Henchmen Skill Bar Contest/update 8/27/09
Owik Gall
I submitted mine already. Still have a few more to turn in. I hope they will at least be nominated because I worked hard on determining the best build for the AI.
Elephantaliste
that's cute
Malchior Devenholm
Will single profession bars be frowned upon then Martin? Cause I got a few bars in the works, but several honestly have no need for a secondary profession. Or at least don't utilize the 2ndary profession more than say one or two skills.
FoxBat
I think this is what you want to aim for. While tease-resto and escape scythe may be awesome, they just seem like a bad idea with only one henchie per class.
MagmaRed
I bet everyone saw that dual classes were allowed and made on of their submissions be a touch Ranger.
I used secondary skills to some extent, but tried to limit it to 2 at most, and occassionally a hard rez. I was actually hoping to see no dual class options, but oh well.
I used secondary skills to some extent, but tried to limit it to 2 at most, and occassionally a hard rez. I was actually hoping to see no dual class options, but oh well.
Malchior Devenholm
Same magma as that's how henchmen were originally created. And my bars don't include gimmicks or even skills that a henchmen may abuse.
I mostly went for the few staples a certain profession may need for GvG/HA, and then included some underused skills that could still potentially work for a team.
Gotta keep in mind, these henchies will most often be used by teams and guilds who can't field a full 8 people. So what builds can we provide these henchies that are inventive and new, that fulfill the roles a particular profession may be required, and that work well with the AI of the henchmen.
And most importantly, a build that does NOT abuse heroes awesome reaction time and multi-ally management, as that will NOT help new guilds and HA teams to grow in both their gameplay and their build knowledge.
I mostly went for the few staples a certain profession may need for GvG/HA, and then included some underused skills that could still potentially work for a team.
Gotta keep in mind, these henchies will most often be used by teams and guilds who can't field a full 8 people. So what builds can we provide these henchies that are inventive and new, that fulfill the roles a particular profession may be required, and that work well with the AI of the henchmen.
And most importantly, a build that does NOT abuse heroes awesome reaction time and multi-ally management, as that will NOT help new guilds and HA teams to grow in both their gameplay and their build knowledge.
Owik Gall
I'm just wondering. How many will be nominated and is it going to be for each class, or over all? I know at this point there is no sure answer, but can anyone take a guess?
Xenomortis
Wait, does this mean that you set the attributes after looking at the bar? I may submit a bar with fairly unusual or specific attribute distributions in mind, do you see them?
Late question I know, but I suspect you do see them, as I suspect you just get the build code.
Late question I know, but I suspect you do see them, as I suspect you just get the build code.
Zesty
At least there picking bars that work with AI flaws... Exactly how I tuned my bars out. No defile defenses on necros cuz they don't use it often/ever, no shame on mesmers cuz they use it on melee and no infuse on monks cuz they don't use it often/ever. There are plenty more too which is actually why youll probly see bars with unexpected skill sets like heal other instead of infuse and remove hex instead of Veil. At least they thought things through...
dr love
anybody know if these 'henchmen' can be microed or flagged? there are a lot of good skills that i'd like to add, but if you can't micro them, they'd just be dumb about it. for example, flesh, death pact, make haste, SoC, any sort of spike skill... maintainable enchants, paragon echoes....
imo no micro greatly limits the potential skills for these henchmen.
imo no micro greatly limits the potential skills for these henchmen.
FoxBat
Winterclaw
Quote:
Lol Canadians are not allowed to win something by chance, so they give a small math test so they can say they won it using skill or logic.
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The only thing I'd like to say about the contest is in many cases we'd need more than one henchman per profession. For example monks would need a hybrid, a condition/hex remover (maybe, depending on the meta), and a protect. Warriors should probably have at least one build for every weapon and at least one linebacking build. Rangers would need R-spike, and maybe a trapper and bunny thumper build.
Plus there is the problem with AI. Part of being a protect monk is you need to be able to anticipate things. AI won't be able to do that well. So while there needs to be a prot bar, the AI will limit the usefulness of it.
And boo at the 3 per format limit... it should be 3 per char per format.
snaek
Quote:
Originally Posted by winterclaw
Yes but in order to win a contest like this, I would think you'd need skill in the game and the logic to put a good build together.
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bhavv
Why are they PVP only?
No one even wants hench in PVP, the PVE ones are still a complete joke.
No one even wants hench in PVP, the PVE ones are still a complete joke.
r0bert8841
Finally my numerous hours of creating and testing hero builds for hero battles may come to use.
Malchior Devenholm
Except these henchies wont be microable robert
I submitted a master of magic bar A hench that could literally fill some portion of every Elementalist role
I submitted a master of magic bar A hench that could literally fill some portion of every Elementalist role
Steps_Descending
For some reason I'm most eager to see the name these henches will have. I mean, it looks like they will go for something close to the original name. [Understatement] BUt I'm not sure we'll have an hench called I Healz The Nubz [/EndUnderstatement]
THey're PvP only because they will have PvP bars (hopefully) and they are taking hero out of pvp (or I think out of SOME form of pvp). Beside, Menhlo is still good enough to beat the game in HM with him.
THey're PvP only because they will have PvP bars (hopefully) and they are taking hero out of pvp (or I think out of SOME form of pvp). Beside, Menhlo is still good enough to beat the game in HM with him.
slowerpoke
Quote:
Originally Posted by GW.com
The winners of this contest will be posted on www.guildwars.com no later than September 24, 2009.
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El Presidente
FoxBat
It needs to happen sometime before their mega-update so they have time to get the henchmen names sorted out.
slowerpoke
BrettM
slowerpoke
pvp-love == remove 2 pvp modes
I notice they changed the rules since I posted a few days ago, to:
moving the goal posts
I notice they changed the rules since I posted a few days ago, to:
Quote:
Originally Posted by GW.com
Winners will be announced on or around September 24, 2009 and will be posted on www.guildwars.com.
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Sir Mad
Hmm what happened to this contest? We should have the results later on today but it was removed from the contests list on GW's site yesterday...
El Presidente
Sir Mad
Ya I just find weird they just remove the contest from their website and don't say a word about it (at least I didn't read anything about it). I'm probably wrong but it's as if they had changed their mind about organizing a contest and try to make as if it never happened in the first place. I hope we'll have some news soon.
FoxBat
If they've bothered to update the website yesterday, by far the most likely explanation is they're going to announce the winners today.
Darcy
Remember their time zone. It is not even 9am Pacific time.
Jensy
"We received a huge number of entries to the Henchman Skill Bar Contest—more than 30,000! We're still reviewing all of the submissions, so we've moved the announcement of the contest winners to October 1st. We're sorry for any inconvenience and appreciate your patience!"
Looks like we're waiting another week. Not surprising, since they did lose a week being sick :x
Looks like we're waiting another week. Not surprising, since they did lose a week being sick :x
El Presidente
Thanks for the info on the new date, Pansy, but ~ another delay?
Didn't they also underestimate the amount of players for the free storage, too? Well, some lessons will never be learned...
What's next? We can't go live with GW2 because too many people preordered it and [insert random excuse here]?
One delay after another...after another...
Didn't they also underestimate the amount of players for the free storage, too? Well, some lessons will never be learned...
What's next? We can't go live with GW2 because too many people preordered it and [insert random excuse here]?
One delay after another...after another...
notskorn
Quote:
Thanks for the info on the new date, Pansy, but ~ another delay?
Didn't they also underestimate the amount of players for the free storage, too? Well, some lessons will never be learned... What's next? We can't go live with GW2 because too many people preordered it and [insert random excuse here]? One delay after another...after another... |
Short
October 1st =S The new build of GW was for this? Or have we got a small update?
Rampage
Quote:
Thanks for the info on the new date, Pansy, but ~ another delay?
Didn't they also underestimate the amount of players for the free storage, too? Well, some lessons will never be learned... What's next? We can't go live with GW2 because too many people preordered it and [insert random excuse here]? One delay after another...after another... |
El Presidente
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Live team had swine flu (or just regular flu idk) for a week, give them a break. Pretty good reason for a delay.
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They have like 2 and a half people working on GW and those people probably also have responsibilities for something in GW2 as well, give them a break
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Perhaps they shouldn't post exactly when they will announce something, then do a stealth change of wordage to that, amending the date?
Everyone had to have their entries in by a certain date. That NPC was removed that exact date. No excuses to be late in entering, period.; however, it's acceptable for you (and some) that Anet can change/delay the announcement of the winners because of the amount of entries? Sorry, I failed to see the part where it said, "because we had the swine flu".
If deadlines don't mean a thing to Anet anymore and delays are to be the norm, then they shouldn't post anything on their site giving an exact date as to when something will occur. People expect it then.
Draikin
I seriously hope they're joking when they say they're actually reviewing those 30,000 different skill bars.
The Drunkard
Quote:
Please don't make excuses for Anet on why they've delayed this and a lot more; they do that enough for themselves now.
Perhaps they shouldn't post exactly when they will announce something, then do a stealth change of wordage to that, amending the date? Everyone had to have their entries in by a certain date. That NPC was removed that exact date. No excuses to be late in entering, period.; however, it's acceptable for you (and some) that Anet can change/delay the announcement of the winners because of the amount of entries? Sorry, I failed to see the part where it said, "because we had the swine flu". If deadlines don't mean a thing to Anet anymore and delays are to be the norm, then they shouldn't post anything on their site giving an exact date as to when something will occur. People expect it then. |
How can you be oblivious to the fact that Anet only has a small amount of people that have to sort through thousands of builds with no clear guidelines on a winning entry, or what to do with the same submission of the alt's that people have? Using the power of logic and reason, a contest like that would take weeks to work on...and Anet hasn't had many that they can devote to (PAX+aftermath.)
I'm dissapointed in waiting another week to see the results, but it isn't that big of a deal. I doubt I'll be one of the lucky 20 out of ~30,000 entries
Malice Black
Patience is a virtue gamers don't understand I see.
The date changed. No amount of whining about it will change that. Move on already.
The date changed. No amount of whining about it will change that. Move on already.
dr love
i hope nobody else made paragon bars.
Malice Black
El Presidente
Quote:
Using the power of logic and reason, a contest like that would take weeks to work on...
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This is GW, though, and I'd venture a guess that those that hadn't played this in quite some time still entered, as did multi-accounts. After all, it's basically for a free, rare item and your name in lights = expect more entries than you expected.
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The date changed. No amount of whining about it will change that.
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It's the change to the behavior of the players that's called in to question. Repeated delays for everything they do lately (it seems) is becoming the standard for Anet and, whatever the excuse of the day is from them, they expect us to accept their new standard yet not offer constructive criticism, sarcasm and/or vent when they announce things and then constantly fail to meet their own deadlines?
Yeah, I have patience. When it's placed in game, it is. I'm just not a fan of continual:
Quote:
Originally Posted by GW.com
We're sorry for any inconvenience ...
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