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Originally Posted by Kendel
Wow... you honestly believe that doesn't mean its imbalanced? Its only used for farming, therefore its not overpowered? Shadow Form should be obliterated from the face of PvE. When it was used in conjunction with Sliver Armour to give you a small window of opportunity to farm bosses was 1 thing and alot of changes wouldn't effect that, but being able to tank an infinite amount of foes in almost any area of the game on your own is just ridiculous.
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Actually, the changes DID effect that.Without perma, between the duration nerf and the damage nerf, that pretty much be limited to certain (weak) NM bosses now before the enchant wore out leaving you ready to be one-shotted (and that malus has always been there).
As for tanking an infinite amount of foes in almost any area on your own, that's bollocks. Do it in the Jade sea. Oh, wait, you can't. Do it anywhere where the baddies use signets or touch skills (there are a lot of them, they just generally go unnoticed). You can't. Do it in Sanctum Cay. You can't. Hell, you can't even do it in old ascalon, the most noobish area of the game.
And even if you could, what good is standing there tanking if you can't kill them on your own? Plenty of places where that's the case too, so you need a team. Yep, farmers occasionally team up.
If the skill let permas do EVERYTHING, like you claim, with no effort or skill whatsoever, then you might have a point. But it doesn't. It doesn't come close. Even the widely-hated UWSC requires more skill and teamwork than most of the haters are likely to EVER be capable of.
It doesn't make every mission soloable (The ones it does can probably be counted on 1 hand, with at least enough fingers left over to deliver an appropriate message to Anet when they do nerf it. Tihark Orchard doesn't count).
No, people are butthurt because of UWSC and crying about the non-existent economy when they really mean they're afraid of their ecto supplies dropping in value (which is funny as hell, since half the UWSC team has a near-zero chance of seeing even one).
FoW? Please. My guild regularly clears it with a team of 8 paragons, just for giggles. SF isn't doing any damage there. Deep? Nope. Urgoz? Nope. DoA? Never seen a team without one, admittedly, but as I understand it, it's pretty much required and not a speed clear thing.
So no, I don't buy you're logic that it's imbalanced because you choose to ignore its many shortcomings.
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No-one can find it fun because you don't actually do anything...
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There you go again. Do you really think you're so worldly and wise as to say that with certainty? Why do people enjoy being cheerleaders? They're not even playing the game. Yet, they do.
There are more things in heaven and earth than are dreamt of in your philosophy, Horatio.
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wtf do you think people Smite for? Because they find it fun sitting half a radar away doing nothing? No, they do it because either they fail at 600 and have no choice or don't want to put any effort in to get loot (usually both).
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And from the part the almighty one extrapolates the whole. SOME people might smite for that reason. I often smite for DTSC because my guild run has all its 600s and needs one. I often 600 for it when they're set for smiters. Might also smite when my connection is particularly laggy, I'm tired, or I just don't feel up to it but want to participate in the guild activity and chat while doing so.
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Theres always an abundance of Smiters for DTSC because most people seemingly don't want to put any effort into things.
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Keyword: "Seemingly." Things are not always what they seem. Your snap judgments should take this into account.
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How does playing your Ranger require you to farm excessively? Sure you might need to farm occasionally to get some extra cash,
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Playing Ranger + going for Legendary skill hunter: Just shy of 300k just for capsigs
Playing Ranger + Monk + Assassin + Mesmer + Necro + Warrior + Paragon + Dervish + Ritualist + Elementalist : quite expensive.
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but someone already pointed out (here or another thread i can't remember) that if you really want to make some quick money, turn up to a Z-quest and run it or farm the items themselves during a weekend event.
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And as was pointed out elsewhere: Z-quest rewards suck as far as money goes, and to earn said rewards, you have to play the same boring-ass missions already beaten. If you're lucky, the reward will be enough to buy one new skill. Again, you are advocating people stop doing something you disapprove of to do it a way YOU would enjoy, whether or not they would. Unless it's one of the few missions I have left for LG, or an easy-ass one like Tihark Orchard, I don't bother with the Zquests. It's just not worth it.
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Farming using small teams is not the issue. Farming an entire zone in 1/10th of the time is. Speed Clears will always be faster, they just shouldn't completely outclass every other viable build by a mile.
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Shadow form is not the issue here. The area is. And you can't expect it not to be, considering the area is OLD, there are new skills and classes to work with, AND people have been getting a LOT of practice. It's not just the build that outclasses every other build, it's the teams themselves. Just because it takes the average randomway group an hour and a half does NOT mean that is the baseline to use for comparison. That same team, attempting a UWSC, will probably fail inside 15m, because those buggers are HARD, they require teamwork and coordination, and few bother to cultivate that anymore.
So when you get your way and Anet stupidly nerfs shadow form again to kill UWSC, rather than nerfing the area itself(because that's apparently how they roll), those same teams that practiced it and got it down will STILL do it faster than ARG.