PvP Update - June 2nd, 2010
Shadowkiller Seth
Rushin Roulette
lemming
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Its not a bug. The ladder was reset. This means that everyone is in a top tier guild until the ranking is reestablished through playing.
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Is it a bug that everyone, regardless of rank (or even if they are in a guild at all) have access to all 4 emotes?
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Also, there are almost 200 guilds on the ladder now.
I'm curious to see whether Anet plans on doing anything to the guilds at the bottom of the ladder that are conspicuously tanking.
melissa b
First of, does anyone think the /guild 3 is the best emote? Fire erupting from the ground and huge scythe assault.
Also, they should allow people to keep the emotes for a couple weeks so that people can play with them for a little bit before they are restricted to the top ladder ranks.
Also, they should allow people to keep the emotes for a couple weeks so that people can play with them for a little bit before they are restricted to the top ladder ranks.
To Chicken To Die
Great update overall. thumbs up for Anet showing that they haven't forgotten about GW1 and its PvP. And I hope this will reduce the "Elite Q.Q" from PvP.
Tyris Requiem
One thing to point out with AB.
On ancestral:
Reward for winning on Luxon side approx 5K Imperial
Reward for winning on Kurzik side approx 4K Imperial
This seems a little off to me considering the added difficulty on the luxon side.
Idk about the rewards for losing.
On ancestral:
Reward for winning on Luxon side approx 5K Imperial
Reward for winning on Kurzik side approx 4K Imperial
This seems a little off to me considering the added difficulty on the luxon side.
Idk about the rewards for losing.
Kc Quipor Ultra
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One thing to point out with AB.
On ancestral: Reward for winning on Luxon side approx 5K Imperial Reward for winning on Kurzik side approx 4K Imperial This seems a little off to me considering the added difficulty on the luxon side. Idk about the rewards for losing. |

FoxBat
A win in JQ and AB, including average points gained in match, gives about the same faction now, not counting underdog bonus. Underdog bonus may be a flat 1K now.
Kc Quipor Ultra
Many people are on Luxon JQ now
(3districts) Kurzick 1


Tyris Requiem
My point is a JQ match last about half as long as an AB match not including forming etc.
Dzjudz
Reformed
It's throwing repeated code 7 totally at random during combat with your new Charr with no possibility to reconnect in Flame Temple Corridor/Dragon's Gullet during The Titan Source (HM).
Verene
This. In JQ, it doesn't matter so much - either side you play on, you're primarily capping quarries/guard posts and killing other players.
With FA, though, the two sides have very different goals and hence need very different builds to play. Randomly tossing people on a side would most definitely not work here.
With FA, though, the two sides have very different goals and hence need very different builds to play. Randomly tossing people on a side would most definitely not work here.
Wyndy
So does this mean that for those of us who have maxed kurz and lux titles, we can just convert imperial to balth faction? Won't that devalue z-keys?
Kc Quipor Ultra
Killed u man
Verene
I'm more curious to see how z-coins are going to mess with their value, if at all. I don't think that many people used their gold coins to purchase keys, but the option was still there.
Markaedw
Think about this. With everyone converting into balth and no one gaining faction the alliance system is going to break down.
Premium Unleaded
99% of the faction farmers don't farm JQ/FA/AB...
dwchang
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I'm curious to see whether Anet plans on doing anything to the guilds at the bottom of the ladder that are conspicuously tanking.
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Only reason I can think of is if they are a smurf of a top-ranked Guild and they want to intentionally tank other "rival" Guilds in ATs or something equally nefarious, but I thought that wasn't as prevalent anymore?
fowlero
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I haven't seriously PvP'ed in about 3 or 4 years, but is there a reason Guilds would want to tank themselves on purpose?
Only reason I can think of is if they are a smurf of a top-ranked Guild and they want to intentionally tank other "rival" Guilds in ATs or something equally nefarious, but I thought that wasn't as prevalent anymore? |
Means higher ranked guilds will reach crange a bit faster and with a champ weekend coming up in a couple weeks that'd be my guess.
Edit: durrr, didnt think of the strongboxes foxbats probably right
FoxBat
ErrantVenture
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I haven't seriously PvP'ed in about 3 or 4 years, but is there a reason Guilds would want to tank themselves on purpose?
Only reason I can think of is if they are a smurf of a top-ranked Guild and they want to intentionally tank other "rival" Guilds in ATs or something equally nefarious, but I thought that wasn't as prevalent anymore? |
Reverend Dr
Guilds that are actually going to be able to win at champ range will have no trouble getting back into champ range just doing the AT's that they would regularly do. To sync in champ points you need at least 8 guild and right now that is going to easily be show up on obs mode. Its not about champ farming, its about strongbox farming.
Also if you have a new, but legit team tanking your rating to start with isn't the worst first step as it will tend to put your guild facing teams that are not at the top of the ladder.
Also if you have a new, but legit team tanking your rating to start with isn't the worst first step as it will tend to put your guild facing teams that are not at the top of the ladder.
Essence Snow
I wonder if there is a way pver's can exploit this....red resign gvg? simply out number the pvp guilds and chances are you'll face another pve resign willing guild?
So to farm strong boxes one side simply does nothing while other side kills gl. PPl willing to farm this would used the unrated gvg option...and voila pve farming of gvg strongboxes..making items easily obtainable
(note* I am not advocating this....just seems like the same thing pvp guilds are doing via tanking....besides its basically match manipulation)
So to farm strong boxes one side simply does nothing while other side kills gl. PPl willing to farm this would used the unrated gvg option...and voila pve farming of gvg strongboxes..making items easily obtainable
(note* I am not advocating this....just seems like the same thing pvp guilds are doing via tanking....besides its basically match manipulation)
HawkofStorms
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This. In JQ, it doesn't matter so much - either side you play on, you're primarily capping quarries/guard posts and killing other players.
With FA, though, the two sides have very different goals and hence need very different builds to play. Randomly tossing people on a side would most definitely not work here. |
Forcing people to have to prepare for both sides would do a lot to balance the arena. Of course it wouldn't work if people brought the builds they bring now. But the entire point is to a) force people to play Luxon and b) force people to change their builds as a whole.
BlackSephir
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OR.... it would work great. People would be forced to avoid min-maxing their bar and instead bring something that works "okay" on both sides. This would prevent heal only bonder monks and other hyper defensive builds on the Kurzick side.
Forcing people to have to prepare for both sides would do a lot to balance the arena. Of course it wouldn't work if people brought the builds they bring now. But the entire point is to a) force people to play Luxon and b) force people to change their builds as a whole. |
Plutoman
Looks like a really solid update. A lot of 'reward creep', as someone put back there, but as an older game, I don't think the population will mind all that much. There's a lot going for PvE right now - I might say I agree with the people on a chest for VQ'ing (a reduced monetary reward is fine too, I'd just like something more random, sweets, a very few rare items.. etc - makes it more fun) - but the PvP scene needed to give people incentive to learn it.
I'm certainly going to be trying out some PvP at some point, I've always been pretty horrible at it, but maybe I'll play more and try and improve. In the meantime, those titan quests will be an interesting challenge. The Titan Source was pretty difficult on it's own, originally - the HM version will be brutal unless you do a full human party I'd imagine.
I'm certainly going to be trying out some PvP at some point, I've always been pretty horrible at it, but maybe I'll play more and try and improve. In the meantime, those titan quests will be an interesting challenge. The Titan Source was pretty difficult on it's own, originally - the HM version will be brutal unless you do a full human party I'd imagine.
esthetic
kinda quiet in here.... everyone trying to get in before they buff out some of the changes?
Kc Quipor Ultra
A new build just went online
melissa b
makosi
This update was clearly an attempt to draw more people to PvP. Couldn't they have tried to improve the actual PvP gameplay rather than dangling a carrot?
They've dangled lots of shiny new carrots but did nothing to any format to make the combat more fair or enriching. It just causes frustration.
They might like to start with their own wiki:
They've dangled lots of shiny new carrots but did nothing to any format to make the combat more fair or enriching. It just causes frustration.
They might like to start with their own wiki:
yum
Why the Y^%$^#$%$#@#4 Envoy staves only available in primary attributes?
WTF was the purpose of assigning only primary attributes to cool skin stuffs anyway?
WTF was the purpose of assigning only primary attributes to cool skin stuffs anyway?
Deviant
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This update was clearly an attempt to draw more people to PvP. Couldn't they have tried to improve the actual PvP gameplay rather than dangling a carrot?
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A lot of these changes didn't require much testing and only a small amount of development time. It rewards people already playing and attracts some players that may have stopped or are currently solely PvE. To me it's a win-win even if it, like anything, is imperfect.
They're not going, "Well, we have out PvP rewards. Let's call it a day." There are more updates coming out and future improvements. That approach is something they could have taken months/years ago, and just focused all their time and resources on GW2. Obviously less people are working on GW1 today than use to, but the effort is still there.
Reverend Dr
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WTF was the purpose of assigning only primary attributes to cool skin stuffs anyway?
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I suppose HCT mods, but really PvP efficiency hasn't ever complained about not being able to use every skin.
AngelWJedi
so you dont run fire,or death or channeling or dom? not everyone puts 9 into their prime and do like to get weapons in other attributes then the main one. xD
BlackSephir
FoxBat
Who cares about wand damage? The att only matters for your HCT mods.
Xx_Sorin_xX
You completely missed the point of his post. He was saying what about builds that do not make use of the primary attribute. I realize that most builds do, but not all.