Shadow Form: reduced recharge time to 30 seconds. Functionality changed to: "For 4...9 seconds, all hostile spells that target you fail and all attacks against you miss, but you deal 33% less damage. When Shadow Form ends, lose all but 5...41 Health. Shadow Form refreshes every time you land a critical hit. This skill is disabled for 30 seconds."
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July Skill Balance predictions
Devastating Flames
very little if anything i don't think it will happen till august
i like that the critical would make it a lot harder but it may have to be reduced duration cause sins would be able to go perma by just critical eye and high crit chance. mabye 5 seconds
Quote:
mazza558
If rits get toned down, I want to see ALL the imba builds from other professions being nerfed too. It's just unfair if rits get toned down whilst imbagons, permaform, and all the other builds still exist. After all, rits would have barely received a month of fun before that being taken away.
Bristlebane
That's true, but I'm OK with this new type of permasins as they could only maintain it in combat. Even the health loss can be removed. It would limit perma to weapon attacks and not spells, and they can't be perma while running unless they wait out the recharge after each group of foes.
testingwalker
It is modified democracy......!!!
WE complain and vote on the things to change. THEY decide wheather to change it or not!
WE complain and vote on the things to change. THEY decide wheather to change it or not!
Kook~NBK~
I predict there won't be one this month. And then there will be another giant QQ fest.
Mad Lord of Milk
Dude nerf Brutal Weapon? WTF? You're obviously insane
dusanyu
only thing on the above list worth agreeing with is Shadow form and not because I care about PvE I just enjoy PvEers with tears in there eyes.
brutal weapon never seen this skill being used (passably because it is terrible) so not worth mucking with
Savannah Heat this skill needed to die its dead and another Gimmick bites the dust
Order of Undeath um who cares minions are bad in real PvP and they are a huge cause of over agro in PvE
Anet is removing Heros from Organized PvP deal with it it needs to be done it is PLAYER vs PLAYER
brutal weapon never seen this skill being used (passably because it is terrible) so not worth mucking with
Savannah Heat this skill needed to die its dead and another Gimmick bites the dust
Order of Undeath um who cares minions are bad in real PvP and they are a huge cause of over agro in PvE
Anet is removing Heros from Organized PvP deal with it it needs to be done it is PLAYER vs PLAYER
Braxton619
1. Nerf Discord.
2 second casting time
15 energy
20 second recharge
If target foe is suffering from blind and under the effects of a necromancer hex, that foe suffers 5...70 damage.
Seriosly discord needs the nerf. People are abusing it for PvE.
2. Nerf RoJ (PvP only)
2 second casting time
25 energy
30 second recharge
For 5 seconds, target foe and all foes adjacent to this location take 5...30 holy damage each second if they are not suffering from a condition or hex.
The reason for this, I am SICK AND TIRED, of seeing monks in AB with RoJ and someone snares you with Deep Freeze or cripped, and you take all the damage. First of all take off the burning. Second, make it so you can at least escape it.
3. Make ALL blocking skills stances.
The reason for this, I AM TIRED of rangers and mesmers spamming Distortion or blocking skills. It's so bad now, in pvp, you pretty much need Wild Blow.
2 second casting time
15 energy
20 second recharge
If target foe is suffering from blind and under the effects of a necromancer hex, that foe suffers 5...70 damage.
Seriosly discord needs the nerf. People are abusing it for PvE.
2. Nerf RoJ (PvP only)
2 second casting time
25 energy
30 second recharge
For 5 seconds, target foe and all foes adjacent to this location take 5...30 holy damage each second if they are not suffering from a condition or hex.
The reason for this, I am SICK AND TIRED, of seeing monks in AB with RoJ and someone snares you with Deep Freeze or cripped, and you take all the damage. First of all take off the burning. Second, make it so you can at least escape it.
3. Make ALL blocking skills stances.
The reason for this, I AM TIRED of rangers and mesmers spamming Distortion or blocking skills. It's so bad now, in pvp, you pretty much need Wild Blow.
MithranArkanere
I predict it will be something like this:
http://www.youtube.com/watch?v=36pFj5w-mu4
And then people will poke their brains out with a pointed stick and eat them.
Hm... Ok, Ok, I'll try to do it right... let's see...
* Some Speed Clear hindering.
* Then more Speed Clear hindering.
* And after than even more Speed Clear hindering.
* Some tweaks in some ritualist skills.
* Some changes to mesmers and dervishes too, at least in PvE.
* Eh... "changes in skills". Yeah, I predict at least one or two functionality changes.
* Some kind of RAAAAAGE. Or at least an uproar.
* Apologies for something.
* And then this: http://www.youtube.com/watch?v=E_v468ptuXw
My Palantír went black, I can't see anything else...
Don't look at me like that, I'm as astonished as you. I think I'm going to sue the guy that sold it to me.
http://www.youtube.com/watch?v=36pFj5w-mu4
And then people will poke their brains out with a pointed stick and eat them.
Hm... Ok, Ok, I'll try to do it right... let's see...
* Some Speed Clear hindering.
* Then more Speed Clear hindering.
* And after than even more Speed Clear hindering.
* Some tweaks in some ritualist skills.
* Some changes to mesmers and dervishes too, at least in PvE.
* Eh... "changes in skills". Yeah, I predict at least one or two functionality changes.
* Some kind of RAAAAAGE. Or at least an uproar.
* Apologies for something.
* And then this: http://www.youtube.com/watch?v=E_v468ptuXw
My Palantír went black, I can't see anything else...
Don't look at me like that, I'm as astonished as you. I think I'm going to sue the guy that sold it to me.
MMSDome
Quote:
You are all such negative people, Anet nerf things that need to be nerfed i predict this will happen.
Apart from Mind Blast, why would they nerf it? They nerfed SH last balance now if they nerf MB they are pushing Fire eles out of pvp, and MB makes a different Meta, if we didnt have this all we would see is Me/N and Hexes.... |
MinionMaster7
Leet Tankur, not only is that completely nerfing Discord, but it is making it completely unusable... It is an elite for goodness sake. All they would have to do to nerf it would to increase the casting time to 2secs OR increase the energy to 10, whilst leaving the dmg the same... Discord isn't a problem IMO because it is not as useful in PvP/ is extremely conditional and easy to counter via condition removal or hex removal... I agree with Shadow Form being nerfed however...
fenix
Shadow Form:
25e
3c
60r
Done.
25e
3c
60r
Done.
SUPERMAN`
Quote:
The list below please DO NOT TOUCH
1. Removing heroes from HA/GVG reason: If you ever go to HA on international district. It is compeletly dead after certain hour. It is sometimes extremely hard to find a team or even to pug a team. For those who are new to pvp they are extremely desperate to find a group to play with. If A-net remove heroes from the HA it would be difficult or almost impossible for those low ranked members to play. In addition for those who complained about the heroes are those who got beat by them. I mean seriously, if someone would ever complain about something is either they got beaten by them or got frustrated by them. If you can beat people using heroes than why are you still complaining that people using them? |
If you seriously want to start HA'ing after the game has been out for 4 years, then you shouldn't even be playing it.
fenix
This doesn't need its own thread, so I'm gonna merge it with the other whiney nerf thread.
EDIT: K DUN!
EDIT: K DUN!
x sithis x
Quote:
So i was thinking the other day...if they DO nerf Shadow Form, it wont really fix anything right? Like if they make it longer recharge, assassin speed clears or whatever are done untill people find another way to do it without SF. And it wont really fix the game economy because the prices of "elite" weapons such as ambraces, froggy scepters, BDS, and things like that will still be the same price and the only people that will be able to afford them will be the people that did SF farming and have stacks of ectos. Is this kinda true or am i missing something?
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MithranArkanere
Yeah. Spawning power affects all created or animated creatures. It skills that affect creatures should affect all animated or created creatures. Just with lesser effects in the case of minions. But the same effect for nature spirits and asura summons (which actually create polymok pieces instead summoning real creatures). Ebon Vanguard assassins are left out, they are actual summons not affected by Spawning power.
x sithis x
umm yeah... someone is mad cuz they dont have nf or eotn so they cant d-way & find me another good build for human necros in pve, i love running discord along side my heros & there is more things that are to overpowered in pve, "SY!" = pretty much cant die, just put a recharge on it, shadowform= invincability, i wanna see this thing nerfed to smithereens but i do love knowing i can get at leaste 1 ecto every 20 min
fenix
Leet Tankur is right, stop complaining. Discord is ridiculous.
ElexAio
Quote:
what?
I agree brutal needs to be toned down a bit but... the downside is pretty big. It has no effect while your enchanted, and enchantments are used on quite a lot of builds. SoH could be used with other damage enchancing buffs, such as Conjures, with no downsides, which is why it was nerfed |
slowerpoke
discord already pretty horrible, requiring hex & condition on target
longer recharge if you want it to be less spammy. more energy is pointless for a necro
longer recharge if you want it to be less spammy. more energy is pointless for a necro
MagmaRed
Discord doesn't bother me too much, as it already has a fairly steep requirement (needing a hex AND condition). However, if it were to be nerfed, I think a Word of Censure style nerf would suit it. If the target is below a certain health level (50%, 33%, etc.) then it has a 20 second recharge.
NoXiFy
Discord is NOT op. It's actually really bad in PvE imo, compared to other skills you can take. First off, it needs a hex AND a condition to work. That means if theirs more then 1 monk there could be a problem in the group your fighting. And secondly... it's not AoE! AoE = key to PvE.
akio pwns
discord was used for spikes in triple necro builds so that it be easy to kill a foe in less then 4 seconds and get energy back and redo. It doesnt need a nerf, Since you have to do two things before spamming. IF it didnt require a hex and condition then i would /agree to nerf it.
Stop your QQ over it, if you think its
then your just stupid. Did you read the skill descriptionhe suggested? Blind and under effects of a hex? Tell me what necro skill makes you blind... none. The damdage is even deducted. I can name a few skills that would give more damadge then that, i mean Wastrel's Worry is not even an elite and you can spam it for upto 100 damadge.ROFL you can keep it putting it on since its got a faster recast, and usually ends early because of skill use. Dont QQ over an ELITE which is primarly used on heros.
That scythe idea was NB but too much on relying people to use runes. Just make some skills in mysticism which can be useful. IMAO rangers,assassins and warriors use it better with more defense while putting it out with the scythe then a derv. I dont think a derv can really dish out the damadge with a sword or daggers as a primary warrior or sin can.
Dervs, paragons get a boost. Shadow form gets a small redux, some pvp nerfs, the usual. Been complaining to gaile to do something about dervs for such a long time.
Stop your QQ over it, if you think its
Quote:
Leet Tankur is right, stop complaining. Discord is ridiculous. Today 08:29 PM |
That scythe idea was NB but too much on relying people to use runes. Just make some skills in mysticism which can be useful. IMAO rangers,assassins and warriors use it better with more defense while putting it out with the scythe then a derv. I dont think a derv can really dish out the damadge with a sword or daggers as a primary warrior or sin can.
Dervs, paragons get a boost. Shadow form gets a small redux, some pvp nerfs, the usual. Been complaining to gaile to do something about dervs for such a long time.
FoxBat
If anything is OP about discord, it's really assassin's promise. WTB "your assassin skills are recharged."
fenix
Quote:
discord was used for spikes in triple necro builds so that it be easy to kill a foe in less then 4 seconds and get energy back and redo. It doesnt need a nerf, Since you have to do two things before spamming. IF it didnt require a hex and condition then i would /agree to nerf it.
Stop your QQ over it, if you think its then your just stupid. Did you read the skill descriptionhe suggested? Blind and under effects of a hex? Tell me what necro skill makes you blind... none. The damdage is even deducted. I can name a few skills that would give more damadge then that, i mean Wastrel's Worry is not even an elite and you can spam it for upto 100 damadge.ROFL you can keep it putting it on since its got a faster recast, and usually ends early because of skill use. Dont QQ over an ELITE which is primarly used on heros. That scythe idea was NB but too much on relying people to use runes. Just make some skills in mysticism which can be useful. IMAO rangers,assassins and warriors use it better with more defense while putting it out with the scythe then a derv. I dont think a derv can really dish out the damadge with a sword or daggers as a primary warrior or sin can. Dervs, paragons get a boost. Shadow form gets a small redux, some pvp nerfs, the usual. Been complaining to gaile to do something about dervs for such a long time. |
Reverend Dr
Owik Gall
I would think that when Anet DOES get to a skill update they might as well target popular solo farming builds. CoF is a famous one because although the monk does need another for healing and such, it overall means one player does all the work and does a great job at that. Evidence for this theory is the recent nerf to keg farming. It used to be quick and efficient, but now it's a prolonged process, making this type of farming not so tempting now. (Although I hear it still works if you're patient.)
CoF run builds aren't the only solo builds exposed, though. I hear Perma Sins are still flourishing. Ranger or other runners still make money from their solo runs, but that has been a long time happening so who knows if Anet will actually do something about that one now.
My point is this: If there's any profitable farming, easy dungeon running, fast quest/mission completing solo builds are out there and discovered, than Anet may point their nerf assault riffle cross hair guns at them. The exception to this is if Anet doesn't consider any of them as exploits or an issue to be dealt with.... yet.
CoF run builds aren't the only solo builds exposed, though. I hear Perma Sins are still flourishing. Ranger or other runners still make money from their solo runs, but that has been a long time happening so who knows if Anet will actually do something about that one now.
My point is this: If there's any profitable farming, easy dungeon running, fast quest/mission completing solo builds are out there and discovered, than Anet may point their nerf assault riffle cross hair guns at them. The exception to this is if Anet doesn't consider any of them as exploits or an issue to be dealt with.... yet.
Khazad Guard
*Shadow Form (PvE): recharge time increased to 90 seconds, Energy cost increased to 25, duration reduced to 5 seconds.
Shadow Form is a key skill in PvE farming teams that are generally overpowered and which strongly discouraged other builds. The combination of near-invulnerability, speed to clear an area, and increase in the Assassins population invalidated a lot of alternative builds within PvE and has had a negative impact on dwindling PvE creature populations.
We recognize that the changes to this skill will essentially remove it from play. In the future, we may consider whether or not there is an incarnation of this skill that would be viable but balanced. For now, we do not expect it to see serious use.
Shadow Form is a key skill in PvE farming teams that are generally overpowered and which strongly discouraged other builds. The combination of near-invulnerability, speed to clear an area, and increase in the Assassins population invalidated a lot of alternative builds within PvE and has had a negative impact on dwindling PvE creature populations.
We recognize that the changes to this skill will essentially remove it from play. In the future, we may consider whether or not there is an incarnation of this skill that would be viable but balanced. For now, we do not expect it to see serious use.
Amnel Ithtirsol
Nerfs:
SF: Removed from skills list.
(With SF gone... Budger un-nerfed? ^^ )
Protective Spirit: Cannot self target.
Shield of Absorption: Cannot self target.
Possible Nerf to Assassins Promise?
Maybe Soul Reaping toned down a bit more. No need to touch Discord then.
Buffs:
I like the idea about the +Adjacent Foes hit per rank in Myst for dervs mentioned here before
Like someone else also pointed out, maybe add some additional IAS for dervs as well. Make them fun to play with again.
Bug Fixes:
Signet of spirits.
SF: Removed from skills list.
(With SF gone... Budger un-nerfed? ^^ )
Protective Spirit: Cannot self target.
Shield of Absorption: Cannot self target.
Possible Nerf to Assassins Promise?
Maybe Soul Reaping toned down a bit more. No need to touch Discord then.
Buffs:
I like the idea about the +Adjacent Foes hit per rank in Myst for dervs mentioned here before
Like someone else also pointed out, maybe add some additional IAS for dervs as well. Make them fun to play with again.
Bug Fixes:
Signet of spirits.
Arkantos
Bristlebane
Making Shadow Form into a stance would be the worst fix ever:
Dwarven Stability: (24...29 seconds.) Your stances last 55...91% longer. You cannot be knocked-down if you activated this skill while drunk.
Dwarven Stability: (24...29 seconds.) Your stances last 55...91% longer. You cannot be knocked-down if you activated this skill while drunk.
upier
ChocoboLIVE
Lol, someone too much ego. The whole concept PvE need a works to do...
And to Euro peeps. Need always nerf the build I just builded. Sound you guys need more than stupid goverment.
And to Euro peeps. Need always nerf the build I just builded. Sound you guys need more than stupid goverment.
zwei2stein
Dronte
Quote:
1. Nerf Discord.
2 second casting time 15 energy 20 second recharge If target foe is suffering from blind and under the effects of a necromancer hex, that foe suffers 5...70 damage. Seriosly discord needs the nerf. People are abusing it for PvE. 2. Nerf RoJ (PvP only) 2 second casting time 25 energy 30 second recharge For 5 seconds, target foe and all foes adjacent to this location take 5...30 holy damage each second if they are not suffering from a condition or hex. The reason for this, I am SICK AND TIRED, of seeing monks in AB with RoJ and someone snares you with Deep Freeze or cripped, and you take all the damage. First of all take off the burning. Second, make it so you can at least escape it. 3. Make ALL blocking skills stances. The reason for this, I AM TIRED of rangers and mesmers spamming Distortion or blocking skills. It's so bad now, in pvp, you pretty much need Wild Blow. |
2. Stop crying about ROJ, its not stronger than SH or anything. If you got deep freezed in SH you also die. Also, Anet and most of pvpers dont care about AB. Go bring an interrupt if you dont wanna die in AoE lol.
3. Thats just no.
Quote:
Nerfs:
SF: Removed from skills list. (With SF gone... Budger un-nerfed? ^^ ) Protective Spirit: Cannot self target. Shield of Absorption: Cannot self target. Possible Nerf to Assassins Promise? Maybe Soul Reaping toned down a bit more. No need to touch Discord then. |
PS and SoA: I hope you are not being serious here, even if you are thinking only about pve (looks like you do). No problem with these skills at all.
You cant rly tone down Soul Reaping even more, the whole concept of SR is broken.
Kronos Ledaloth
PvE:
They said that they're gonna nerf all SC runs: Perma will get a nerf, 600hp will get a nerf? I don't think this a good idea to stop the farm on areas like UW, lots of retard aren't able to play simply builds like permasins, pug runs are still hard to get completed.
PvP:
They'll probably finally kick heroes from here.
They'll probably do nothing else of good.
They said that they're gonna nerf all SC runs: Perma will get a nerf, 600hp will get a nerf? I don't think this a good idea to stop the farm on areas like UW, lots of retard aren't able to play simply builds like permasins, pug runs are still hard to get completed.
PvP:
They'll probably finally kick heroes from here.
They'll probably do nothing else of good.
Bug John
seriously, why would anyone want discord nerfed ?
I can understand (although I do not agree) that some people are jealous of the money others make when farming using SC or solo builds, but what about discord, scythes ?
any decent build has to be nerfed just because it is decent ?
stick to your builds and let others play the way they want ><
hurray, I finally found someone that fails more than Izzy
90% of GW population is happy with the current state of PvE, but as usual, the remaining 10% is full of loudmouths that never miss a chance to QQ everywhere
what about BUFFS ? does this word belong to your vocabulary anymore ?
there are so many useless skills in this game, and you're still asking for nerfs ?
Anet should keep on what they started last month with spirits and paragons
I can understand (although I do not agree) that some people are jealous of the money others make when farming using SC or solo builds, but what about discord, scythes ?
any decent build has to be nerfed just because it is decent ?
stick to your builds and let others play the way they want ><
Quote:
Nerfs:
SF: Removed from skills list. (With SF gone... Budger un-nerfed? ^^ ) Protective Spirit: Cannot self target. Shield of Absorption: Cannot self target. |
90% of GW population is happy with the current state of PvE, but as usual, the remaining 10% is full of loudmouths that never miss a chance to QQ everywhere
what about BUFFS ? does this word belong to your vocabulary anymore ?
there are so many useless skills in this game, and you're still asking for nerfs ?
Anet should keep on what they started last month with spirits and paragons
Amnel Ithtirsol
Quote:
seriously, why would anyone want discord nerfed ?
I can understand (although I do not agree) that some people are jealous of the money others make when farming using SC or solo builds, but what about discord, scythes ? any decent build has to be nerfed just because it is decent ? stick to your builds and let others play the way they want >< |
Oh, ok... sorry then. My mistake!
Bug, you and I both know that is impossible.
But thanks anyway for the attempted compliment!
Quote:
90% of GW population is happy with the current state of PvE, but as usual, the remaining 10% is full of loudmouths that never miss a chance to QQ everywhere
|
90% of the GW populace... I wish you would post the link to the results of the independent study done on this then.
Quote:
what about BUFFS ? does this word belong to your vocabulary anymore ?
there are so many useless skills in this game, and you're still asking for nerfs ? |
Yes, further down.
Ok.
Quote:
Anet should keep on what they started last month with spirits and paragons
|
What the game needs is less gimmick builds and more diversity in unused classes.
Now that we're done with the pleasantries, please try and understand that my comments are not all about nerfs. We all bought the game to play it and have fun while doing so. Now, because of gimmick builds and overpowered skills the game has become stale and people refuse to think for themselves. They pay for runners and even if they are 'attempting' to play the game themselves they use the same cookie cutter builds on their characters and on their heroes. Please tell me where is the fun in that? Saving time vanquishing an area with your heroes is one thing. But does saving time equal having fun? I'm not so sure...
I have nothing personally against Discord as a skill. I think if they nerf it people will simply revert back to SABway again. So where is the problem?
Rocket science...
Assassins Promise has perverted the game. Largely because of Discord necs though... I mean, AP Dervs with staffs (for example) is just not natural... There was a reason you built a derv in the first place. Think back... Yes, I know, it wasn't with AP as elite and a staff in mind.
Oh, and I'm guessing (shoot me if I'm wrong) its mainly the 30k-a-pop dungeon runners QQing about my ideas on PS and SoA. I wonder why...
Kendel
Quote:
Possible Nerf to Assassins Promise?
Maybe Soul Reaping toned down a bit more. No need to touch Discord then. |
Discord needs nerfing. Anyone who thinks its requirements are 'steep' are morons/ignorant. Pretty much every class has access to its own conditions, the necros themselves have a ton of spammable single and AoE hexes and thats not even going into PvE skills.
Arduin
Three Discord Heroes combined with Assassin's Promise on my Necro is the easy button to PvE. I can vanquish areas with only the four of us, where other 8 member parties would fail. Dungeons are ridiculously easy, Bosses just take 5 seconds longer to die.
Best of all, there is no need for strategies. Just press 'c', call Assassins Promise on that foe, throw in an Ebon Assassin, cripple with "You Move Like a Dwarf", and wait until your Heroes push the foe below the 50% health barrier, so you can finish him off with "Finish Him!".
Actually, it took me longer to write that than it takes to kill any mob in PvE.
So, I'd say that particular combination is OP, but I don't care, because my days of making skill bars for any new area, failing and adapting are over. I'm perfectly content with my 'One Build to Rule Them All'
Best of all, there is no need for strategies. Just press 'c', call Assassins Promise on that foe, throw in an Ebon Assassin, cripple with "You Move Like a Dwarf", and wait until your Heroes push the foe below the 50% health barrier, so you can finish him off with "Finish Him!".
Actually, it took me longer to write that than it takes to kill any mob in PvE.
So, I'd say that particular combination is OP, but I don't care, because my days of making skill bars for any new area, failing and adapting are over. I'm perfectly content with my 'One Build to Rule Them All'