August Update?
slowerpoke
Well, its been 4 months since last big update. At that time ANet said they wanted to work on more substantial updates, so instead of giving us something every month we would be seeing a larger update every 3-4 months.
And the case against, well they haven't actually said there would be a large update in August (or infact any other time). The previous big one was pre-announced, at least partially.
We know there's 2 'issues' they are looking at, namely removing Heroes from PvP and adding a test server. No ETA on either of those or whether they will be (part of) the August update.
If anything does arrive, it will probably appear in the last week of August, as the last big update did, separate from the monthly maintenance build.
And the case against, well they haven't actually said there would be a large update in August (or infact any other time). The previous big one was pre-announced, at least partially.
We know there's 2 'issues' they are looking at, namely removing Heroes from PvP and adding a test server. No ETA on either of those or whether they will be (part of) the August update.
If anything does arrive, it will probably appear in the last week of August, as the last big update did, separate from the monthly maintenance build.
Bob Slydell
I think they are having problems with the 'test server' because they simply don't know how on earth they are going to implement it. GW uses one single server to serve it's players and sub servers (i guess) to run instances and stuff...So implementing a test server would most likely involve... Another GW game client that connects to it's own server, within that game client are the updates that are on test and you copy your characters over from the live server to the test with a command. Thats how SOE does it with eq2 so thats all i can see being done, unless anet has a better idea.
Make sure you guys have 3-4 GB of free space open on your HDD's
Make sure you guys have 3-4 GB of free space open on your HDD's
RbX
Quote:
I think they are having problems with the 'test server' because they simply don't know how on earth they are going to implement it. GW uses one single server to serve it's players and sub servers (i guess) to run instances and stuff...So implementing a test server would most likely involve... Another GW game client that connects to it's own server, within that game client are the updates that are on test and you copy your characters over from the live server to the test with a command. Thats how SOE does it with eq2 so thats all i can see being done, unless anet has a better idea.
Make sure you guys have 3-4 GB of free space open on your HDD's |
Bob Slydell
I'm guessing that server is not hooked up to the internet and their game client isn't going to be the same as ours, I look forward to see what anet does about this, maybe they will implement it into the current client somehow. Might actually even be able to talk to some random NPC and take you to some random outpost with explorable areas or something.
Can only wait now at this point.
Can only wait now at this point.
Ginger Hunter
Wasnt there something mentioned about sealed deck pvp in HB aswell?
vandevere
FoxBat
I think whatever "major update" they might be planning is being pushed back for a holiday release. Probably something we can buy as well so it's good timing. We will see some testing notices around september.
Still expecting some minor PvP skill updates this week aimed at mind blasters, which will send people scurrying for 1-2 months finding the next degenerate lord damage template.
Still expecting some minor PvP skill updates this week aimed at mind blasters, which will send people scurrying for 1-2 months finding the next degenerate lord damage template.
Lishy
Distortion nerf.
I've been saying for 2 months it'll be nerfed in Augest. If you don't believe me, watch the update ;o
I've been saying for 2 months it'll be nerfed in Augest. If you don't believe me, watch the update ;o
own age myname
IronSheik
Please can has Henchman MM plzzzzzzzzz
Black Metal
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I'm guessing that server is not hooked up to the internet and their game client isn't going to be the same as ours, I look forward to see what anet does about this, maybe they will implement it into the current client somehow. Might actually even be able to talk to some random NPC and take you to some random outpost with explorable areas or something.
Can only wait now at this point. |
As for the second quarterly update, Anet is clearly in chaos and can't commit to even the most basic of maintenance and skill balances. It's really a shame because they went out of their way to convince us of this change in direction and new commitment to keeping GW alive, and they have completely fallen on their faces.
Lishy
Black Metal, this is anet.
Let's just give em more time and they will pull through from this chaos
Let's just give em more time and they will pull through from this chaos
Winterclaw
They are a month late on the july skill updates so I wouldn't expect the august update to happen until the end of the month at the earliest. Remember they've left Lindsey pretty much alone to do the updates without much support.
Lishy
We desperately need more GW merch to finance the gw1 devs.
Honestly, I wouldn't mind buying a guild wars shirt about ingame jokes and such.
Honestly, I wouldn't mind buying a guild wars shirt about ingame jokes and such.
moriz
from all indications, the dev server actually does not completely reflect the live servers. this is probably why some updates don't quite work right, and how game breaking bugs somehow gets past the testing stages.
the other alternative is that anet is COMPLETELY incompetent. i guess either is possible.
the other alternative is that anet is COMPLETELY incompetent. i guess either is possible.
Neo Nugget
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We desperately need more GW merch to finance the gw1 devs.
Honestly, I wouldn't mind buying a guild wars shirt about ingame jokes and such. |
As for the update goes, I hope it comes and completely blows everyone's minds away. That being said, better late and properly working than early and broken, imo.
Verene
As the last one was at the end of April and it's now the start of August, it's actually been just a bit over three months since the last big update.
/nitpicky
Anyway, I'm going to agree with "better it takes longer and everything works well than rushed and broken".
/nitpicky
Anyway, I'm going to agree with "better it takes longer and everything works well than rushed and broken".
Winterclaw
That would be nice, however it is a little late to be thinking about that now since the interest in the games is now lower than it once used to be. Plus it takes money to make money so they'd have to come up with the funds to make those items somewhere.
Pistachio
Quote:
I think they are having problems with the 'test server' because they simply don't know how on earth they are going to implement it. GW uses one single server to serve it's players and sub servers (i guess) to run instances and stuff...So implementing a test server would most likely involve... Another GW game client that connects to it's own server, within that game client are the updates that are on test and you copy your characters over from the live server to the test with a command. Thats how SOE does it with eq2 so thats all i can see being done, unless anet has a better idea.
Make sure you guys have 3-4 GB of free space open on your HDD's |
pinguinius
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I would imagine you would make new characters on the test server, instead of porting your existing characters. Just think, it would be like guild wars when it was first released. No one has anything crazy good, and everyone's trying to get through the campaigns, not boozing and gobbling down sweets for titles.
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moriz
obviously, characters on the test servers have everything unlocked. including all the achievements/skills/equipment/outposts.
Black Metal
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obviously, characters on the test servers have everything unlocked. including all the achievements/skills/equipment/outposts.
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edit: they also had mini pandas, kanaxais
Lishy
You can also use Bamph! - Staff [email protected]
Anyways, this maintenance looks like a good sign of progress. Keep up the good work, Anet!
Anyways, this maintenance looks like a good sign of progress. Keep up the good work, Anet!
Targren
imnotyourmother
Well I think that Anet was not comfortable with the format of GW as it is nurfed and nurfed and messed up cause of the updates.
so they want to start fresh. so GW2 is born..a whole new game.
Just watch...and see. it will be good and I will by another 6 accounts
so they want to start fresh. so GW2 is born..a whole new game.
Just watch...and see. it will be good and I will by another 6 accounts
refer
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I'm guessing that server is not hooked up to the internet and their game client isn't going to be the same as ours, I look forward to see what anet does about this, maybe they will implement it into the current client somehow. Might actually even be able to talk to some random NPC and take you to some random outpost with explorable areas or something.
Can only wait now at this point. |
Targren
Ariena Najea
I think it is a positive thing that the July update didn't really do much.
In the past, they have rushed updates, which have caused problems, killed skills, and simply made more work for themselves. I would much rather have a quality update every couple of months than a rushed update every month.
I'm predicting a full skills update this month, and possibly one or two minor changes. I'm doubtful the XTH will return yet, and I bet they aren't ready to start teasing us about the quarterly update yet.
Remember that the GW Live team is tiny, doesn't have enough people to function well, and that the developers spend a lot of their own time working on the game on the side. Anyone who pays attention to Martin and Regina should remember their comments that Linsey worked (I think 80?) hours a week for an extended period of time. Clearly, the problem isn't that they don't care, but rather they currently lack the resources to put forth quality updates on a monthly timetable. They're working to remedy this with the Live Krewe, so hopefully once they have that ironed out there will be less grunt work for them to concern themselves with. Less time spent testing means more time doing.
In the past, they have rushed updates, which have caused problems, killed skills, and simply made more work for themselves. I would much rather have a quality update every couple of months than a rushed update every month.
I'm predicting a full skills update this month, and possibly one or two minor changes. I'm doubtful the XTH will return yet, and I bet they aren't ready to start teasing us about the quarterly update yet.
Remember that the GW Live team is tiny, doesn't have enough people to function well, and that the developers spend a lot of their own time working on the game on the side. Anyone who pays attention to Martin and Regina should remember their comments that Linsey worked (I think 80?) hours a week for an extended period of time. Clearly, the problem isn't that they don't care, but rather they currently lack the resources to put forth quality updates on a monthly timetable. They're working to remedy this with the Live Krewe, so hopefully once they have that ironed out there will be less grunt work for them to concern themselves with. Less time spent testing means more time doing.
refer
Quote:
I think it is a positive thing that the July update didn't really do much.
In the past, they have rushed updates, which have caused problems, killed skills, and simply made more work for themselves. I would much rather have a quality update every couple of months than a rushed update every month. I'm predicting a full skills update this month, and possibly one or two minor changes. I'm doubtful the XTH will return yet, and I bet they aren't ready to start teasing us about the quarterly update yet. Remember that the GW Live team is tiny, doesn't have enough people to function well, and that the developers spend a lot of their own time working on the game on the side. Anyone who pays attention to Martin and Regina should remember their comments that Linsey worked (I think 80?) hours a week for an extended period of time. Clearly, the problem isn't that they don't care, but rather they currently lack the resources to put forth quality updates on a monthly timetable. They're working to remedy this with the Live Krewe, so hopefully once they have that ironed out there will be less grunt work for them to concern themselves with. Less time spent testing means more time doing. |
snaek
Quote:
Originally Posted by ariena najea
In the past, they have rushed updates, which have caused problems, killed skills, and simply made more work for themselves. I would much rather have a quality update every couple of months than a rushed update every month.
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IrishX
Quote:
I think they are having problems with the 'test server' because they simply don't know how on earth they are going to implement it. GW uses one single server to serve it's players and sub servers (i guess) to run instances and stuff...So implementing a test server would most likely involve... Another GW game client that connects to it's own server, within that game client are the updates that are on test and you copy your characters over from the live server to the test with a command. Thats how SOE does it with eq2 so thats all i can see being done, unless anet has a better idea.
Make sure you guys have 3-4 GB of free space open on your HDD's |
cthulhu reborn
Guild Wars is a great game and I've played it for over 4 years but I also know that Anet and making deadlines are entities of two very different universes.
Elephantaliste
that's true for lots of softwware companies...
<sarcasm>
August Update was planned for the 4th.
</sarcasm>
<sarcasm>
August Update was planned for the 4th.
</sarcasm>
Gun Pierson
Don't want to be a party pooper, but there's no ETA yet and August already started. No communication about it either.
The April update had a long aftermatch for the Live team. In what condition is the Live team after that adventure? Regina said something in the lines of Linsey not being able to keep up this schedule, which is only human.
There's always a small chance they'll surprise us ofcourse, but I wouldn't count on it.
The April update had a long aftermatch for the Live team. In what condition is the Live team after that adventure? Regina said something in the lines of Linsey not being able to keep up this schedule, which is only human.
There's always a small chance they'll surprise us ofcourse, but I wouldn't count on it.
Ariena Najea
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I still think they should let some players work on the game. Not everybody, but there are those who really have good ideas and know what needs to be changed, more than the current team.
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i don't know bout you, but to me these 3-4 month updates and supposed "delayed updates due to quality assurance and testing" seem to have been of pretty bad quality.
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Also, the quarterly updates have a lot of potential. The April update was terrific, and I'm hoping that the quarterly (although these will probably turn into 2-3 times a year rather than actually being quarterly, which is fine) updates will have at least one major change. There are a lot of larger problems that need fixing, from Minion and Pet controls (pets in general...), PvP formats (Hero Battles to the PvE Arenas), etc, that require more time than a standard skills and bugs update. If any of these types of issues are fixed, even if only one at a time and twice a year, that is fine by me. I'm happy to have continued support for a game I haven't payed money for in years.
reaper with no name
Well, to be fair, let's not forget the Rit and Para buffs. Those were very good. It's possible Anet is getting it's act together.
Jecht Scye
There is still plenty of the month left guys. The update isn't late until it's September 1st.
Martin Alvito
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I think it is a positive thing that the July update didn't really do much.
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Remember that the GW Live team is tiny, doesn't have enough people to function well, and that the developers spend a lot of their own time working on the game on the side. Anyone who pays attention to Martin and Regina should remember their comments that Linsey worked (I think 80?) hours a week for an extended period of time.
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Guild Wars is the only property that ArenaNet has. You would think that keeping the existing player base coming back occasionally would be a priority, because it's not as though they have a ton of cross-promotion opportunities. If they want to sell the sequel to existing players, demonstrating that they will quit taking care of the sequel once the revenue stream starts to dry up is not the way to do it.
Giga_Gaia
Hey Ariena, where did you get information on the Live Krewe? I seem to have recalled hearing that somewhere. Do you have a source I can take a look at?
Also, I don't think there will be a quarterly update this month. Perhaps a skill update on the level of June, but most likely no quarterly update. Which is fine as long as SOMETHING happens this month...
Also, I don't think there will be a quarterly update this month. Perhaps a skill update on the level of June, but most likely no quarterly update. Which is fine as long as SOMETHING happens this month...
snaek
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Originally Posted by giga gaia
Also, I don't think there will be a quarterly update this month. Perhaps a skill update on the level of June, but most likely no quarterly update. Which is fine as long as SOMETHING happens this month...
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