PvP Update - June 2nd, 2010

Shadowkiller Seth

Frost Gate Guardian

Join Date: Mar 2006

Die Nordmannen

R/W

Quote:
Originally Posted by tummlykins View Post
Is it a bug that everyone, regardless of rank (or even if they are in a guild at all) have access to all 4 emotes?
Im pretty sure. Im not in a ranked guild neither i have any championpoints.

Rushin Roulette

Rushin Roulette

Forge Runner

Join Date: Sep 2007

Right here

Ende

Quote:
Originally Posted by tummlykins View Post
Is it a bug that everyone, regardless of rank (or even if they are in a guild at all) have access to all 4 emotes?
Its not a bug. The ladder was reset. This means that everyone is in a top tier guild until the ranking is reestablished through playing.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by Rushin Roulette View Post
Its not a bug. The ladder was reset. This means that everyone is in a top tier guild until the ranking is reestablished through playing.
Quote:
Originally Posted by tummlykins View Post
Is it a bug that everyone, regardless of rank (or even if they are in a guild at all) have access to all 4 emotes?

Also, there are almost 200 guilds on the ladder now.



I'm curious to see whether Anet plans on doing anything to the guilds at the bottom of the ladder that are conspicuously tanking.

melissa b

Krytan Explorer

Join Date: Oct 2007

First of, does anyone think the /guild 3 is the best emote? Fire erupting from the ground and huge scythe assault.

Also, they should allow people to keep the emotes for a couple weeks so that people can play with them for a little bit before they are restricted to the top ladder ranks.

To Chicken To Die

To Chicken To Die

Krytan Explorer

Join Date: Sep 2006

Mo/

Great update overall. thumbs up for Anet showing that they haven't forgotten about GW1 and its PvP. And I hope this will reduce the "Elite Q.Q" from PvP.

Tyris Requiem

Tyris Requiem

Academy Page

Join Date: Jun 2009

UK

W/

One thing to point out with AB.

On ancestral:

Reward for winning on Luxon side approx 5K Imperial
Reward for winning on Kurzik side approx 4K Imperial

This seems a little off to me considering the added difficulty on the luxon side.

Idk about the rewards for losing.

Kc Quipor Ultra

Kc Quipor Ultra

Frost Gate Guardian

Join Date: Oct 2009

Belgium

TRL

E/Me

Quote:
Originally Posted by Tyris Requiem View Post
One thing to point out with AB.

On ancestral:

Reward for winning on Luxon side approx 5K Imperial
Reward for winning on Kurzik side approx 4K Imperial

This seems a little off to me considering the added difficulty on the luxon side.

Idk about the rewards for losing.
thats a lot

Tyris Requiem

Tyris Requiem

Academy Page

Join Date: Jun 2009

UK

W/

Quote:
Originally Posted by Kc Quipor Ultra View Post
thats a lot
Compare it to JQ and FFF

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

A win in JQ and AB, including average points gained in match, gives about the same faction now, not counting underdog bonus. Underdog bonus may be a flat 1K now.

Kc Quipor Ultra

Kc Quipor Ultra

Frost Gate Guardian

Join Date: Oct 2009

Belgium

TRL

E/Me

Many people are on Luxon JQ now (3districts) Kurzick 1

Tyris Requiem

Tyris Requiem

Academy Page

Join Date: Jun 2009

UK

W/

My point is a JQ match last about half as long as an AB match not including forming etc.

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

Quote:
Originally Posted by HawkofStorms View Post
They should just make one lobby. So you don't know what side you will spawn as until you get into the game.
Especially in FA, different sides use different builds.

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

It's throwing repeated code 7 totally at random during combat with your new Charr with no possibility to reconnect in Flame Temple Corridor/Dragon's Gullet during The Titan Source (HM).

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Quote:
Originally Posted by Dzjudz View Post
Especially in FA, different sides use different builds.
This. In JQ, it doesn't matter so much - either side you play on, you're primarily capping quarries/guard posts and killing other players.

With FA, though, the two sides have very different goals and hence need very different builds to play. Randomly tossing people on a side would most definitely not work here.

Wyndy

Wyndy

Krytan Explorer

Join Date: Nov 2008

in the know

Chronic Chaos

N/Me

So does this mean that for those of us who have maxed kurz and lux titles, we can just convert imperial to balth faction? Won't that devalue z-keys?

Kc Quipor Ultra

Kc Quipor Ultra

Frost Gate Guardian

Join Date: Oct 2009

Belgium

TRL

E/Me

Quote:
Originally Posted by Wyndy View Post
So does this mean that for those of us who have maxed kurz and lux titles, we can just convert imperial to balth faction? Won't that devalue z-keys?
not realy because the ratio of 3:1 is so high that its not so easy

Killed u man

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by Kc Quipor Ultra View Post
not realy because the ratio of 3:1 is so high that its not so easy
Something is still more than nothing.

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

I'm more curious to see how z-coins are going to mess with their value, if at all. I don't think that many people used their gold coins to purchase keys, but the option was still there.

Markaedw

Markaedw

Desert Nomad

Join Date: Nov 2005

N/

Think about this. With everyone converting into balth and no one gaining faction the alliance system is going to break down.

Premium Unleaded

Wilds Pathfinder

Join Date: Aug 2005

99% of the faction farmers don't farm JQ/FA/AB...

dwchang

dwchang

Lion's Arch Merchant

Join Date: Jun 2005

Legion of Losers [LOL]

Quote:
Originally Posted by lemming View Post
I'm curious to see whether Anet plans on doing anything to the guilds at the bottom of the ladder that are conspicuously tanking.
I haven't seriously PvP'ed in about 3 or 4 years, but is there a reason Guilds would want to tank themselves on purpose?

Only reason I can think of is if they are a smurf of a top-ranked Guild and they want to intentionally tank other "rival" Guilds in ATs or something equally nefarious, but I thought that wasn't as prevalent anymore?

fowlero

Jungle Guide

Join Date: Jan 2007

England, UK

We Are The One And Only [rR]

Quote:
Originally Posted by dwchang View Post
I haven't seriously PvP'ed in about 3 or 4 years, but is there a reason Guilds would want to tank themselves on purpose?

Only reason I can think of is if they are a smurf of a top-ranked Guild and they want to intentionally tank other "rival" Guilds in ATs or something equally nefarious, but I thought that wasn't as prevalent anymore?
I'd imagine it's people just artificially putting more rating back into ladder circulation if that makes sense.

Means higher ranked guilds will reach crange a bit faster and with a champ weekend coming up in a couple weeks that'd be my guess.

Edit: durrr, didnt think of the strongboxes foxbats probably right

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Quote:
Originally Posted by dwchang View Post
I haven't seriously PvP'ed in about 3 or 4 years, but is there a reason Guilds would want to tank themselves on purpose?
There is now that they can sync and resign to each other to farm stronghold boxes.

ErrantVenture

Krytan Explorer

Join Date: Nov 2010

Social Darwinism [SaD]

A/W

Quote:
Originally Posted by dwchang View Post
I haven't seriously PvP'ed in about 3 or 4 years, but is there a reason Guilds would want to tank themselves on purpose?

Only reason I can think of is if they are a smurf of a top-ranked Guild and they want to intentionally tank other "rival" Guilds in ATs or something equally nefarious, but I thought that wasn't as prevalent anymore?
They create dummy guilds to just enter loads of ladder matches so that they can farm their trim-guilds back into c-range.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Guilds that are actually going to be able to win at champ range will have no trouble getting back into champ range just doing the AT's that they would regularly do. To sync in champ points you need at least 8 guild and right now that is going to easily be show up on obs mode. Its not about champ farming, its about strongbox farming.

Also if you have a new, but legit team tanking your rating to start with isn't the worst first step as it will tend to put your guild facing teams that are not at the top of the ladder.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

I wonder if there is a way pver's can exploit this....red resign gvg? simply out number the pvp guilds and chances are you'll face another pve resign willing guild?

So to farm strong boxes one side simply does nothing while other side kills gl. PPl willing to farm this would used the unrated gvg option...and voila pve farming of gvg strongboxes..making items easily obtainable

(note* I am not advocating this....just seems like the same thing pvp guilds are doing via tanking....besides its basically match manipulation)

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Verene View Post
This. In JQ, it doesn't matter so much - either side you play on, you're primarily capping quarries/guard posts and killing other players.

With FA, though, the two sides have very different goals and hence need very different builds to play. Randomly tossing people on a side would most definitely not work here.
OR.... it would work great. People would be forced to avoid min-maxing their bar and instead bring something that works "okay" on both sides. This would prevent heal only bonder monks and other hyper defensive builds on the Kurzick side.

Forcing people to have to prepare for both sides would do a lot to balance the arena. Of course it wouldn't work if people brought the builds they bring now. But the entire point is to a) force people to play Luxon and b) force people to change their builds as a whole.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by HawkofStorms View Post
OR.... it would work great. People would be forced to avoid min-maxing their bar and instead bring something that works "okay" on both sides. This would prevent heal only bonder monks and other hyper defensive builds on the Kurzick side.

Forcing people to have to prepare for both sides would do a lot to balance the arena. Of course it wouldn't work if people brought the builds they bring now. But the entire point is to a) force people to play Luxon and b) force people to change their builds as a whole.
I think you're overestimating people who play FA and JQ.

Plutoman

Krytan Explorer

Join Date: Jul 2010

E/

Looks like a really solid update. A lot of 'reward creep', as someone put back there, but as an older game, I don't think the population will mind all that much. There's a lot going for PvE right now - I might say I agree with the people on a chest for VQ'ing (a reduced monetary reward is fine too, I'd just like something more random, sweets, a very few rare items.. etc - makes it more fun) - but the PvP scene needed to give people incentive to learn it.

I'm certainly going to be trying out some PvP at some point, I've always been pretty horrible at it, but maybe I'll play more and try and improve. In the meantime, those titan quests will be an interesting challenge. The Titan Source was pretty difficult on it's own, originally - the HM version will be brutal unless you do a full human party I'd imagine.

esthetic

esthetic

Wilds Pathfinder

Join Date: Apr 2008

Fantasy Island

[Qtie]

R/Mo

kinda quiet in here.... everyone trying to get in before they buff out some of the changes?

Kc Quipor Ultra

Kc Quipor Ultra

Frost Gate Guardian

Join Date: Oct 2009

Belgium

TRL

E/Me

A new build just went online

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by Kc Quipor Ultra View Post
A new build just went online
Exciting Stuff....

"Text Changes

Added missing localized text for the new PvP quests. " - wiki

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

This update was clearly an attempt to draw more people to PvP. Couldn't they have tried to improve the actual PvP gameplay rather than dangling a carrot?

They've dangled lots of shiny new carrots but did nothing to any format to make the combat more fair or enriching. It just causes frustration.

They might like to start with their own wiki:

yum

Wilds Pathfinder

Join Date: Sep 2007

W/E

Why the Y^%$^#$%$#@#4 Envoy staves only available in primary attributes?

WTF was the purpose of assigning only primary attributes to cool skin stuffs anyway?

Deviant

Deviant

Frost Gate Guardian

Join Date: Jul 2005

Austin, Tx

The Furies

Me/Mo

Quote:
Originally Posted by makosi View Post
This update was clearly an attempt to draw more people to PvP. Couldn't they have tried to improve the actual PvP gameplay rather than dangling a carrot?
There is a significant amount of testing and development to "improve" PvP gameplay, and it takes time as there are limited amounts of both in any given update. Keep in mind that the time they spend is split with PvE and events/holidays. It sounds smart to say "fix the game", but in reality it's a process that won't happen overnight.

A lot of these changes didn't require much testing and only a small amount of development time. It rewards people already playing and attracts some players that may have stopped or are currently solely PvE. To me it's a win-win even if it, like anything, is imperfect.

They're not going, "Well, we have out PvP rewards. Let's call it a day." There are more updates coming out and future improvements. That approach is something they could have taken months/years ago, and just focused all their time and resources on GW2. Obviously less people are working on GW1 today than use to, but the effort is still there.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by yum View Post
WTF was the purpose of assigning only primary attributes to cool skin stuffs anyway?
If you aren't using your primary attribute, then why are you playing that class?

I suppose HCT mods, but really PvP efficiency hasn't ever complained about not being able to use every skin.

AngelWJedi

AngelWJedi

Furnace Stoker

Join Date: Sep 2008

orlando,florida

Society of Souls [Argh]

Rt/E

Quote:
Originally Posted by Reverend Dr View Post
If you aren't using your primary attribute, then why are you playing that class?

I suppose HCT mods, but really PvP efficiency hasn't ever complained about not being able to use every skin.
so you dont run fire,or death or channeling or dom? not everyone puts 9 into their prime and do like to get weapons in other attributes then the main one. xD

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by AngelWJedi View Post
so you dont run fire,or death or channeling or dom? not everyone puts 9 into their prime and do like to get weapons in other attributes then the main one. xD
None of those are primary.
Especially fire, Jesus. Every ele ever thinks fire is the best element.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Who cares about wand damage? The att only matters for your HCT mods.

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

Quote:
Originally Posted by BlackSephir View Post
None of those are primary.
Especially fire, Jesus. Every ele ever thinks fire is the best element.
You completely missed the point of his post. He was saying what about builds that do not make use of the primary attribute. I realize that most builds do, but not all.