Then the only people left playing the game, would be that guy too broke to buy a new game and the gw fanboy who only sits in town to chat with people.


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imho, i dont think nerfing SF will do anything major or anything close to major to the economy. For speedclears the time will be 5-10minutes more, for running there's still warriors, ranger, dervishes, most any profession can run.
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Like I said before, you want to nerf PERMA, make DP and SF cost 25 and 5sec cast time.
Also, all enemies now have enchantment removal like Incubus throughout the entire area and on every level. Have fun!!! |
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Know what, I think I have an even better idea, How's this :
Shadow Form : For 1...25 (at 16 SA), all attack and spells targeted against you fail. 60 sec cooldown, random cost, 1 sec casting time Basically :Bring back SF to full power (that means remove the dmg penalty), then make it last 25 sec a 16 shadow Arts. That means the longest you can make it last is 30 sec (unless there is something else that can lenghten enchants for a sin beside mod). And the cooldown can be brought down to maximum 30 sec. So when Sf ends, the cooldown ends, you can cast it right away... but there is a 1 sec window where you,re open to attacks and can be interupted. basically you can't tank but you can be invincible if you are not under fire. |
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Broken is always a relative concept. Things are broken relative to the best available alternative(s).
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