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Update 11/19/09
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I'll sum it up:
"The ways of Anet are like unto God. They are mysterious, inefficient and sometimes they transcend understanding."
Fortunatly for them, the world is already insane.
They had just moved the farming attention to the FoW and now they intoduce an enemy thats best (read: quickest) killed with SF and increases the value of the end chest dramaticly due to new mini/skins. Is it really that hard to reverse SF to non sustainable duration?
"The ways of Anet are like unto God. They are mysterious, inefficient and sometimes they transcend understanding."
Fortunatly for them, the world is already insane.
They had just moved the farming attention to the FoW and now they intoduce an enemy thats best (read: quickest) killed with SF and increases the value of the end chest dramaticly due to new mini/skins. Is it really that hard to reverse SF to non sustainable duration?
Joe Fierce
Wilds Pathfinder
LF High End PvE Guild that's not filled with elitists.
R/
Joined Feb 2007
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Just a question. Has anyone beaten Mallyx HM with balanced, no cons sets and no pve skills?
I know i'm a GW old timer, rocking to and fro in my chair, but To me balanced is not using con sets and pve skils and is profession inclusive, not exclusive. So just wondering. |
keep the corpses in the area of the priest and just spam wells and wards around him. Spirits like recup and life help a lot too...
As far as killing mallyx... it's almost laughable when he's pulled out of the gate.
(to pull out of the gate... all but one player needs to stay back near the priest.. and skip the cutscene VERY fast... then run out of the gate.. gg)
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Dhuum is cool and all, but it looks like we're back we started.
Is HM actually a requirement to fight Grenth? UW is so darn hard costly with its Aatxes and no rez shrine. I understand people might make the "life is not fair" argument, so I'll leave my statement at this: When you have to buy a shitload of consumables and keep your whole party under protective spirit constantly when you play balanced, something is wrong. Dhuum just promotes the use of another dumb gimmick with tanks. Be it Obsidian Flesh, Shadow Form, or whatever. I wish that were changed :| |
I'm confused. Even more confused than before. With the Halloween quests and the skeletons, I was wondering what exactly the Live Team were trying to do. Though the skeletons were a hindrance to speed clear groups, it was evident that many were still doing fine, just with slightly longer times. The problem was unresolved.
I thought I'd wait for Dhuum's appearance and see if it cleared things up. Well, it hasn't. The first screenshot of a defeated Dhuum is a party of 6 assassins (presumably all SF) and 2 monks. Perhaps they didn't finish it particularly fast, but they've shown that SF is still the king of the Underworld. No doubt within a few weeks, Dhuum will be mastered and clear times will be down below 20 minutes again. To top it all off, a bunch of shiny new rewards await. If clear times are now slightly longer, these will more than make up for it.
What is the point of all this? How has the problem been addressed? ArenaNet, do you enjoy wasting your time?
I thought I'd wait for Dhuum's appearance and see if it cleared things up. Well, it hasn't. The first screenshot of a defeated Dhuum is a party of 6 assassins (presumably all SF) and 2 monks. Perhaps they didn't finish it particularly fast, but they've shown that SF is still the king of the Underworld. No doubt within a few weeks, Dhuum will be mastered and clear times will be down below 20 minutes again. To top it all off, a bunch of shiny new rewards await. If clear times are now slightly longer, these will more than make up for it.
What is the point of all this? How has the problem been addressed? ArenaNet, do you enjoy wasting your time?
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What I'm wondering most is the drop rate of those stuff....I hope its not another mini polar bear or eternal sword debacle where the drop rate is so low that even with skill its still a grind. I've been saying that UW needs an increase in reward for a long time but not with the type of rewards where most people can't get it playing normally before GW2 comes out.
Joe Fierce
Wilds Pathfinder
LF High End PvE Guild that's not filled with elitists.
R/
Joined Feb 2007



