you gain 5 PvP dishonourable points.
Yeah I'm all for this /signed anything to stop the cheating and farming and put SKILL back into the game. There is NO SKILL is rolling or using some method other than what the game intended for the match outcome. Personally if it were my game I would just ban anyone using any other method but actually competing for the match win.

The other way to solve this issue is you MUST score a min of 10 points before the match ends and that means doing something besides rolling or playing patty cake or rock,paper, scissors.

Another way to solve this issue is take out the /resign command!!! Yeah boy that'll fix em and if a player leaves any other way than the end of the match sequence they get 10 minutes of sitout time for dishonor. Yep even on a disconnect get a better ISP.

Improvavel

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by 1337 H4X View Post
Oh, so now you actually have to do some work to get a pvp title

Ohnu!
I love all these"I read the word I in the OP so I've to post my own I" post...

time to close thread

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Ebony Shadowheart View Post
The OP's original point was that the people that don't abuse it are being punished along with those that do abuse it, which is unfair to those that are innocent.
It's no different than real life in that a few bad apples can affect a whole group. Maybe if the OP was a little more diplomatic and mature in his wording of what he meant it might have helped his point.

Gli

Forge Runner

Join Date: Nov 2005

What I want to know is, has Michael Moore been contacted?

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

A few MATs ago when [rawr] agreed to tie a match by running around for the entire time, it was considered ladder manipulation. Even if a /roll is agreed upon by both players it doesn't mean it's not a manipulation.

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

Quote:
Originally Posted by [DE] View Post
A few MATs ago when [rawr] agreed to tie a match by running around for the entire time, it was considered ladder manipulation. Even if a /roll is agreed upon by both players it doesn't mean it's not a manipulation.
How is /roll comparable to drawing a match in a mAT? When you /roll one random member of the game will win the match. There was no, hey I have more points to get to the singles and you need a win in order to get there. So I will give you a free win so you can be there.

In the rawr and zero match, both guilds agreed in game that neither of them would attempt to win the game and they would tie. This gave both teams a significant advantage in the point systems of the mAT guaranteeing them a spot in the single elims. It may be arguable that rawr and zero both would have made it no matter the true outcome of the match, but it was still manipulation and anet acted upon it to try to prevent others from repeating this in the future. The punishment was really bad but that is a whole different extremely drawn out and over talked discussion.

Comparing these two things is asinine. I believe your point is that you believe what rawr and zero did was not cheating and that if that was considered cheating by anet than this is clearly cheating. Which is a horrible assumption because the rawr and zero conga line was 1000 times worse than /rolling. Even though it was amusing.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Quote:
Originally Posted by Still Number One View Post
Comparing these two things is asinine. I believe your point is that you believe what rawr and zero did was not cheating and that if that was considered cheating by anet than this is clearly cheating. Which is a horrible assumption because the rawr and zero conga line was 1000 times worse than /rolling. Even though it was amusing.
My point is that according to the new (and ridiculous) rules that Anet set for PvP, /rolling is put in the same light as agreeing to a draw. And while I may view that agreeing to a draw is a legitimate strategy, especially in a tournament, if Anet wants to call it illegal then that's what you have to go by. Same applies to /roll.

Ebony Shadowheart

Ebony Shadowheart

Krytan Explorer

Join Date: Sep 2006

USA

SSW

E/

Quote:
Originally Posted by Risky Ranger View Post
It's no different than real life in that a few bad apples can affect a whole group. Maybe if the OP was a little more diplomatic and mature in his wording of what he meant it might have helped his point.
I'm not going to argue that point one way or the other. Maturity is sometimes too much to ask of someone that is p*ss*d off.

I should know, I'm guilty of it myself, lol.

Anyway, I'm sure people are aware of that fact that life is inherently not fair, however this is a game and therefore there is a level of control over the fairness we experience from the makers, but like I said previously, Anet prefers to use an axe, rather than a scalpel, to resolve this issues. In the end only creates more issues for them in the form of people bitching. Loudly I might add.

Personally, I don't really care one way or the other. I don't pvp much.

Ġ ō Đ??

Ġ ō Đ??

Wilds Pathfinder

Join Date: Dec 2007

In the ★'s

No guild i quit and went to Aion! :)

A/

Quote:
Originally Posted by Kaon View Post
Next I have more than 1 argument i'll make seperate threads for each, otherwise it is clearly too hard to understand for the average PvEr, this is proven by exhuberant amount of brainless responses.

But yes, I do think rolling should be allowed in Hero Battles as well. I stated my reasons clearly and it seems most people don't agree. I'm fine with that, in fact I don't give a flying RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO about the most boring game mode in guild wars. I do think its ridiculous that this game mode has now negatively impacted game modes I do like, without good reason.
have you ever thought of the fact that no one in guru or Anet gives a flying RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO what you think? just saying

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Quote:
Originally Posted by abaddons hero View Post
have you ever thought of the fact that no one in guru or Anet gives a flying RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO what you think? just saying
Guild: X Legion Of Doom X
Irony....

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

The problem is, "manipulation" means you actually fix the outcome of a fight in someones favor (by running a smurf, by making a side agreement to throw or draw a fight, etc). /roll is by definition, not fixed.

Anyway, I will say again, there is a post by Lindsey from a few months ago where she explicitly said /roll was not considered match manipulation, and they won't ban you for it. It's merely not encouraged, and thus why it was removed. But as Dreamwind and myself (amoung others, and I rarely ever agreee with Dreamwind so you know I'm not just being buddy buddy here), removing /roll doesn't fix the problem. Within seconds of reading this update, I thought of the idea that people who are a specific color should just resign (although I suggested blue and most people are using red, R for Resign), which was also thought of by other people. Others are doing rock paper scissors.

The way to fix HB is to actually make it enjoyable to play. You COULD in theory /roll in any form of PvP. Just because HB has rewards isn't why people roll, because then people could /roll in everything. They roll because it's literally just not fun. The title is pure grind, its not enjoyable, its dominated by gimmick capway teleporting mechanics and there is no reason to actually fight anybody. You win by solo ganking and shadowstepping the entire fight. Plus, its not very newbie friendly, as there are only a small number of people running PvX wiki builds there all the time who will immediately destroy new players. It's not FUN.

Edit: Why should people "work for" a PvP title if they aren't even enjoying themselves? Most people don't even bother rolling in HB. The only time rolling comes up in mass is during double weekends or the new z-quests. Most people just avoid the place altogether like the plague. PvPers hate it because its too much like PvE (hereos, ewww...) and PvEers hate it because its too much like PvP (having to run gimmick builds or get dominated and having to deal with "LOL u noob u suck" players). If you actually want to make the place popular, you got to make it enjoyable to more people then the small group of people who enjoy it (massacre, MMS Dome, Vi Ru, etc) or the title grinders who just want to increase their bathazar cap.

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

Quote:
Originally Posted by HawkofStorms View Post
Edit: Why should people "work for" a PvP title if they aren't even enjoying themselves?
If they don't enjoy it and are unwilling to work for it, then they shouldn't be going for the rewards/title. It's that simple. What they should *NOT* be doing is manipulating the match outcome (and deciding, even randomly, who is the one to throw the match and resign is match manipulation) or cluttering up the area under some misguided notion that they 'need' that title or reward.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Yeah... that's what the very next sentence after that one says Ogre.
People DON'T go for the rewards. Most people avoid HB.

Giga_Gaia

Lion's Arch Merchant

Join Date: Sep 2006

Travelling around Tyria, Cantha, and Elona

P/W

Stopped reading about halfway through, but the OP is right. If you guys would just look at the big picture, it's not impossible that while they take something as petty as /roll away today, what's stopping them from pulling other retarded crap out of their asses another day? Like banning runners because it allows you to skip half of prophecies (boring as hell missions IMO) or farmers because it's upsetting the economy. The point is, this change was completely unnecessary and retarded on the part of Anet; just another mistake in a long line of failures by the game devs.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Slippery slopes are a retarded fallacy. Taking away /roll in other forms of PvP wasn't necessary, but it also isn't as big of a deal as the OP tries to make of it. It also doesn't mean that Anet is going to make changes like banning runners or anything stupid like that. Changing /roll was an attempt at getting rid of commander pt farmers. Obviously it didn't work as intended, but this change doesn't give any indication that Anet would make randomly dumb changes such as banning runners.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

Have a feeling you'll just see in hb. "ok on 3 type rock, paper or scissors". Or they will just come up with 3 emotes and say jump beats clap and laugh beats jump or something stupid like that. This change won't affect the players who abuse them.

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

Quote:
Originally Posted by Giga_Gaia View Post
Stopped reading about halfway through, but the OP is right. If you guys would just look at the big picture, it's not impossible that while they take something as petty as /roll away today, what's stopping them from pulling other retarded crap out of their asses another day? Like banning runners because it allows you to skip half of prophecies (boring as hell missions IMO) or farmers because it's upsetting the economy. The point is, this change was completely unnecessary and retarded on the part of Anet; just another mistake in a long line of failures by the game devs.
Frankly, they should stop runners - or at least put more restrictions on them. Close the back gate to Beacon's Perch, for example, and put a guard there that'll only let level 20s through (which, I think, would cause far less whining than my normal suggestion of having the Stone Summit Dwarves get annoyed at all the humans waltzing through their lands and engineering a huge avalanche to block the southern end of Lornar's Pass). Might take a bit of effort to come up with a logical in-game reason, but blocking off the passages between the Cursed Lands and the Black Curtain is something that definitely needs to be done.

Giga_Gaia

Lion's Arch Merchant

Join Date: Sep 2006

Travelling around Tyria, Cantha, and Elona

P/W

^But that's the whole point of this thread/argument. The fact that Anet's taking away a game mechanic that had absolutely no effect on the problem at hand shows just how shortsighted they are. And if they can do this to /roll, what's stopping them from doing something even more stupid? The runner/farmer examples I listed are just that, examples off the top of my head. We all know that there's about a dozen other things that's plaguing the game right now. What's to say that they won't be effected next similar to what we saw with /roll?

Tyla

Emo Goth Italics

Join Date: Sep 2006

Meh, what's done is done. What's the big deal? It's not like it's got some emote that can annoy people through visuals...

I really don't see the problem. And really, /Rolling isn't "playing" the game really is it?

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Quote:
Originally Posted by ogre_jd View Post
If they don't enjoy it and are unwilling to work for it, then they shouldn't be going for the rewards/title. It's that simple.
Unfortunately that is the sad culture of Guild Wars ever since titles were released. Most people just want the titles, they don't care how boring the activity is to achieve the title. So when Anet releases a double point weekend or whatever there is a huge influx of players to /roll and Anet tries to "fix" the problem by removing /roll. It is pathetic on so many levels by both Anet (for not fixing their game properly) and the players (for mindlessly farming titles).

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by DreamWind View Post
Unfortunately that is the sad culture of Guild Wars ever since titles were released. Most people just want the titles, they don't care how boring the activity is to achieve the title. So when Anet releases a double point weekend or whatever there is a huge influx of players to /roll and Anet tries to "fix" the problem by removing /roll. It is pathetic on so many levels by both Anet (for not fixing their game properly) and the players (for mindlessly farming titles).
Boring is a very subjective and differs from person to person. Would there be as much complaining if they had removed the point emote? Remember you are only looking at it from your perspective and can only speak for yourself.

Obrien Xp

Obrien Xp

Krytan Explorer

Join Date: Jan 2009

Canada

The First Dragon Slayers [FDS]

Quote:
Originally Posted by Risky Ranger View Post
Would there be as much complaining if they had removed the point emote?
The only ones who'd complain about /point being gone are the pervs.
Local Chat:
IllIllpervIllIll points
IllIllpervIllIll: b00bs
*x4 per female ele in pre.

Other than that Its a useless emote and nobody would really care, only /dance and /sit or the title emotes have any liking. /roll had a use and therefore caused an uproar at its removal.

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Quote:
Originally Posted by Risky Ranger View Post
Boring is a very subjective and differs from person to person.
Fine...then replace boring with broken. People don't care how broken HB is as long as they get their title or whatever other reward.

Quote:
Originally Posted by Risky Ranger
Remember you are only looking at it from your perspective and can only speak for yourself.
Uh...no. Its a well known fact that a large number of people are only playing for titles. The large influx of players into HB during some weekends causes a lot of /roll, thus the reason Anet removed it. That being said, it is still a pathetic and sad move on Anet's part on many levels for all the reasons mentioned in this thread.