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I really don't understand the idea of making it all random. I never have experienced a huge problem with syncing...but hey, whiners always get what they want.
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Why not?
No additional points for consecs, so no 'losing streaks'. More chaotic randomness, more fun.
I LOVE the idea of different costumes. It's so simple and clever at the same time, my mind nearly exploded. Seriously though, i hope to see more costumes on rotation in the following days - not that it's something
that hard to code on the fly and since it's probably the last GW1 Halloween before GW2 comes out... GIVE US ALL YOU HAVE.
I also like the new map. The addition itself is always a nice thing, but it's a very good map for quick matches, much smaller than the remaining ones, much more dynamic. Thumbs up!
As for the builds... Necro got pretty much thrashed comparing to what we had the year before, unless there are two-three of them in a spike. That's bad, especially that the previous build wasn't that OP yet versatile. Sins got pretty much thrashed comparing to what they had the year before. And that's great, since they were seriously OP. Though now warrior is the new sin...
Monk build sucks, rit build is well balanced and decent enough for the brawl. Mesmer got improved since 2009, but i'd prefer something along the 2008/2007 lines. Nevertheless, it's quite enjoyable - that Echo there gives you a very wide window of opportunities depending on the teams' composition.
All in all, a very good update, though i still hope for more.