Best way to nerf UWSC?

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Marverick
Marverick
Forge Runner
#101
Quote:
Originally Posted by slowerpoke View Post
They'll probably remove UW to fix it.
This is full of win.
e
englitdaudelin
Krytan Explorer
#102
Quote:
Originally Posted by aga View Post
SF wont get nerfed, rather the areas will be reworked. To nerf UWSC you only need to change 1/2 areas. Some examples, Sig of disenchantment in plains, RoD on the smites, Well of the Prophane in pits, Give behemoths Choking gas/ignite arrows, or tranquility.

The problem with doing these is that it COULD make UW a lot harder for other teams. Especially for tanking, as a lot of tanks rely on enchanments, besides Defy Pain warriors. So there's very much a catch 22 situation that a-net have on their hands, nerf UW, at the cost of making UW more unattaintabe then it was before SF and ursan. Or nerf SF (which they ahve already said they won't be doing).
Yup to the 2nd paragraph. And I'm ok with UW possibly getting a little harder. I don't think Elite Areas SHOULD be doable in groups in which no one ever dies. The tank dies; the team needs to deal with the possible mess that happens when aggro control disappears. A Monk or Rit dies; the team should be prepared to deal with the sudden loss of healing or protection. Less competent teams will not succeed or do so much more slowly than more competent teams.

I'm sure there must be people out there who enjoy the feeling of seeing a fight go bad in a hurry, who enjoy having to play smartly, withdraw, regroup, rezz, and overcome a challenge. Time to being that back.

While Ursan had its (serious) flaws, at least it generally required a team, or most of a team, to complete much of the UW.
K
Killamus
Guest
#103
They've already stated they don't like using skills that are non-proph/core, but even within those boundaries, it's still easy to stop UWSC.

Banished Dream Riders->Signet of Humility and Signet of Weariness
Smites->Balthazar's Aura and/or Symbol of Wrath
Dead Collectors->Well of Suffering
Dead Thrasher->Well of Weariness
Grasping Darknesses->To the Limit!
Terrorwebs->Flame Burst/Modify AI to use PBAoE skills when there's more then one adjacent foe.
Tortured Spirit->Clumsiness
Dying Nightmare->Dark Pact
Charged Blackness->Lightning Touch
s
sup bruh its sam
Academy Page
#104
Personally i dont mind if they do nerf it, but they would have to increase ecto drops and get better stuff from chest. I DO NOT WANT TO DO A 1-2 HOUR UW BALANCED AND GET DUAL SCROLLS FROM CHEST.
aga
aga
Krytan Explorer
#105
Quote:
Originally Posted by sup bruh its sam View Post
I DO NOT WANT TO DO A 1-2 HOUR UW BALANCED AND GET DUAL SCROLLS FROM CHEST.
This is why one of the reasons why I don't think they will nerf UWSC completely. If UWSC gets completely killed off then almost everyone would forget all about UW clears, and just do smite runs...
AKB48
AKB48
Jungle Guide
#106
Quote:
Originally Posted by sup bruh its sam View Post
Personally i dont mind if they do nerf it, but they would have to increase ecto drops and get better stuff from chest. I DO NOT WANT TO DO A 1-2 HOUR UW BALANCED AND GET DUAL SCROLLS FROM CHEST.
Grab an assa and do speed clears then, no one is barring you from making an assa, only you yourself.
zelgadissan
zelgadissan
Forge Runner
#107
Remember the elementalist section of Dragon's Lair where there's AoE effect areas you're forced to walk through? One is Eruption, one is Maelstrom, etc.?

Just pop these things all over the Underworld with the effect of Well of the Profane. Or hell, just a couple of specific areas if you really want. It would end UWSC and balanced teams would be just fine and dandy.
B
BadgerzFTW
Academy Page
#108
Quote:
Originally Posted by AKB48 View Post
Grab an assa and do speed clears then, no one is barring you from making an assa, only you yourself.
Yrah, but uh, you can't really do that if they nerf the SC's, which is the point.
BLOODGOAT
BLOODGOAT
Wilds Pathfinder
#109
Quote:
Originally Posted by Killamus View Post
Sliver armor:
For 10 seconds you have a 5...75..90% chance to block. Whenever you block an attack in this way your attacker takes x...xx damage.
Gladiator's Defense called.
It wants it's functionality back.
Yawgmoth
Yawgmoth
Furnace Stoker
#110
The problem lies in just 1 skill, not in a whole area. Everyone should know what skill is the problem... a skill that should simply not exist in it's current form at all.
Martin Alvito
Martin Alvito
Older Than God (1)
#111
Quote:
Originally Posted by sup bruh its sam View Post
I DO NOT WANT TO DO A 1-2 HOUR UW BALANCED AND GET DUAL SCROLLS FROM CHEST.
Which just shows that you're missing the point.

The whole idea behind the UW and FoW chests was to provide some chance to receive a large tangible reward by accomplishing something players rarely did. Of course, if you want to actually get the stuff that comes out of that chest, you'd need to complete it a lot (and therefore quickly) to make it worth your time to do it yourself rather than just buy the item.

So we come along and break UW. Now players can crank it out in twenty minutes or less with ease, and farm the chest to death. Tons of items that come out of it drop, prices collapse, etc.

Sure, you're correct in the implied theory behind your statement (no one will do full UW after a thorough nerf because it wouldn't be worth doing) but whose fault is that? The developers needed to hammer SF a year ago. It still needs to be done.

There's only one reasonable way to fix UW. It's the same basic problem as virtually every other area in the game: nerf SF. Effectively permanent invincibility with the ability to kill critters is bad. You fix the problem by removing one of those two mechanics from the skill. Either way is fine.
R
Raven Wing
Jungle Guide
#112
My preferred approach would be to add a few extra monsters on each area in UW. Its fine enough with recycled "skins" for them, just give them a name and class that fits into the UW theme, and give them some skills that makes it harder for any solo player to do them, combined with the already existing monsters. It could refresh the game, of course they shouldnt be so hard that it becomes impossible. But in my opinion a place like UW shouldnt be soloable in any part.
I dont want to get back to the old times when completing UW was unheard or took 5 hours, but sc in 15 minutes is ridiculous.
I would rather want it to take maybe 2 hours for a full team, and then increased ecto drop rate.
Aba
Aba
Wilds Pathfinder
#113
Cant use any skills while under the enchant shadow form....think that would be perfect...
If Guildwars is about balance Shadow Form shouldnt like it is.
H
Hooded Doom
Lion's Arch Merchant
#114
why dont all of you fools stop QQing because your fail @ UWSC and go practice?

maybe once your half F**king decent then youl stop crapping on about how people are making money and you cant get in on it.
E
Elephantaliste
Krytan Explorer
#115
because people care about game design ?
Renegade26
Renegade26
Krytan Explorer
#116
Im still yet to hear WHY
S
Shadey
Ascalonian Squire
#117
Its not just UWSC,perma sins run everything everywhere.its spoiling every area there is in the game to the point no grps go usless its some kind of perma grp.

It needs to be nerfed ..and who cares if players /ragequit..boo hoo

Theres alot of ways to make money without using a perma.
aga
aga
Krytan Explorer
#118
Quote:
Originally Posted by X Xenox X View Post
why dont all of you fools stop QQing because your fail @ UWSC and go practice?

maybe once your half F**king decent then youl stop crapping on about how people are making money and you cant get in on it.
I've been doing UWSC for ages, since eles were common. I've got pretty good (hate to sound big headed...) and enjoy it, but SF is making a lot of games "elite areas" not so elite, when a team can clear UW in 8mins, and 2 people can clear in 28mins it's hardly an "elite area" in it's current form is it?
BlackSephir
BlackSephir
Forge Runner
#119
Quote:
Originally Posted by X Xenox X View Post
why dont all of you fools stop QQing because your fail @ UWSC and go practice?

maybe once your half F**king decent then youl stop crapping on about how people are making money and you cant get in on it.
Behold. A sad farmer. What an amusing species. Hopefully soon to be extinct.
U
Unreal Havoc
Guest
#120
Quote:
Originally Posted by X Xenox X View Post
why dont all of you fools stop QQing because your fail @ UWSC and go practice?

maybe once your half F**king decent then youl stop crapping on about how people are making money and you cant get in on it.
So much idiocy in this post my brain can't fathom how anyone can be so idiotic.

Has it ever occured to you that Shadow Form Assassins aren't the only way to make money? In general I can make more money feather farming (where I'm pretty much guaranteed 10k a run minimum, no fail) all day, or dungeon running with 600/Smite than clearing UWSC god knows how many times a day and hoping for that one lucky drop to balance out the time wasted.

What people want is an elite area to actually be just that, an elite area. Clearing UW on HM nowadays is hardly an achievement. It isn't about making money, anyone with half a brain can make cash easily enough if they want to, it's about the principle of something being so easily exploited when it's supposed to be god damned hard to do!

When you go to ToA and all you see is Assassins forming groups for speedclears, crying and screaming over exp players, and blacklists, that's when you know the elite areas in this game are well and truly going downhill.

It's like going into Granite Citadel yesteryear and seeing all the bots there, only they were probably capable of more intelligent conversation.