July Skill Balance predictions

Travaail

Ascalonian Squire

Join Date: Nov 2008

scotland

LOD

Mo/

what i'd like to see:

Shadow form changes: leave the duration and recharge the same, make effect be enemy spells fail, +40 armor, +1..2..3..4 health regeneration.

it would still be runnable, still be useful, but no longer obscenely overpowered.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Phenixfire, don't be hypocritical. Your argument isn't really too well backed up either.
And contrary to what you say, it is actually a fact that a lot of Warriors don't even use SY. Why don't you go ask in the warrior forum? Even in pugs, it's rare to see SY!
Jumping to conclusions you think "I can't do pve without sy" really shows how ignorant you can be, just like all the other uneducated QQers who don't bother to shut up and find the stupidest reasons to complain.

I've played every profession with the exception of elementalist and have beaten all the games on most of the characters, and I've only ever had problems without it in DoA, which is broken anyways. Don't tell me I can't play without it, because your argument isn't great either. And if you seem to think the game is that easy and due to crappy morals you think "It needs to be nerfed because it's too powerful", well, imagine if in FF6, you weren't able to use Ultima with the double spell casting against Kefka. Sure, FF6 is offline, but PvE isn't competitive either. Unless it's meta-breaking with Ursan, Roj, and Permasin is, there's no real need to nerf it beyond dumb morals.
Lesson of the speech? All of it is morales on sense of balance

And contrary to what you complain of discord, I've found physical support better. Especially the Critical Barrage.

Show Some Skin

Show Some Skin

Frost Gate Guardian

Join Date: Jun 2009

Dead.

[Game]

Rt/

Quote:
Originally Posted by Travaail View Post
what i'd like to see:

Shadow form changes: leave the duration and recharge the same, make effect be enemy spells fail, +40 armor, +1..2..3..4 health regeneration.

it would still be runnable, still be useful, but no longer obscenely overpowered.
Everyone wants it nerfed or balanced so it cant be super-powered like it is atm

Kendel

Frost Gate Guardian

Join Date: May 2009

Quote:
Originally Posted by Kain Fz View Post
And contrary to what you complain of discord, I've found physical support better. Especially the Critical Barrage.
Wha what? Critical Barrage can shut down foes, heal/prot and summon minions, along with inflicting massive spike damage with near limitless energy?

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by Kendel View Post
Wha what? Critical Barrage can shut down foes, heal/prot and summon minions, along with inflicting massive spike damage with near limitless energy?
No. The game is all about team synergy.
The key lies in your heroes.
Splinter Weapon microed, for example, is one of the most overpowered shits ever.
You, of course, being crit barrage.

And a good player can shut down others using D.Shot.

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

Will there be an update tomorrow?

Celtus

Ascalonian Squire

Join Date: Jun 2009

D/

hearing alot of talk about anet removing heroes from gvg/ha..

IF they did this it would then make Hero battles look even more pointless and boring than ever before. not to mention, a good player has something a hero doesnt have. a brain (sometimes). while they can perform some functions well, like interrupts and etc. they lack the judgement of an experienced human player who can evaluate the situation in battle and make better decisions.

Celtus

Ascalonian Squire

Join Date: Jun 2009

D/

Quote:
Originally Posted by Bristlebane View Post
Elementalists in general could use a buff now since they're a bit sub-par in HM parties compared to other professions. Especially in underused attribute lines like Hyper suggested.

elementalists are extremely overpowered easy mode in pvp. maybe give them some pve love BUT DO NOT BUFF FOR PVP

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Guys, update isn't this month, but next. Reasoning? "Too soon", which could mean they don't have enough time for what they're planning.
Also, it's official that distortion will be attended to.
Brutal Mauling also won't be touched

Anet sez so. I was talking to Linsey earlier, but forgot to screen shot it.
Now suck it up and be patient guys. It'll probably be early next month.

/INB4QQSTORM

Short

Short

Lion's Arch Merchant

Join Date: Jun 2009

Protectors of Fate [GoF]

N/Me

Quote:
Originally Posted by Kain Fz View Post
Guys, update isn't this month, but next. Reasoning? "Too soon", which could mean they don't have enough time for what they're planning.
Also, it's official that distortion will be attended to.
Brutal Mauling also won't be touched

Anet sez so. I was talking to Linsey earlier, but forgot to screen shot it.
Now suck it up and be patient guys. It'll probably be early next month.

/INB4QQSTORM
Screenshot or it never happened. Owait, you forgot.
Before I forget.
QQ

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Short, instead of being an asshole why don't you go get a confirmation from her yourself or just wait and see August' update?

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Kain Fz View Post
Guys, update isn't this month, but next. Reasoning? "Too soon", which could mean they don't have enough time for what they're planning.
Also, it's official that distortion will be attended to.
Brutal Mauling also won't be touched

Anet sez so. I was talking to Linsey earlier, but forgot to screen shot it.
Now suck it up and be patient guys. It'll probably be early next month.

/INB4QQSTORM
Eh, nothing to QQ about; this is totally expected. In fact, I've already accepted that it won't even come next month, or if it does, in the 3rd or 4th week. This is what happens when the development team is drastically reduced - you don't even meet generous release dates and being massively late becomes the norm.

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by arcanemacabre View Post
Eh, nothing to QQ about; this is totally expected. In fact, I've already accepted that it won't even come next month, or if it does, in the 3rd or 4th week. This is what happens when the development team is drastically reduced - you don't even meet generous release dates and being massively late becomes the norm.
Yeah seriously, I've stopped expecting of them.

However, I'm waiting for Regina to ninja back "Well we never set official timelines for monthly skill updates so we're not technically late..."

But, I'd like to know where I can find this "confirmation" about the supposed Aug update? -_-

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Shoyon, you can ask Linsey herself. She's also doing the update this time, if I understand it correctly. And judging from the convo, she seems have plans for augest and that it'll also be big. Which I'm fairly happy about, as I'd like huge updates and reworks every two months than shitty ones every month, full of dart board nerfs.
I'd say I'm be happy to let anet simply take their time and get things DONE.

But who knows? It wasn't an official statement. Just a conversation. For all we know, it may come this month and they may progress sooner than expected. But quality over quantity is the key, otherwise we end up with Hunter's Shot #2

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by English Warrior View Post
You are all such negative people, Anet nerf things that need to be nerfed i predict this will happen.
Apart from Mind Blast, why would they nerf it?
They nerfed SH last balance now if they nerf MB they are pushing Fire eles out of pvp, and MB makes a different Meta, if we didnt have this all we would see is Me/N and Hexes....
A lot of buffs / nerfs are pointless and never needed happening.

How many of the WoH changes that we have been given have been neccessary?

If it was still the same spell with a flat out 106 + 106 heal, it would still see plenty of play and be very powerful, but we keep on getting changes that slightly teak its healing power by aound +/-10 points which is hardly worth doing at all.

I would like to see Healing Light, Withdraw Hexes and Amnity become more useful before other stuff keeps on getting nerfed.

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by English Warrior View Post
\Anet nerf things that need
My friend Kaolai says hello.

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

even with the last update, i still don't find the updated paragon skills useful. They need to work on it more.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by R Langdon View Post
even with the last update, i still don't find the updated paragon skills useful. They need to work on it more.
Same here.
Only one I use that really "revolutionized" the paragon is Go For The Eyes which has oh SO MUCH usefulness in a variety of builds. But the other skills like "Find their weakness" and such didn't prove themselves to be very useful... It would be nice if it was at least adrenaline based.
Also, mighty throw still sucks. They should just make it a Power Attack clone (5 energy cost, 3 recharge, NO SILLY CASTING TIME!)

Coast

Coast

Furnace Stoker

Join Date: Jul 2006

Belgium

Whats Going On [sup]

Mo/

make woh heal for 60>50% +140if <50%

M'Aiq The Liar

Academy Page

Join Date: Oct 2006

Neck-braska

Me/

Why don't they take a look at the well of infinite energy that the Mind Blast build provides before they look at Distortion yet again? The build can throw Rodgort's around like it's Flare. Of course Distortion is going to be amazing with it. That's the real issue, in my opinion.

Oh, and revert WoH so you can't self-target, and either nerf Patient Spirit's healing or make it so you can't self-target that either.

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by M'Aiq The Liar View Post
Why don't they take a look at the well of infinite energy that the Mind Blast build provides before they look at Distortion yet again? The build can throw Rodgort's around like it's Flare. Of course Distortion is going to be amazing with it. That's the real issue, in my opinion.

Oh, and revert WoH so you can't self-target, and either nerf Patient Spirit's healing or make it so you can't self-target that either.
And while you're at it, make sure Glimmer of Light, Healing Light, and Ethereal Light can't self target either.

Orison and Healing Breeze should be all a monk needs!!!

Burst Cancel

Burst Cancel

Desert Nomad

Join Date: Dec 2006

Domain of Broken Game Mechanics

Quote:
Originally Posted by M'Aiq The Liar View Post
Oh, and revert WoH so you can't self-target, and either nerf Patient Spirit's healing or make it so you can't self-target that either.
Is someone having trouble in arenas?

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by slowerpoke View Post
Will there be an update tomorrow?
I highly doubt there will be an update today. I'm guessing that the skill update will be pushed back until the last week of July or the first week of August

Shrivelling Fire

Ascalonian Squire

Join Date: Feb 2009

Moar skills when drunk [burp]

E/

Change MB somehow
maybe
Minblast - elite - 5e 1c 4r - keep damage, gain 3..4..5 energy if you have more energy than target foe.
make distortion fast cast. You cant have every class have a, i can block everything button.

Make pets only for rangers. no other class has a use for them anyway. and it would kill iway

rework lifestealing mechanic.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

the easiest way to kill iway would be to make it affect party members only, not allies. done iway = dead

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

I predict fail.

But assuming it isn't fail, I predict a possible nerf to MB ele's.

ele pl

ele pl

Krytan Explorer

Join Date: Jun 2007

E/

My prediction: no skill balance

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by zinger314
I predict it won't happen until August.
i was hopin this was a joke...but apparently its the truth...
Quote:
Originally Posted by http://www.guildwars.com/gameplay/developer_updates/july_2009.php
This month we opted not to make any skill balance changes.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

LOL MY PREDICTION WAS RIGHT!

Sorry for the caps. But seriously, this is the third month in a row I've predicted something correctly.

Megas XLR

Megas XLR

Frost Gate Guardian

Join Date: Jan 2009

D/W

I would've understood an update not as large as the month before, but seriously? Nothing? I am disappointed and saddened by this.

Black Metal

Black Metal

Desert Nomad

Join Date: Jan 2009

N/

basically Anet staff takes a 1 month vacation but appeals for sympathy about how hard they are working

but at least they could have mailed it in with a note about an XTH update and the next big update.....but nope

shadows of hob

Krytan Explorer

Join Date: Mar 2007

Rocky (Dragon)Mountains

Mo/Me

That is the sad part. Especially for HA. A few dozen people, including myself, just keep winning halls and farm some fame by playing their pretty overpowered balance. (2 war, 1 r/e, 1 e/p, 1 me/rit, 1 rit/mo, 2 monk).

Well, have a nice vacation ANET!