In your opinion, what's the best overall class in Guild Wars?
Ras the Swift Death
For PVE and then PVP.
diabiosx
monk, they are needed everywhere and is the bread and butter of guild wars, since you need them to survive
Shadow Sin
Hands down Monk. One of the basic five classes, heals the best, and is generally moldable to whatever you want to play. Yes, you can run damage dealing monk builds, I personally run a scythe monk in PvE because it's entertaining.
BlackSephir
PvE and then PvP?
Warrior.
Pvp then PvE?
I'll go with Ranger.
How about rits? N/rits?
Warrior.
Pvp then PvE?
I'll go with Ranger.
Quote:
you need them to survive |
Skye Marin
I'd have to say Elementalists. Each attribute has its use in PvP and PvE, and otherwise has crazy energy management to succeed with many cross-profession options. DPS when you need it, but more utility options that any other class.
Ritualist and Necromancer are definitely close contenders.
Ritualist and Necromancer are definitely close contenders.
Femmefatal
Necro as they make the best monks in the game with their practically unlimited energy. Otherwise the Necro minon master is 2nd to none in pve.
domaspiragas
Ele.........................
Marty Silverblade
Fairly useless thread... all professions are important in certain ways. Anyway, I like Wars, so I'm voting for them.
kryptina
If you cant clear a zone with 8 assassins and essences of celerity, my guess is that area shouldn't be in the game any longer and should not be taken seriously.
Shadow Sin
Quote:
PvE and then PvP?
Warrior. Pvp then PvE? I'll go with Ranger. How about rits? N/rits? |
N/Rt often only see play in gimmicks, not real end PvP.
aspi
Quote:
No secondary to provide protection, no runes to provide better healing / protection which often makes a big difference...
N/Rt often only see play in gimmicks, not real end PvP. |
Ok you still have aegis and other prot. But my N/mo might not be as runed as a monk primary. But she has a lot more energy than any monk in the game.
Black Metal
dervish in pve and paragon in pvp
Femmefatal
Quote:
Fairly useless thread... all professions are important in certain ways. Anyway, I like Wars, so I'm voting for them.
|
Of course all answers will be subjectived an opinionated but that wasn't a relevant issue with him either.
I like to base my choice on what class could go through most of the game with 3 heroes of itself without need of socalled "important" others.
Can 4 warriors go through most of the game by themselves? I doubt it.
Can 4 rangers go through most of the game by themselves? I doubt it.
Can 4 mesmers or 4 elementalists go through most of the game? Possibly the Elementalist but not as good as 4 necros.
What about 4 dervishers? or 4 Paragons? Once again I doubt it but the Paragons might have a small chance.
Certainly no 4 monks could ever do it as they just don't have much offensive power when they have to bring so much healing power.
So clearly the 4 necros stand out most as the most efficient CLASS of characters that can do most of the game by themselves as a group of 4. Tons of minions and great for dual classing with other mediocre classes to make them a powerful force throughout most of the game.
For those that don't believe give it a try sometime and see how far you can go with 4 of the same CLASS with whatever 2ndary you choose.
Marty Silverblade
Quote:
He didn't ask what was "important" he asked what we thought was the best overall CLASS in the game for pve & pvp.
Of course all answers will be subjectived an opinionated but that wasn't a relevant issue with him either. I like to base my choice on what class could go through most of the game with 3 heroes of itself without need of socalled "important" others. Can 4 warriors go through most of the game by themselves? I doubt it. Can 4 rangers go through most of the game by themselves? I doubt it. Can 4 mesmers or 4 elementalists go through most of the game? Possibly the Elementalist but not as good as 4 necros. What about 4 dervishers? or 4 Paragons? Once again I doubt it but the Paragons might have a small chance. Certainly no 4 monks could ever do it as they just don't have much offensive power when they have to bring so much healing power. So clearly the 4 necros stand out most as the most efficient CLASS of characters that can do most of the game by themselves as a group of 4. Tons of minions and great for dual classing with other mediocre classes to make them a powerful force throughout most of the game. For those that don't believe give it a try sometime and see how far you can go with 4 of the same CLASS with whatever 2ndary you choose. |
Swahnee
It's hard to answer when no definition of "best" is given..
If by "best" you mean the profession which can contribute more to the battle, i'd say monk in PvP and maybe ritualists or assassins in PvE (through gimmicks).
If by "best" you mean the class i personally like more to play, i'd say monk in PvP and maybe necro in PvE (not sure about this one though, it's been a while since i started letting H/H play pve almost all the time, while i surf the net )
If by "best" you mean the profession which can contribute more to the battle, i'd say monk in PvP and maybe ritualists or assassins in PvE (through gimmicks).
If by "best" you mean the class i personally like more to play, i'd say monk in PvP and maybe necro in PvE (not sure about this one though, it's been a while since i started letting H/H play pve almost all the time, while i surf the net )
Iuris
I would say the Necromancer takes to top spot. The energy management is simply awesome, doesn't suffer from Elementalist's weakness against armored foes, can bring minions to tank/distract the enemy and STILL has curses to punish and disrupt the enemy. Heh, also can be the best healer around...
There's a reason you see so many multiple necromancer hero builds around...
There's a reason you see so many multiple necromancer hero builds around...
EPO Bot
Monks, monks, monks, monks.
Monks are so mandatory you usually have two in an eight player team. And decent monks can make a team of otherwise bad players succeed and make them feel pro. A team with good damage dealers and bad monks on the other hand will not survive two minutes.
They also solo farm, they can jesusbeam intire armies, can do nice melee damage in pve with S&H + Judges insight, and all female versions are ridiculously moe to boot.
My main is a monk and i love her to bits, but i'm glad they are gone in GW2. It's the only logical solution if you want to make all professions more equal.
Monks are so mandatory you usually have two in an eight player team. And decent monks can make a team of otherwise bad players succeed and make them feel pro. A team with good damage dealers and bad monks on the other hand will not survive two minutes.
They also solo farm, they can jesusbeam intire armies, can do nice melee damage in pve with S&H + Judges insight, and all female versions are ridiculously moe to boot.
My main is a monk and i love her to bits, but i'm glad they are gone in GW2. It's the only logical solution if you want to make all professions more equal.
Iuris
I'm pretty sure the N/Rt healers stole the monks' thunder a long time ago...
Luminarus
Best class is very dependant on the player in my opinion.
For instance you put a pro behind a warrior in pvp and (imo) they are hands down the best class in terms of offence, and defence. However put a noob in there with the same build, and they arent gonna be that effective.
Assassins on the otherhand are an extremely brain dead profession that the difference between a noob and a pro isnt as pronounced. On topic however for this class I wouldnt consider them even a contendor.
I would probably go best as monk or warrior for the reason that with a good player behind them they are very strong, and reliable. Pvp that is.
For Pve, it really doesnt matter about player, but I would say paragon, ele, or sins are the most powerful. Paragon for Imbagon. Ele for Ether Renewal and Sins for Shadow Form. (Pathetic that each of these classes is the most powerful due to 1 skill, SY, ER, and SF)
For instance you put a pro behind a warrior in pvp and (imo) they are hands down the best class in terms of offence, and defence. However put a noob in there with the same build, and they arent gonna be that effective.
Assassins on the otherhand are an extremely brain dead profession that the difference between a noob and a pro isnt as pronounced. On topic however for this class I wouldnt consider them even a contendor.
I would probably go best as monk or warrior for the reason that with a good player behind them they are very strong, and reliable. Pvp that is.
For Pve, it really doesnt matter about player, but I would say paragon, ele, or sins are the most powerful. Paragon for Imbagon. Ele for Ether Renewal and Sins for Shadow Form. (Pathetic that each of these classes is the most powerful due to 1 skill, SY, ER, and SF)
Smarty
You need to specify what you mean by "best". Most wanted? Plays the most important role on the team? Can always find a place on any team anywhere in the game? Most versatile? Does the most damage? Can farm easily?
There's no one class which fits all those definitions of "best", although monk comes close.
There's no one class which fits all those definitions of "best", although monk comes close.
Crimson Robes
Quote:
I'm pretty sure the N/Rt healers stole the monks' thunder a long time ago...
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N/RT sucks in PvP, and is quite overrated in PvE also, just run tease prot and a leech sig + power drain + WoH
Id say monks and warriors are the best, they are ran by almost any "balanced" team (non gimmick way)
EPO Bot
Broken meta fluke crap that makes people feel 1337 for looking it up on wiki doesn't count. I was talking about inherent abilities. The stuff that professions are supposed to do. You can't base the value of an intire profession on one gimmicky build.
mathiastemplar
No class is better than others..
It's all about the player.
I love my warrior, but that doesn't make Warrior the best class >.<
All classes have uniqe advantages and disadvantages.
I'm so happy that monks were removed in GW2!
It's all about the player.
I love my warrior, but that doesn't make Warrior the best class >.<
All classes have uniqe advantages and disadvantages.
I'm so happy that monks were removed in GW2!
Arduin
What's with those OP's that want to start a discussion but don't chime in themselves? It's not decent.
GwOxygen
No N/Rt or N/Mo can live up to the ER builds eles got now.
As best allround class I vote Monk! Monking =/= Healing.
As best allround class I vote Monk! Monking =/= Healing.
Tender Care
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or 4 Paragons? Once again I doubt it but the Paragons might have a small chance.
Certainly no 4 monks could ever do it as they just don't have much offensive power when they have to bring so much healing power. |
In pvp: every class is good. If u count only primary profession skills i say Mesmer. Can really be pain in the axx..
@Everyone else: Necros aren't the best healers...stop with this shit pls. They just have many energy with soul reaping and actually they use rit or monk skills. They are really good at both pve and pvp. They make the difference in some case. But they are weak. They need other class skills to survive.
Jk Arrow
"Best Overall Class" is pretty open ended and doesn't really explain much other than people's opinions.
I'll say Monk is the most versatile in that it can heal, do damage, go well in a group, or solo. Other classes can or could do some of these but not all consistantly throughout the years of GW.
Best by any other definition and I may change my answer.
I'll say Monk is the most versatile in that it can heal, do damage, go well in a group, or solo. Other classes can or could do some of these but not all consistantly throughout the years of GW.
Best by any other definition and I may change my answer.
stanzhao
i thought this topic would be closed straight away saying 'use the search dickhead'
but am pleasantly surprised to see it still open. I was actually going to say, with all the new players running in recently, it would be nice to see what they think of this game compared to the oldies. and see if they assess the game in the same way.
as far as best prof in the game, for pve and pvp... perhaps the ele, maybe not the biggest damage (which you'd think is what they are there for), but their utility is second to none
but am pleasantly surprised to see it still open. I was actually going to say, with all the new players running in recently, it would be nice to see what they think of this game compared to the oldies. and see if they assess the game in the same way.
as far as best prof in the game, for pve and pvp... perhaps the ele, maybe not the biggest damage (which you'd think is what they are there for), but their utility is second to none
gremlin
Before you asked that question you should have considered the following.
If one class was better than all the others all you would need to do was stand in a town and look.
Monks someone said yep I agree whenever I enter Lions arch all I can see are Monks, or was it Necro's or Elementalists.
Oh wait a minute no I don't, nor any other class vastly outnumbering all the others.
Seems opinion is divided on the subject and any answer you get is almost bound to disappoint.
What you should be asking yourself is what class do I like playing.
If you cannot decide that then just decide warrior type or spell caster type because your secondary class will provide enough customisation to suit your needs.
If one class was better than all the others all you would need to do was stand in a town and look.
Monks someone said yep I agree whenever I enter Lions arch all I can see are Monks, or was it Necro's or Elementalists.
Oh wait a minute no I don't, nor any other class vastly outnumbering all the others.
Seems opinion is divided on the subject and any answer you get is almost bound to disappoint.
What you should be asking yourself is what class do I like playing.
If you cannot decide that then just decide warrior type or spell caster type because your secondary class will provide enough customisation to suit your needs.
Morphy
Monks, Warriors and Rangers have seen use pretty much non-stop since release.
Chrisworld
Since playing in PvE is apparently like playing godmode and steamrolling everything, like everyone here seems to think, I'm going to say every class is the best class in the game.
But to inject my opinion, I love these three classes in the exact order:
1. Warrior: Tank. Take and Leave tons of damage, survive. Physical damage reduction also.
2. Mesmer: Steamroll people in PvP and destroy PvE monsters without YOU actually damaging them yourself -- let anti-whatever skills like Backfire and Empathy take charge and do what they do best. Also interrupt people from casting their beneficial buffs.
3. Necromancer: Raise some undead creatures to fight for you, death magic also has straight up damage spells, there are also curses which is a great line.
But to inject my opinion, I love these three classes in the exact order:
1. Warrior: Tank. Take and Leave tons of damage, survive. Physical damage reduction also.
2. Mesmer: Steamroll people in PvP and destroy PvE monsters without YOU actually damaging them yourself -- let anti-whatever skills like Backfire and Empathy take charge and do what they do best. Also interrupt people from casting their beneficial buffs.
3. Necromancer: Raise some undead creatures to fight for you, death magic also has straight up damage spells, there are also curses which is a great line.
mr monk rupsie
PVE/pvp: Mesmers, they rape harder through an HM area that a Necro will raise his eyebrowes. I found out a build that give them insane healing + protection as well (a combination of bonds, signets and Symbolic Celerity.)
pvp/pve; i would say mesmers again, but lets change that to monk....
pvp/pve; i would say mesmers again, but lets change that to monk....
Roen
I Hate Chips
StormDragonZ
PvE Then: Necromancer, Monk & Elementalist.
PvE Somewhere: Assassin, Ranger & Dervish
PvE Now: Necromancer, Ritualist & Mesmer.
PvP Then: Warrior, Monk & Elementalist
PvP Somewhere: Assassin, Ranger & Monk
PvP: Now: Monk, Mesmer & Dervish
PvE Somewhere: Assassin, Ranger & Dervish
PvE Now: Necromancer, Ritualist & Mesmer.
PvP Then: Warrior, Monk & Elementalist
PvP Somewhere: Assassin, Ranger & Monk
PvP: Now: Monk, Mesmer & Dervish
Chrisworld
Hobbs
With regard to PvE Eles have had a pretty consistent role first as Nukers, soloing with SF and Sliver Armor, tanking with Obs Flesh in DoA and now in UW as E/Mos. So that's damage dealer, tank, solo and healer covered.
CronkTheImpaler
Demolion specialist hands down...
crap thought this was BF2 forumns sorry... seriously every profession stands on its merit. EVERY PROFESSION has its role, it is what it is. There is no best, only different.
Cronk
crap thought this was BF2 forumns sorry... seriously every profession stands on its merit. EVERY PROFESSION has its role, it is what it is. There is no best, only different.
Cronk
LifeInfusion
Quote:
I'd have to say Elementalists. Each attribute has its use in PvP and PvE, and otherwise has crazy energy management to succeed with many cross-profession options. DPS when you need it, but more utility options that any other class.
Ritualist and Necromancer are definitely close contenders. |
Mesmers: shutdown in PvP is king , since GW beta to now, Mesmers have been the orchestrators of the turning points in PvP (see blackout, powerblock, psychic instability, diversion, Migraine, Soothing Images/Sympathetic Visage... the only way to drain all adrenaline besides Disarm)
--> Warriors in PvP are essential as are monks. However, mesmers are often the ones that change the battle.
Necros: In PVE, minion bombing is imba. Before they set the cap to 10 minions you had necros with 50+ fiends owning FoW. N/Rts can outdo ritualists based on energy for skill spam. SS is like searing heat but without fleeing. MoP is like searing heat without fleeing.
Runner up:
Eles: strongest snare + blinds in PvP , suck in PVE Hard mode (come on, 50 damage from a 137 rodgort's invocation before cracked armor?)
Ritualists: Since the spirit buff... almost there with necros. SoS is the number one OP(overpowered) skill atm. Restoration has been much improved over its original iteration, allowing them to heal as effectively as monks without HB or UA. Soul twisting with spirits allows for party-wide defense.
Monks, rangers, warriors, dervishes, assassins, paragons simply aren't as flexible.
Where's paragon