Quote:
Originally Posted by Urcscumug
Must they?
Just because some people have been playing this game for 6 years and are sick of it, doesn't mean that others can't still enjoy it. Or that the game has somehow lost its value. It's all in the eyes of the bored beholder. Move on if you feel the need, let the others enjoy.
Besides, there are plenty of ways to inject new life in GW1. I don't wanna discuss them here because this thread is not the place. Suffice to say that some skill tweaks and some content that emphasized (or mandated) PUGs as opposed to H/h would do wonders. (And don't QQ about the quality of PUGs. You can't have it both ways, simultaneously decrying how bad PUGs are AND complaining that H/h killed the game.)
|
Yes, all good things come to an end, but in many cases, such as Guild Wars, it bridges over to a new experience for those that wish it.
Of course there are ways to inject new life in GW1, that's not the case here. It's just that they
won't besides sporadic updates for GW:B. Their live team is very small and only work for new content, not game fixing content.
As for players, yes, you can complain about both. Heroes did, hurt Guild Wars detrimentally. The standard for PUG quality is low as it is, so why bother with the stress of dealing with players that are subpar? The reason why Guild Wars is in this state is a multi-faceted issue. It is impossible to point the finger at only one aspect, doing so would be ignorant.
Now, don't get me wrong, I loved Guild Wars, my 8000+ hours proves that. (Although many of it was just afking, but nonetheless.) But my time in Guild Wars made me aware of what was going on around me in-game. It's about time Guild Wars leaves the stage, it had its run, and it was a long, and overall successful one at that, but it's time for Guild Wars 2.