Give GW some love and see everyone happy

hitsuji182

hitsuji182

Lion's Arch Merchant

Join Date: Dec 2008

Poland

The Autonomy [?????????]

Mo/A

Tip for ANet. It seems that Guild Wars still can be AND is a profitable game. Just as you can see the game needs some love. If you could expand The Live Team size to let's say 12-15 people, it would take the game for a whole new level.

Costumes are a nice way to make money. It doesn't require so much resources and I'm sure many people buying them, while it's totally optional. Win-win situation. What I suggest is to bring back some love to GW and the earned money devote only to GW. All that negative aura around lack of GW2 would shut off, because players would be busy doing GW stuff.

Also let me quote my respond about 'When It's Ready' blog post made by Eric yesterday.

Quote:
Let's make a deal... No problem, I can wait till 2012 (when the game will be released), but in meantime hire/move on some people to GW1. When you annouced GW2, you totally abandoned a game, which made you succefull. Guild Wars is awesome and has potential like any other in this genre, even if it's almost 6 year old already. Size of the Live Team is just ridiculous. Come on, 5 people designed for mantaining game like that is a bad joke. If NCSoft really trusts you and can rely on you they should be able to pay jobs, which would improve condition and current state of GW1 drastically. We need at least monthy skill balance (after some time repeatable meta makes game dull and stale), true PvP love, major changes to HA, maybe a tiny content from time to time. Although, current Live Team realize these ideas (however 'trying' seems to be a better word), it takes ages. You tell us to wait for GW2, but doing nothing to make our patience less painful, because we also have to wait months for GW1 updates. I bet many people on this forum still play GW1 or would be if support wasn't so horrible.

Seriously, think about it. It's not a rant post. Just an open critic from devoted fan, who play Guild Wars everyday for few hours and can't wait for sequel. I can deal with waiting, even being so impatient person. I understand all your points and I respect them, but you, ArenaNet as a studio, should understand us, fans who can complain, but all you know we love you and admire your job.

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

I agree completely, and Iv been saying this forever. They (NCsoft, anet, whoever is in charge of the allocation of labor) need to put some more people on GW1's team. The current ratio of people working on GW1 to people working on GW2 is just... rediculous.

diabiosx

diabiosx

Krytan Explorer

Join Date: Aug 2005

Fast As A Turtle[WoOm]

W/E

i agree having this little amount of update is almost as good as abandoning the game. way to tell us how u will treat gw2 after u take our money.

Uriel_Wolfblood

Uriel_Wolfblood

Krytan Explorer

Join Date: Oct 2009

The House of Wolfblood

R/

/agree. We aren't going to get GW2 "until it's ready" anyways so why not make the waiting period less tedious and more enjoyable. I absolutely love the expanded content. I quite literally did a happy dance when I saw the wedding stuff was up.

Anet, don't abbandon your nest egg until a new one has been hatched. Common sense 101. Keep up with supporting the game and putting in the new stuff like this and people won't mind waiting for the great sequel.

Charlie Dayman

Charlie Dayman

Desert Nomad

Join Date: Apr 2009

Trifecta Luminati [TRI]

W/

/Signed

I'm extremely excited about GW2, but would like to see more tender loving care spent on GW1. I'm not sure who is in charge of managing the team's work size, but they should allow them to have at least 15 members on board. That would be a significant help in their workload and really cut down on all the QQ'ing you see here.

Hyperventilate

Hyperventilate

Krytan Explorer

Join Date: Nov 2007

Somewhere in California

I Gots A Crayon [Blue]

Me/Mo

With the amount of people jumping ship to head to Undead Labs, it couldn't hurt to throw a couple people at GW1.

I mean, GW2 is probably all about done just fleshing it out and polishing up the pretty parts, prolly don't need the massive manpower anymore.

X Dr Pepper X

X Dr Pepper X

Frost Gate Guardian

Join Date: Apr 2008

The Mirror of Reason [SNOW]

R/

This game could well be successful years after GW2 is released due to microtransactions and new DL content like WIK, Hearts of the North, and Cantha: Winds of Change.

ANet has proven that costumes, Bonus Mission Pack, extra storage space/character panes provide moderate profits.

Use those profits for the continuation of GW1.

More GW:Beyond content, costumes, BMP-like purchasable content, and etc.

Skill balancing, reviving PvP, fixing professions, heroes, and more could be done with more than a small team.

Get to work ANet. Use the money I gave you to add some people onto the GW1 team.

/signed

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

So much whining. Geez. I think 5 quests is enough. WiK was the same more or less, with bounties.

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

Quote:
Originally Posted by LifeInfusion View Post
So much whining. Geez. I think 5 quests is enough. WiK was the same more or less, with bounties.
lol, its not whining and it has little to do with the content. In fact, I think anet has been spending too much time on the new content. Content-wise, I think that people are just hoping that anet pumps it out at the rate that they already are, since they are producing more content pretty rapidly considering how long it takes to make new quests.

The issue here for me is the lack of skill updates. If they could get enough people on the live team to give us monthly skill updates again like they used to, I would be very happy. If they gave us every-other month skill updates, I would be slightly less happy but still happy.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Every other month skill updates is a tall order. Every season is more reasonable (Spring, summer, autumn, winter).

Dark-NighT

Dark-NighT

Krytan Explorer

Join Date: Dec 2006

Stygian Veil

Shoop Da Woop [Lolz]

N/Mo

I agree!

The live team really needs more people to help out with everything anet promised. Personally i dont really care about pvp, but i do understand it needs balance updates, a way to keep it fresh. I can wait for GW2, but in the meantime it would be fantastic to have 7 heroes while im waiting, but at this rate that may take another year for all we know.

Seriously, put some more effort into it, i spend well over 400 euro on this game, and it has been well worth the money, but things are becoming a little dry now, also a new bounty rotation would be nice, especially for the boss bounties, we need more bosses to kill, there are plenty of them in the game.

Id say, focus on embark beach + 7 heroes + winds of change for pve, give pvp a much needed hug of love and add/change boss bounties.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

I'd prefer getting GW2 four months later, but getting regular bi-monthly skill balances and some new content in GW1.

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

Out of curiosity, what blog is this?

hitsuji182

hitsuji182

Lion's Arch Merchant

Join Date: Dec 2008

Poland

The Autonomy [?????????]

Mo/A

Quote:
Originally Posted by Steps_Descending View Post
Out of curiosity, what blog is this?
http://www.arena.net/blog/when-its-ready

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

Quote:
Originally Posted by LifeInfusion View Post
Every other month skill updates is a tall order. Every season is more reasonable (Spring, summer, autumn, winter).
Huh? They used to do skill updates monthly. If the GW1 team's staff wasn't rediculously understaffed, it wouldn't be a tall order at all.

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

It's not that they are neglecting GW at all. In fact, there are over 20 job openings at the company right now.

http://www.guildwars2guru.com/forum/...ng-t10818.html

There's no simple way to throw more people at something. People are resources, too, and are in demand.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

Quote:
It's not that they are neglecting GW at all. In fact, there are over 20 job openings at the company right now.
Quote:
Join the Guild Wars 2 Development Team!
Hello?

I understand ANet can't simply hire people to work in the Live Team, keeping GW1 alive and kicking as it used to be (years ago...), mainly due to their budget limits, probably set by NCSoft itself. But what about the TK? I always had a feeling that the TK is a group of volunteers that get no payment and are independent from NCSoft, co-working with ANet itself. Why not increase the TK size, maybe divide it into subgroups focused on certain tweaks, balances and tests, so that GW1 can actually still get some love?

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

You realize this is the same company? They don't even have as many people as they need for GW2, and people are saying that GW1 deserves more attention?

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

Quote:
Originally Posted by Xiaquin View Post
You realize this is the same company? They don't even have as many people as they need for GW2, and people are saying that GW1 deserves more attention?
Yea... well they may not have as many people as they need for GW2 but they dont have as many people as they need for GW1 either. That is the point we're trying to make. The current ratio of people working on GW2 to people working on GW1 (I believe) is around 100:4. What we want is for anet to devote more than 3.8% of their manpower to GW1. If they get, say, 4 more people, I would prefer that those people go toward doubling the output of GW1 updates than go toward increasing the manpower of GW2 by 4%.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

At this point, what Anet really needs is more transparency. A simple "this is how we're changing Mysticism" would suffice.

Hollygen

Hollygen

Core Guru

Join Date: Feb 2007

UK

Blinkie Ponie Armie [bpa]

R/

Quote:
Originally Posted by -Makai- View Post
At this point, what Anet really needs is more transparency. A simple "this is how we're changing Mysticism" would suffice.
They don't need to tell us anything. They tell us a lot more than many game developers. Players should step away from the feeling of entitlement that pervades the forums.

As for hiring more people for the live team...well ANet have given the official line over on GWGuru2

http://www.guildwars2guru.com/forum/...&postcount=370

Quote:
But why couldn’t you just hire a whole new team you might ask. Well ArenaNet has already grown tremendously just to support the production of Guild Wars 2 and as anyone who has gone through such a thing can tell you, growing a company is never without it’s growing pains. We also have pretty high standards with respect to who we hire and we didn’t want to compromise those standards because throwing a lot of people at a project tends to result in either a delay or a worse product.

Crimson Robes

Crimson Robes

Frost Gate Guardian

Join Date: Mar 2010

Holland

Sexy Shinigami Misa [????????????]

D/W

I find it amusing how anet has stated they would continue to support gw1 after gw2 release and keep updating it etc etc. Seems to me they abandoned it already before gw2. And no i do not care for the wedding stuff (if i did, i would buy the sims and its one million expansion packs). I would like a skill update please.

Aljasha

Aljasha

Krytan Explorer

Join Date: May 2009

i think they want to bridge the gap between gw1 and gw2 in a timely manner. it's true that the number of skill updates is very low and it probably won't increase by much this year. however imo the general direction of the skill updates is right.

from a marketing perspective it would be most effective to show the most influential (the last) events in guild wars beyond very close to the release of gw2. i don't think they will show something of the past in gw2, because they haven't mentioned anything at all in this regard in the blog posts. basically drawing more people from the development process of gw2 to support gw1 more intensively won't help much, if that process is slowed down.

my guess is that we'll see some more people assigned to the live team, when gw2 is mostly completed. some people might argue it will be to late then, but i think the original playerbase is going to revisit gw1 from time to time, because gw2 and gw1 are pretty different.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by Hollygen View Post
They don't need to tell us anything. They tell us a lot more than many game developers. Players should step away from the feeling of entitlement that pervades the forums.
Blizzard's developers output information constantly about what they're doing and why they're doing it.

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

Quote:
Originally Posted by lemming View Post
Blizzard's developers output information constantly about what they're doing and why they're doing it.
It also has 28 times the workforce and a title that holds over 60% of the market.

We'd all love more communication, but it's not really worth making comparisons. Anet holds its cards close and doesn't talk until it feels ready to publish. I think that's a fair philosophy, even if it upsets some people.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by Xiaquin View Post
It also has 28 times the workforce and a title that holds over 60% of the market.

We'd all love more communication, but it's not really worth making comparisons. Anet holds its cards close and doesn't talk until it feels ready to publish. I think that's a fair philosophy, even if it upsets some people.
On the odd occasion that Anet is ready to publish, we get justifications like this:
Quote:
Mirror of Ice Elementalists have been a staple of pressure teams for a while because of their ability to add damage to strong utility hexes like Blurred Vision and Freezing Gust. By increasing the recharge to be in line with their attunement, we hope to provide slightly longer windows of decreased pressure for a successful strip.
It's like the people writing developer updates don't play the game at all.

You're definitely right that it's not worth making comparisons - what Anet passes off as communications with the community is, for the most part, so outclassed by blue posts that it's not even worth mentioning.

crimson.cosmos

crimson.cosmos

Ascalonian Squire

Join Date: Jun 2005

United Kingdom

Me/

Jesus people, stop moaning.

Quote:
Originally Posted by diabiosx View Post
i agree having this little amount of update is almost as good as abandoning the game. way to tell us how u will treat gw2 after u take our money.
Guild Wars has been out for over five years and to get the campaigns one would have probably paid around 80 dollars. That will last you for just over five months in WoW or EvE.

I think we've gotten our money's worth a few times over already.

Quote:
Originally Posted by X Dr Pepper X View Post
Get to work ANet. Use the money I gave you to add some people onto the GW1 team.

/signed
How much was that in the past six months? You should also take into account the additional costs of server maintainance & co.

Quote:
Originally Posted by Crimson Robes View Post
I find it amusing how anet has stated they would continue to support gw1 after gw2 release and keep updating it etc etc. Seems to me they abandoned it already before gw2. And no i do not care for the wedding stuff (if i did, i would buy the sims and its one million expansion packs). I would like a skill update please.
You realise you're saying this not ten days after the last skill update, right?

Yeah, I agree with you that some more people on GW would be nice. But I don't think it would be feasible. The people have spent most of what they were going to spend on GW already. It's unlikely that costumes alone every few months would supply enough income to support a bigger team. And the new content you're getting for free.

I personally can't ask for anything more.

/not signed

cc

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Quote:
Originally Posted by Crimson Robes View Post
I find it amusing how anet has stated they would continue to support gw1 after gw2 release and keep updating it etc etc. Seems to me they abandoned it already before gw2. And no i do not care for the wedding stuff (if i did, i would buy the sims and its one million expansion packs). I would like a skill update please.
...you can't just say that they don't care and aren't supporting the game and have abandoned it because you personally do not like the stuff they have added. It's content that exists, there's no two ways to argue about it, and just because you don't like it doesn't mean you can pretend it doesn't exist and whine that there's nothing new being done.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

Skill balance updates require a lot of insight and testing. Hiring more people to the Live Team needs money and shifts ANet's focus from GW2.
Solution: TK. Make it bigger, reorganise, set better priorities, whatnot. No idea how many people are there and how do they work exactly, as most of info about them is super-secret, but getting n-teen skills updated after six months points out that something's wrong.

Mad Queen Malafide

Mad Queen Malafide

Academy Page

Join Date: Jan 2006

The Underworld

Unknown

N/R

Quote:
Originally Posted by Hyperventilate View Post
I mean, GW2 is probably all about done just fleshing it out and polishing up the pretty parts, prolly don't need the massive manpower anymore.
Hahahaha. You were joking right?

Quote:
Originally Posted by drkn View Post
I understand ANet can't simply hire people to work in the Live Team, keeping GW1 alive and kicking as it used to be (years ago...), mainly due to their budget limits, probably set by NCSoft itself. But what about the TK? I always had a feeling that the TK is a group of volunteers that get no payment and are independent from NCSoft, co-working with ANet itself. Why not increase the TK size, maybe divide it into subgroups focused on certain tweaks, balances and tests, so that GW1 can actually still get some love?
The Test Krewe is already pretty big, and they provide plenty of love for GW1. Both for pvp and pve. There is testing constantly. What most people seem to want is more content and more updates, so what you really want is a full GW1 content team. That's simply not realistic.

Quote:
Originally Posted by Lanier View Post
I agree completely, and Iv been saying this forever. They (NCsoft, anet, whoever is in charge of the allocation of labor) need to put some more people on GW1's team. The current ratio of people working on GW1 to people working on GW2 is just... rediculous.
Do tell me, how many people should be working on creating minor content updates for GW1, and how many people should be working on an entirely new MMO that currently has production priority? Since you seem to be the expert.

Quote:
Originally Posted by diabiosx View Post
i agree having this little amount of update is almost as good as abandoning the game. way to tell us how u will treat gw2 after u take our money.
You do realise how much content and updates everyone has already received, without any monthly fee what so ever? Right? It seems odd to mention abandoning the game, right after new quests have been added, with no idea how much content is still to follow up on that.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by Mad Queen Malafide View Post
The Test Krewe is already pretty big, and they provide plenty of love for GW1. Both for pvp and pve. There is testing constantly. What most people seem to want is more content and more updates, so what you really want is a full GW1 content team. That's simply not realistic.
Do you really think what PvP is getting right now constitutes "love?" The common perception by far is that credible PvPers in the Test Krewe are usually disregarded.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by Mad Queen Malafide View Post
The Test Krewe is already pretty big, and they provide plenty of love for GW1. Both for pvp and pve. There is testing constantly. What most people seem to want is more content and more updates, so what you really want is a full GW1 content team. That's simply not realistic.
However , they're only doing updates on GvG and these aren't that good apparently . Heroes Ascent was the only other PvP arena that could still work ( it's right now kinda completly empty for month), and when you see some update such as : Jagged strike : not changed ; black mantis : nerfed ) you just wonder wtf ....

Anyway , /agree with ideas , but i don't think that they will change things that late in game and that close to gw2( they will just probably go on with costumes and usual GvG nerfs each months )

Mad Queen Malafide

Mad Queen Malafide

Academy Page

Join Date: Jan 2006

The Underworld

Unknown

N/R

Quote:
Originally Posted by lemming View Post
Do you really think what PvP is getting right now constitutes "love?" The common perception by far is that credible PvPers in the Test Krewe are usually disregarded.
I do wonder what that perception is based on. The Test Krewe has a dedicated group devoted to just pvp, and pvp only. And I think the team listens to them very well. They would be fools not to. That's why they are onboard, are they not?

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by Mad Queen Malafide View Post
I do wonder what that perception is based on.
People who are actually in Test Krewe.

Just look at the past few PvP skill balances if you think that their input is being used appropriately.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

And I hear just the opposite from the PvE side, who constantly tell me that the Test Krewe must contain only PvP players. But the TK is not a solution to release quicker fixes. They are there to TEST, not solve/fix/implement skill updates, format changes, bugs, content.

I find it amazing that ArenaNet continues to support a five-year-old game as well as they are.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

Quote:
It seems odd to mention abandoning the game, right after new quests have been added, with no idea how much content is still to follow up on that.
Throw us a bone then. Much of the whining could be cut by letting us know what - and when - is coming. While we know about WoC, it's placed 'somewhere in the mysterious future', same as the incoming wedding - and when people don't even have a prelim date to look for, they are more eager to complain.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

Come on, drkn. You know the stance ArenaNet takes on information and release dates. They give none until the update/fix/content is ready to go live. Let's not turn this into a GW2-style thread - full of complaints about no info.

agrios

agrios

Krytan Explorer

Join Date: May 2006

South America

Naked Stalkers of America[Nude]

W/

/agree

Why not releasing some paid mini-content? like the bonus mission pack. When it comes to costumes, its a quick way to make money, but not everyone likes'em. But everyone likes more content and/or lore.

I believe theres still some profit opportunities in GW1.

Mad Queen Malafide

Mad Queen Malafide

Academy Page

Join Date: Jan 2006

The Underworld

Unknown

N/R

Quote:
Originally Posted by drkn View Post
Throw us a bone then. Much of the whining could be cut by letting us know what - and when - is coming. While we know about WoC, it's placed 'somewhere in the mysterious future', same as the incoming wedding - and when people don't even have a prelim date to look for, they are more eager to complain.
Maybe people should just be less eager to whine? Be excited. You know there's more content coming, WiK and the new Keiran missions are a lot of fun, and the new costumes look great. Be positive for a change. There's every indication that the team still loves GW1 very much, and are dedicated to bring you fun and exciting new content for free. Would be nice if the players were thankful for a change. Merciful Grenth, that would be a Wind of Change for these forums I'd love to see.

IlikeGW

Jungle Guide

Join Date: Aug 2005

I find myself not caring much anymore whether they update it. Maybe it was those 3 years off before we even got to GWB that made the games feel comatose to me... When we get an update it's like we wake it from that for a day or a little bit then it's right back in the coma.