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Originally Posted by bhavv
I am not the ignorant person here who views an optional $10 purchase to be stupid. In fact, I feel a little better about myself since I am stupid and can afford to buy it, but you cant. Wow, I must be better than you! (Not, its just amusing to rub your own pathetic attitude into your face).
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So you're admitting you're stupid? Then how can anything you say be taken seriously? LOL
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By your definition, everyone who buys a PC game, or pays subscription fees on other games are suckers too, because all games are virtual nothings.
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See, now that's just silly. I never said buying GW was stupid, its a game and I bought it for the express purpose of playing it. Other games with subscription based models are upfront about it, they don't try to trick the playerbase into some contract. Its when a game company goes against what it promised never to do, and then tries to hide it, AND on top of that some players defend such actions, that I call into question the ethics and intelligence of all.
So until you can actually comprehend what I'm defining and how, don't presume to put words in my mouth, 'kay? Thanks.
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And you think you are so intelligent, yet you have not the slightest idea how F2P games operate. Maple Story and Perfect World International are two highly succesful F2P games that have lasted on non mandatory expenditures from their customers, which shows that your opinion of successful businesses is far less intelligent than you seem to think you actually are.
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Again, GW is NOT F2P. Maple Story and other games like it use a business model that is F2P from the start, and are very upfront about the optional extras and such. GW on the other hand, to get all campaigns and content cost at release around US$150 or so, more for CE editions. So until YOU understand the difference in economic models used by these varied games, please do not comment, because it just makes you look even more ignorant.
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Oh wow, I spent a mere $10 buying something for a video game. I have still spent less than half the amount of money on GW in 4 years than I would have done on WoW over the same amount of time.
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And yet again, you demonstrate your ignorance. There's a reason why WoW has 11 million players, and GW has sold ~6 million boxes, including all expansions, which probably places the playerbase at 2 million or so. I'm not going to go into why WoW as a game is much better than GW, despite the added cost. Its too numerous to list. My only reason for not playing WoW is I don't want to be addicted lol, and I NEVER play games with subscriptions. Just a personal choice really.
But think on this. Buying those costumes gave you how much gameplay value? Now how much fun would you have if you spent one month in WoW? Its marginal utility, which you probably don't understand. C'est la vie.
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P.S, many people buy collectors editions of video games like Guild Wars to get extra virtual nothings like Divine Auras and Disco Balls. I assume you think they must all be stupid too since they spent an extra $10-20 on the game.
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I never said CE editions were stupid, from the very beginning my posts have nay-sayed the MACROtransaction business model, which means in-game store stuff hosted by NCSoft. My argument against it primarily deals with its effect on future game design and implementation, or for you, how it make GW2 bad.
Besides, the CE editions don't just have the in-game "virtual nothings" as you assert, they also include real-world items like art books and pins. It may be a small difference to you, but again, that's a PACKAGE deal that came with the game, and is NOT available in the store, hence not under the umbrella of "MACROtransactions" which is what this thread is all about!
Sheesh, its like talking to a brick wall sometimes.