Feature Build: The calm before the storm

Sharkinu

Sharkinu

Lion's Arch Merchant

Join Date: Dec 2008

Romania

Smells Like Bear Spirit [Norn]

R/

I'm hoping for a lower requirement for HoM statue for Treasure hunter and Wisdom. Those are the only 2 account-wide titles that must be maxed for HoM statue. Statue at rank 4 or rank 5 would be nice.

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

Personally I'm disappointed players who have done all the work to obtain the max titles for GWAMM on multiple characters are still not able to get the title because of some arbitrary and redundant requirement.

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Quote:
Originally Posted by go cubs View Post
Yeah, with vanquishes already giving faction/rep pts when finished, Im not sure how they will do that, although I may start doing vanquishes on another Char+6 heroes and having an alt acc just AFK for the title. I am not sure if thats a good idea yet, but It would be an easy way to get vanquisher on my alts and if it does give good rep/faction a good way for the other titles too. CANT WAIT FOR TOMORROW....lol
I definitely was just making sure all of my heroes on my main are runed up and ready to go, and seeing what I have set up on my others XD I'm sure the update will happen while I'm at work, they always seem to anyway

And yeah, you already get points when you complete the vanquish, which is why I'm curious how the rewards for the zaishen vanquishes will work. I mean, obviously they have to have something in order to attract people to doing them, but they have to balance that with the points and stuff we get already for vanquishing, as well as balance that with the rewards for the other zaishen stuff...hmmm. Definitely interested to see what happens tomorrow.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

I too am curious as to what exactly people claim was "promised" in the derv build that didn't happen.

Mireles

Mireles

Wilds Pathfinder

Join Date: Jun 2009

W/Me

Wow, daily quests for pre, that is a whole lot more interactive than leaving your computer on over night... please reward xp in moderation...

TheGizzy

TheGizzy

Krytan Explorer

Join Date: Oct 2010

A giant mitten

TeAe

E/R

Quote:
Originally Posted by Verene View Post
I definitely was just making sure all of my heroes on my main are runed up and ready to go, and seeing what I have set up on my others XD I'm sure the update will happen while I'm at work, they always seem to anyway

And yeah, you already get points when you complete the vanquish, which is why I'm curious how the rewards for the zaishen vanquishes will work. I mean, obviously they have to have something in order to attract people to doing them, but they have to balance that with the points and stuff we get already for vanquishing, as well as balance that with the rewards for the other zaishen stuff...hmmm. Definitely interested to see what happens tomorrow.
My thought is that the ZV idea is a way to help mitigate the grind people complain about for the various rank titles. Getting an extra few thousand towards a rank is going to attract a lot of people... and instead of entirely reworking each separate track, they're able to make each track less grindy just by adding ZVs with additional rank bonuses.

It's pretty smart, really.

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

So what do you all think will be the quests Luitenant Langmar gives out in pre? There aren't enough bosses already exhisting in pre to do meaningul bounties (considering the charr are essentially all the same).

Do you think they will add new special spawn bosses throughout all of pre that only appear when the quest is active? Will it alter the levels of mobs in the area?

It is Langmar so I kind of expect it to be charr themed and thus across the wall (most of the time - hopefully they make use of the rest of pre). Maybe it will be specific mob spawns instead of a simple boss and bounty. Ironically it could become the most party based title in the game (if it's difficult enough I could see people puging this more than anything else).

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by TheGizzy View Post
My thought is that the ZV idea is a way to help mitigate the grind people complain about for the various rank titles. Getting an extra few thousand towards a rank is going to attract a lot of people... and instead of entirely reworking each separate track, they're able to make each track less grindy just by adding ZVs with additional rank bonuses.

It's pretty smart, really.
Yeah makes sense I guess, but with all these title changes Gwamm will be even easier :0 Ah well, we will see what tomorrow brings.

We may not need Gate Monkeys anymore lol...

Kunder

Desert Nomad

Join Date: Nov 2010

Quote:
Originally Posted by dancing gnome View Post
So what do you all think will be the quests Luitenant Langmar gives out in pre? There aren't enough bosses already exhisting in pre to do meaningul bounties (considering the charr are essentially all the same).

Do you think they will add new special spawn bosses throughout all of pre that only appear when the quest is active? Will it alter the levels of mobs in the area?

It is Langmar so I kind of expect it to be charr themed and thus across the wall (most of the time - hopefully they make use of the rest of pre). Maybe it will be specific mob spawns instead of a simple boss and bounty. Ironically it could become the most party based title in the game (if it's difficult enough I could see people puging this more than anything else).
Its possibly a WiK-esque overhaul of the area that goes on whenever you enter pre searing areas with the quests on.

El Perma Shadow

El Perma Shadow

Frost Gate Guardian

Join Date: Jul 2009

Conspired Illuminated Experts (CLX)

A/

Think im the only one not wanting the hero update.
IMO its the dead to people teams.
Although, im a hypocrite cause i got some 7 hero ish worked out already.


PEW PEW get it done and over with. 0~/====> <--fellblade GG

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

Quote:
Originally Posted by Kunder View Post
Its possibly a WiK-esque overhaul of the area that goes on whenever you enter pre searing areas with the quests on.
It seems like a difficult situation to balance though. You gain exp real fast soloing mobs so if all the mobs are scaled to your level you will get LDoA really quickly. Alternatively, if they remeain at your level and the only exp you get from it is from quest completion the content is going to be mind numbingly boring to complete once you get to higher levels.

The only way I can see it working is if the quest scales mobs to your level but prevents you from getting experience from anything except the quest reward. This would prevent people from zoning in and out constantly just killing the higher level mobs until they are level 20.

How cool would it be if the content was BMP style stuff or a random enter button which places you in a searing type mission where you had to defend against a charr invasion with other players and thus had a party greater than two people.

I wonder where Langmar will be?

Rites

Rites

Krytan Explorer

Join Date: Dec 2010

Deep in the belly of Texas

R/

7 heroes... i like
daily Z vanquish or something like that... i like

i really disagree with the survivor thing, with kath hammers, its easy enough already, now they are allowing you to earn a title even after you "technically" lost the right to get it... thats just plain stupid

they always say, every step forward is 2 steps back, and ANet has a tendency to follow this formula well

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

Quote:
Originally Posted by El Perma Shadow View Post
Think im the only one not wanting the hero update.
IMO its the dead to people teams.
Although, im a hypocrite cause i got some 7 hero ish worked out already.


PEW PEW get it done and over with. 0~/====> <--fellblade GG
I seriously doubt that people who would use 7 heroes can't do everything with 3 heroes already. The areas that people can't do with 3 heroes would still be impossible with 7 heroes.

What Anet should have done is additional "Zaishen Pick Up" quests that could only be initiated when the group has no heroes or henchies. Or make all mobs randomly drop some new unique items when the group has no H/h...etc.

Quote:
Originally Posted by Rites View Post
7 heroes... i like
daily Z vanquish or something like that... i like

i really disagree with the survivor thing, with kath hammers, its easy enough already, now they are allowing you to earn a title even after you "technically" lost the right to get it... thats just plain stupid

they always say, every step forward is 2 steps back, and ANet has a tendency to follow this formula well
The survivor title was stupid to begin with. So many people went on the day after title was implemented, didn't know about a survivor title and died, only to figure out that their main character completely lost the chance for a title. Then there are people who lagged and died.

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

Quote:
Originally Posted by Rites View Post
didnt need to stock up on runes, all my heros are fully equipped, even the ones i dont normally use just in case

Same here when I finally decided on a main, I pimped them all with good weapons, and runes, even paying 3-5k for necro insignia sheeesh I hated hooking up my heroes a few years ago when certain insignia/runes were F N expensive....

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Quote:
Originally Posted by Rites View Post
i really disagree with the survivor thing, with kath hammers, its easy enough already, now they are allowing you to earn a title even after you "technically" lost the right to get it... thats just plain stupid
But that's COMPLETELY the point. It's easy through use of gimmicks, but incredibly unlikely, even for good players, to just occur via regular gameplay. People are forced into these gimmicks like Kath Hammers and Kilroy because it's nearly impossible to obtain the title legitimately due to the amount of time it takes while being exposed to the hazards of regular gaming as well as lag and other factors that the player can't control.

This is a massive improvement.

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

/bouncebouncebounce

3 necro Sabway/Discordway
+
SoS restochan
+
2 /P's with 10 Command and "Fall Back!" (maybe a couple panic/interrupt mes yay)
+
An ST rit

Life is good!

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

R/

Quote:
Originally Posted by UnChosen View Post
I seriously doubt that people who would use 7 heroes can't do everything with 3 heroes already. The areas that people can't do with 3 heroes would still be impossible with 7 heroes.

What Anet should have done is additional "Zaishen Pick Up" quests that could only be initiated when the group has no heroes or henchies. Or make all mobs randomly drop some new unique items when the group has no H/h...etc.
I get very sick of this elitist attitude. Many players will find that 7 heroes will improve their gaming time, and the addition of this in no way stops you from playing the game your way.. at all. It is pretty arrogant to expect that Anet should somehow provide some special incentive to the self chosen ones... such as yourself.. that play the game Your way..

As casual gamers become more of a consideration in all gaming you can expect to see the last bitter shreds of hard core McQuaidism removed from most online gaming.. get used to it.

Divine Ashes

Divine Ashes

Wilds Pathfinder

Join Date: Aug 2006

Chicago

LFG

R/

/NERRRRRRDDDDGASSSSMMMMM

Seriously, though, I'm looking forward to finishing GWAMM by getting Masters on HM Eternal Grove >_>. It's that one thing I've just been dreading to start...and it's the only thing I have left to do for GWAMM...

LDOA change would be amazing for my 2 year old lv 14 Warrior in pre

EDIT:
They should change it so all tonics are usable in explorable areas. Would make spamming easier

asb

asb

Frost Gate Guardian

Join Date: Apr 2008

Europe

Me/

FFFFFUUUUU-, no individual flagging for additional heroes... good bye uw solo
Minion UI however is nice.

Edit: zomg buyable player character heroes in the future!

TheGizzy

TheGizzy

Krytan Explorer

Join Date: Oct 2010

A giant mitten

TeAe

E/R

I'm looking forward to being able to do a lot more vanquishing on my own schedule, in my own time. I don't really consider myself to be a hugely skilled player, and I still find some areas to be too challenging for my team when I don't feel the henchmen support the builds I want to use for myself/my heroes.

I have a friend I met via Guru that I play with most of the time... she and I have a blast together... but she's also already vanquished a lot of the areas I still need to do (most of them). And our schedules don't always coincide, so it can be difficult for both of us to be waiting for the other to log on. My husband has only finished two campaigns now, and he's not much interested in vanquishing yet. And last but not least, I've had some pretty miserable experiences with PuGs that I'd rather not repeat. So yeah, I like the idea of the 7 heroes very much, and I'm completely geeked over the Zaishen Vanquish concept... especially since there wasn't even a HINT of such a thing until today. How awesome is that??

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

Maybe drunkard will make all achohol like the pirate stuff? It gives you a little buff while drunk but then goes away. Still not a great title but a significant improvement.

Divine Ashes

Divine Ashes

Wilds Pathfinder

Join Date: Aug 2006

Chicago

LFG

R/

Mercenary heroes sounds pretty amazing...

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

So, Ironic. 7 necro party, just cost you likely $40 or so... edging away from cosmetic into actual advantages with the microtrans. And yes, segregating PvX hero teams according to who will pay $40 is on a whole different order than holding extra inventory.

Interesting to hear about the BuH/AS nerf. It sounds like he basically nuked them to make elite PuGs more accessible... no needing to do some quest or grind your PvE titles up to pug DoA for example. I'd like to think we will see something done about Sin Promise-PvE interactions once ele damage is addressed, but in terms of pugs it's one character in one team for one area so not holding my breath.

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Figure I'd post this here as well
*Minion UI panel will be nice
*Different areas of Embark Beach for different missions in Tyria, Elona, Cantha.
--List of Missions for each area
--Zaishen Scout in each mission location sending u to Embark Beach
--All Mission locations only, not every single outpost

*Mercenary Heroes
--Micro Transaction
--Take any char on your account, turn them into Hero if they meet requirements
--Customize with your costumes, armor, etc.
--Must be level 20
--Sounds like you pay for each slot (I'm guessing $5 per)

*Pre-Sear
--9 Daily quests
--Scale to level of leader of the party
--Higher reward for Harder players
--Implemented because of LDoA grinding
--Earn xp to get the title, still an investment in time but more friendly.
--Added Kimmes The Historian-Able to dedicate titles to Hom
----LDoA, Survivor (lol), Party animal, Drunkard, Sweet tooth
Continue to address PvE skills

TheGizzy

TheGizzy

Krytan Explorer

Join Date: Oct 2010

A giant mitten

TeAe

E/R

If no one has seen this yet - interview with John Stumme about this update: http://www.youtube.com/watch?v=cO5xAGxfCKU

Owik Gall

Owik Gall

Wilds Pathfinder

Join Date: Jan 2007

Guardians of the Light

W/Mo

I saw it. Something worth noting is John Stumme's comment on the reasons for Asuran Scan/By Ural's Hammer nerf. Save Yourselves! might follow because it's been through the same pug team behavior as Asuran Scan caused and if it keeps up and Anet knows it, we might see another update targeting SY! It would suck if it got nerfed, because it's a really great skill for warriors to protect their party.

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

Quote:
Originally Posted by go cubs View Post
*Mercenary Heroes
--Micro Transaction
--Take any char on your account, turn them into Hero if they meet requirements
--Customize with your costumes, armor, etc.
--Must be level 20
When the first person posted this I laughed and started typing a saracastic response because the concept seemed so ridiculous to me. Then I found out it's true in the video and well...

How about I throw my credit card at ArenaNet in a fandumb induced state and begin chanting my account details so they can plug it directly into their bank accounts and drain all my savings right now?

I was psyched about the Feature Build but now it tastes like swamp water.

Hobbs

Hobbs

Desert Nomad

Join Date: May 2006

Organised Spam [OS]

W/

Quote:
Originally Posted by dancing gnome View Post
I was psyched about the Feature Build but now it tastes like swamp water.
Don't want it, don't buy it. You get all the good parts of the update for free, what's to complain about?

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

Quote:
Originally Posted by Hobbs View Post
Don't want it, don't buy it. You get all the good parts of the update for free, what's to complain about?
My friend Joe spent money on microtransactions and now he has more necromancer heroes than me. His hero party is stronger than mine for real life financial reasons.

Hobbs

Hobbs

Desert Nomad

Join Date: May 2006

Organised Spam [OS]

W/

Quote:
Originally Posted by dancing gnome View Post
My friend Joe spent money on microtransactions and now he has more necromancer heroes than me. His hero party is stronger than mine for real life financial reasons.
Ah yes, necromancer heroes. The be all and end all of PvE. How could I forget...

I had the money to pay for EoTN and Nightfall which grant me access to heroes. My party is far stronger than one that can be assembled by a player without access to heroes for real life financial reasons. Problem?

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

I just hope this doesn't mean final death for pugs.

Hobbs

Hobbs

Desert Nomad

Join Date: May 2006

Organised Spam [OS]

W/

Quote:
Originally Posted by EPO Bot View Post
I just hope this doesn't mean final death for pugs.
That happened with heroes. The only time the vast majority of players play with other people now is for Speedclears.

Virtually all content that could be beaten with 7 heroes can already be done H/H and those areas which can't are all speedcleared with PuGs/Guilds already. I don't foresee any great change in the amount people PuG.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by dancing gnome View Post
My friend Joe spent money on microtransactions and now he has more necromancer heroes than me. His hero party is stronger than mine for real life financial reasons.
This may just be cosmetic effects to your hero's look and feel. And it is ok to charge for cosmetic stuff (e.g. costumes).

Space

Space

Academy Page

Join Date: Jul 2009

UK

No Goats No Glory (BAAA)

Quote:
Originally Posted by dancing gnome View Post
When the first person posted this I laughed and started typing a saracastic response because the concept seemed so ridiculous to me. Then I found out it's true in the video and well...

How about I throw my credit card at ArenaNet in a fandumb induced state and begin chanting my account details so they can plug it directly into their bank accounts and drain all my savings right now?

I was psyched about the Feature Build but now it tastes like swamp water.
Anet in optional cosmetic microtransaction shocker?

I think this is pretty cool, I personally wont buy it but paying a bit to have your other characters as 'heroes' seems like a pretty fun idea.

Quote:
Originally Posted by Owik Gall View Post
it's a really great skill for warriors to protect their party.
It is, but it is also put to better use by Paras, Assassins and now Dervishes.

TheGizzy

TheGizzy

Krytan Explorer

Join Date: Oct 2010

A giant mitten

TeAe

E/R

Quote:
Originally Posted by dancing gnome View Post
My friend Joe spent money on microtransactions and now he has more necromancer heroes than me. His hero party is stronger than mine for real life financial reasons.
Maybe he also spent money on skill packs - which gives all of his heroes instant access to every skill in the games for which he bought packs.

Maybe he also spent money on Nightfall or EotN, and thus has those heroes to begin with.

ANet has found a good balance between microtransactions and in-game advantage as a result of them... much better than many games out there currently.

And incidentally, if Joe is your friend, why aren't you partied up and thus also enjoying the advantage of his additional necro heroes?

Personally, I'm loving this idea... being able to add a third ritualist, or mesmer... one I have had to work to get to level 20 with, before I can turn it into a hero for myself... sounds like a lot of fun to me, and creates some very interesting possibilities.

One other thing... unless you're doing PvP (which doesn't allow heroes), in what way is it a competition between you and Joe? How is he gaining an advantage over you and over your game play? It's not like he can grief you out of killing a boss and reaping rewards from same...

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by Divine Ashes View Post
Mercenary heroes sounds pretty amazing...
I agree, but also realize I only have two main characters on my main account that I would consider "up to snuff" in terms of armor/weapons/skills/runes, etc. If I read it correctly, it sounds like you may be stuck with whatever appears/armor/rune,etc. your character(s) have at the moment you decide to make Mercenary heroes out of them. Hope I'm wrong, though.

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

Quote:
Originally Posted by Hobbs View Post
That happened with heroes. The only time the vast majority of players play with other people now is for Speedclears.

Virtually all content that could be beaten with 7 heroes can already be done H/H and those areas which can't are all speedcleared with PuGs/Guilds already. I don't foresee any great change in the amount people PuG.
I was thinking of not even being able to find a pug to do a Zaishen mission. Because that's the main reason why i still log on every day.

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

My problem is simple and concise. Buying hero slots of any profession gives you a gameplay advantage. It gives you a functional superiority over other players.

That is my problem. For as long as that remains true (if it is true) that will be my problem. I don't care if you want to customise the appearance of your heroes, I have no problem with that.

My problem is charging money for the ability to create a superior party.

As far as the talk about campaigns (I don't have a problem with that) they are not microtransactions. Those are marcotransactions. A tried and true value for money business model that is the superior industry standard. Microntransactions are, by their very design, intended to overcharge for bits an pieces resulting in less content for more money. The argument ArenaNet has been using up till now in their defence was they are cosmetic. Well now they aren't.

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

Quote:
Originally Posted by Lasai View Post
I get very sick of this elitist attitude. Many players will find that 7 heroes will improve their gaming time, and the addition of this in no way stops you from playing the game your way.. at all. It is pretty arrogant to expect that Anet should somehow provide some special incentive to the self chosen ones... such as yourself.. that play the game Your way..

As casual gamers become more of a consideration in all gaming you can expect to see the last bitter shreds of hard core McQuaidism removed from most online gaming.. get used to it.
I had fun reading this raging QQ when it completely misunderstood my post. I responded to a guy saying how 7 heroes would kill off group play. I responded that its no different from 3 heroes, other than the speed. I specifically added the "areas that people can't do with 3 heroes would still be impossible with 7 heroes."

Its a completely neutral post basically stating "there's no real difference"...you just chose to think that I don't want 7 heroes.

What would make a difference is incentives to actual groups, not artificial "limits" on heroes. See what a difference it makes when you don't automatically add a negative connotation to a post?

Quote:
*Mercenary Heroes
--Micro Transaction
--Take any char on your account, turn them into Hero if they meet requirements
--Customize with your costumes, armor, etc.
--Must be level 20
--Sounds like you pay for each slot (I'm guessing $5 per)
Wait a second...does this mean "pay for 7 heroes" or "pay to have pretty heroes"? It would suck if its the former, I can live without 7 necros if its the latter.

Quote:
Continue to address PvE skills
I can count the number of decent PvE skills on one (maybe two) hands now? If the goal is making Elite area pug accessible then they better not touch "SY!" because I've NEVER seen a pug that could deal with DoA damage without that skill...ever. One mistimed nuke and scatter is all it takes to wipe in those areas without "SY!"

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by TheGizzy View Post
[...]Personally, I'm loving this idea... being able to add a third ritualist, or mesmer... one I have had to work to get to level 20 with, before I can turn it into a hero for myself... sounds like a lot of fun to me, and creates some very interesting possibilities.
[...]
And people call me mad for creating two Rits and two Monks on the same account. Well, WHOS MAD NOW!!! (...slowly walks to the Mercenary hero creator guy.)

...Only wish I had created more Necos.