PvP Update - June 2nd, 2010
thedarkmarine
http://www.guildwars.com/gameplay/de...pvp_update.php
Features
-New account-based PvP quests are available from the Zaishen Recruiter in the Great Temple of Balthazar and all major cities.
-The Titan quests are now available as Hard Mode quests.
-Typing "/guild", "/ladder", or "/champion" in chat will now trigger an emote based on guild ladder ranking.
Arena Updates
-Codex Arena will now shift the available skills once per day.
-Zaishen Strongboxes have been added to guild vs. guild, Heroes' Ascent, Random Arena, and Codex Arena.
-Alliance spies have been spotted in Alliance PvP outposts; talking to them will transport you to the opposing outpost.
-The guild ladder has been reset.
PvP Reward Updates
-Players can now trigger previously earned Zaishen rank emotes by typing "/zaishen #" or "/zrank #" in chat.
-Players can now trigger previously earned Hero title emotes by typing "/rank #" or "/fame #" in chat.
-Alliance PvP formats now reward Imperial faction.
-Imperial Faction Converters have been placed in Alliance PvP outposts to convert Imperial faction to Luxon, Kurzick, or Balthazar faction.
-Zaishen Coins are now tradable items.
-Exchange rates with Zaishen Coin collectors have been changed for several items.
-Jessie Llam now offers new items.
-Tolkano now offers new weapon skins.
Title Updates
-The Codex Title now awards points for every consecutive win in Codex Arena, starting with the second.
-The Gladiator title now awards points for every consecutive win in Random Arena, starting with the second.
Features
-New account-based PvP quests are available from the Zaishen Recruiter in the Great Temple of Balthazar and all major cities.
-The Titan quests are now available as Hard Mode quests.
-Typing "/guild", "/ladder", or "/champion" in chat will now trigger an emote based on guild ladder ranking.
Arena Updates
-Codex Arena will now shift the available skills once per day.
-Zaishen Strongboxes have been added to guild vs. guild, Heroes' Ascent, Random Arena, and Codex Arena.
-Alliance spies have been spotted in Alliance PvP outposts; talking to them will transport you to the opposing outpost.
-The guild ladder has been reset.
PvP Reward Updates
-Players can now trigger previously earned Zaishen rank emotes by typing "/zaishen #" or "/zrank #" in chat.
-Players can now trigger previously earned Hero title emotes by typing "/rank #" or "/fame #" in chat.
-Alliance PvP formats now reward Imperial faction.
-Imperial Faction Converters have been placed in Alliance PvP outposts to convert Imperial faction to Luxon, Kurzick, or Balthazar faction.
-Zaishen Coins are now tradable items.
-Exchange rates with Zaishen Coin collectors have been changed for several items.
-Jessie Llam now offers new items.
-Tolkano now offers new weapon skins.
Title Updates
-The Codex Title now awards points for every consecutive win in Codex Arena, starting with the second.
-The Gladiator title now awards points for every consecutive win in Random Arena, starting with the second.
Dot Rotten
Wow, that gladiator one could cause some serious uproar.
Killed u man
I love how 50% of the shit I've been suggesting over the past 3 years has been put in there. GJ Anet, I only hope the GvG rewards won't get farmed by PvE guilds. (As in, you actually need to play GvG)
Xx_Sorin_xX
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I love how 50% of the shit I've been suggesting over the past 3 years has been put in there. GJ Anet, I only hope the GvG rewards won't get farmed by PvE guilds. (As in, you actually need to play GvG)
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I wonder if the boost to 'imperial' faction really will rival VQing and such. I doubt it'll match faction SC guilds though.
Nyta
Unless I completely overlooked it, I don't see some of those things in the OP mentioned on that page. Like the titan quests or Jessie Llam offering new things. Where does it say that?
HawkofStorms
Holy heck.
Well, this will certainly change a lot of things. My guild (which mostly just plays JQ) will certainly be happy.
While I'm glad I'll be able to farm points easier, I'm not sure I like the change to the glad title. It basically removes any "skill" from the title and turns it into a grind title, much like HA.
Well, this will certainly change a lot of things. My guild (which mostly just plays JQ) will certainly be happy.
While I'm glad I'll be able to farm points easier, I'm not sure I like the change to the glad title. It basically removes any "skill" from the title and turns it into a grind title, much like HA.
Sniper22
"Last Halloween, we started offering special holiday drops in GvG battles, rewarding players for killing the enemy Guild Lord instead of going to a tiebreaker. We found this to be an effective way to encourage players to play more aggressively in GvG..."
I find it hard to believe that a few ToT bags will change how people GvG when people have stacks of zkeys from winning tournaments.
Also, implementing emotes for ladder rank won't encourage people to come play again, especially when anet is killing their own game with horrible skill balances (dervs) and pointless additions such as "flux."
I find it hard to believe that a few ToT bags will change how people GvG when people have stacks of zkeys from winning tournaments.
Also, implementing emotes for ladder rank won't encourage people to come play again, especially when anet is killing their own game with horrible skill balances (dervs) and pointless additions such as "flux."
Reformed
No scaling change to already accumulated Gladiator track progress? Interesting...
Tradable zcoins...lol.
Tradable zcoins...lol.
MidnightOokami
I'm so glad about the JQ change, I was getting tired of collecting Jadeite Shards. I hope the reduced rate of Balthazar won't be too low. I'm hoping 5k Luxon/Kurzick will give 1k Balthazar or something. I can only imagine the amount of people who's going to be upset over the gladiator title.
thedarkmarine
...To compensate players who have already earned progress towards the Gladiator or Codex Title tracks using the old system, we've multiplied current title points by eight...
FoxBat
The one funny thing, now everyone is going to queue on Kurzick side of FA, and no-one's going to get a match...
Actually that points out a larger issue. People are still going to be biased to queue up with the "winning" side. This is already an issue with the remaining AB population, many of whom don't care about faction and switch to whomever is favored by the current map. It's a game of chicken to see which players are impatient enough with the wait times to switch to the weaker side, and it's unfortunately going to be biased towards the less serious players that do so, which makes the disadvantaged side even more likely to lose. The ability to switch sides is very much needed but it needs some failsafes to deal with these problems.
Actually that points out a larger issue. People are still going to be biased to queue up with the "winning" side. This is already an issue with the remaining AB population, many of whom don't care about faction and switch to whomever is favored by the current map. It's a game of chicken to see which players are impatient enough with the wait times to switch to the weaker side, and it's unfortunately going to be biased towards the less serious players that do so, which makes the disadvantaged side even more likely to lose. The ability to switch sides is very much needed but it needs some failsafes to deal with these problems.
Reformed
Quote:
...To compensate players who have already earned progress towards the Gladiator or Codex Title tracks using the old system, we've multiplied current title points by eight...
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I'm not the only one who will glance at your initial post OP and assume you summarized everything in the Dev update for the sake of brevity, but thanks.
thedarkmarine
AndrewSX
New faction to push kurz/lux/balth even further? New quests? Tradeable Zcoin? Not so bad.
...And gotta love Glad since 2nd victory.
Admitting everything is going to be implemented.
...And gotta love Glad since 2nd victory.
Admitting everything is going to be implemented.
HawkofStorms
Quote:
The one funny thing, now everyone is going to queue on Kurzick side of FA, and no-one's going to get a match...
Actually that points out a larger issue. People are still going to be biased to queue up with the "winning" side. This is already an issue with the remaining AB population, many of whom don't care about faction and switch to whomever is favored by the current map. It's a game of chicken to see which players are impatient enough with the wait times to switch to the weaker side, and it's unfortunately going to be biased towards the less serious players that do so, which makes the disadvantaged side even more likely to lose. The ability to switch sides is very much needed but it needs some failsafes to deal with these problems. |
AngelWJedi
i dunno why we need to be able to trade coins most of the stuff we buy from people who used the coins are higher items like the 15 bag stuff. so even if we buy coins isnt it the same as just buying the item? and wth new minis?! didnt they say their wouldnt be new minis? since its why we got tonics for 6th instead of minis? xD
thedarkmarine
Quote:
i dunno why we need to be able to trade coins most of the stuff we buy from people who used the coins are higher items like the 15 bag stuff. so even if we buy coins isnt it the same as just buying the item? and wth new minis?! didnt they say their wouldnt be new minis? since its why we got tonics for 6th instead of minis? xD
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reading is a great skill that can answer your questions
Surgo
What a great update. Thanks for finding it, OP!
HawkofStorms
Quote:
i dunno why we need to be able to trade coins most of the stuff we buy from people who used the coins are higher items like the 15 bag stuff. so even if we buy coins isnt it the same as just buying the item? and wth new minis?! didnt they say their wouldnt be new minis? since its why we got tonics for 6th instead of minis? xD
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urania
FoxBat
Quote:
They should just make one lobby. So you don't know what side you will spawn as until you get into the game.
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Unfortunately, Anet have clearly not had the clairvoyance to implement this, as evidenced by the need for "spy" NPCs in AB outposts.
There's also some problem with players just leaving if they end up on the wrong side, but dishonor may curb that enough.
St??phane Lo Presti
Hey everyone,
Yes the details of the developer update notes are correct and this update is going to go live a little bit later today.
The ladder reset is going to happen very soon and the rest will consist in an in-game update being pushed a bit later, as soon as the Live Team have pushed the bits into the tubes with their hands ^^
Yes the details of the developer update notes are correct and this update is going to go live a little bit later today.
The ladder reset is going to happen very soon and the rest will consist in an in-game update being pushed a bit later, as soon as the Live Team have pushed the bits into the tubes with their hands ^^
HawkofStorms
I agree, don't like that urania. But read the whole notes. They are also readjusting the points from the title (both earned and future) just like they did when they changed the win streak requirement from 10 consecutive to 5.
I does make it a grindy-ish title (though I think I'll be playing a lot more RA for the next few weeks regardless). Granted, I said the same thing when they changed it to 5, and eventually got used to it.
Also, since the notes read "May 2011 update" well... it's June. So these updates, quite literally should have been up yesterday. Edit: Ninja'ed by Stephane, my main point was the update must be coming very soon. Stephane, while we have you here, maybe get somebody change the typo with the month.
I does make it a grindy-ish title (though I think I'll be playing a lot more RA for the next few weeks regardless). Granted, I said the same thing when they changed it to 5, and eventually got used to it.
Also, since the notes read "May 2011 update" well... it's June. So these updates, quite literally should have been up yesterday. Edit: Ninja'ed by Stephane, my main point was the update must be coming very soon. Stephane, while we have you here, maybe get somebody change the typo with the month.
Artisan Archer
Wow. Did not see this coming.
Elnino
Wow, looks interesting.
Strongboxes in GvG? I see some match manipulation on the horizon.
Strongboxes in GvG? I see some match manipulation on the horizon.
St??phane Lo Presti
King Size
lemming
Have you guys considered reverting the -25 faction penalty for forfeiting an AT? That's the easiest way to get guilds low enough rating to sync with impunity.
Alpha Mayle
Lame As Usual
Malchior Devenholm
Xsiriss
Weak update to be honest. Seem to just be throwing up some old ideas...and others. Tradeable z-coins, reworking the glad system this late? Lolwut
Xx_Sorin_xX
Quote:
i dunno why we need to be able to trade coins most of the stuff we buy from people who used the coins are higher items like the 15 bag stuff. so even if we buy coins isnt it the same as just buying the item? and wth new minis?! didnt they say their wouldnt be new minis? since its why we got tonics for 6th instead of minis? xD
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Reformed
I hope you guys fixed Defend North Kryta Province before you hard moded it.
Malchior Devenholm
LADDER RESET!
Let the games begin!
Let the games begin!
DiogoSilva
For a casual PvPer like me, I find this update to be EXCELLENT.
FINALLY a fair way to get glad points. The 5-wins streak didn't work for a random format.
FINALLY an improvement to AB's rewards and accessibility. Looking forward to playing it again.
And extra pvp rewards overall?
Excellent.
FINALLY a fair way to get glad points. The 5-wins streak didn't work for a random format.
FINALLY an improvement to AB's rewards and accessibility. Looking forward to playing it again.
And extra pvp rewards overall?
Excellent.
Bristlebane
I'm not a PvPer, played GW for nearly 6 years and didn't do much more than the occational AB. Well embrace yourself, a lot of PvP nubs like me might enter the scene. We might not beat you one to one, but we come in large numbers to overwhelm your strategies with our unorthodox "what's this button?" tactics

urania
Quote:
Hey everyone,
Yes the details of the developer update notes are correct and this update is going to go live a little bit later today. The ladder reset is going to happen very soon and the rest will consist in an in-game update being pushed a bit later, as soon as the Live Team have pushed the bits into the tubes with their hands ^^ |
1)removing TA saying its broken and too hard to gain points.
2)keep the same title for RA, that was always a completely and incomaribly worse than TA, skill wise and player wise.
3)BUFF this title for RA, that has been known to be abused by synchers for easy farm.
4)BUFF a title that used to be 1 point per 10 WINS. yes, that is correct, 10 wins. Perhaps you weren't at Anet yet even at the time that was the case.
5)thus BUFF an arena that does not really qualify as random, and barely qualifies as pvp (because one's success isnt determined as much by how good you play, but mostly by how lucky you are or how much you abuse it).
Because helpless crowds cried for a recycled version of cheap ass HA title?
Because you believe this will fix synching? (leaving after each match doesn't really beat whooping every single team with 3 other synched/good mates, sorry)
So do help me understand this mockery and trampling on the little that was left of the "good old days" in an otherwise brilliant update.
AndrewSX
Quote:
For a casual PvPer like me, I find this update to be EXCELLENT.
FINALLY a fair way to get glad points. The 5-wins streak didn't work for a random format. FINALLY an improvement to AB's rewards and accessibility. Looking forward to playing it again. And extra pvp rewards overall? Excellent. |
Gabriel of Ravn
and here comes the update
and envoy weapons?
and envoy weapons?