Chapter 2 Information from Computer Gaming World

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I
Inde
Site Contributor
#1
Chapter 2 information on Guild Wars and the new three nation continent of Cantha.
Note by Savio: It's a violation of copyright laws to reprint text from magazines, so do not post any of the text or even links to the text.

Also, STOP POSTING RELEASE DATES. Thank you.


Cantha
  • Takes place in Cantha, an Asian-style area
  • Plot--stop the 200-year murderer of an emperor from making trouble
  • Shing Jea Monastery akin to Presearing in Chapter 1, a tutorial area
  • Story missions match groups with and against each other (whole 8 player groups included)
  • Players may choose an alliance--Luxons or the Kurzicks, which affects conflicts in the story and pvp areas such as a "king of the hill" scenario
  • Two announced classes--assassin and ritualist

The Assassin
  • Primary attribute increases chance of critical hits and gains energy for the assassin with energy on every critical hit.
  • Attribute skills include dagger skills, offensive hexes and magic, and teleportation and stealth techniques
  • Sample skill list: Jagged Strike, Viper Strike, Razor Wing, Moebius Strike, Death's Charge, Shadow Refuge, Critical Eye. (complete descriptions in magazine)

The Ritualist
  • A dark, savage priest; mix between ranger, necromancer and monk.
  • Primary attribute increases the durability of the ritualist's spirits and other creatures, such as ranger pets.
  • Attribute skills include direct-damage spell line, immobile spirit creatures, and healing.
  • Sample skill list: Essence Strike, Pain, Spirit Burn, Channeled Stroke, Shelter, Flesh of my Spirit. (complete description in magazine)

Faction Wars, PvP Arenas, Equal Footing, GWWC
  • Faction Wars betwen Luxon and Kurzick
  • 55 maps to try and gain control of
  • Successful alliances enjoy discounted merchant prices and display of banner
  • Guild Halls will have NPC-like merchants, storage agents, additional guild storage and scrimmage play.
  • New guild halls will be available.
  • PVP arenas; Ascalon Arena, the Tomb of the Primeval Kings, will all be on their own continent called Battle Isles
  • Practice areas will be implemented.
  • A group of "core skills" will be available in each campaign to ensure balance.
  • Ability to go to Cantha and change your secondary profession to ritualist or assassin.
  • 2 new campaigns per year are slated to come out.
  • No word yet on if GWWC will be televised in North America.
Xenrath
Xenrath
Desert Nomad
#2
Are there any pictures anywhere? Anyone who read the magazine?
Indian
Indian
Wilds Pathfinder
#3
nice ^_^
just cant wait
Diablo???
Diablo???
Forge Runner
#4
I hope I can still go back to Tyria.
g
generik
Desert Nomad
#5
Quote:
Originally Posted by Diablo™
I hope I can still go back to Tyria.
You can.
Turin Greyhand
Turin Greyhand
Lion's Arch Merchant
#6
looks as if the only huge piece of info not mentioned yet was the release date.
T
Tortoise
Frost Gate Guardian
#7
Okay, now are the ritualist and the assasin the only two new professions? Or are these just the only two that have been announced.
I've been wondering about that for ages now. And although I definitly love that list of features, I'd would love to see a little bit more professions.
Sir Skullcrasher
Sir Skullcrasher
Furnace Stoker
#8
so i guess every chapter is in a different world. First it was Tyria, now we're in Cantha. From looking at the new classes and info on chapter 2. I can't wait!
Silent Coyote
Silent Coyote
Frost Gate Guardian
#9
Tyria and Cantha are just different continents in the same world.
Gaile Gray
Gaile Gray
ArenaNet
#10
Thank you for synopsizing the info so nicely, Inde. Now folks who wish to know a bit have the info, but those who get the magazine have access to more. I feel sure that this is a good way to handle it for all concerned.
L
Loviatar
Underworld Spelunker
#11
Quote:
Originally Posted by Tortoise
Okay, now are the ritualist and the assasin the only two new professions? Or are these just the only two that have been announced.
I've been wondering about that for ages now. And although I definitly love that list of features, I'd would love to see a little bit more professions.
that is the queation and as a stand alone game only 2 professions would be very slim plus it has (probably) a few months to go before release i dont think they have given us all the professions that will be in it.

CHAPTER 2 is very important as it will either get people in the idea of *OMG I HAVE TO GET IT LOOK HOW MUCH MORE I GOT*

or

*OMG I SPENT 50 BUCKS AND ALL I GET IS THIS?*

that is why i think there will be more
Reiden Argrock
Reiden Argrock
Krytan Explorer
#12
sweet sweet sweet!!! even better than I imagined it would be... very upset that the magazine is shipping to my dorm, while i'm home on winter break... can't wait to get back and read the whole article.... thanks for posting the info!
Bmont3779
Bmont3779
Academy Page
#13
humm the ritualist, i wander how that class will fair vs a mesmer?
Andy_M
Andy_M
Wilds Pathfinder
#14
Quote:
Originally Posted by Gaile Gray
Thank you for synopsizing the info so nicely, Inde. Now folks who wish to know a bit have the info, but those who get the magazine have access to more. I feel sure that this is a good way to handle it for all concerned.

If it is an American magazine (and apologies for my assumption if it isn't) then are Americans the only ones who can access the full information (ie get the mag) ? When does the rest of the world ?
c
cagan
Frost Gate Guardian
#15
It was said somewhere that if you just get chapter 2, you will have access to all 8 classes, but not access to all skills for the 6 chapter 1 classes.

Hmm, so, if each chapter is standalone and has its own 'pre-sear' environment ... when starting a new character, do you get to choose with which one you begin in if you own both chapters?
EternalTempest
EternalTempest
Furnace Stoker
#16
Quote:
Faction Wars betwen Luxon and Kurzick
Sounds very much like the FFXI Mmorph conguest system. This could be very intersting. I wonder if "World" restriced aka limited to your server or all server share the same "pooling" of control to determine. They may be an evolution of "worlds at war" we have now with Fow/UW.
Scutilla
Scutilla
Wilds Pathfinder
#17
Quote:
Originally Posted by cagan
Hmm, so, if each chapter is standalone and has its own 'pre-sear' environment ... when starting a new character, do you get to choose with which one you begin in if you own both chapters?
Unless I'm mistaken, that is correct.

Quote:
Originally Posted by Andy_M
If it is an American magazine (and apologies for my assumption if it isn't) then are Americans the only ones who can access the full information (ie get the mag) ? When does the rest of the world ?
He makes a good point, it's not too fair for those who don't have access to the magazine ... ah well, the info will be all over the place soon enough (especially as the release date gets closer and more info is published).
Myth
Myth
Frost Gate Guardian
#18
What about all that stuff we heard about the pirate profession? Not was that replaced by ritualist or....what?
Lasareth
Lasareth
Aquarius
#19
Quote:
Originally Posted by Myth
What about all that stuff we heard about the pirate profession? Not was that replaced by ritualist or....what?
That was a cheesy hoax
Network
Network
Krytan Explorer
#20
This is turning to be like World of Warcraft. Horde vs Allience. Now Luxon vs Kurzick. Hope its even so both Factions get a even amount of time of the special stuff they get when the certain Faction wins.