Quote:
Originally Posted by Lasai
For a new player in Proph there are 7 very long, tedious and somewhat confusing missions, for a New Player, with no access to boat travel or GTOB as well as no access to heroes.
While Embark may be underutilized for this, it is a way for players to try and find groups that may not exist in the outposts they are running their missions from.
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Those players beed EB the least - the only logical place to meet players wanting to do just that particular early normal mode mission is that mission's outpost. When there's no branching but following a linear storyline EB can't help, except for the very rare occassion where a player who already did this mission can join and do it again.
The main usefullness of such a central meeting place would be for players who have many things to do and don't need to them in a particular order - this applies mainly to players working on
maxing some titles or filling books. For example when a player needs like 10 Canthan HM missions for his title he shouldn't be jumping all the mission's outposts but go to the central meeting spot and look for others also interested in getting Canthan Guardian.
But the power of 7 heroes invalidates that, a character interested in working on HM titles should have them ready to pwn, and that's far far easier AND faster than taking time to form pugs.
So I got a thought, maybe it's our underdeveloped alts - I think most of us have some characters who don't yet have all the PvE skills and a setup of 7 lvl20 heroes ready to pwn - maybe it's them who could use some pugging.
But then I thought, why would I need to do any content that would make use of a pug on a yet underdeveloped character? That character should most likely be doing NM storylines to get to places, get heroes and get them to lv20, and get PvE skills/titles powering them up...
Oh, maybe the last part, working on EotN rep titles (by ZM/ZB and filling books) on alts is something worth pugging for.
Will try later and see.