Dervish Update Preview

sykoone

Jungle Guide

Join Date: Dec 2005

Mystical Chaos

E/

http://wiki.guildwars.com/wiki/Feedb...views/20110210

ChrisCo

ChrisCo

Krytan Explorer

Join Date: Feb 2006

[ToR]

W/

no way ... *doesnt believe it*

... "we altered over 90% of the Dervish skills in the game." wow

Reaper of Scythes

Pre-Searing Cadet

Join Date: Sep 2010

D/

Interesting to say the least

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

shall be an interesting test when it comes out....glad its almost here.

Mammuth

Pre-Searing Cadet

Join Date: Nov 2007

After months waiting... finally ! Tanks....i tink...

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Holy...

Maybe I should hurry up and beat EotN with my Derv now before this hits just so I don't have to relearn the entire class.

asb

asb

Frost Gate Guardian

Join Date: Apr 2008

Europe

Me/

Increased emphasis on inflicting conditions... hopefully not at the expense of decreased direct damage, for PvE that is. I'm not a PvPer, but somehow I'd really like to see how this new Dervish aquits itself in non-faceroll game modes.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Sounds quite good to me, I may actually have to delete a char and roll a new Dervish.

Dratyan

Dratyan

Frost Gate Guardian

Join Date: Dec 2007

D/

My main character is a dervish, and even though I don't play anymore, I might return just to see if those (big)changes will actually work. If it is as Stumme said I'll probably enjoy this new style for the profession.

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Haha holy shit, my mains a derv and I am fairly close to Gwamm (Need vanquishes and guardians to go)

I will need to learn it all again hahaha.

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

they... say... how far they are???
wow, this is real nice

i'm gonna try to get a draconic scythe later on, so my derv may see the light of GW again

its a real surprise that we get to see this (both derv update preview and info about how far % they are)

and from what i read, i'll use my derv more often not long from now

derv being new AND having new mechanics, yay

Malchior Devenholm

Malchior Devenholm

Krytan Explorer

Join Date: Nov 2005

The Dragon Arena!!!

Pshycho Ninjas [oGod] | Vent Rage [vR] | Zealots of Shiverpeak [ZoS]

Wow...I think I need to remake my Dervish now...

This should be awesome!

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Hehe, enchantments that work like stances. I think this had actually been suggested by me before. Having to stop chasing a kiting guy to reapply an enchant really prevents Dervs from being effective melee classes in PvP.

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

From first skimming : instant cast enchant, more condition (an old dervish theme, for those who remember the very-early NF days) and some mecanics "borrowed" from the various gods (classes)... interesting!

added :I hope some of those changes make it into PvP (expecially flahs enchants)

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Newcomer: DERVISH!

They just added a new profession to the game

rb.widow

Lion's Arch Merchant

Join Date: Jul 2009

Quote:
Flash Enchantments and Mysticism

A bigger mechanic change than the avatar skills is the addition of a new type of enchantment. Flash enchantments are spells that can be cast instantly and will not stop your movement if you are running.

I would love to see this idea used for other classes aswell.

Malchior Devenholm

Malchior Devenholm

Krytan Explorer

Join Date: Nov 2005

The Dragon Arena!!!

Pshycho Ninjas [oGod] | Vent Rage [vR] | Zealots of Shiverpeak [ZoS]

Quote:
Originally Posted by rb.widow View Post
I would love to see this idea used for other classes aswell.
Guild Wars 2.

legioncg

legioncg

Lion's Arch Merchant

Join Date: Feb 2008

423

D/W

I think the Dervish just won Guild Wars.

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

well they deserved it...
next stop - HM eles!

Shadowspawn X

Shadowspawn X

Jungle Guide

Join Date: Jun 2005

Fellowship of Champions

R/E

Can't wait to pvp against these new dervs. They sound dangerous!

SpiritThief

SpiritThief

Frost Gate Guardian

Join Date: Jan 2008

R/Me

I just started playing for keeps on my ranger but it looks like my old drunkard may make a come back with these.

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

Now because I'm the only person who cares about how PvE monsters and enemies work after updates, should I be worried about Joko's Domain now even more and/or vanquishing Nightfall?

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by StormDragonZ View Post
Now because I'm the only person who cares about how PvE monsters and enemies work after updates, should I be worried about Joko's Domain now even more and/or vanquishing Nightfall?
We've been taking a look at monster bars for the past two weeks or so I think, so any major skill issues should be dealt with.

hitsuji182

hitsuji182

Lion's Arch Merchant

Join Date: Dec 2008

Poland

The Autonomy [?????????]

Mo/A

'Is this really happening!?' - my reaction

Looks good, almost like adding new class to the game. I'm looking forward to see even more changes and of course live update.

Hope this time dervish will be more viable in PvP and shake the meta a little bit.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

Quote:
Use Aura Slicer to inflict Cracked Armor and Bleeding to your target and follow up the damage with an initial hit from Heart of Holy Flame. Get a few hits in on your foe with holy damage on their lowered armor, then strip it off with Pious Fury. When you strip off Heart of Holy Flame, your foes will be set on fire. For even more damage, wait until it almost runs out before using Reap Impurities.
Is it just me or are they missing the fact that holy dmg ignores armor, thus getting hits in while foe has cracked armor is irrelavent.

edit: I think it is just me

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

Adrenal scythe attacks?

Yes please!

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Quote:
Originally Posted by Essence Snow View Post
Is it just me or are they missing the fact that holy dmg ignores armor, thus getting hits in while foe has cracked armor is irrelavent.

edit: I think it is just me
Melee holy damage isn't armor ignoring.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Quote:
Originally Posted by Essence Snow View Post
Is it just me or are they missing the fact that holy dmg ignores armor, thus getting hits in while foe has cracked armor is irrelavent.
Holy damage in weapon-attack form is armour-permitting. Holy damage skills, on the other hand, ignore armour.

novawhiz

novawhiz

Desert Nomad

Join Date: Mar 2006

A/

Quote:
"...we altered over 90% of the Dervish skills in the game."
dam thats a lot of reading to do =o



thread has 115 viewers haha.

Scarlett Romanov

Scarlett Romanov

Guest

Join Date: Jul 2005

Me/

I hope they take into account what the update will mean for FA/JQ. (Fa mostly.) Its fairly clear neither place was taken into consideration when the mesmer update was released. We don't need dervish garbage akin to mindless wd/ww mesmers running around.

S00per Dave

Ascalonian Squire

Join Date: Nov 2008

Minnesota

Heroes of Titans Realm

E/Mo

As a player who plays the casters more than melee, this update has me worried about dervishes in general and not just those with Vow Of Silence. O_o Will definitely have to have a better meat shield in the group.

ChrisCo

ChrisCo

Krytan Explorer

Join Date: Feb 2006

[ToR]

W/

I'm wondering what they have done with the scythe, im figuring upped the minimum dmg or even attack speed.

Arieon Ito

Frost Gate Guardian

Join Date: Sep 2007

[One]

Rt/

The new Avatar of Balthazar would work wonders with a 3 paragon hero team.

Increased adrenaline would fuel 'Save Yourselves' easily and you're still less squishy because of the increased armor and the burning will help when bringing 'They're on Fire!' on a para hero.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

How did this thread get to thirty-two posts without someone pointing out that the game now has an interrupt with a casting time of zero?

Enjoy getting your Infuse interrupted.

sykoone

Jungle Guide

Join Date: Dec 2005

Mystical Chaos

E/

Quote:
Originally Posted by Arieon Ito View Post
The new Avatar of Balthazar would work wonders with a 3 paragon hero team.
Wouldn't be all that effective on a para with only a 10 second duration.

Killed u man

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by Martin Alvito View Post
How did this thread get to thirty-two posts without someone pointing out that the game now has an interrupt with a casting speed of zero?

Enjoy getting your Infuse interrupted.
Fast casting made reg interrupts as good as insta cast anyways.

This won't affect GW whatsoever, and adrenaline for dervish: yay is all i can say.

Arieon Ito

Frost Gate Guardian

Join Date: Sep 2007

[One]

Rt/

Quote:
Originally Posted by sykoone View Post
Wouldn't be all that effective on a para with only a 10 second duration.
Uh, we have 3 para heroes? I meant now I'd be able to play my dervish character and it's a nice sort of bar compression to cause burning and fuel adrenaline compared to warriors and not have to bring stuff like burning refrain. Why would I put AoB on a paragon? LOL

I guess I'm just staring at the synergy options which I wonder if the devs have looked at. AoB + Heart of Holy flame + any spammable dervish enchant = constant burning which is pretty useful for a whole lot of other class skills you can bring on heroes, like Searing Flames, They're on Fire, Steam, Earthern Shackles, etc...

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

Wow, gonna take some time to read up on all new changes.
Interesting with an update that will basically break every current D/Any or Any/D build in the game lol. Not saying it's a bad thing of course, but they might just soon mass-move every Dervish builds on gwpvx.com to the historical archives And all your Dervish templates, you might as well soon move them into a historical folder as well.

The good thing it will stir new life in an old game, people who might have gotten tired of the game will suddenly find something new and different, basically a new profession.

Hm, and what will the lore seekers in Druid's Overlook come up with for such a massive change? A major cataclysm among the gods resulting in a major power leak forever altering every Dervish in the game?

Voodoo Rage

Voodoo Rage

Desert Nomad

Join Date: Mar 2008

Sacramento, CA

Geezers

R/

Methinks it will be a good idea to stock up on dervish tomes and scythe mods before the big rush.

Arieon Ito

Frost Gate Guardian

Join Date: Sep 2007

[One]

Rt/

Quote:
Originally Posted by Voodoo Rage View Post
Methinks it will be a good idea to stock up on dervish tomes and scythe mods before the big rush.
Furious scythe mods will probably see the largest spike in value while +20% enchant might just be slightly less important now.