Quote:
Originally Posted by zwei2stein
I have one thing to ponder and ask: If Prophecies was released today, would 15k armors still cost 15k pixel gold or would they cost 15 bucks? After all, it is just cosmetic thing...
|
I would say they would still cost gold, but probably 10k instead of 15k. the reason why? Functionality. If you notice, none of the items in the cash shop are needed for the game. Some may argue that you do need the storage panes, or that the skill/pet unlock is helpful, but you dont exactly need them, and the pets/skills can be gotten in game. the rest of the stuff is purely cosmetic.
It is something I have noticed with Anet. If something is needed for the game, they will put it straight in, instead of making it a premium item/zone like most of the other F2P games with item malls do. the closest thing to a premium zone in the game is the BMP, and even then once you have bought it, it is open for you forever (or at least till the day comes the switch is flicked on the GW servers).
With the armor, it isnt just cosmetic, it serves a purpose in the game. Would you rather one basic set and have to buy costumes to make it look different? I know I wouldn't, and Anet knows most players wouldnt either.
Quote:
Originally Posted by Arduin
Costumes cost as much as a 3,5-5 years old campaign, or a 2,5 years old expansion.
What game still retains its original price after that much time?
|
Not to mention the original quoter was a bit off base. checking the GW store, Proph is US$19.99 and Fact/NF are US$29.99 each, so it isnt even nearly
Sidenote: thanks to current conversion rates and my having to go through the EU store I ended up getting the costumes for cheaper (go Aussie dollar!)