LDoA More Painful!

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Aldric View Post
Sorry but thats a ridiculous idea. So many titles have been changed over the years to make them easier without any kind of special treatment so i don't really see why such a terrible title as LDoA should.
QFT.

I have completed the prophecies campaign before heroes, cons, power creep, and pve skills, did I get special treatment for doing it the harder way? No.

noneedforclevernames

Krytan Explorer

Join Date: Oct 2007

Jay To Much [SrE]

Me/N

LDOA used to take a month to earn, now you can do it in 1-2 days depending on how good the daily quest is (And there might even be better ones for farming XP in the future).

It's pathetic and needs to be nerfed somehow. Making the title less strenuous is w/e...but making it into an easy quest that's just 15-20 hours of grinding and doing something over and over again (If that...it takes lessw than 2 hours to go from 18 to 19) is just ridiculous taking into account it took a month of multi hour days to achieve the original LDOA.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by noneedforclevernames View Post
LDOA used to take a month to earn, now you can do it in 1-2 days depending on how good the daily quest is (And there might even be better ones for farming XP in the future).
I doubt that.

Avatar of Me

Avatar of Me

Academy Page

Join Date: Jun 2006

N/Me

Quote:
Originally Posted by noneedforclevernames View Post
LDOA used to take a month to earn, now you can do it in 1-2 days depending on how good the daily quest is (And there might even be better ones for farming XP in the future).

It's pathetic and needs to be nerfed somehow. Making the title less strenuous is w/e...but making it into an easy quest that's just 15-20 hours of grinding and doing something over and over again (If that...it takes lessw than 2 hours to go from 18 to 19) is just ridiculous taking into account it took a month of multi hour days to achieve the original LDOA.
This I kind of agree with. Though, I'm sure the devs implemented the quests with full knowledge that they would be abused in this way.

Frankly, I will be finishing my title one daily at a time, rather than rushing through it.

john5813

Ascalonian Squire

Join Date: Mar 2011

E/

The only complaints I've heard on the title changes is from the players that got the Drunkard Title the old way which took a little bit of time to get, just to see players now who buy about a 1,000 or so things of alcohol get it in about a min depending on how fast they can click the mouse button.

Quote:
Originally Posted by Maver1ck87 View Post

d) Titles SHOULD be accessible to everyone

e) Titles SHOULD NOT be achievable by everyone -> this is what gives titles value etc...
Bit of a contradiction there don't you think.

"Titles SHOULD be accessible to everyone"

Titles have been and still are accessible to everyone.

"Titles SHOULD NOT be achievable by everyone -> this is what gives titles value etc..."

So at the same time certain Titles shouldn't be accessible to everyone because of the nature on how you go about getting them?

Yes it sucks seeing a title you earned the old fashion hard way be achieved by someone in half the time you spent earning it but that's the main problems with certain titles.

Most players choose not to go after certain titles do to the repetitive grind of doing the same thing again and again to get it. The boredom from doing this made it feel like it wasn't worth it, which is why many players ended up resorting to using bots to do the work for them.

In the past when titles weren't worth anything, just something extra you could display with your character they weren't really worth going after since they didn't give you anything special. Also how many players congratulated you or said how cool your character was for having a certain hard to get title displayed?

Now since they help go towards what you will get in Guild Wars 2 I personally think Anet did the right thing by doing away with the repetitive and boring nature on how to get certain titles.

GWfan#1

GWfan#1

Krytan Explorer

Join Date: Jul 2009

My Character Liked Gwen [First]

R/

Quote:
Originally Posted by john5813 View Post
The only complaints I've heard on the title changes is from the players that got the Drunkard Title the old way which took a little bit of time to get, just to see players now who buy about a 1,000 or so things of alcohol get it in about a min depending on how fast they can click the mouse button.
Exactly, some people feel robbed. Compensation! Put an * near all the new titles!

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by john5813 View Post
Yes it sucks seeing a title you earned the old fashion hard way be achieved by someone in half the time you spent earning it but that's the main problems with certain titles.
Many of the titles in PvE has become easier ever since cons, heroes, pve skills, and power creep, not just drunkard (which is one of the most stupid title to be honest). The drunkard title takes so much time to achieve, not difficult at all just very time consuming to the point of being extremely boring to achieve. It is also one of the easiest titles to bot or use a cheat.

If they have not updated it to what it is now, I would never bother to work on it. Just not worth my time. I am sure this update made the game more lively and more people are interested in buying alcohol and giving the drunkard a shot now. Similarly for LDoA, all better for the game as a whole.

It is time to stop the whinning and think of helping out your fellow players for a change.

Valan Luca

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Daesu View Post
I doubt that.


18 hours on a character that wasn't even made to rush to LDOA. I imagine someone with focus can do it faster.

Cor Kalom

Pre-Searing Cadet

Join Date: Mar 2011

Quote:
Originally Posted by Indigo Diablo View Post
I have no idea how someone could spend so much time in presearing and deathlevel for the LDoA title without once getting curious and finding the presearing website.
Not all people are equal.


Quote:
Originally Posted by Reformed View Post
Head over and check the list. I'm not part of that community either (used it once to buy a +AR v Charr shield many years ago and long since seared) yet they found me anyways.

Edit: Sorry, link.
Thanks, but I had already seen that list and I'm not there



Quote:
Originally Posted by Aldric View Post
Sorry but thats a ridiculous idea. So many titles have been changed over the years to make them easier without any kind of special treatment so i don't really see why such a terrible title as LDoA should.

I have most titles and a number have been made easier now but i don't care and i don't want any special marking or text to show when i did them. I did them for me not for e-peen.

As for the drunkard change ,overdue but it would have been nice to have been changed before i did mine but it doesnt mean mine is any better than anyone elses.

All titles that have changed in recent years have been a change in a time much less than DLoA and not very meaningful experiences, I have lived them all and all (as I wrote above, even those modified March 3) I have accepted without question, the change (such as improvement) is always necessary, but sometimes you have to have recognition for what you did when this improvement did not want to do.


The Titles acquired 5 years ago or today have the same value, I probably have not been able to explain, I want to have an acknowledgment (the above examples are examples or suggestions rarely are welcomed as they are written from the ArenaNet), repeating, something stating that my dedication to have acquired the title when the only way for acquire DLoA decided by 'Arena.net was DeathLeveling. I do not want to repeat myself, but apparently is necessary:

Quote:
Originally Posted by Cor Kalom View Post
In my opinion as they have blocked the acquisition of the title of Commander, but they left the display to those who had completed, all or part, they should give(do not say stop this and create another title, it would seem foolish) a minimum sign of appreciation for who did it with dedication.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Valan Luca View Post
18 hours on a character that wasn't even made to rush to LDOA. I imagine someone with focus can do it faster.
Lol 9 hours per day to play? You are kidding me. Congrats and I envy your free time. I wish I also have a high level pre-searing character to farm XP for me.

Valan Luca

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Daesu View Post
Lol 9 hours per day to play? You are kidding me. Congrats and I envy your free time.
That was a screenshot from Presearing.com; it wasn't me. Mine took 167k deaths.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Valan Luca View Post
That was a screenshot from Presearing.com; it wasn't me. Mine took 167k deaths.
With a high level pre-searing character to help you farm XP, sure. Unfortunately not every high level pre-searing character is that helpful to everyone else.

Typically, a new character has to grind from level 7 to 10 before they can take the quests. Without twinked gear or a high level helper, even if you can get the gate opened (which is the fastest way to level from 7 to 10, if you dont take the quest route), surviving against level 8 charrs is still not easy if you have to fight them yourself, not to mention charr bosses.

You can still do it of course, but it would be a lot slower than it is with help.

Aldric

Wilds Pathfinder

Join Date: Jul 2007

[IG]

R/

Quote:
Originally Posted by Cor Kalom View Post
All titles that have changed in recent years have been a change in a time much less than DLoA and not very meaningful experiences, I have lived them all and all (as I wrote above, even those modified March 3) I have accepted without question, the change (such as improvement) is always necessary, but sometimes you have to have recognition for what you did when this improvement did not want to do.
And im sure there are legendary survivors out there or Saviours of the Luxon/Kurzick who will also feel their title got made easier to get and that its not fair. As for the time saved on those changes? At least it was time saved playing the game rather than time saved AFKing which is all the LDoA title is.


I'm glad at most of the changes that were made to the titles track, even the ones changed after I had completed, becuase some of them really needed the grindage toning down a little. I don't even consider comparing my titles when i got them and at what difficulty level i got them at. I did them, for me , and im happy they're done.

I say most as LDoA is the exception, the only change to that should have been to delete it or rename the title Useless and Dies Alot

Apok

Apok

Frost Gate Guardian

Join Date: Apr 2010

Why are we discussing the difficulty (or lack of) of getting a title when it is so obvious that they made this update to make it easier for people to fill up their HoM in time for GW2?

I steered away from getting killed a bunch of times just to get one title; those that did take the time to get the title from the beginning were either devout grinders, had nothing better to do, had a bot to do it for them, or wanted the epeen status. Why should we reward them for dying a bunch of times to abuse some stupid game mechanic that even the devs agreed was dumb?

thedukesd

Frost Gate Guardian

Join Date: Nov 2009

Today quest allows fast exp farming: movie

Cor Kalom

Pre-Searing Cadet

Join Date: Mar 2011

Quote:
Originally Posted by Aldric View Post
And im sure there are legendary survivors out there or Saviours of the Luxon/Kurzick who will also feel their title got made easier to get and that its not fair. As for the time saved on those changes? At least it was time saved playing the game rather than time saved AFKing which is all the LDoA title is.
The change of title of the Savior of the Kurzick/Luxon is occurred about two years after its appearance as title, it was a strong choice dall'ArenaNet without explicit request by the players . DLoA had the update after 5 years (I repeat briefly what I wrote in my first post), during this period, the players' suggestions to improve the title have been firmly rejected by convincing the community that the only way to acquire the title was the DeathLeveling.

Note: With the update of March 3rd Title Survivor has not become easier to obtain, the only thing is that saves you the time to create a character and develop it a little in the plot.


Quote:
Originally Posted by Aldric View Post
I don't even consider comparing my titles when i got them and at what difficulty level i got them at.
Quote:
Originally Posted by Cor Kalom View Post
The Titles acquired 5 years ago or today have the same value.
Aldric please read more carefully my post, I regret having to repeat forever.

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by Valan Luca View Post

18 hours on a character that wasn't even made to rush to LDOA. I imagine someone with focus can do it faster.
Yes twice as fast using the method in this thread .... http://www.guildwarsguru.com/forum/f...t10473064.html

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by melissa b View Post
Yes twice as fast using the method in this thread .... http://www.guildwarsguru.com/forum/f...t10473064.html
A newbie pre-searing character is not going to be able to afford that amount of gold quickly though. So this would not work fast enough, unless you have gotten the gold from somewhere else (e.g. from post to pre).

Quote:
- With the converted gold you have from post buy 50 flowers(1.5k) to get a hat, rune (1-3k) and salvage kit (5-7k) to +2 your offensive attribute. Also buy a vigor (5k) and what not.

-If you can spawn bonus weapons

-With the converted gold hire a level 17+ and agree to terms you work out perhaps pay by level or foe kill count
Even if I spend 18 hours on a vanilla pre-searing character, I am sure that is not enough to get LDoA doing it the legit route and without other higher level characters to help me out.

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by Daesu View Post
A newbie pre-searing character is not going to be able to afford that amount of gold quickly though. So this would not work fast enough, unless you have gotten the gold from somewhere else (e.g. from post to pre).



Even if I spend 18 hours on a vanilla pre-searing character, I am sure that is not enough to get LDoA doing it the legit route and without other higher level characters to help me out.
Yes thats what i said in my post..."- Create New Character and fuel it with lots of money by converting post gold to pre gold. I've seen rates of 2 post :1 pre."but also someone could offer a service in the services section guru where they level your character in pre but get paid for their service in post.

My method is not for new players but for "One Method to attain LDOA in less than a day for the experienced player based on today's quest..." My method takes about 11.5 hours but it could be sped or slowed significantly depending on the speed of the runner deviating from 45 second runs.

If not enlisting help from a high level pre player I have no idea how long it would take but would be curious the fastest possible that way as well. Also you could always turn to quest monkeys to speed things up if you can't hire someone to clear foes for you.

GWfan#1

GWfan#1

Krytan Explorer

Join Date: Jul 2009

My Character Liked Gwen [First]

R/

Quote:
Originally Posted by Maver1ck87 View Post
a) devalues it for everyone who has already achieved it

b) for all the POOR people who have level 18 toons in pre after death leveling for xxx hours its gonna be kinda devastating to see people catch up in like x weeks of casual play

c) ALSO all those people with lvl 18 toons in pre who lost their survivor months ago are gonna be pissed at all the new LS/LDoA toons running about!

d) Titles SHOULD be accessible to everyone

e) Titles SHOULD NOT be achievable by everyone -> this is what gives titles value etc...
/agree times 3

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by melissa b View Post
Yes thats what i said in my post..."- Create New Character and fuel it with lots of money by converting post gold to pre gold. I've seen rates of 2 post :1 pre."but also someone could offer a service in the services section guru where they level your character in pre but get paid for their service in post.
Personally I think the 2 post : 1 pre exchange rate is too good for the post, if the current popularity of LDoA holds up, this rate will not hold. Furthermore, you can easily be scammed by them taking your gold in post and running away with it.

Quote:
My method is not for new players
And that is why it is not an accurate depiction of the common situation. Personally, I have been doing it the hard way by leveling in the northlands on my own to get to level 10, dying and resurrecting at the shrine.

Anyway, I am glad ANet has finally opened the title for everyone and not make it such a grind for new comers to perma-pre like me. My friends and I wouldn't even bother to buy a new character slot for a perma pre before that. But now, thanks to the update, it has motivated us to build new perma pre characters and work on them! I am also thinking of buying the GoTY upgrade just for the shield and another character slot for my other account for another perma pre.

Good job ANet, please continue in this direction.

AngeliqueSynner

AngeliqueSynner

Lion's Arch Merchant

Join Date: Aug 2008

Florida, USA

Sacred Storm [Strm]

N/

Every title becomes devalued the longer the game is running.
One person raids a title in a week.
Another takes their time.
Both end up with them, just a matter of time.
I personally welcome the changes, as death leveling takes too much time, and I'd rather spend my time playing the game rather than watching stuff kill me over and over again for a small amount of experience.
The value of a title is all in the opinion of the holder, and the amount of respect they have for the people who did it the old fashioned way.
Since the announcement of the hall of monuments carrying over to GW2, all titles are is one more item in that game, so in my opinion, all titles have no value anymore in this game.

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Quote:
Originally Posted by Daesu View Post
Personally, I have been doing it the hard way by leveling in the northlands on my own to get to level 10, dying and resurrecting at the shrine.
Absolutely hilarious. Is it so difficult for you to admit they made this too easy, really? "Quest Monkey" has taken what was a fairly decent speed bump to the process and completely thrown it out the window.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Reformed View Post
Absolutely hilarious. Is it so difficult for you to admit they made this too easy, really? "Quest Monkey" has taken what was a fairly decent speed bump to the process and completely thrown it out the window.
Maybe it is just me, but I don't trust strangers to trade post : pre gold. What guarantee do I have that he wont run away with the gold? I also hate trading.

Besides, for new players into GW, they also need to level from 7 to 10 anyway unless they cheat and buy gold with real life money but that would be a seperate issue.

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Quote:
Originally Posted by Daesu View Post
Maybe it is just me, but I don't trust strangers to trade post : pre gold.
Many people were doing it all day yesterday FOR FREE. The pre/post thing is not necessary at all.

Improvavel

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by john5813 View Post
The only complaints I've heard on the title changes is from the players that got the Drunkard Title the old way which took a little bit of time to get, just to see players now who buy about a 1,000 or so things of alcohol get it in about a min depending on how fast they can click the mouse button.
Those players are being silly - their next drunkards will be like that as well.

I got drunkard on my gwamm and now that I'm working on a second, I'm very happy that I don't have to spend an additional 5k minutes drinking.

I wonder how many drinks I've wasted because I clicked on a 3 minute drink instead of a 1 minute drink and vice-versa, while vanquishing or doing something else like fow/doa/urgoz.

Annoying mechanic is annoying.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Reformed View Post
Many people were doing it all day yesterday FOR FREE. The pre/post thing is not necessary at all.
Why didn't you msg me? Is this a regular session or a one time thing?

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Level 20 in Pre is now a joke - it can be done in 2-3 days.

BTW I'm staying 19 forever. Lvl19 Imp is is way too overpowered to give it up so getting level 20 is losing a lot of power and efficiency in Pre. (and that's why I've been calling for removal of it from pre for years)

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Quote:
Originally Posted by Yawgmoth View Post
(and that's why I've been calling for removal of it from pre for years)
Not to mention its non-fleshy for some reason. The most deadly thing the bandits have at their disposal does absolutely nothing to it. You have, for all intensive purposes, an unkillable tank even 2v1 at many levels above.

T1Cybernetic

T1Cybernetic

Desert Nomad

Join Date: Sep 2005

Wakefield, West Yorkshire, Uk, Nr Earth

Alternate Evil Gamers [aeg]

N/

Quote:
Originally Posted by Yawgmoth View Post
Level 20 in Pre is now a joke - it can be done in 2-3 days.

BTW I'm staying 19 forever. Lvl19 Imp is is way too overpowered to give it up so getting level 20 is losing a lot of power and efficiency in Pre. (and that's why I've been calling for removal of it from pre for years)
Ha ha I am keeping my perma pre at level 19 also for that reason

dagrdagaz

dagrdagaz

Krytan Explorer

Join Date: Mar 2010

NL

E/N

The Fire Imp was intended to help getting new players to lvl20
Those who think the Imp is to powerfull, DON'T use it, u have a choice.
Asking for removing the Imp, is silly therefore.
Many players, like me, really like and appreciate the Imp.

I suppose there will remain difference between players that really like a challenge and those who enjoy the game more when its not to difficult.........

Aldric

Wilds Pathfinder

Join Date: Jul 2007

[IG]

R/

Quote:
Originally Posted by Cor Kalom View Post
The Titles acquired 5 years ago or today have the same value,
Quote:
Originally Posted by Cor Kalom View Post
In my opinion as they have blocked the acquisition of the title of Commander, but they left the display to those who had completed, all or part, they should give(do not say stop this and create another title, it would seem foolish) a minimum sign of appreciation for who did it with dedication.
Quote:
Originally Posted by Cor Kalom View Post
However, I believe that there should be recognition for those who have acquired prior to March 3, something like a star or a symbol next to the writing of the person who shows or as previously written a different color.
So basically all titles are equal no matter when you get them cept you want yours to have a special marker or colour to denote you did it when it was hard and that your is better. yeah okay...

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Quote:
Originally Posted by dagrdagaz View Post
The Fire Imp was intended to help getting new players to lvl20
Those who think the Imp is to powerfull, DON'T use it, u have a choice.
Asking for removing the Imp, is silly therefore.
Many players, like me, really like and appreciate the Imp.

I suppose there will remain difference between players that really like a challenge and those who enjoy the game more when its not to difficult.........
Lol... not wanting to intentionally cripple myself is the reason I'm staying lvl19 instead of getting to 20.

While it's fine everywhere else, the Imp is absurdly overpowered for Presearing. It's godlike, an uber tank AND an uber killer condensed in one RMT$$$ autowin button.

Autowin. Because you can get to level 20 in Pre without using ANY skill or attacking a single creature! Just run, aggro stuff and pick up loot. Autowin.

The correct fix should be to disable it from use in Presearing for characters considered perma-pre - which is according to the devs levels 10 and above. Players not staying Perma-Pre would see no difference.

GWfan#1

GWfan#1

Krytan Explorer

Join Date: Jul 2009

My Character Liked Gwen [First]

R/

Quote:
Originally Posted by Yawgmoth View Post
Level 20 in Pre is now a joke - it can be done in 2-3 days.
Characters weren't meant to leave Pre-Searing at such a high level anyways right? Post-Searing will be to easy from the start :\

dagrdagaz

dagrdagaz

Krytan Explorer

Join Date: Mar 2010

NL

E/N

I want/need my Imp for the VQ, to get to lvl19 or 20
And yes, for the normal Pre foes the Imp gets uber.
But thats why the foes in the VQ are scaled to the player level.


@Yawgmoth, a bit weird yes, claiming to disable/diminish the use of the Imp while u say yerself u remain lvl19 in Pre for the Imp.

Quote:
Post-Searing will be to easy from the start :\
If they have finished Prophecies with another char, they can do it in HM then!

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Originally the new high level foes in the Vanguard Quests weren't meant to give exp at all so getting

Right now for a player not having other campagins, given the very slow progression in Prophecies, staying in Pre till level 20 becomes THE best way to level up!

While I fully appreciate the devs intention to do something new to Pre, this implementation is very poor and full of big flaws.

Also I keep advocating the removal of the ability to spawn Fire Imp from Presearing characters of level 10 and higher. Nothing weird about it, it's ridiculously OP. And then I'd be able to pick up my quest rewards and hit level 20 with no regrets. Win-Win.

Avatar of Me

Avatar of Me

Academy Page

Join Date: Jun 2006

N/Me

Quote:
Originally Posted by Yawgmoth View Post
Originally the new high level foes in the Vanguard Quests weren't meant to give exp at all so getting

Right now for a player not having other campagins, given the very slow progression in Prophecies, staying in Pre till level 20 becomes THE best way to level up!

While I fully appreciate the devs intention to do something new to Pre, this implementation is very poor and full of big flaws.

Also I keep advocating the removal of the ability to spawn Fire Imp from Presearing characters of level 10 and higher. Nothing weird about it, it's ridiculously OP. And then I'd be able to pick up my quest rewards and hit level 20 with no regrets. Win-Win.
The Imp may be grossly overpowered for pre, but I'd much rather have the title to put towards my HoM. If you're already 50/50, I suppose it doesn't matter, but either way, a level 20 character is perfectly capable of slaughtering every foe in the vanguard quests on their own.

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Quote:
Originally Posted by Avatar of Me View Post
...a level 20 character is perfectly capable of slaughtering every foe in the vanguard quests on their own.
The issue is that the imp is more than capable of slaughtering the first 2 groups during Farmer Hamnet with the Academy Monk to assist whether you participate or not. Even with a significant level difference it can handle 2 on 1. They should move those groups anyways but without the imp to help it would be much harder to take down level 15s on your own.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

On Topic: I don't think any title should be out of the reach of the average player. And obtaining a title shouldn't be so overwhelmingly boring as the death leveling was. I'm glad ArenaNet changed both that title and the drunkard one to make them less frustrating.

Avatar of Me

Avatar of Me

Academy Page

Join Date: Jun 2006

N/Me

Quote:
Originally Posted by Reformed View Post
The issue is that the imp is more than capable of slaughtering the first 2 groups during Farmer Hamnet with the Academy Monk to assist whether you participate or not. Even with a significant level difference it can handle 2 on 1. They should move those groups anyways but without the imp to help it would be much harder to take down level 15s on your own.
It would be more difficult, but people have been killing level 15+ charr in the northlands without help of any kind, since the day death leveling was invented.

Not to mention, even without the fire imp, you'd still have the academy monk to provide what little help a level 2 can provide.

Of course, once you do reach level 20, there's really no point in doing the vanguard quests, unless you're crazy enough to try for legendary survivor in pre. The charr bosses in the northlands are still the best ways to make money in pre, and they're so easy even a lowly level 10 monk like myself can solo them without help.