A few weeks ago i posted a suggestion for a baltazar title track, to addres the same problem. The main problem here is:
You need to PLAY to get experience, and if you dont get to play (
ak if you dont have rank) you cant build up rank (/experience)..
* Over the past 4y i have payed a visit to HA every now and then, to see if i could get on a team. After waiting for 1 or 2h i then went back to RA because there, i atleast get to play...
!! I can fully understand higher experienced people want to play with equally experienced people, because you have higher chance to actually win. As a non ranked player i would prefer to be picked up by a high rank team, mainly because then i stand a chance to actually win so i can build up rank (same thing and logic reasoning)
!!
After seeing reactions to my 'baltazar title track' and this thread i think the problem lies in the absence of Rank gained from RA and TA. As the logical way to the HA would be:
1. You fight in RA to gain basic experience of PvP and a general idear of skills you will be facing.
2. After getting tired of being on random teams, you will want to move on to TA where you learn how real teamplay works, iow how the skills work with other skills to form a teambuild instead of just a player build.
3. Then when you get experience with the team mechanics. You get to move on to a bigger team 8v8 in the HA.
Currently RA and TA lack titles to emphasise the experience gained!
- Sure there is the zaishen title, but if you can also get these by farming zaishen missions, this title then does not emphasise a Player v Player experience, as bots dont behave like human players;
- and if like me you find out about these keys after 'waisting' baltazar by not spending it, because you unlocked all PvP skills you want, there is nothing to show for your experience)
- thus chances are huge getting on a team will take ages,
if you get on a team at all, and you go back to RA because there you can atleast play a few rounds, instead getting bored beyond believe and frustrated by all the 'leet' players 'whining' about rank :P
So this should be how it should/would work:
1. With a rank for RA, you will be choosen on a TA team given there are no TA ranked players available. If you have no RA rank, TA players can say, 'Hey noob, go fight in RA to build up some rank before comming here to try and waste our time'.
2. Then after you build up TA rank, you will be choosen on a HA team given there are no HA ranked players available. HA ranked players can point non ranked players to RA or TA.
3. Perhaps a stats window with the 3tracks would be nice too, as i would prefer to take a high rank RA and high rank TA, with Low HA rank; over someone with a low RA, low TA and low HA rank. mainly because of experience..
!!Then it would also be nice if the game engine would then place similar ranked teams against eachother and have winning teams then fight against higher ranked teams in a ladder structure.
!!
This should give every player a PvP experience of their experience level, fill all arena's (mainly TA arena is empty, unless there is zaishen to be made) ... and make it easier for players with no HA experience to get on a team, as they can show they have experience from RA and TA...
People that are high ranked can still pick high ranked players, but if non available have a basis to pick non HA experience players on their other titles. And they can help totally unexperienced pvp'ers by pointing them to the RA, to start of their way in the GW-PvP system..
This to me atleast sounds like the only logically sollution (appart from removing the whole title thing from PvP). Or just call me silly
# Then ofcourse there is the last step (and/or ways around this), you get enough rank to be asked to join a PvP guild and you work the GvG ladded instead of HA.. or you find a PvP guild in one of the other Arena types. Or you find a guild in PvE that happens to also play TA or HA or even GvG.
#
(If though you find a PvE guild with nice people to play PvE with, and you become friends, would you then leave them because you want to PvP, i would prefer not have to do this. If i can build up rank based on above system, i would not have to do this... and chances are you will find a PvE guild b4 you find a PvP guild, mainly because if you are new to the game, you will want to PvE first, if only to get the skills to PvP with)
** As for emotes to encompass the ranks; seeing alot of people dislike the spamming of these emotes, these should be limited to 2 for RA (say r3 and r6 rank), 2 for TA (say r3 and r6), and perhaps 3 for HA (say r3, r6 and r9/12; perhaps even 2 for HA is enough, because if you RA/TA/HA beyond r6 i would believe you PvP to PvP and not to get some emote
altho it could be an incentive ..