If you had any idea what you were talking about I wouldn't need to question it. Saying that the game isn't dead just because your guild isn't dead, and a couple of zquest zones aren't dead isn't an argument.
Look at the whole game. Player numbers have plummeted. You used to find large numbers of players, everywhere, now all the towns are empty except for the few larger ones, and zquest ones. Clearly the game is dying, and heroes are a reason for it. If you don't realise this, then really, stop posting. You can blatantly ignore the information that people are posting, and sprout nonsense. |
The game is not dying because of heroes. The game is dying because of a lack of new content after so many years. In fact, I really wanted to quit just before NF was released because I noticed that player numbers have plummeted even then. Many of my friends have left and it was starting to be difficult to find players in many of the outposts. I remembered that the lack of player was so bad, that in the Ring of Fire missions monks were charging 5k or more for them to join a group. Many pugs had no choice but to pay up because the monk henchies were not good enough to ensure their success. If it is not for heroes that allowed me to complete my missions and quests without finding enough human players to fill a full team, I would have stopped playing since then. Then as time goes on, I made new friends and joined new guilds and now have the option of playing with heroes and/or human players in elite areas.
Those people who claim that heroes kill the game because they reduced the number of human players who would join up are just finding an excuse. Even if there are no heroes, many players would have quit a long time ago as this is an old game and the leftover players would have no means of completing their missions/quests, without a full team, except with sucky henchies which make this game experience suck even more. In reality, Heroes saved this game.