Chapter 2 Information from Computer Gaming World

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K
Kunfushun
Pre-Searing Cadet
#181
i just want one day that there is a australian region.. so we can own up tombs and take the top 5 in guild ladder!
xD

oh and also cant wait for this expansion..
c
chilln_1ce
Ascalonian Squire
#182
Quote:
Originally Posted by Rico Carridan
When it comes to the internet, courtesy and intelligence are the first things that go out the window. That applies to pretty much any game you play, I don't think that is a problem in GW any more or less than any other online game.

Rico
Problem is that (as much as I don't want to call it a problem) Guild Wars is free, and that means much more 13 year olds, who's parents would never condone paying for a standard free based MMORPG (and for good reason )

Oh and I too badly want an Australian server, hell even an Asian server would be so much better than bearing the horrible lag we get even from US servers. Early on it dosen't matter but once you get into lategame PvP and attempt to perform builds that require any form of timing, the lag quickly becomes unbearable.
Gururian
Gururian
Ascalonian Squire
#183
Quote:
Originally Posted by Loviatar
that is the queation and as a stand alone game only 2 professions would be very slim plus it has (probably) a few months to go before release i dont think they have given us all the professions that will be in it.

CHAPTER 2 is very important as it will either get people in the idea of *OMG I HAVE TO GET IT LOOK HOW MUCH MORE I GOT*

or

*OMG I SPENT 50 BUCKS AND ALL I GET IS THIS?*

that is why i think there will be more
I wouldn't say " OMG I SPENT 50 BUCKS AND ALL I GET IS THIS? ".. because this IS a free game to play.. unlike WoW and most MMO's. You're saving that money over the time you play this game anyway..
i
iamliving
Ascalonian Squire
#184
i hope there will be no devourers, cause they were like everywhere in chap 1
Seissor
Seissor
Jungle Guide
#185
Quote:
Originally Posted by BBoy_Manchild
i cringe at the idea of new skills for existing classes, that is gonna cause months of unbalanced pvping, just look at how long it took them to fix stacking auras
I don't get it...you want an expansion that offers no new content because of the small chance value it will throw off PvP for maybe a week at best?
E
Elfshade
Ascalonian Squire
#186
Quote:
Originally Posted by Andy_M
As long as they make my warrior go on a diet and not look like a fat bas**** and my necro no longer look like he had a close encounter with a belt-driven floor sander (or make the females look fat and ugly as well, I'm all for equality between sexes ) I'm sold.
Newsflash: Jealousy can be counselled

Your warrior having to consume more Slimfast +2 and less Dwarven Ale doesn't mean that my lovely female Ranger alter ego needs to develop pixelated synergies with whales or elephants
E
Elfshade
Ascalonian Squire
#187
Quote:
Originally Posted by iamliving
i hope there will be no devourers, cause they were like everywhere in chap 1
Still? Darn, I thought I got all of them. Ah well, back to bug farming ... (fires up Starship Troopers movie in the background for errr ... inspiration ...)
R
Red Sonya
Desert Nomad
#188
Yeah where's the celulite on females legs and butts? Warriors do look fat and ugly. And necros have always looked stupids. haha They all look like they are humped backed. Except for the females. The female characters are hot on every graphic, but, the male graphics are horrible. I'd also like more skeletal selection, for short, tall, fat, thin, pimples, boils, SCARS, etc. etc. Really be able to make my character look unique instead of these cookie cutter models we get, even females.
E
Elfshade
Ascalonian Squire
#189
I can only claim having read 50% of this thread, but the new classes seem very intriguing.

I am not going to echo "will there be more character slots thats my main point for buying the expansion". Whoops - maybe I just did

But asking those who have maybe read the magazine and/or have understood all the bits that are still puzzling me:

Will this expansion with all the guild and faction membership stuff screw my beloved way of playing Guild Wars, i.e. mostly ignoring all guilds stuff, pick-up-group, other players and PvP, and playing the entire PvE campaign with henchies? Will I still be able to be member of some faction while continuing to be mostly lone wolf or will I be an outcast, my vendor prices skyrocket and areas closed to me?

Its more of a rhetorical question. I just hope arena net balances all that out properly for ALL kinds of players ...

Also, its all nice to have that new content. But where's a FEATURE LIST? I mean, will there be an auction system? Smarter pets? And all the other 1 million gazilion things asked for on the forums over and over and over again? As much intrigued I am by new classes and content, I'd really like to see a list of these things that actually improve the Guildwars framework, UI and player experience.
E
Elfshade
Ascalonian Squire
#190
Quote:
Originally Posted by Red Sonya
Yeah where's the celulite on females legs and butts? Warriors do look fat and ugly. And necros have always looked stupids. haha They all look like they are humped backed. Except for the females. The female characters are hot on every graphic, but, the male graphics are horrible. I'd also like more skeletal selection, for short, tall, fat, thin, pimples, boils, SCARS, etc. etc. Really be able to make my character look unique instead of these cookie cutter models we get, even females.
And much more selection and details. More hair styles. Faces. Variants.

I remember the better face mods for Morrowind ... oh my. That was like four-five years ago and the fan-made meshes and graphics kick **** of the Guild Wars character graphics and customizability so badly ... ouch.
F
Fear The Destroyer
Frost Gate Guardian
#191
I can't wait for Chapter 2.
Aint She Fancy
Aint She Fancy
Ascalonian Squire
#192
Quote:
Originally Posted by Elfshade
Smarter pets?
How about "controllable" pets? With commands like stop, stay, kill, follow... It would at least keep your pet attacking the same target without you having to call it all the time. Oooh, rideable pets. ^.^
Riplox
Riplox
Krytan Explorer
#193
Well, beyond the Assassin and Ritualist news, I think they'll be bringing some stuff to the table as far as armament is concerned. I'm thinking two-handed swords (katanas bizatch!) and axes and 1-handed hammers, plus crossbows and throwing daggers/stars, and halberds >. Maybe to get from Tyria to Cantha with your old characters, you'd have to do some missions. I dunno. It's early, I have my classes to get to, and my brain isn't working very well.
VGJustice
VGJustice
Desert Nomad
#194
I dunno about the rest of you, but I'm gettin kinda excited about testing out these new classes. I keep thinking A/Me for dual-wield with IW for some reason X3
{integral}
{integral}
Lion's Arch Merchant
#195
Do we have any idea on pre-ordering for the US or Europe?
e
eur0b0y69
Frost Gate Guardian
#196
I just cant wait to get chapter 2, but im not that excited. We will take our lvl 20 chars to go fight in new lands with lvl 25-30-35 monsters, we will NOT go at lvl 30(lets say), I like both aspects of the game PvP and PvE, but PvE i think(just my personal opinion)will not be as balanced.Anet concentrates on the PvP aspec more than to the PvE aspect.....One more thing, what is with the fractions?, is that like an allience, can someone tell me more info about it?.
l
led-zep
Krytan Explorer
#197
sounds very pvp based, may well give chapter 2 a miss after all or wait til i hear how it turns out, wehn will anet realise not all of us like the elitism of pvp
temp
temp
Lion's Arch Merchant
#198
they gonna be uping the number of characters too? and whats this i heard about more storage? is all that gonna be in there..i really need more space..n i <3 my necro + my warrior + my monk any chacne of there being more character slots?
Battle Torn
Battle Torn
Krytan Explorer
#199
I heard there would be shield mods as well.

hope this doesnt take too long to come out... Im saving my gold in anticipation of new armour
fiery
fiery
Banned
#200
Quote:
The assassin doesn't sound support based, it sounds more offensive than a Warrior (and that's pretty damn offensive).
how do you know are you a developer?

read up people gain information from reading sites..and it says on the chapter 2 thread.

Quote:
Oh yeah. Ritualist will have 3 attributes. One is Healing(a.k.a. healing prayers), one direct damage(a.k.a. smiting prayers or blood magic) and one with spirits. I don't understand the purpose of first 2 because healing prayers will be better and the other one will be same damage as blood or smiting, that is lacking compared with elementalist.
http://www.guildwarsguru.com/forum/s...d.php?t=104371

The Ritualist
A dark, savage priest; mix between ranger, necromancer and monk.
Primary attribute increases the durability of the ritualist's spirits and other creatures, such as ranger pets.
Attribute skills include direct-damage spell line, immobile spirit creatures, and healing.
Sample skill list: Essence Strike, Pain, Spirit Burn, Channeled Stroke, Shelter, Flesh of my Spirit. (complete description in magazine)

read next time. maybe not the same words but the meaning is clear.