Chapter 2 Information from Computer Gaming World

Shadow Wonder

Shadow Wonder

Academy Page

Join Date: Jun 2005

lol all i wanna know is when you buy chapter too for exampl u had stuff in storage if ur gonna be able to have the gold you had and items :"( a misterious question for me lol..

Malick

Pre-Searing Cadet

Join Date: Jan 2006

ANX

E/Me

I think the expansion will be great and will get it regardless of how many extra character slots. A few things though;
1) if i have GW and get the expansion can i play it(with the four slots) decide how i want my character then apply it to my old GW accout to have 5 slots(if its decided only one slot) after i decide on what extra character i want?
2)
"As far as pets go they really need a flying pet of somekind. A big Eagle or a pet dragon or something"
I think all animals in both continents should be charmable. I want one of those giant burrowing worms if he gets a dragon
3) please better pet AI :/ they are mentally challenged.
4)whats with all the "down with assassin" post? can you say A/W hundred blade/cyclone axe? A/Me illusionary weapon? I drool at the possibilities even though I suck with my warrior :/
5) if i get the expansion can i bring my character from chapter 1 into chapter 2? (just kidding :P)

SaintGreg

Lion's Arch Merchant

Join Date: Oct 2005

Quote:
When you buy Factions and apply it to your existing account, what you gain is an additional character slot, plus the ability to move FIVE characters through BOTH Cantha and Tyria.
Have you played through Guild Wars five times? Are you really that excited to do it again?

I actually have played through about 95% of GW on 5 different characters (2 deleted). Being able to play through the whole of GW:F with my existing characters, while it is something, its not terribly appealing to me. It takes alot of time just to go through it once, doing it 5 times is a little excessive. By my last character, I had only done about half the story, skipping much of it because I don't want to bother with it if I don't have to, just enough to get to the later missions and lvl 20 etc.

I want to get all the new skills, but if it means deleting a character or having to go through the story on more than 2 characters, ug

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by SaintGreg
Have you played through Guild Wars five times? Are you really that excited to do it again?

I actually have played through about 95% of GW on 5 different characters (2 deleted). Being able to play through the whole of GW:F with my existing characters, while it is something, its not terribly appealing to me. It takes alot of time just to go through it once, doing it 5 times is a little excessive. By my last character, I had only done about half the story, skipping much of it because I don't want to bother with it if I don't have to, just enough to get to the later missions and lvl 20 etc.

I want to get all the new skills, but if it means deleting a character or having to go through the story on more than 2 characters, ug
As a matter of fact I do, actually I currently have 7 toons, all of which fully ascended, and completed the ring of fire island missions :P

Well it is a way of thinking of it I guess, if you buy C2 as a standalone, you won't be able to enjoy trying the new ritualist SF farming builds (for instance), if you do you will be able to play that, as well as get your ritualist FoW armor.. etc.

trancejeremy

Pre-Searing Cadet

Join Date: Jul 2005

W/Mo

I'm kind of disappointed with the other new class, the Ritualist. Now admittedly, most of what I know about Chinese history I've learned through video games (from Koei mostly) and various movies (Iron Monkey, Chinese Ghost Story, etc). For a Chinese flavored continent, I would have liked to have seen another type of warrior, like a martial artist, or another sort of priest. One that specializes in dealing with monsters/demons (sort of an anti-Necromancer). I really don't see how the Ritualist fits in. Especially as there are already lots of spell casting classes.

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

Quote:
Originally Posted by trancejeremy
I'm kind of disappointed with the other new class, the Ritualist. Now admittedly, most of what I know about Chinese history I've learned through video games (from Koei mostly) and various movies (Iron Monkey, Chinese Ghost Story, etc). For a Chinese flavored continent, I would have liked to have seen another type of warrior, like a martial artist, or another sort of priest. One that specializes in dealing with monsters/demons (sort of an anti-Necromancer). I really don't see how the Ritualist fits in. Especially as there are already lots of spell casting classes.
Well think about it, assassin is a melee class. Adding the assassin and another melee class would have made 4 melee classes and 3 casters. Chapter 1 had 2 fighters and 4 casters. Adding 1 to each helps maintain that ration better with 3 fighters and 5 casters.

plus...there are so many different ways to approach magic, and not that many to approach fighting.

There is:
brute force(warrior)
range(ranger)
stealthy(assassin)
unarmed(martial artist of some kind)
defencively(some kind of tank character with shield mastery or something)

this leaves 2 easy classes for the next 2 expansions. And magic can be done infinantly...blue mage, red mage, black mage, white mage...then start mixing and coming up with other things...star mage for the disgaea fans?

(oh and by the way...there is an antinecro class...its called monk)

Phades

Phades

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by Mandy Memory
Well think about it, assassin is a melee class. Adding the assassin and another melee class would have made 4 melee classes and 3 casters. Chapter 1 had 2 fighters and 4 casters. Adding 1 to each helps maintain that ration better with 3 fighters and 5 casters.

plus...there are so many different ways to approach magic, and not that many to approach fighting.

There is:
brute force(warrior)
range(ranger)
stealthy(assassin)
unarmed(martial artist of some kind)
defencively(some kind of tank character with shield mastery or something)
Actually there is only finesse, brute force, and precision. Thats it, the rest is just flavors on what is used to achieve that. It doesnt matter if its a sword, polearm, hammer, bow, or your fist.

Quote:
Originally Posted by Mandy Memory
this leaves 2 easy classes for the next 2 expansions. And magic can be done infinantly...blue mage, red mage, black mage, white mage...then start mixing and coming up with other things...star mage for the disgaea fans?
Yep and another squaresoft fan. Red black and white already exist (see reference to elementalist, monk, and soon to be ritualist). Blue would be copying monster only skills. There are not that many and most kinda suck. All other skills are shared.

Quote:
Originally Posted by Mandy Memory
(oh and by the way...there is an antinecro class...its called monk)
Actually, that is the anti damage class, not anti necro. The only things that hates out necros specifically are convert hexes and scourge sacrifice. However, not all necromancer skills are hexes or require life sacrifice and the bonus armor level from convert is meaningless to the vast majority of necro skills. Backfire hurts more than scourge sacrifice in most instances anyway and soul leech is a close second compared to scourge sacrifice. Basically the only skill that slips through those is touch of agony... Yay.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Yes, but the monk also has all those holy damage skills that do extra damage to undead...

lofblad

lofblad

Academy Page

Join Date: Jun 2005

Rise of the Forsaken

W/R

Quote:
Originally Posted by Shadow Wonder
lol all i wanna know is when you buy chapter too for exampl u had stuff in storage if ur gonna be able to have the gold you had and items :"( a misterious question for me lol..
Yeah you'll keep everything you had on your Chapter 1 characters, as long as you don't delete them. Storage will stay the same.

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

Quote:
Originally Posted by Mandy Memory
unarmed(martial artist of some kind)
That would be cool: an unarmed character. Other than Mesmer this would be the most cost effective char in the game. Just imagine, no 100k l33t weapons of doomy mcdoom doom.

Someone esle posted they wanted a martial artist to go with the Chinese theme. That would have been even better than the Assasin. Maybe if they come out with a Japanese version they'll make an Aikido char. All in all, I like the idea of a martial artist/open hand combat melee char. It could get cool because they could use magic to do all the stylized martial arts like Crouching Tiger.

eur0b0y69

Frost Gate Guardian

Join Date: Jun 2005

In YO FacE ! :D

Dudele Acre [CGR]

QUESTION QUESTION!!!
-DO i have to finish all the missions in chapter 1 in order to go in chapter 2 and play....i finished the game with 6 characters.....2 deleted. Now im in the ring of Fire missions with my mesmer, and im kinda tired of doign those missions over and over again. SO can i go with my mesmer thats ascended in chapter 2?

SaucE

SaucE

Wilds Pathfinder

Join Date: Oct 2005

OgreSlayingKnife.com

[MEEP] Biscuit of Dewm

N/

You only need one new slot to unlock all the skills of the 2 new characters. 1 slot is more than enough.

eur0b0y69

Frost Gate Guardian

Join Date: Jun 2005

In YO FacE ! :D

Dudele Acre [CGR]

im talking PvE.....i have 4 pve chars, and i want to take them to Chapter 2, would i be able?....if u know.

eur0b0y69

Frost Gate Guardian

Join Date: Jun 2005

In YO FacE ! :D

Dudele Acre [CGR]

but one of them i didnt finish all the missions.

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

I think I might delete one of my characters. Just transfer weapons armor and stuff to storage. I'll make a new character with exactly ythe same name as the old one.

JRGDAG

Pre-Searing Cadet

Join Date: Jan 2006

Nothing In My Storage [NIMS]

R/Mo

I just went out and got that issue tonight and i have to say that it is amazing. I cant wait for it to come out and i hope the beta testing goes awsome this weekend!!

syncourt

Pre-Searing Cadet

Join Date: Jan 2006

In the amount of time ive played i would say i spend about 85% of my time roleplaying, occasionally pvping with a friend.

Thats where the problem comes in with the rediculous amount of character slots at hand. After playing a character for 100+ hours or so im not keen on deleting hard work JUST to play with another character JUST until i wanto try another one anyway. Whats the point in more classes if it just means im going to get even MORE pissed off with the amount of characters that you cannot use.

You cant say room for character data will be that bad, Even Diablo 2 was and still is able to support 8 chars (1 for each class), and if you wanted more simply made a 2nd account FREE with ANOTHER 8 characters

If they think im buying 2 of each chapter just to hold 1 of each prof, theyre most horribly wrong! And i look down on anybody who does. (as with ppl paying for WoW) suckers...

Lord Palidore

Lion's Arch Merchant

Join Date: May 2005

I just tend to wonder about the storylines.

*POSSIBLE SPOILERS*

As in, in Factions, will they be continuing at all with the Chapter 1 storyline some how? Im asking, since Factions is a stand alone/expansion. If they did, people who play chapter 2 before 1, would have the story spoiled wouldn't they? Will we hear from Gwen again? Will we meet Prince Rurik once more? Will we ever be able to confront King Adelburn (sp) about Rurik? Will we eventually get to see the people of Ascalon once more at peace? Will we be seeing Devona, Cynn, Mhenlo, and Aidan again? Will we be meeting up once again with the Mursaat? Or will it all just be ditched?

Because I really want to learn more about the game, and what actually happens next, but I also wonder how and if they will do that considering how Factions can be standalone.

Hmm..Next time someone see's Gaile on, ask her for me will you? I have never seen her on as of yet ;-).

Andy_M

Andy_M

Wilds Pathfinder

Join Date: May 2005

Worthing, UK

(Don't fear) The Beaver

Hmmm, I think a simple 'whoops' would suffice as an explanation to why we abandoned our people and ran away, got his son killed and generally acted like idiots releasing and fighting big nasties, ect, ect.


Yup I can see 'ol kingy accepting that at face value (runs..)


Actually going to Cantha might be the only way of avoiding AddledBarn's wrath, us being traitors/ mass murderers and all that.

Anarkii

Anarkii

Jungle Guide

Join Date: May 2005

-None-

R/Me

I admit I didn't have time to go through all the posts in this thread, but I'll ask for a simple clarification from those who have the mag or some info.

Fact:Factions can be played standalone.

Assumption: If you install Factions standalone, you'll be getting atleast 4 character slots.

Speculation: If you have an exising account, and add factions to it, you might get one or atmost two additional character slots.

Theory: If I want more character slots, wouldnt it be better to install factions as a standalone, even though I have the original. I have no intention of trying to finish the Chapter 1 content with the two new classes, or of playing Chapter 2 content with my existing classes.

So, wont I be better off installing Factions as standalone even though I have Chapter 1? Or am I really missing something here?

Amadei

Amadei

Krytan Explorer

Join Date: Oct 2005

Blinkie Ponie Armie

R/Me

Quote:
Originally Posted by Lord Palidore
Will we be seeing Devona, Cynn, Mhenlo, and Aidan again?
The Computer Gaming World article did mention teaming up with Mhenlo for one of the missions, so yeah, I think we'll be seeing them again. Which pleases me, as I'm not-so-secretly very fond of them :P

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

Quote:
Originally Posted by Anarkii
I admit I didn't have time to go through all the posts in this thread, but I'll ask for a simple clarification from those who have the mag or some info.

Fact:Factions can be played standalone.

Assumption: If you install Factions standalone, you'll be getting atleast 4 character slots.

Speculation: If you have an exising account, and add factions to it, you might get one or atmost two additional character slots.

Theory: If I want more character slots, wouldnt it be better to install factions as a standalone, even though I have the original. I have no intention of trying to finish the Chapter 1 content with the two new classes, or of playing Chapter 2 content with my existing classes.

So, wont I be better off installing Factions as standalone even though I have Chapter 1? Or am I really missing something here?
Everything you have said is true but you might/will not:
1) be able to transfer anything between the two accounts
2) have any skills or weapons unlocked, except those from the pvp weekend (if you choose to use the keys)

Curassis Ilmensen

Curassis Ilmensen

Ascalonian Squire

Join Date: Jan 2006

Tyria

Sword of Justice [SOJ]

W/E

Quote:
Originally Posted by Mo/R9
Wow, just, wow. I'm amazed at the number of posts saying "Factions isn't an expansion, it's a sequel and isn't supposed to add on to Guild Wars" or "Factions is just an expansion, you need the original game to play it".

It is neither of those things.

It is a game that exsisting players can merge with the first Guild Wars and a game that new players whom don't wish to pay for both the first Guild Wars and Factions can also play by itsself.

It does both, it can be used as an expansion OR as a standalone game.
Thank you very much! I was amazed too! Took me about an hour to get this information, which is exactly what i wanted to know!

Anarkii

Anarkii

Jungle Guide

Join Date: May 2005

-None-

R/Me

Quote:
Originally Posted by Lady Lozza
Everything you have said is true but you might/will not:
1) be able to transfer anything between the two accounts
2) have any skills or weapons unlocked, except those from the pvp weekend (if you choose to use the keys)
Well thats ok. I quit playing GW actively about 5 months back. So I dont have any useful stuff on my current chars. And I'll be playing mostly with assassin and ritualist, so the unlocking skills and mods issue is non-existant.

But I'm excited about Factions whatever be the case. woot

zanzamorr

Pre-Searing Cadet

Join Date: Dec 2005

demon angels

E/W

There will be 300 new skills including 90 new elite skill, 75 skills for each new proffession, 25 skills for each old proffession, 6 new armor types both old and new proffessions with a asian theme, new weapons and items, new pets for rangers a training area to test your PvP Build playing against computer foes, new Guild Halls and ability for guild leaders to put merchant and storage agent in there hall also a new rating system

germanturkey

Krytan Explorer

Join Date: Sep 2005

[PoW]

E/

thats pretty cool... i haven't read much of the last 19 pages, but do you think it would be large scale battles in that "conquest" system? like 20v20 instead of 8v8?

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

Quote:
Originally Posted by germanturkey
thats pretty cool... i haven't read much of the last 19 pages, but do you think it would be large scale battles in that "conquest" system? like 20v20 instead of 8v8?
Yes, Germanturkey. There will be somthing like that. PvP will be on a laerger scale this time. That's why it's called factions. Guilds will be able to ally with other guilds and they will fight other allied factions over large areas of the map to gain control of cities. It's seems pretty cool

eur0b0y69

Frost Gate Guardian

Join Date: Jun 2005

In YO FacE ! :D

Dudele Acre [CGR]

The new update is really awesome. I started to unlock many assassin skillz, and they are just great. There are sooo many ideas running thru my head, soo many possible builds but each take time to be completed.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by funbun
Yes, Germanturkey. There will be somthing like that. PvP will be on a laerger scale this time. That's why it's called factions. Guilds will be able to ally with other guilds and they will fight other allied factions over large areas of the map to gain control of cities. It's seems pretty cool
I'm not convinced this will be the case.

It's possible that games will still be 8v8, but that your victory or defeat will carry over and effect a much larger Faction (Alliance) gain.

As for excitement over new characters, I'm glad I'm not the only one making lists of possible skill combos. My biggest problem is I can't decide between a Ritualist/Ranger or a Ritualist/Necro....

jappo

Pre-Searing Cadet

Join Date: Jan 2006

W/Mo

will u be able to start a new character in cantha or do u have to finish the first game to get there

also will any characters that have finished the first game be able to move to the new chapter with all their experience, skills etc

Vhayr

Krytan Explorer

Join Date: May 2005

UK

Malice Nights [MN]

A/Me

Quote:
Originally Posted by jappo
will u be able to start a new character in cantha or do u have to finish the first game to get there

also will any characters that have finished the first game be able to move to the new chapter with all their experience, skills etc
I don't mean any offense by this, but have you read anything in this thread? And did you use the search button?

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

Quote:
Originally Posted by Vhayr
I don't mean any offense by this, but have you read anything in this thread? And did you use the search button?
That's why this thread is so big. For whatever reason, instead of reading the thread to figure out what's going on they just post.

Chaos Charr Knight

Ascalonian Squire

Join Date: Feb 2006

this will be fun = ) same as WoW WOOT WOOT!

Kaiwyn

Kaiwyn

Lion's Arch Merchant

Join Date: Feb 2005

BC Canada

I tried searching but couldn't find any info. We are able to start 4 characters. I got a second account so I could get more characters. Is Factions going to allow us to have more than 4 characters? I hate having to delete a good character because i don't have room to start a different one.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

There is no definate answer on the number of new char slots, but the consensus seems to be one or two more slots.

Of course, you can always install Factions as a separate account, which will probably have 3 or 4 slots.

Again, though, this is all just speculation.