Will nerfing SF really help anything to do with the game?

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slowerpoke
slowerpoke
Desert Nomad
#21
sometimes the pot must be stirred to prevent stagnation
Tenebrae
Tenebrae
Forge Runner
#22
Quote:
Originally Posted by Xsiriss View Post
Not now, the damage has been done. Same situ with Z-keys. They need to make dungeons more appealing (ie 10x as much loot...) and un-runnable too.
This. Make them un-runnable is going to be hard if no one nerfs SF but if they do ... will be one step forward in the right direction. For the drop issue , i dont see how throwing a skill to bring up a "hidden treasure" is worth when that "treasure" gives you 10-200g ? blerf , make it 400g+ / 2-6 rare materials ( non ectos ).
own age myname
own age myname
Desert Nomad
#23
Probably not. There will be other gimmicks to follow.
Braxton619
Braxton619
Desert Nomad
#24
No it will not. There is still 600/smite that still tops all of farming.

I use perma and its great... nerfing SF will not help the game... it will make a lot of people leave which is less sells for GW2.
H
Hantex Brinx
Ascalonian Squire
#25
Quote:
Originally Posted by Reformed View Post
Those same people seem to think with SF out of the way they will be able to run whatever shitter build they want in PuGs call it "balanced" and achieve similar results. Unfortunately for them so long as superior alternatives exist that will never ever happen. Ironic too that this same crowd complains about being forced to play a certain way while demanding that others change their play style to accommodate them. SF is broken sure, but enough already.
You sad it all!
C
Chico
Lion's Arch Merchant
#26
SF nerf = some people quit, some people rage, everybody moves on
Achrr The Archer
Achrr The Archer
Krytan Explorer
#27
SF doesn't bother me one bit. I don't even have an assasin charecter and never plan to, but I sure as hell run that Vale Necro or UA monk. Gives me something to do when there's not a group forming for something else in the meantime. I say it's not hurting anything, and let it be. People are just going to move onto the next big thing.
moriz
moriz
??ber t??k-n??sh'??n
#28
will it help the game at this point? not really. however, that is irrelevant. no online game, especially one that claims to be a competitive RPG, should EVER have a godmode option. for that reason alone, SF deserves to die.
A
AlsPals
Lion's Arch Merchant
#29
Quote:
Originally Posted by Xsiriss View Post
Not now, the damage has been done. Same situ with Z-keys. They need to make dungeons more appealing (ie 10x as much loot...) and un-runnable too.
Exactly. If areas are so damned difficult, no need to make it easier. Make it so if you are actually stuck in that sumbitch dungeon for 2 hours, you are holding more gold pixels than white pixels, nahmean? Speed clears allowed better times to possibly see better stuff. Who wants 2 hours just to get two diamonds?
Xo Twinblade
Xo Twinblade
Frost Gate Guardian
#30
I think it should be nerfed to the point where you can only run perma as a/e and with cons.

so you can still use it but it just wont be overpowered.
t
tw1tchdp
Lion's Arch Merchant
#31
Quote:
Originally Posted by slowerpoke View Post
sometimes the pot must be stirred to prevent stagnation
you my friend, are wise =]
obsidian ectoplasm
obsidian ectoplasm
Desert Nomad
#32
Bring back Ursan please.
own age myname
own age myname
Desert Nomad
#33
Quote:
Originally Posted by obsidian ectoplasm View Post
Bring back Ursan please.
+1 to that. Ursan at least didn't have class discrimination.
C
Camdo
Ascalonian Squire
#34
Quote:
Originally Posted by obsidian ectoplasm View Post
Bring back Ursan please.
i agree..i liked ursan
Reformed
Reformed
Jungle Guide
#35
Quote:
Originally Posted by own age myname View Post
Ursan at least didn't have class discrimination.
Where were you? Towards the end all groups were demanding either W/Me mantras or Eles with prismatic. This was after everyone realized that even godawful players could farm Path to Revelations and meet the rank requirement.
own age myname
own age myname
Desert Nomad
#36
Quote:
Originally Posted by Reformed View Post
Where were you? Towards the end all groups were demanding either W/Me mantras or Eles with prismatic. This was after everyone realized that even godawful players could farm Path to Revelations and meet the rank requirement.
Playing it with my guildies
upier
upier
Grotto Attendant
#37
Meh, just today I hopped onto my para, aggored half the map, and let my buddies take everything down as we took next to 0 damage.
SF what?
T
Taco Fiend Taco
Ascalonian Squire
#38
Quote:
Originally Posted by Hantex Brinx View Post
I cant believe ppl really think that sf nerfing will make pugging easier...
The highly anticipated SF nerf is going to be like when we were little kids and that huge present under the xmas tree...each passing day before xmas getting more excited to open that huge present...then on xmas day yay! open the present and its a big frilly sweater grandma knitted.
Q
QueenofDeath
Krytan Explorer
#39
When SF exploit farming is gone my stacks of ectos will buy me a lot more stuff and as George Carlin said we can never have enough stuff. ) It will be nice to see ecto prices go back up to 8k-9k or more again. )
t
tw1tchdp
Lion's Arch Merchant
#40
Quote:
Originally Posted by Reformed View Post
Where were you? Towards the end all groups were demanding either W/Me mantras or Eles with prismatic. This was after everyone realized that even godawful players could farm Path to Revelations and meet the rank requirement.
Yea... well any class can hit Mesmer 2nd profession with mantra