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LDoA More Painful!
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I love it when people complain about game changes that make it easier to get a title that they achieved by the original and more tortuous method.
Last night I drank all my alcohol and got to 5000 points, with 3 point shots I was getting about 1000 points in 4 minutes.
That's the ale hound in under 1 hour if your finger stands up to it.
Now that's exponentially faster than the original method and so annoys some.
Does this undervalue the achievements of those who obtained the titles before the update ?
Depends on why they got the title, if they got it to brag to others about how great they are then yes its undervalued.
If they got the title because they themselves wanted the challenge and the title then no its not undervalued at all.
You know how you got it and that is all that matters.
Last night I drank all my alcohol and got to 5000 points, with 3 point shots I was getting about 1000 points in 4 minutes.
That's the ale hound in under 1 hour if your finger stands up to it.
Now that's exponentially faster than the original method and so annoys some.
Does this undervalue the achievements of those who obtained the titles before the update ?
Depends on why they got the title, if they got it to brag to others about how great they are then yes its undervalued.
If they got the title because they themselves wanted the challenge and the title then no its not undervalued at all.
You know how you got it and that is all that matters.
m
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Does this undervalue the achievements of those who obtained the titles before the update ?
Depends on why they got the title, if they got it to brag to others about how great they are then yes its undervalued. If they got the title because they themselves wanted the challenge and the title then no its not undervalued at all. You know how you got it and that is all that matters. |
Actually, I might now actually finish my LDoA that I dropped at level 17+ to save electricity when the HoM calculator came out and I saw that I was already way past the mark with 36 maxed titles.
Altogether, two thumbs up for the update. The titles are there to give people something to do. Even a cursory assessment should point out that using titles to gain e-peen is an excercise in absolute vanity.
L
I didn't read all the updates for Pre-Searing or all the replies in this thread. But I'll chime in on how I feel about titles like LDoA taking a lot less time to achieve.
From what I read so far, it looks like people can get this title a lot quicker now. I've never gotten this title before and I was kinda interested in getting it. But now I'm not as interested. I admit, I wanted to be one of the few who has the title on display hanging out in the Pre-Searing outposts. But now that there will be many, it's not as special anymore.
If I had that title long ago, I would have had my fun being in the outposts and maybe getting the occasional whisper of amazement from someone. If that was the case, I'd be kind of upset with this new update since those times would be pretty much over. The reason I'd probably feel that way is because of how long it would take to get that title.
But with the Legendary Survivor title, I feel the other way because it doesn't necessarily take that long to get the title. I got this title early on and enjoyed it a lot. I've had whispers and comments in chat about it. In guild chat and team chat. This was back when the title was new. Now there are faster ways to get the title. And this new update means every character out there can get this title. When I got the title, it took a while, but not too long. So because of that, I feel that I had my fun and I'm okay with that being over now.
The LDoA title is, I mean was so extraordinary and I can understand the upset from people who got this title the long, hard, grueling way.
From what I read so far, it looks like people can get this title a lot quicker now. I've never gotten this title before and I was kinda interested in getting it. But now I'm not as interested. I admit, I wanted to be one of the few who has the title on display hanging out in the Pre-Searing outposts. But now that there will be many, it's not as special anymore.
If I had that title long ago, I would have had my fun being in the outposts and maybe getting the occasional whisper of amazement from someone. If that was the case, I'd be kind of upset with this new update since those times would be pretty much over. The reason I'd probably feel that way is because of how long it would take to get that title.
But with the Legendary Survivor title, I feel the other way because it doesn't necessarily take that long to get the title. I got this title early on and enjoyed it a lot. I've had whispers and comments in chat about it. In guild chat and team chat. This was back when the title was new. Now there are faster ways to get the title. And this new update means every character out there can get this title. When I got the title, it took a while, but not too long. So because of that, I feel that I had my fun and I'm okay with that being over now.
The LDoA title is, I mean was so extraordinary and I can understand the upset from people who got this title the long, hard, grueling way.
L
Now for the solution of the issue of characters in Post Searing not being able to go back and get the LDoA title. How about making the title account-wide like the treasure and wisdom and other titles? Get it on one character, and you get it on them all. I know, there are people who did it the long, grueling way on more than one character. And if that was the case with me, I'd be upset too. But I really believe in the principle, or rather the ideal as it seems to at least be, that all titles should be available to all characters. I don't mean make all titles account-wide. But make the character-only titles available to all characters. Meaning they can always be worked on.
Which is the case except for the LDoA title.
The only exception, which I can understand, is PvP characters. They can't get like Sunspear titles or others like that but that's a PvP thing so it doesn't matter there.
Which is the case except for the LDoA title.
The only exception, which I can understand, is PvP characters. They can't get like Sunspear titles or others like that but that's a PvP thing so it doesn't matter there.
One of necromancer quests was bugged and gave xp after you handed over quest object but before you completed it. you could just abandoing it and retake it.
L20 Survivor + LDoA was possible since day 1 of GW (thats it, if titles existed.)
L20 Survivor + LDoA was possible since day 1 of GW (thats it, if titles existed.)
I shall use myself as an example.
I am not lazy to achieve the title I'd just like to play the game not AFK it.
I wouldn't do any of it. It's pure masochism.
Hero rank and skill have parted ways long ago.
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I will use me as an example:
- I have NEVER and will NEVER try to LDoA (the old version), cant be bothered and dont care that much <-- I am therefore too lazy to achieve that title |
I wouldn't do any of it. It's pure masochism.
Hero rank and skill have parted ways long ago.
f
no hard res in pre only res sig. no way to do it. and he did it by using a tome to get a hard res then used 2 accounts which is why the one got banned cause there is no way to get a tome in pre unless you used an exploit
I have Survivor, and I have no problem with the new method. In fact, I love it.
I have Ale Hound, obtained slowly, never using an autoclicker, mostly just popping one during VQs, and I have no problem with the new method.
I have a level 16 Pre-Searing character that's been sitting there for years, and I have no problem with the new method. I'm excited to finally finish that stupid title.
The reason they fixed these titles isn't because they were "too hard," it was because they were BROKEN. Survivor was always extremely frustrating for me, and although Drunkard wasn't ever an issue cause I took it slow, I can understand the change. LDoA was worse than these.
Think about it, if they were in the business of changing "hard" titles, they'd let us add TH/W at r4 or so, or change the requirements for a Champion point to be any GvG.
I fully support the changes.
I have Ale Hound, obtained slowly, never using an autoclicker, mostly just popping one during VQs, and I have no problem with the new method.
I have a level 16 Pre-Searing character that's been sitting there for years, and I have no problem with the new method. I'm excited to finally finish that stupid title.
The reason they fixed these titles isn't because they were "too hard," it was because they were BROKEN. Survivor was always extremely frustrating for me, and although Drunkard wasn't ever an issue cause I took it slow, I can understand the change. LDoA was worse than these.
Think about it, if they were in the business of changing "hard" titles, they'd let us add TH/W at r4 or so, or change the requirements for a Champion point to be any GvG.
I fully support the changes.
F
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One of necromancer quests was bugged and gave xp after you handed over quest object but before you completed it. you could just abandoing it and retake it.
L20 Survivor + LDoA was possible since day 1 of GW (thats it, if titles existed.) |

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The old ldoa title was proof of nothing else then a disturbing level of nerdyness. Seriously: Those people need help.
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The tediousness of the title and laziness are what stopped people before at least be honest about it. Really a shame that what was a relatively rare title will become more common but the net positive is a renewed interest in presearing.
W
Damnit I can't believe they did this. Especially the Survivor changes.
I have 10 Legendary Survivors. 10. One of each class. And I didn't do any boxing or other shortcuts. They were all played conventionally with tons of elite skill hunting on "double experience for elite capture" weekends.
Each character took between 60-100 hours. I took all of them through very difficult missions to get to areas where they could get skill caps. All of them were up to the Ring of Fire in Prophecies, The Desolation in Nightfall, and the last mission of Factions, BEFORE I got the title. The last three of them were even halfway through EotN BEFORE they got the title.
I was very proud of this accomplishment. It was challenging, and I felt like I really earned them. I had many close calls, and many character restarts.
And now, it's all worthless, as every freaking character in the game will have Legendary Survivor now.
And now you can get LDoA and Survivor at the same time? The anal/completionist in me feels now that my characters are tainted by not getting that title as well.
Pathetic, Anet. I'm disgusted with you.
I'm sorry if I'm out of line here, but I'm thoroughly disgusted.
I have 10 Legendary Survivors. 10. One of each class. And I didn't do any boxing or other shortcuts. They were all played conventionally with tons of elite skill hunting on "double experience for elite capture" weekends.
Each character took between 60-100 hours. I took all of them through very difficult missions to get to areas where they could get skill caps. All of them were up to the Ring of Fire in Prophecies, The Desolation in Nightfall, and the last mission of Factions, BEFORE I got the title. The last three of them were even halfway through EotN BEFORE they got the title.
I was very proud of this accomplishment. It was challenging, and I felt like I really earned them. I had many close calls, and many character restarts.
And now, it's all worthless, as every freaking character in the game will have Legendary Survivor now.
And now you can get LDoA and Survivor at the same time? The anal/completionist in me feels now that my characters are tainted by not getting that title as well.
Pathetic, Anet. I'm disgusted with you.
I'm sorry if I'm out of line here, but I'm thoroughly disgusted.
W
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I love it when people complain about game changes that make it easier to get a title that they achieved by the original and more tortuous method.
Last night I drank all my alcohol and got to 5000 points, with 3 point shots I was getting about 1000 points in 4 minutes. That's the ale hound in under 1 hour if your finger stands up to it. Now that's exponentially faster than the original method and so annoys some. Does this undervalue the achievements of those who obtained the titles before the update ? Depends on why they got the title, if they got it to brag to others about how great they are then yes its undervalued. If they got the title because they themselves wanted the challenge and the title then no its not undervalued at all. You know how you got it and that is all that matters. |
When it's devalued to such easy means of achievement, then it no longer carries that same prestige. No one else knows how you did it, and of course part of the appeal of getting titles is to show off your skills. If you think that's wrong, I think you don't understand human nature. Or hold to some ridiculously idealistic view on how people should feel about their own achievements.
These titles now are worthless.
So now people get LDoA in a day? Titles are not an entitlement. The change was retarded. Might as well give GWAMM to every player just for logging in.
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Damnit I can't believe they did this. Especially the Survivor changes.
I have 10 Legendary Survivors. 10. One of each class. And I didn't do any boxing or other shortcuts. They were all played conventionally with tons of elite skill hunting on "double experience for elite capture" weekends. Each character took between 60-100 hours. I took all of them through very difficult missions to get to areas where they could get skill caps. All of them were up to the Ring of Fire in Prophecies, The Desolation in Nightfall, and the last mission of Factions, BEFORE I got the title. The last three of them were even halfway through EotN BEFORE they got the title. I was very proud of this accomplishment. It was challenging, and I felt like I really earned them. I had many close calls, and many character restarts. And now, it's all worthless, as every freaking character in the game will have Legendary Survivor now. And now you can get LDoA and Survivor at the same time? The anal/completionist in me feels now that my characters are tainted by not getting that title as well. Pathetic, Anet. I'm disgusted with you. I'm sorry if I'm out of line here, but I'm thoroughly disgusted. |
Accomplishment is intrinsic. Almost every title in this game can be cheesed.
You are rightfully proud of how YOU did things.. and that is all that matters.
I know this is speculated because of the fact that you can farm mobs making the quest reward itself meaningless but has anyone actually done this yet? If so then lol Stumme, you really screwed the pooch on parity.
This is very important to remember. Doesn't give anybody the right to marginalize it as an accomplishment because a thousand or so people had the dedication to finish it the old way. I actually feel worse for the people who maxed Unlucky before that change went live. Cost them insane amounts of time AND millions of extra platinum in lockpicks.
I'd also add that I think Presearing.com kept the list of the oldschool people they recorded before the update. Just take comfort in the knowledge that you did it the old way and let it go. Everybody knows it's cheap now.
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You are rightfully proud of how YOU did things.. and that is all that matters.
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I'd also add that I think Presearing.com kept the list of the oldschool people they recorded before the update. Just take comfort in the knowledge that you did it the old way and let it go. Everybody knows it's cheap now.
I think the way its shaking out from level 16 which takes a few hours to hit with no boss runs is 90ish minutes to level 17, 3 hours to level 18, 4-5 hours to level 19 and then saving all the usual quests in pre till last pretty much does it.

