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Originally Posted by Jeydra
That's the same kind of calculation that proudly declares that Discord does 115 damage / 2.75s, which is comparable to Flare's 69 damage / 1.75s, and therefore the two skills should be comparable (don't bring up armour, because that would still imply that the two skills are comparable against AL 60 foes).
I'm not going to point out the problem with this calculation. I've done it enough times already. This proposed change to Invoke Lightning is, for all practical purposes, a nerf to DPS, not a buff.
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- your original post
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That's the same kind of calculation that proudly declares that Immolate does 79 + 14 * 3 121 = damage / 5s, which is less than Flare's 69 damage / 1.75s, and therefore Immolate is weaker than Flare and three times weaker than Lava Arrows.
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isn't ironic if you use your numbers that Discord is better even for DPS purposes vs 60Armor? Discord has 2 recharge after all, Flare has none. I these 2 seconds you can fire off any 1 second spell. Flare tops out at 40DPS, if you do nothing else and it costs 1.14 energy/second after Attune+AoR so you actually
can't do much else unless you're running more than those 2 energy management skills.
Eles have to use all resources: time, energy, and position (if using AoE). Mesmers have much less emphasis on time. Necros have much less emphasis on energy and for stuff like Discord, time as well (1 cast and no need for attunements).
The more spammy something is without energy to support it, (i.e. Invoke+chain lightning on 40/40 and air attunement + AoR) the more Necros pull ahead. Spiking with Discord is possible, spiking with flare or anything short of Meteor/Liquid Flame/Fireball x5 is flat out impossible even against 60 armor (8*62=552 if you run 8 copies in the team and do nothing else). Discord is really not that great on its own (consider that SoS+Bloodsong=100damage per volley before Painful Bond ; the only advantage is targeting ....that's not even including Keystone mesmers with 100+
AoE damage every few seconds). It's that necros have the energy without using up 2-3 strippable slots on their skill bar.
Immolate can be used with other skills because 5-6 energy under Attune (5 under AoR also) every 6.75 seconds is nothing hard. Immolate isn't impressive at all, it has no spike potential (
[email protected] +42 burn) or AoE (Fireball/Liquid Flame). It's more or less filler on Mind Blast+Rodgort's like Liquid Flame on a Searing Flames bar.
If you're running Attune + AoR, you're bounded by 0.75*6 aftercast=4.5 second aftercast + minimum of 6 cast for ele skills (with a slot used for res, you're bounded by 3.75 aftercast and 5 cast). So anything less than 5 recharge will stop you from using your full bar. That's why Immolate is mediocre and Lava arrows is lame. Lava Arrows puts out 36.3DPS if it hits all 3 targets (it's harder than with Immolate since it's projectile).
The only reason HM PvE eles have so much spike power is a 1.23-1.682 or even 2.5-3.5x multiplier due to a combination of Level and double Boss damage. It's like if I run Fireball or Lightning Orb against Ascalon mobs.
I don't even know why I even care about Eles anymore. I stopped playing mine in PvE and now I'm pew-pewing everything on my other casters.