Guild Wars 2 News Timeline

TottWriter

TottWriter

Academy Page

Join Date: Jul 2009

South East England

Gorgutz War Band

Mo/Me

I know what you mean. I'll admit to choosing 2, though That was more down to being overly honest.

I mean, if I'm perfectly blunt? Of COURSE I want more information! I'm a human being, and therefore impatient! But that doesn't mean I don't appreciate the reasons why it isn't forthcoming this very second. If the wording had been changed from 'might have a reason' to 'does have its reasons' it would have been more appropriate, but still.

Thalador Doomspeaker

Thalador Doomspeaker

Frost Gate Guardian

Join Date: Dec 2008

The Ruins of Rin

Incarnation of the Reaper [GRIM]

W/

I'm starting to give up hope. I remember how excited I was, when I first saw the announcements/tiny infos about GW2. After 2 years it's quite sad, that we have not seen any pictures/videos/infos about the game yet. If they won't show anything at GamesCom or PAX, I'll turn away from GW and wait for SW:ToR, even if I must pay a monthly fee. At least it looks pretty good, and they are handling the informations pretty well too.

On topic, I was thinking about #2, but eventually I chose #1.

Aljasha

Aljasha

Krytan Explorer

Join Date: May 2009

Quote:
Originally Posted by Tr0n View Post
Anyone know what background that is?
http://img263.yfrog.com/img263/135/tbe.jpg
Looks like a Charr maybe?
it could be a tengu too, well, maybe two. the silhoutte on the right looks like ebonhawke.

Ravious

Ravious

Lion's Arch Merchant

Join Date: Mar 2006

Servants of Fortuna

N/Mo

Looks more like Ascalonian/Vanguard armor than Charr.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by shoyon456 View Post
Riiiiiight, because there's currently a GW2 website, beta, screenshots, etc... like Gaile said last year? I hate to beat the dead horse but apparently some people still aren't getting the fact that Anet has already said there will be GW2 stuff once. Like the other poster said, fool me once shame on you, fool me twice and shame on me.

I don't need to go over everything Anet has said over the years that didn't come to be, but last year Gaile's thing was specific to GW2 and she made a very clear and bold statement. You can say it was because they changed their minds, FINE, but don't tell me they will definitely not do the same thing again.

As to your earlier post about GW2 being a 3D D3 or along those lines...you don't know anything other about general info about GW2, or how any of the general ideas will actually be implemented. You can't call GW2 anything except a handful of general ideas without knowing how they're implemented.
Quote:
Originally Posted by HawkofStorms View Post
To be fair, the CM that told us most of the vague crud is no longer a CM... perhaps for a reason.
Hawk pretty much summed it up

But you have a point about other things in GW1 that haven't come to pass, and nearly EVERY one of the things they/we wanted adding they mention as part of the reason for scrapping GW1 and starting GW2... The gW1 engine had to many limitations and making those changes would have broken the game (Hell look at the XTH)

Look, just accept that GW2 will have most of the things the community has asked for like an auction house (I know Inde, its not conformed, but I'm taking GW2 coming as the confirmation :P ) and other things

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by Lonesamurai View Post
Hawk pretty much summed it up
No, Gaile was never vague and that was her downfall. She was entirely specific about what would come out about GW2 in 2008, and now we are able to point to every single one and say it didn't happen.


Quote:
Originally Posted by Lonesamurai View Post
Look, just accept that GW2 will have most of the things the community has asked for like an auction house (I know Inde, its not conformed, but I'm taking GW2 coming as the confirmation :P ) and other things
I wish people would stop saying things like everyone wanted a higher level cap, an auction house, races, and the ability to pointlessly jump. GW1 did not have these things for the reasons that it was not designed to be THAT type of game, and many people I believe picked up/loved GW for the novelty that it did not in fact have these things, instead relying on a straight and simple skill-based play.

It would be fair to say they're intending to make a better game (whether they do or not still remains to be seen) but don't assume that a higher level cap, an auction house, and the ability to jump will make GW2 more fun or a "better" game than GW1. The reason it is troubling that they are doing all of this, is because many saw GW1 as "revolutionary" and by adding these things, its as if Anet is taking steps backwards towards WoW.

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

Maybe you should just relax on the posting for awhile, until after PAX. If they still don't show us anything after PAX, you'll have an argument, but until then just give it a break already.

Giga_Gaia

Lion's Arch Merchant

Join Date: Sep 2006

Travelling around Tyria, Cantha, and Elona

P/W

I won't blame Anet for wanting their game to be prettier in terms of a Z-axis, multiple races, etc. While it may be a step away from what their original game was like, it's fine as long as it's not another WoW wannabe. As long as GW2 won't have the "kill X amount of enemies" or "collect Y amount of items" or "deliver this item to the guy right next to you" type of "quests" (if you can even call them that), I'll be happy. That was the sole reason I stopped enjoying WoW after the first 10 levels.

But OT, while I can't say that Gaile was the best, I don't like Regina and Martin's vague answers that don't answer anything at all. In the end, I find that Mike O'Brien (in his recent Wiki entry) and Linsey gives much better/more accurate information, and that's saying something.

Cool Down

Cool Down

Academy Page

Join Date: Mar 2009

Denmark

E/

Quote:
Originally Posted by Giga_Gaia View Post
I won't blame Anet for wanting their game to be prettier in terms of a Z-axis, multiple races, etc. While it may be a step away from what their original game was like, it's fine as long as it's not another WoW wannabe. As long as GW2 won't have the "kill X amount of enemies" or "collect Y amount of items" or "deliver this item to the guy right next to you" type of "quests" (if you can even call them that), I'll be happy. That was the sole reason I stopped enjoying WoW after the first 10 levels.
Exactly the same reason here.. that kind of gameplay just never caught me. and I'm not patient enough to play for 200 hours to get a lvl 80 character or wtf it is by now..

own age myname

own age myname

Desert Nomad

Join Date: Sep 2007

Minnesota

[TAS]

R/

If GW2 has "Kill X" and "Bring X to Y" I'll instantly drop the game and never turn back.

DarkRazzie

DarkRazzie

Ascalonian Squire

Join Date: Aug 2009

Lost in Tyria

MAGE

W/Mo

Quote:
Originally Posted by own age myname View Post
If GW2 has "Kill X" and "Bring X to Y" I'll instantly drop the game and never turn back.
Correct me if I am wrong, but pretty much any game in the vein of Guild Wars is going to have at least SOME of that... there has to be small "fetch" and "kill" quests to help get you going. If the entire experience is completely "EPIC", then epic would get boring... in my humble opinion.

Giga_Gaia

Lion's Arch Merchant

Join Date: Sep 2006

Travelling around Tyria, Cantha, and Elona

P/W

Sure GW has a few of those, but they are very few and far in between. But almost all other MMO's, WoW included, are all about the "kill X, collect Y" kind of grinding over and over again. It's like, why am I even doing this? Don't I have some more epic stuff to do as a main character other than being everybody's errand boy? I don't understand how people can withstand that kind of pointless, repetitive, and boring gameplay.

DarkRazzie

DarkRazzie

Ascalonian Squire

Join Date: Aug 2009

Lost in Tyria

MAGE

W/Mo

Hmm, I've been playing GW for 4 years and almost every quest is collecting or killing X number of certain beasties. WoW is HORRENDOUS for this. At least in GW, the errands feel like they're paying off. Now, perhaps you were talking about quests and missions combined? Missions are interesting and fun... but I can't think of any quest that wasn't either collecting something, "go speak to X person" (in another town), kill X beast/s... heck, all of that is grinding in my book. I suppose what a person considers "grinding" may be largely a matter of opinion?

Wuhy

Wuhy

Frost Gate Guardian

Join Date: Dec 2008

R/

check some eotn quests, like the drinking one, or the rabid bear one, they are awesome and not grind at all, I'd say give us less quests and opportunity to find the better ones by not hiding them among repetitive "kill x collect y bring this to z"

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

I made the leap and moved on to Aion. Wasn't going to do it, but GW will be dead to me as of September (maybe).

Tr0n

Tr0n

Academy Page

Join Date: Feb 2005

Maribor, Slovenia

Strah in Trepet

Well, you can preorder Aion, get the 40 some days of playtime + all closed and open betas and then decide. If GW2 comes out this year (very unlikely) you can still continue playing it.

No need to choose.

Aljasha

Aljasha

Krytan Explorer

Join Date: May 2009

i don't remember gw's quests to be all about killing and gathering. however, the mix between missions and quests create a well-balanced pve experience and the max level is reached very quickly. hence, you don't have to quest if you don't want to, which gives the quest writers more freedom to actually tell side stories.

in fact, that's one of the reasons i had so much fun playing gw, also that's the reason gw is in some way far superior to other orpgs. (*wishes gw2 will be the same*)

i hope to tickle some "hidden" information out of martin. if i learn more, you'll be the first to know.

own age myname

own age myname

Desert Nomad

Join Date: Sep 2007

Minnesota

[TAS]

R/

Quote:
Originally Posted by DarkRazzie View Post
Correct me if I am wrong, but pretty much any game in the vein of Guild Wars is going to have at least SOME of that... there has to be small "fetch" and "kill" quests to help get you going. If the entire experience is completely "EPIC", then epic would get boring... in my humble opinion.
Yes, GW1 has those quests, but they are hidden with good storyline and missions. MMOs that JUST focus Kill X/FedEx fail (or about every MMO out there).

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by Giga_Gaia View Post
As long as GW2 won't have the "kill X amount of enemies" or "collect Y amount of items" or "deliver this item to the guy right next to you" type of "quests" (if you can even call them that), I'll be happy.
Quote:
Originally Posted by own age myname View Post
If GW2 has "Kill X" and "Bring X to Y" I'll instantly drop the game and never turn back.
Apparently, a lot of players DO like those quests, e.g. Nicholas the Traveler.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Here's an interesting take on the topic from Gamasutra.

In particular, these quotes:

Quote:
"While I see a lot of year-long campaigns for blockbuster games, casual games typically have shorter campaigns. We often announce games six or eight months before release, but sometimes it can be less than that."
- Jeremy Zoss, Communications Manager for Destineer
Quote:
"With a AAA title developed by a well-known studio you want to start building anticipation early, which is why you see a lot of big games being announced sometimes more than a year in advance at E3."
- Sheila Bryson, Director of Spark PR
It definately seems like GW2 was announced far too early, but you can't blame them for not starting to market the game yet.

Nodakim

Nodakim

Krytan Explorer

Join Date: May 2008

Hrvatska

N/Me

GW2 wasnt announced to early,because it had a additional function of keeping people playing GW1.
But the problem is the lack of info...

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by Nodakim View Post
GW2 wasnt announced to early,because it had a additional function of keeping people playing GW1.
But the problem is the lack of info...
Precisely the opposite, if you understood what I was saying at all. The problem isn't lack of information, because it would be stupid to start a marketing campaign now.

They have been smart in building up suspense so far. Not releasing anything and being secretive just makes people's hunger for information even greater. The minute they release even one single screenshot or article it will be posted up on gaming news websites everywhere. If they come packing a trailer and more info it will spread even further.

They can't waste that opportunity too far from beta/release. If they blow it all too early then people will get bored again and wander off. They need to do it in a time frame that allows them to get the ball rolling and keep up the momentum all the way through.

They tried to have their cake and eat it, by using the announcement (particularly the HoM link) as a crutch for the GW playerbase and then hoping we would let that slide and wait patiently. Sadly we can't, but that doesn't mean they should put themselves in an even worse position by trying to appease us with screenshots.

Tr0n

Tr0n

Academy Page

Join Date: Feb 2005

Maribor, Slovenia

Strah in Trepet

Yeah. Because if you look at it, the only people that might get turned-off by the lack of information are fans of the game and you pretty much know that everyone is gonna check the game out once it's released.

The trick is to expand the player base, which means selling more copies and making more money.

That leads me to believe they have quite a marketing push planned for GW2.

Ravious

Ravious

Lion's Arch Merchant

Join Date: Mar 2006

Servants of Fortuna

N/Mo

Yeah, that article and comments here is why I don't think they are going to have a year-long marketing campaign. I am still hoping/wishing/betting for a 5th Anniversary release. Guess we will know soon enough. GW2 seems to be "on deck" after Aion rounds the bases or strikes out.

Tr0n

Tr0n

Academy Page

Join Date: Feb 2005

Maribor, Slovenia

Strah in Trepet

Why would GW2 need to wait for Aion?

There's a place in the market for both games. Just like GW could compete with WoW (considering the release dates and how many copies GW sold), so it can with Aion.

Ravious

Ravious

Lion's Arch Merchant

Join Date: Mar 2006

Servants of Fortuna

N/Mo

Yes, but is there a place in the marketing swamp? Aion is NCSoft's golden child. ArenaNet at the end of the day is a wholly-owned subsidiaru. After Tabula Rasa, which still burns in the memory of the Korean overlords, the last thing they want is for anything to get in the way of a large-market Aion launch... especially a fantasy RPG from their own stable.

Nodakim

Nodakim

Krytan Explorer

Join Date: May 2008

Hrvatska

N/Me

Quote:
Originally Posted by JR View Post
Precisely the opposite, if you understood what I was saying at all. The problem isn't lack of information, because it would be stupid to start a marketing campaign now.

They have been smart in building up suspense so far. Not releasing anything and being secretive just makes people's hunger for information even greater. The minute they release even one single screenshot or article it will be posted up on gaming news websites everywhere. If they come packing a trailer and more info it will spread even further.

They can't waste that opportunity too far from beta/release. If they blow it all too early then people will get bored again and wander off. They need to do it in a time frame that allows them to get the ball rolling and keep up the momentum all the way through.

They tried to have their cake and eat it, by using the announcement (particularly the HoM link) as a crutch for the GW playerbase and then hoping we would let that slide and wait patiently. Sadly we can't, but that doesn't mean they should put themselves in an even worse position by trying to appease us with screenshots.

Maybe,but the problem is that some people completely stopped caring by now.
In the last few months -bitching- is on the rise,and they need to release something now ASAP.Its a perfect time,but I still dont like it.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by Nodakim View Post
Maybe,but the problem is that some people completely stopped caring by now.
Doesn't matter in the slightest if people care about GW2 now. It matters that they care in a year or two, during the ramp up to beta and launch.

Even the most jaded troll on this forum is probably going to give GW2 a shot once the marketing takes hold.

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by JR View Post
Even the most jaded troll on this forum is probably going to give GW2 a shot once the marketing takes hold.
And then I'll remember the whole "campaign every 6 months"
the reskin of the north
the title grind
the late and nonexistent skill updates
the lack of info about the updates
the ignored "benchmarks" for gw2 news
the slow deterioration of GW1 that was induced by anet
and overall the horrible CR

and then I'll go back to swtor

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by shoyon456 View Post
and then I'll go back to swtor
That's great, but don't kid yourself into thinking SW:TOR wont have issues of its own.

Nodakim

Nodakim

Krytan Explorer

Join Date: May 2008

Hrvatska

N/Me

But its SW:TOR with god damn lightsabers...
You just cant beat lightsabers.

TottWriter

TottWriter

Academy Page

Join Date: Jul 2009

South East England

Gorgutz War Band

Mo/Me

Quote:
Originally Posted by Nodakim View Post
But its SW:TOR with god damn lightsabers...
You just cant beat lightsabers.
In which case you are probably not a core member of the fantasy demographic games like Guild Wars are aimed at.

Personally, I have little interest in lightsabres.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

http://www.guildwars2.com/

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Nodakim View Post
But its SW:TOR with god damn lightsabers...
You just cant beat lightsabers.
Yeah you can. Lightaxes....

Err Chaos Axes. Just need that sound effect. *SWOOSH SWOOSH* Heck, 90% of the "cool" factor of lightsabers (compared to every other cartoon/video game that has knockoff lazerswords) are the sound effects.

Nodakim

Nodakim

Krytan Explorer

Join Date: May 2008

Hrvatska

N/Me

Imagine a Dragon and Sword in one.Like its a live dragon but it can transform into a sword or something.
That would be awesome.

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

I'll admit I was wrong. It didn't take a fully developed website with a couple of pieces of concept art and an FAQ, it just took a flash logo.

Nerel

Nerel

Jungle Guide

Join Date: Jun 2008

Australia, what you want my home address?

[CAT]

Mo/

Quote:
Originally Posted by TottWriter View Post
In which case you are probably not a core member of the fantasy demographic games like Guild Wars are aimed at.

Personally, I have little interest in lightsabres.
Please hand in your geek badge at the front desk as security escorts you the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO off my internets.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Nodakim View Post
Imagine a Dragon and Sword in one.Like its a live dragon but it can transform into a sword or something.
That would be awesome.
A flaming dragon sword is kinda like a Lightsaber....

Wonder why there are no Chaos Swords?

Nodakim

Nodakim

Krytan Explorer

Join Date: May 2008

Hrvatska

N/Me

Quote:
Originally Posted by Nerel View Post
Please hand in your geek badge at the front desk as security escorts you the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO off my internets.


AAah,do i realy have to?
Okay.
*leaves*

Martacus Grognoggin

Ascalonian Squire

Join Date: Aug 2009

N/

Quote:
Originally Posted by Mordakai View Post
A flaming dragon sword is kinda like a Lightsaber....

Wonder why there are no Chaos Swords?
Because George Lucas would sue the red engine off of Anet