In your opinion, what's the best overall class in Guild Wars?
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PvE and then PvP?
Warrior. Pvp then PvE? I'll go with Ranger. How about rits? N/rits? |
N/Rt often only see play in gimmicks, not real end PvP.
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No secondary to provide protection, no runes to provide better healing / protection which often makes a big difference...
N/Rt often only see play in gimmicks, not real end PvP. |
Ok you still have aegis and other prot. But my N/mo might not be as runed as a monk primary. But she has a lot more energy than any monk in the game.
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Fairly useless thread... all professions are important in certain ways. Anyway, I like Wars, so I'm voting for them.
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Of course all answers will be subjectived an opinionated but that wasn't a relevant issue with him either.
I like to base my choice on what class could go through most of the game with 3 heroes of itself without need of socalled "important" others.
Can 4 warriors go through most of the game by themselves? I doubt it.
Can 4 rangers go through most of the game by themselves? I doubt it.
Can 4 mesmers or 4 elementalists go through most of the game? Possibly the Elementalist but not as good as 4 necros.
What about 4 dervishers? or 4 Paragons? Once again I doubt it but the Paragons might have a small chance.
Certainly no 4 monks could ever do it as they just don't have much offensive power when they have to bring so much healing power.
So clearly the 4 necros stand out most as the most efficient CLASS of characters that can do most of the game by themselves as a group of 4. Tons of minions and great for dual classing with other mediocre classes to make them a powerful force throughout most of the game.
For those that don't believe give it a try sometime and see how far you can go with 4 of the same CLASS with whatever 2ndary you choose.
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He didn't ask what was "important" he asked what we thought was the best overall CLASS in the game for pve & pvp.
Of course all answers will be subjectived an opinionated but that wasn't a relevant issue with him either. I like to base my choice on what class could go through most of the game with 3 heroes of itself without need of socalled "important" others. Can 4 warriors go through most of the game by themselves? I doubt it. Can 4 rangers go through most of the game by themselves? I doubt it. Can 4 mesmers or 4 elementalists go through most of the game? Possibly the Elementalist but not as good as 4 necros. What about 4 dervishers? or 4 Paragons? Once again I doubt it but the Paragons might have a small chance. Certainly no 4 monks could ever do it as they just don't have much offensive power when they have to bring so much healing power. So clearly the 4 necros stand out most as the most efficient CLASS of characters that can do most of the game by themselves as a group of 4. Tons of minions and great for dual classing with other mediocre classes to make them a powerful force throughout most of the game. For those that don't believe give it a try sometime and see how far you can go with 4 of the same CLASS with whatever 2ndary you choose. |
It's hard to answer when no definition of "best" is given..
If by "best" you mean the profession which can contribute more to the battle, i'd say monk in PvP and maybe ritualists or assassins in PvE (through gimmicks).
If by "best" you mean the class i personally like more to play, i'd say monk in PvP and maybe necro in PvE (not sure about this one though, it's been a while since i started letting H/H play pve almost all the time, while i surf the net
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If by "best" you mean the profession which can contribute more to the battle, i'd say monk in PvP and maybe ritualists or assassins in PvE (through gimmicks).
If by "best" you mean the class i personally like more to play, i'd say monk in PvP and maybe necro in PvE (not sure about this one though, it's been a while since i started letting H/H play pve almost all the time, while i surf the net
)I would say the Necromancer takes to top spot. The energy management is simply awesome, doesn't suffer from Elementalist's weakness against armored foes, can bring minions to tank/distract the enemy and STILL has curses to punish and disrupt the enemy. Heh, also can be the best healer around...
There's a reason you see so many multiple necromancer hero builds around...
There's a reason you see so many multiple necromancer hero builds around...
Monks, monks, monks, monks.
Monks are so mandatory you usually have two in an eight player team. And decent monks can make a team of otherwise bad players succeed and make them feel pro. A team with good damage dealers and bad monks on the other hand will not survive two minutes.
They also solo farm, they can jesusbeam intire armies, can do nice melee damage in pve with S&H + Judges insight, and all female versions are ridiculously moe to boot.
My main is a monk and i love her to bits, but i'm glad they are gone in GW2. It's the only logical solution if you want to make all professions more equal.
Monks are so mandatory you usually have two in an eight player team. And decent monks can make a team of otherwise bad players succeed and make them feel pro. A team with good damage dealers and bad monks on the other hand will not survive two minutes.
They also solo farm, they can jesusbeam intire armies, can do nice melee damage in pve with S&H + Judges insight, and all female versions are ridiculously moe to boot.
My main is a monk and i love her to bits, but i'm glad they are gone in GW2. It's the only logical solution if you want to make all professions more equal.
Best class is very dependant on the player in my opinion.
For instance you put a pro behind a warrior in pvp and (imo) they are hands down the best class in terms of offence, and defence. However put a noob in there with the same build, and they arent gonna be that effective.
Assassins on the otherhand are an extremely brain dead profession that the difference between a noob and a pro isnt as pronounced. On topic however for this class I wouldnt consider them even a contendor.
I would probably go best as monk or warrior for the reason that with a good player behind them they are very strong, and reliable. Pvp that is.
For Pve, it really doesnt matter about player, but I would say paragon, ele, or sins are the most powerful. Paragon for Imbagon. Ele for Ether Renewal and Sins for Shadow Form. (Pathetic that each of these classes is the most powerful due to 1 skill, SY, ER, and SF)
For instance you put a pro behind a warrior in pvp and (imo) they are hands down the best class in terms of offence, and defence. However put a noob in there with the same build, and they arent gonna be that effective.
Assassins on the otherhand are an extremely brain dead profession that the difference between a noob and a pro isnt as pronounced. On topic however for this class I wouldnt consider them even a contendor.
I would probably go best as monk or warrior for the reason that with a good player behind them they are very strong, and reliable. Pvp that is.
For Pve, it really doesnt matter about player, but I would say paragon, ele, or sins are the most powerful. Paragon for Imbagon. Ele for Ether Renewal and Sins for Shadow Form. (Pathetic that each of these classes is the most powerful due to 1 skill, SY, ER, and SF)
You need to specify what you mean by "best". Most wanted? Plays the most important role on the team? Can always find a place on any team anywhere in the game? Most versatile? Does the most damage? Can farm easily?
There's no one class which fits all those definitions of "best", although monk comes close.
There's no one class which fits all those definitions of "best", although monk comes close.

