July Skill Balance predictions
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discord was used for spikes in triple necro builds so that it be easy to kill a foe in less then 4 seconds and get energy back and redo. It doesnt need a nerf, Since you have to do two things before spamming. IF it didnt require a hex and condition then i would /agree to nerf it.
Stop your QQ over it, if you think its
then your just stupid. Did you read the skill descriptionhe suggested? Blind and under effects of a hex? Tell me what necro skill makes you blind... none. The damdage is even deducted. I can name a few skills that would give more damadge then that, i mean Wastrel's Worry is not even an elite and you can spam it for upto 100 damadge.ROFL you can keep it putting it on since its got a faster recast, and usually ends early because of skill use. Dont QQ over an ELITE which is primarly used on heros.
That scythe idea was NB but too much on relying people to use runes. Just make some skills in mysticism which can be useful. IMAO rangers,assassins and warriors use it better with more defense while putting it out with the scythe then a derv. I dont think a derv can really dish out the damadge with a sword or daggers as a primary warrior or sin can.
Dervs, paragons get a boost. Shadow form gets a small redux, some pvp nerfs, the usual. Been complaining to gaile to do something about dervs for such a long time.
Stop your QQ over it, if you think its
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Leet Tankur is right, stop complaining. Discord is ridiculous. Today 08:29 PM |
That scythe idea was NB but too much on relying people to use runes. Just make some skills in mysticism which can be useful. IMAO rangers,assassins and warriors use it better with more defense while putting it out with the scythe then a derv. I dont think a derv can really dish out the damadge with a sword or daggers as a primary warrior or sin can.
Dervs, paragons get a boost. Shadow form gets a small redux, some pvp nerfs, the usual. Been complaining to gaile to do something about dervs for such a long time.
F
fenix
Major-General Awesome
Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#
W/
Joined Aug 2005
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discord was used for spikes in triple necro builds so that it be easy to kill a foe in less then 4 seconds and get energy back and redo. It doesnt need a nerf, Since you have to do two things before spamming. IF it didnt require a hex and condition then i would /agree to nerf it.
Stop your QQ over it, if you think its then your just stupid. Did you read the skill descriptionhe suggested? Blind and under effects of a hex? Tell me what necro skill makes you blind... none. The damdage is even deducted. I can name a few skills that would give more damadge then that, i mean Wastrel's Worry is not even an elite and you can spam it for upto 100 damadge.ROFL you can keep it putting it on since its got a faster recast, and usually ends early because of skill use. Dont QQ over an ELITE which is primarly used on heros. That scythe idea was NB but too much on relying people to use runes. Just make some skills in mysticism which can be useful. IMAO rangers,assassins and warriors use it better with more defense while putting it out with the scythe then a derv. I dont think a derv can really dish out the damadge with a sword or daggers as a primary warrior or sin can. Dervs, paragons get a boost. Shadow form gets a small redux, some pvp nerfs, the usual. Been complaining to gaile to do something about dervs for such a long time. |
I would think that when Anet DOES get to a skill update they might as well target popular solo farming builds. CoF is a famous one because although the monk does need another for healing and such, it overall means one player does all the work and does a great job at that. Evidence for this theory is the recent nerf to keg farming. It used to be quick and efficient, but now it's a prolonged process, making this type of farming not so tempting now. (Although I hear it still works if you're patient.)
CoF run builds aren't the only solo builds exposed, though. I hear Perma Sins are still flourishing. Ranger or other runners still make money from their solo runs, but that has been a long time happening so who knows if Anet will actually do something about that one now.
My point is this: If there's any profitable farming, easy dungeon running, fast quest/mission completing solo builds are out there and discovered, than Anet may point their nerf assault riffle cross hair guns at them. The exception to this is if Anet doesn't consider any of them as exploits or an issue to be dealt with.... yet.
CoF run builds aren't the only solo builds exposed, though. I hear Perma Sins are still flourishing. Ranger or other runners still make money from their solo runs, but that has been a long time happening so who knows if Anet will actually do something about that one now.
My point is this: If there's any profitable farming, easy dungeon running, fast quest/mission completing solo builds are out there and discovered, than Anet may point their nerf assault riffle cross hair guns at them. The exception to this is if Anet doesn't consider any of them as exploits or an issue to be dealt with.... yet.
K
*Shadow Form (PvE): recharge time increased to 90 seconds, Energy cost increased to 25, duration reduced to 5 seconds.
Shadow Form is a key skill in PvE farming teams that are generally overpowered and which strongly discouraged other builds. The combination of near-invulnerability, speed to clear an area, and increase in the Assassins population invalidated a lot of alternative builds within PvE and has had a negative impact on dwindling PvE creature populations.
We recognize that the changes to this skill will essentially remove it from play. In the future, we may consider whether or not there is an incarnation of this skill that would be viable but balanced. For now, we do not expect it to see serious use.
Shadow Form is a key skill in PvE farming teams that are generally overpowered and which strongly discouraged other builds. The combination of near-invulnerability, speed to clear an area, and increase in the Assassins population invalidated a lot of alternative builds within PvE and has had a negative impact on dwindling PvE creature populations.
We recognize that the changes to this skill will essentially remove it from play. In the future, we may consider whether or not there is an incarnation of this skill that would be viable but balanced. For now, we do not expect it to see serious use.
Nerfs:
SF: Removed from skills list.
(With SF gone... Budger un-nerfed? ^^ )
Protective Spirit: Cannot self target.
Shield of Absorption: Cannot self target.
Possible Nerf to Assassins Promise?
Maybe Soul Reaping toned down a bit more. No need to touch Discord then.
Buffs:
I like the idea about the +Adjacent Foes hit per rank in Myst for dervs mentioned here before
Like someone else also pointed out, maybe add some additional IAS for dervs as well. Make them fun to play with again.
Bug Fixes:
Signet of spirits.
SF: Removed from skills list.
(With SF gone... Budger un-nerfed? ^^ )
Protective Spirit: Cannot self target.
Shield of Absorption: Cannot self target.
Possible Nerf to Assassins Promise?
Maybe Soul Reaping toned down a bit more. No need to touch Discord then.
Buffs:
I like the idea about the +Adjacent Foes hit per rank in Myst for dervs mentioned here before

Like someone else also pointed out, maybe add some additional IAS for dervs as well. Make them fun to play with again.
Bug Fixes:
Signet of spirits.
C
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1. Nerf Discord.
2 second casting time 15 energy 20 second recharge If target foe is suffering from blind and under the effects of a necromancer hex, that foe suffers 5...70 damage. Seriosly discord needs the nerf. People are abusing it for PvE. 2. Nerf RoJ (PvP only) 2 second casting time 25 energy 30 second recharge For 5 seconds, target foe and all foes adjacent to this location take 5...30 holy damage each second if they are not suffering from a condition or hex. The reason for this, I am SICK AND TIRED, of seeing monks in AB with RoJ and someone snares you with Deep Freeze or cripped, and you take all the damage. First of all take off the burning. Second, make it so you can at least escape it. 3. Make ALL blocking skills stances. The reason for this, I AM TIRED of rangers and mesmers spamming Distortion or blocking skills. It's so bad now, in pvp, you pretty much need Wild Blow. |
2. Stop crying about ROJ, its not stronger than SH or anything. If you got deep freezed in SH you also die. Also, Anet and most of pvpers dont care about AB. Go bring an interrupt if you dont wanna die in AoE lol.
3. Thats just no.
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Nerfs:
SF: Removed from skills list. (With SF gone... Budger un-nerfed? ^^ ) Protective Spirit: Cannot self target. Shield of Absorption: Cannot self target. Possible Nerf to Assassins Promise? Maybe Soul Reaping toned down a bit more. No need to touch Discord then. |
PS and SoA: I hope you are not being serious here, even if you are thinking only about pve (looks like you do). No problem with these skills at all.
You cant rly tone down Soul Reaping even more, the whole concept of SR is broken.
PvE:
They said that they're gonna nerf all SC runs: Perma will get a nerf, 600hp will get a nerf? I don't think this a good idea to stop the farm on areas like UW, lots of retard aren't able to play simply builds like permasins, pug runs are still hard to get completed.
PvP:
They'll probably finally kick heroes from here.
They'll probably do nothing else of good.
They said that they're gonna nerf all SC runs: Perma will get a nerf, 600hp will get a nerf? I don't think this a good idea to stop the farm on areas like UW, lots of retard aren't able to play simply builds like permasins, pug runs are still hard to get completed.
PvP:
They'll probably finally kick heroes from here.
They'll probably do nothing else of good.
B
seriously, why would anyone want discord nerfed ?
I can understand (although I do not agree) that some people are jealous of the money others make when farming using SC or solo builds, but what about discord, scythes ?
any decent build has to be nerfed just because it is decent ?
stick to your builds and let others play the way they want ><
hurray, I finally found someone that fails more than Izzy
90% of GW population is happy with the current state of PvE, but as usual, the remaining 10% is full of loudmouths that never miss a chance to QQ everywhere
what about BUFFS ? does this word belong to your vocabulary anymore ?
there are so many useless skills in this game, and you're still asking for nerfs ?
Anet should keep on what they started last month with spirits and paragons
I can understand (although I do not agree) that some people are jealous of the money others make when farming using SC or solo builds, but what about discord, scythes ?
any decent build has to be nerfed just because it is decent ?
stick to your builds and let others play the way they want ><
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Nerfs:
SF: Removed from skills list. (With SF gone... Budger un-nerfed? ^^ ) Protective Spirit: Cannot self target. Shield of Absorption: Cannot self target. |
90% of GW population is happy with the current state of PvE, but as usual, the remaining 10% is full of loudmouths that never miss a chance to QQ everywhere
what about BUFFS ? does this word belong to your vocabulary anymore ?
there are so many useless skills in this game, and you're still asking for nerfs ?
Anet should keep on what they started last month with spirits and paragons
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seriously, why would anyone want discord nerfed ?
I can understand (although I do not agree) that some people are jealous of the money others make when farming using SC or solo builds, but what about discord, scythes ? any decent build has to be nerfed just because it is decent ? stick to your builds and let others play the way they want >< |
Oh, ok... sorry then. My mistake!

Bug, you and I both know that is impossible.
But thanks anyway for the attempted compliment!

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90% of GW population is happy with the current state of PvE, but as usual, the remaining 10% is full of loudmouths that never miss a chance to QQ everywhere
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90% of the GW populace... I wish you would post the link to the results of the independent study done on this then.
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what about BUFFS ? does this word belong to your vocabulary anymore ?
there are so many useless skills in this game, and you're still asking for nerfs ? |
Yes, further down.
Ok.

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Anet should keep on what they started last month with spirits and paragons
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What the game needs is less gimmick builds and more diversity in unused classes.
Now that we're done with the pleasantries, please try and understand that my comments are not all about nerfs. We all bought the game to play it and have fun while doing so. Now, because of gimmick builds and overpowered skills the game has become stale and people refuse to think for themselves. They pay for runners and even if they are 'attempting' to play the game themselves they use the same cookie cutter builds on their characters and on their heroes. Please tell me where is the fun in that? Saving time vanquishing an area with your heroes is one thing. But does saving time equal having fun? I'm not so sure...
I have nothing personally against Discord as a skill. I think if they nerf it people will simply revert back to SABway again. So where is the problem?
Rocket science...
Assassins Promise has perverted the game. Largely because of Discord necs though... I mean, AP Dervs with staffs (for example) is just not natural... There was a reason you built a derv in the first place. Think back... Yes, I know, it wasn't with AP as elite and a staff in mind.
Oh, and I'm guessing (shoot me if I'm wrong) its mainly the 30k-a-pop dungeon runners QQing about my ideas on PS and SoA. I wonder why...
K
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Possible Nerf to Assassins Promise?
Maybe Soul Reaping toned down a bit more. No need to touch Discord then. |
Discord needs nerfing. Anyone who thinks its requirements are 'steep' are morons/ignorant. Pretty much every class has access to its own conditions, the necros themselves have a ton of spammable single and AoE hexes and thats not even going into PvE skills.
Three Discord Heroes combined with Assassin's Promise on my Necro is the easy button to PvE. I can vanquish areas with only the four of us, where other 8 member parties would fail. Dungeons are ridiculously easy, Bosses just take 5 seconds longer to die.
Best of all, there is no need for strategies. Just press 'c', call Assassins Promise on that foe, throw in an Ebon Assassin, cripple with "You Move Like a Dwarf", and wait until your Heroes push the foe below the 50% health barrier, so you can finish him off with "Finish Him!".
Actually, it took me longer to write that than it takes to kill any mob in PvE.
So, I'd say that particular combination is OP, but I don't care, because my days of making skill bars for any new area, failing and adapting are over. I'm perfectly content with my 'One Build to Rule Them All'
Best of all, there is no need for strategies. Just press 'c', call Assassins Promise on that foe, throw in an Ebon Assassin, cripple with "You Move Like a Dwarf", and wait until your Heroes push the foe below the 50% health barrier, so you can finish him off with "Finish Him!".
Actually, it took me longer to write that than it takes to kill any mob in PvE.
So, I'd say that particular combination is OP, but I don't care, because my days of making skill bars for any new area, failing and adapting are over. I'm perfectly content with my 'One Build to Rule Them All'

